| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| package com.jme3.niftygui; |
| |
| import com.jme3.asset.AssetManager; |
| import com.jme3.audio.AudioNode; |
| import com.jme3.audio.AudioNode.Status; |
| import com.jme3.audio.AudioRenderer; |
| import de.lessvoid.nifty.spi.sound.SoundHandle; |
| |
| public class SoundHandleJme implements SoundHandle { |
| |
| private AudioNode node; |
| private AssetManager am; |
| private String fileName; |
| private float volume = 1; |
| |
| public SoundHandleJme(AudioRenderer ar, AudioNode node){ |
| if (ar == null || node == null) |
| throw new NullPointerException(); |
| |
| this.node = node; |
| } |
| |
| /** |
| * For streaming music only. (May need to loop..) |
| * @param ar |
| * @param am |
| * @param fileName |
| */ |
| public SoundHandleJme(AudioRenderer ar, AssetManager am, String fileName){ |
| if (ar == null || am == null) |
| throw new NullPointerException(); |
| |
| this.am = am; |
| if (fileName == null) |
| throw new NullPointerException(); |
| |
| this.fileName = fileName; |
| } |
| |
| public void play() { |
| if (fileName != null){ |
| if (node != null){ |
| node.stop(); |
| } |
| |
| node = new AudioNode(am, fileName, true); |
| node.setPositional(false); |
| node.setVolume(volume); |
| node.play(); |
| }else{ |
| node.playInstance(); |
| } |
| } |
| |
| public void stop() { |
| if (node != null){ |
| node.stop(); |
| node = null; |
| } |
| } |
| |
| public void setVolume(float f) { |
| if (node != null) { |
| node.setVolume(f); |
| } |
| volume = f; |
| } |
| |
| public float getVolume() { |
| return volume; |
| } |
| |
| public boolean isPlaying() { |
| return node != null && node.getStatus() == Status.Playing; |
| } |
| |
| public void dispose() { |
| } |
| } |