blob: 1aa4a67d7e405860e980eb70bafac04b39fb59b2 [file] [log] [blame]
package com.jme3.bullet.collision.shapes;
import com.bulletphysics.collision.shapes.ConvexHullShape;
import com.bulletphysics.util.ObjectArrayList;
import com.jme3.bullet.util.Converter;
import com.jme3.export.InputCapsule;
import com.jme3.export.JmeExporter;
import com.jme3.export.JmeImporter;
import com.jme3.export.OutputCapsule;
import com.jme3.scene.Mesh;
import com.jme3.scene.VertexBuffer.Type;
import java.io.IOException;
import java.nio.FloatBuffer;
import javax.vecmath.Vector3f;
public class HullCollisionShape extends CollisionShape {
private float[] points;
public HullCollisionShape() {
}
public HullCollisionShape(Mesh mesh) {
this.points = getPoints(mesh);
createShape(this.points);
}
public HullCollisionShape(float[] points) {
this.points = points;
createShape(this.points);
}
@Override
public void write(JmeExporter ex) throws IOException {
super.write(ex);
OutputCapsule capsule = ex.getCapsule(this);
capsule.write(points, "points", null);
}
@Override
public void read(JmeImporter im) throws IOException {
super.read(im);
InputCapsule capsule = im.getCapsule(this);
// for backwards compatability
Mesh mesh = (Mesh) capsule.readSavable("hullMesh", null);
if (mesh != null) {
this.points = getPoints(mesh);
} else {
this.points = capsule.readFloatArray("points", null);
}
createShape(this.points);
}
protected void createShape(float[] points) {
ObjectArrayList<Vector3f> pointList = new ObjectArrayList<Vector3f>();
for (int i = 0; i < points.length; i += 3) {
pointList.add(new Vector3f(points[i], points[i + 1], points[i + 2]));
}
cShape = new ConvexHullShape(pointList);
cShape.setLocalScaling(Converter.convert(getScale()));
cShape.setMargin(margin);
}
protected float[] getPoints(Mesh mesh) {
FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
vertices.rewind();
int components = mesh.getVertexCount() * 3;
float[] pointsArray = new float[components];
for (int i = 0; i < components; i += 3) {
pointsArray[i] = vertices.get();
pointsArray[i + 1] = vertices.get();
pointsArray[i + 2] = vertices.get();
}
return pointsArray;
}
}