blob: 56775ed7e01f6ead7a9c240ba699710ad05299bd [file] [log] [blame]
/*
* Copyright (c) 1997, 2010, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#include "precompiled.hpp"
#include "memory/allocation.inline.hpp"
#include "opto/callnode.hpp"
#include "opto/cfgnode.hpp"
#include "opto/phaseX.hpp"
#include "opto/regmask.hpp"
#include "opto/rootnode.hpp"
#include "opto/subnode.hpp"
#include "opto/type.hpp"
//------------------------------Ideal------------------------------------------
// Remove dead inputs
Node *RootNode::Ideal(PhaseGVN *phase, bool can_reshape) {
for( uint i = 1; i < req(); i++ ) { // For all inputs
// Check for and remove dead inputs
if( phase->type(in(i)) == Type::TOP ) {
del_req(i--); // Delete TOP inputs
}
}
// I used to do tail-splitting in the Ideal graph here, but it does not
// work. The tail-splitting forces values live into the Return to be
// ready at a point which dominates the split returns. This forces Stores
// to be hoisted high. The "proper" fix would be to split Stores down
// each path, but this makes the split unprofitable. If we want to do this
// optimization, it needs to be done after allocation so we can count all
// the instructions needing to be cloned in the cost metric.
// There used to be a spoof here for caffeine marks which completely
// eliminated very simple self-recursion recursions, but it's not worth it.
// Deep inlining of self-calls gets nearly all of the same benefits.
// If we want to get the rest of the win later, we should pattern match
// simple recursive call trees to closed-form solutions.
return NULL; // No further opportunities exposed
}
//=============================================================================
HaltNode::HaltNode( Node *ctrl, Node *frameptr ) : Node(TypeFunc::Parms) {
Node* top = Compile::current()->top();
init_req(TypeFunc::Control, ctrl );
init_req(TypeFunc::I_O, top);
init_req(TypeFunc::Memory, top);
init_req(TypeFunc::FramePtr, frameptr );
init_req(TypeFunc::ReturnAdr,top);
}
const Type *HaltNode::bottom_type() const { return Type::BOTTOM; }
//------------------------------Ideal------------------------------------------
Node *HaltNode::Ideal(PhaseGVN *phase, bool can_reshape) {
return remove_dead_region(phase, can_reshape) ? this : NULL;
}
//------------------------------Value------------------------------------------
const Type *HaltNode::Value( PhaseTransform *phase ) const {
return ( phase->type(in(TypeFunc::Control)) == Type::TOP)
? Type::TOP
: Type::BOTTOM;
}
const RegMask &HaltNode::out_RegMask() const {
return RegMask::Empty;
}