JRE-149 java/awt/event/KeyEvent/DeadKey/DeadKeyMacOSXInputText.java: Pressed char is not dead acute
diff --git a/test/java/awt/event/KeyEvent/DeadKey/DeadKeyMacOSXInputText.java b/test/java/awt/event/KeyEvent/DeadKey/DeadKeyMacOSXInputText.java
index 6686733..722b9ad 100644
--- a/test/java/awt/event/KeyEvent/DeadKey/DeadKeyMacOSXInputText.java
+++ b/test/java/awt/event/KeyEvent/DeadKey/DeadKeyMacOSXInputText.java
@@ -99,13 +99,10 @@
state++;
break;
case 1:
- if (keyCode != KeyEvent.VK_DEAD_ACUTE) {
- throw new RuntimeException("Dead ACUTE is not pressed.");
+ if (keyCode != KeyEvent.VK_E) {
+ throw new RuntimeException("E is not pressed.");
}
- // We are sending char that is written on the keyboard key.
- //if (keyChar != 0xB4) {
- // throw new RuntimeException("Pressed char is not dead acute.");
- //}
+
state++;
break;
}
diff --git a/test/java/awt/event/KeyEvent/DeadKey/deadKeyMacOSX.java b/test/java/awt/event/KeyEvent/DeadKey/deadKeyMacOSX.java
index a47719c..afce1a3 100644
--- a/test/java/awt/event/KeyEvent/DeadKey/deadKeyMacOSX.java
+++ b/test/java/awt/event/KeyEvent/DeadKey/deadKeyMacOSX.java
@@ -95,13 +95,9 @@
state++;
break;
case 1:
- if (keyCode != KeyEvent.VK_DEAD_ACUTE) {
- throw new RuntimeException("Dead ACUTE is not pressed.");
+ if (keyCode != KeyEvent.VK_E) {
+ throw new RuntimeException("E is not pressed.");
}
- // We should not send dead key char here
- //if (keyChar != 0xB4) {
- // throw new RuntimeException("Pressed char is not dead acute.");
- //}
state++;
break;
@@ -109,10 +105,6 @@
if (keyCode != KeyEvent.VK_A) {
throw new RuntimeException("A is not pressed.");
}
- // We should not send dead key char here
- //if (keyChar != 0xE1) {
- // throw new RuntimeException("A char does not have ACCUTE accent");
- //}
state++;
break;
default:
@@ -127,15 +119,15 @@
if (state == 3) {
// Now we send key codes
-// if (keyCode != 0) {
-// throw new RuntimeException("Key code should be undefined.");
-// }
+ if (keyCode != KeyEvent.VK_A) {
+ throw new RuntimeException("Key code should be undefined.");
+ }
// This works for US keyboard only
if (keyChar != 0xE1) {
throw new RuntimeException("A char does not have ACCUTE accent");
}
} else {
- throw new RuntimeException("Wron number of keyTyped events.");
+ throw new RuntimeException("Wrong number of keyTyped events.");
}
}
}