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/*
* @test
* @bug 8078262 8177095
* @summary Tests correct dominator information after loop peeling.
*
* @run main/othervm -Xcomp
* -XX:CompileCommand=compileonly,compiler.loopopts.TestLoopPeeling::test*
* compiler.loopopts.TestLoopPeeling
*/
package compiler.loopopts;
public class TestLoopPeeling {
public int[] array = new int[100];
public static void main(String args[]) {
TestLoopPeeling test = new TestLoopPeeling();
try {
test.testArrayAccess1(0, 1);
test.testArrayAccess2(0);
test.testArrayAccess3(0, false);
test.testArrayAllocation(0, 1);
} catch (Exception e) {
// Ignore exceptions
}
}
public void testArrayAccess1(int index, int inc) {
int storeIndex = -1;
for (; index < 10; index += inc) {
// This loop invariant check triggers loop peeling because it can
// be moved out of the loop (see 'IdealLoopTree::policy_peeling').
if (inc == 42) return;
// This loop variant usage of LShiftL( ConvI2L( Phi(storeIndex) ) )
// prevents the split if optimization that would otherwise clone the
// LShiftL and ConvI2L nodes and assign them to their corresponding array
// address computation (see 'PhaseIdealLoop::split_if_with_blocks_post').
if (storeIndex > 0 && array[storeIndex] == 42) return;
if (index == 42) {
// This store and the corresponding range check are moved out of the
// loop and both used after main loop and the peeled iteration exit.
// For the peeled iteration, storeIndex is always -1 and the ConvI2L
// is replaced by TOP. However, the range check is not folded because
// we don't do the split if optimization in PhaseIdealLoop2.
// As a result, we have a (dead) control path from the peeled iteration
// to the StoreI but the data path is removed.
array[storeIndex] = 1;
return;
}
storeIndex++;
}
}
public int testArrayAccess2(int index) {
// Load1 and the corresponding range check are moved out of the loop
// and both are used after the main loop and the peeled iteration exit.
// For the peeled iteration, storeIndex is always Integer.MIN_VALUE and
// for the main loop it is 0. Hence, the merging phi has type int:<=0.
// Load1 reads the array at index ConvI2L(CastII(AddI(storeIndex, -1)))
// where the CastII is range check dependent and has type int:>=0.
// The CastII gets pushed through the AddI and its type is changed to int:>=1
// which does not overlap with the input type of storeIndex (int:<=0).
// The CastII is replaced by TOP causing a cascade of other eliminations.
// Since the control path through the range check CmpU(AddI(storeIndex, -1))
// is not eliminated, the graph is in a corrupted state. We fail once we merge
// with the result of Load2 because we get data from a non-dominating region.
int storeIndex = Integer.MIN_VALUE;
for (; index < 10; ++index) {
if (index == 42) {
return array[storeIndex-1]; // Load1
}
storeIndex = 0;
}
return array[42]; // Load2
}
public int testArrayAccess3(int index, boolean b) {
// Same as testArrayAccess2 but manifests as crash in register allocator.
int storeIndex = Integer.MIN_VALUE;
for (; index < 10; ++index) {
if (b) {
return 0;
}
if (index == 42) {
return array[storeIndex-1]; // Load1
}
storeIndex = 0;
}
return array[42]; // Load2
}
public byte[] testArrayAllocation(int index, int inc) {
int allocationCount = -1;
byte[] result;
for (; index < 10; index += inc) {
// This loop invariant check triggers loop peeling because it can
// be moved out of the loop (see 'IdealLoopTree::policy_peeling').
if (inc == 42) return null;
if (index == 42) {
// This allocation and the corresponding size check are moved out of the
// loop and both used after main loop and the peeled iteration exit.
// For the peeled iteration, allocationCount is always -1 and the ConvI2L
// is replaced by TOP. However, the size check is not folded because
// we don't do the split if optimization in PhaseIdealLoop2.
// As a result, we have a (dead) control path from the peeled iteration
// to the allocation but the data path is removed.
result = new byte[allocationCount];
return result;
}
allocationCount++;
}
return null;
}
}