MaterialDef SSAOBlur { | |
MaterialParameters { | |
Int NumSamples | |
Int NumSamplesDepth | |
Texture2D Texture | |
Texture2D SSAOMap | |
Texture2D DepthTexture | |
Vector2 FrustumNearFar | |
Boolean UseAo | |
Boolean UseOnlyAo | |
Float XScale | |
Float YScale | |
} | |
Technique { | |
VertexShader GLSL150: Common/MatDefs/Post/Post15.vert | |
FragmentShader GLSL150: Common/MatDefs/SSAO/ssaoBlur15.frag | |
WorldParameters { | |
WorldViewProjectionMatrix | |
WorldViewMatrix | |
Resolution | |
} | |
Defines { | |
USE_AO : UseAo | |
USE_ONLY_AO : UseOnlyAo | |
RESOLVE_MS : NumSamples | |
RESOLVE_DEPTH_MS : NumSamplesDepth | |
} | |
} | |
Technique { | |
VertexShader GLSL120: Common/MatDefs/Post/Post.vert | |
FragmentShader GLSL120: Common/MatDefs/SSAO/ssaoBlur.frag | |
WorldParameters { | |
WorldViewProjectionMatrix | |
WorldViewMatrix | |
Resolution | |
} | |
Defines { | |
USE_AO : UseAo | |
USE_ONLY_AO : UseOnlyAo | |
RESOLVE_MS : NumSamples | |
RESOLVE_DEPTH_MS : NumSamplesDepth | |
} | |
} | |
Technique FixedFunc { | |
} | |
} |