| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| package com.jme3.scene.debug; |
| |
| import com.jme3.scene.Mesh; |
| import com.jme3.scene.Mesh.Mode; |
| import com.jme3.scene.VertexBuffer.Type; |
| import com.jme3.util.BufferUtils; |
| import java.nio.FloatBuffer; |
| import java.nio.ShortBuffer; |
| |
| /** |
| * Simple grid shape. |
| * |
| * @author Kirill Vainer |
| */ |
| public class Grid extends Mesh { |
| |
| /** |
| * Creates a grid debug shape. |
| * @param xLines |
| * @param yLines |
| * @param lineDist |
| */ |
| public Grid(int xLines, int yLines, float lineDist){ |
| xLines -= 2; |
| yLines -= 2; |
| int lineCount = xLines + yLines + 4; |
| |
| FloatBuffer fpb = BufferUtils.createFloatBuffer(6 * lineCount); |
| ShortBuffer sib = BufferUtils.createShortBuffer(2 * lineCount); |
| |
| float xLineLen = (yLines + 1) * lineDist; |
| float yLineLen = (xLines + 1) * lineDist; |
| int curIndex = 0; |
| |
| // add lines along X |
| for (int i = 0; i < xLines + 2; i++){ |
| float y = (i) * lineDist; |
| |
| // positions |
| fpb.put(0) .put(0).put(y); |
| fpb.put(xLineLen).put(0).put(y); |
| |
| // indices |
| sib.put( (short) (curIndex++) ); |
| sib.put( (short) (curIndex++) ); |
| } |
| |
| // add lines along Y |
| for (int i = 0; i < yLines + 2; i++){ |
| float x = (i) * lineDist; |
| |
| // positions |
| fpb.put(x).put(0).put(0); |
| fpb.put(x).put(0).put(yLineLen); |
| |
| // indices |
| sib.put( (short) (curIndex++) ); |
| sib.put( (short) (curIndex++) ); |
| } |
| |
| fpb.flip(); |
| sib.flip(); |
| |
| setBuffer(Type.Position, 3, fpb); |
| setBuffer(Type.Index, 2, sib); |
| |
| setMode(Mode.Lines); |
| |
| updateBound(); |
| updateCounts(); |
| } |
| |
| } |