blob: dde8ea87df3a4e3aa815fd6347f67ce74557e813 [file] [log] [blame]
MaterialDef Colored Textured {
MaterialParameters {
Texture2D ColorMap
Color Color
}
Technique {
VertexShader GLSL100: Common/MatDefs/Misc/ColoredTextured.vert
FragmentShader GLSL100: Common/MatDefs/Misc/ColoredTextured.frag
WorldParameters {
WorldViewProjectionMatrix
}
}
Technique FixedFunc {
}
}