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/*
* Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#ifndef SHARE_VM_UTILITIES_NATIVE_CALL_STACK_HPP
#define SHARE_VM_UTILITIES_NATIVE_CALL_STACK_HPP
#include "memory/allocation.hpp"
#include "services/nmtCommon.hpp"
#include "utilities/ostream.hpp"
/*
* This class represents a native call path (does not include Java frame)
*
* This class is developed in the context of native memory tracking, it can
* be an useful tool for debugging purpose.
*
* For example, following code should print out native call path:
*
* ....
* NativeCallStack here;
* here.print_on(tty);
* ....
*
* However, there are a couple of restrictions on this class. If the restrictions are
* not strictly followed, it may break native memory tracking badly.
*
* 1. Number of stack frames to capture, is defined by native memory tracking.
* This number has impacts on how much memory to be used by native
* memory tracking.
* 2. The class is strict stack object, no heap or virtual memory can be allocated
* from it.
*/
class NativeCallStack : public StackObj {
public:
static const NativeCallStack EMPTY_STACK;
private:
address _stack[NMT_TrackingStackDepth];
int _hash_value;
public:
NativeCallStack(int toSkip = 0, bool fillStack = false);
NativeCallStack(address* pc, int frameCount);
// if it is an empty stack
inline bool is_empty() const {
return _stack[0] == NULL;
}
// number of stack frames captured
int frames() const;
inline int compare(const NativeCallStack& other) const {
return memcmp(_stack, other._stack, sizeof(_stack));
}
inline bool equals(const NativeCallStack& other) const {
// compare hash values
if (hash() != other.hash()) return false;
// compare each frame
return compare(other) == 0;
}
inline address get_frame(int index) const {
assert(index >= 0 && index < NMT_TrackingStackDepth, "Index out of bound");
return _stack[index];
}
// Hash code. Any better algorithm?
int hash() const;
void print_on(outputStream* out) const;
void print_on(outputStream* out, int indent) const;
};
#endif