| /* |
| * Copyright (c) 2009-2010 jMonkeyEngine |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
| * may be used to endorse or promote products derived from this software |
| * without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
| * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
| * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| package com.jme3.bullet.joints.motors; |
| |
| import com.jme3.math.Vector3f; |
| |
| /** |
| * |
| * @author normenhansen |
| */ |
| public class TranslationalLimitMotor { |
| |
| private long motorId = 0; |
| |
| public TranslationalLimitMotor(long motor) { |
| this.motorId = motor; |
| } |
| |
| public long getMotor() { |
| return motorId; |
| } |
| |
| public Vector3f getLowerLimit() { |
| Vector3f vec = new Vector3f(); |
| getLowerLimit(motorId, vec); |
| return vec; |
| } |
| |
| private native void getLowerLimit(long motorId, Vector3f vector); |
| |
| public void setLowerLimit(Vector3f lowerLimit) { |
| setLowerLimit(motorId, lowerLimit); |
| } |
| |
| private native void setLowerLimit(long motorId, Vector3f vector); |
| |
| public Vector3f getUpperLimit() { |
| Vector3f vec = new Vector3f(); |
| getUpperLimit(motorId, vec); |
| return vec; |
| } |
| |
| private native void getUpperLimit(long motorId, Vector3f vector); |
| |
| public void setUpperLimit(Vector3f upperLimit) { |
| setUpperLimit(motorId, upperLimit); |
| } |
| |
| private native void setUpperLimit(long motorId, Vector3f vector); |
| |
| public Vector3f getAccumulatedImpulse() { |
| Vector3f vec = new Vector3f(); |
| getAccumulatedImpulse(motorId, vec); |
| return vec; |
| } |
| |
| private native void getAccumulatedImpulse(long motorId, Vector3f vector); |
| |
| public void setAccumulatedImpulse(Vector3f accumulatedImpulse) { |
| setAccumulatedImpulse(motorId, accumulatedImpulse); |
| } |
| |
| private native void setAccumulatedImpulse(long motorId, Vector3f vector); |
| |
| public float getLimitSoftness() { |
| return getLimitSoftness(motorId); |
| } |
| |
| private native float getLimitSoftness(long motorId); |
| |
| public void setLimitSoftness(float limitSoftness) { |
| setLimitSoftness(motorId, limitSoftness); |
| } |
| |
| private native void setLimitSoftness(long motorId, float limitSoftness); |
| |
| public float getDamping() { |
| return getDamping(motorId); |
| } |
| |
| private native float getDamping(long motorId); |
| |
| public void setDamping(float damping) { |
| setDamping(motorId, damping); |
| } |
| |
| private native void setDamping(long motorId, float damping); |
| |
| public float getRestitution() { |
| return getRestitution(motorId); |
| } |
| |
| private native float getRestitution(long motorId); |
| |
| public void setRestitution(float restitution) { |
| setRestitution(motorId, restitution); |
| } |
| |
| private native void setRestitution(long motorId, float restitution); |
| } |