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/*
* Copyright (c) 2000, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
#ifndef SHARE_VM_RUNTIME_VMSTRUCTS_HPP
#define SHARE_VM_RUNTIME_VMSTRUCTS_HPP
#include "utilities/debug.hpp"
#ifdef COMPILER1
#include "c1/c1_Runtime1.hpp"
#endif
// This table encapsulates the debugging information required by the
// serviceability agent in order to run. Specifically, we need to
// understand the layout of certain C data structures (offsets, in
// bytes, of their fields.)
//
// There are alternatives for the design of this mechanism, including
// parsing platform-specific debugging symbols from a debug build into
// a program database. While this current mechanism can be considered
// to be a workaround for the inability to debug arbitrary C and C++
// programs at the present time, it does have certain advantages.
// First, it is platform-independent, which will vastly simplify the
// initial bringup of the system both now and on future platforms.
// Second, it is embedded within the VM, as opposed to being in a
// separate program database; experience has shown that whenever
// portions of a system are decoupled, version skew is problematic.
// Third, generating a program database, for example for a product
// build, would probably require two builds to be done: the desired
// product build as well as an intermediary build with the PRODUCT
// flag turned on but also compiled with -g, leading to a doubling of
// the time required to get a serviceability agent-debuggable product
// build. Fourth, and very significantly, this table probably
// preserves more information about field types than stabs do; for
// example, it preserves the fact that a field is a "jlong" rather
// than transforming the type according to the typedef in jni_md.h,
// which allows the Java-side code to identify "Java-sized" fields in
// C++ data structures. If the symbol parsing mechanism was redone
// using stabs, it might still be necessary to have a table somewhere
// containing this information.
//
// Do not change the sizes or signedness of the integer values in
// these data structures; they are fixed over in the serviceability
// agent's Java code (for bootstrapping).
typedef struct {
const char* typeName; // The type name containing the given field (example: "Klass")
const char* fieldName; // The field name within the type (example: "_name")
const char* typeString; // Quoted name of the type of this field (example: "Symbol*";
// parsed in Java to ensure type correctness
int32_t isStatic; // Indicates whether following field is an offset or an address
uint64_t offset; // Offset of field within structure; only used for nonstatic fields
void* address; // Address of field; only used for static fields
// ("offset" can not be reused because of apparent SparcWorks compiler bug
// in generation of initializer data)
} VMStructEntry;
typedef struct {
const char* typeName; // Type name (example: "Method")
const char* superclassName; // Superclass name, or null if none (example: "oopDesc")
int32_t isOopType; // Does this type represent an oop typedef? (i.e., "Method*" or
// "Klass*", but NOT "Method")
int32_t isIntegerType; // Does this type represent an integer type (of arbitrary size)?
int32_t isUnsigned; // If so, is it unsigned?
uint64_t size; // Size, in bytes, of the type
} VMTypeEntry;
typedef struct {
const char* name; // Name of constant (example: "_thread_in_native")
int32_t value; // Value of constant
} VMIntConstantEntry;
typedef struct {
const char* name; // Name of constant (example: "_thread_in_native")
uint64_t value; // Value of constant
} VMLongConstantEntry;
// This class is a friend of most classes, to be able to access
// private fields
class VMStructs {
public:
// The last entry is identified over in the serviceability agent by
// the fact that it has a NULL fieldName
static VMStructEntry localHotSpotVMStructs[];
// The last entry is identified over in the serviceability agent by
// the fact that it has a NULL typeName
static VMTypeEntry localHotSpotVMTypes[];
// Table of integer constants required by the serviceability agent.
// The last entry is identified over in the serviceability agent by
// the fact that it has a NULL typeName
static VMIntConstantEntry localHotSpotVMIntConstants[];
// Table of long constants required by the serviceability agent.
// The last entry is identified over in the serviceability agent by
// the fact that it has a NULL typeName
static VMLongConstantEntry localHotSpotVMLongConstants[];
// This is used to run any checking code necessary for validation of
// the data structure (debug build only)
static void init();
#ifndef PRODUCT
// Execute unit tests
static void test();
#endif
private:
// Look up a type in localHotSpotVMTypes using strcmp() (debug build only).
// Returns 1 if found, 0 if not.
// debug_only(static int findType(const char* typeName);)
static int findType(const char* typeName);
};
#endif // SHARE_VM_RUNTIME_VMSTRUCTS_HPP