MaterialDef Tone Mapper { | |
MaterialParameters { | |
Texture2D Texture | |
Texture2D Lum | |
Texture2D Lum2 | |
Float BlendFactor | |
Float White | |
Float A | |
Float Gamma | |
} | |
Technique { | |
VertexShader GLSL100: Common/MatDefs/Gui/Gui.vert | |
FragmentShader GLSL100: Common/MatDefs/Hdr/ToneMap.frag | |
WorldParameters { | |
WorldViewProjectionMatrix | |
} | |
Defines { | |
TEXTURE | |
} | |
} | |
} |