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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef SHARE_VM_OPTO_DIVNODE_HPP
#define SHARE_VM_OPTO_DIVNODE_HPP
#include "opto/multnode.hpp"
#include "opto/node.hpp"
#include "opto/opcodes.hpp"
#include "opto/type.hpp"
// Portions of code courtesy of Clifford Click
// Optimization - Graph Style
//------------------------------DivINode---------------------------------------
// Integer division
// Note: this is division as defined by JVMS, i.e., MinInt/-1 == MinInt.
// On processors which don't naturally support this special case (e.g., x86),
// the matcher or runtime system must take care of this.
class DivINode : public Node {
public:
DivINode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {}
virtual int Opcode() const;
virtual Node *Identity( PhaseTransform *phase );
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------DivLNode---------------------------------------
// Long division
class DivLNode : public Node {
public:
DivLNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {}
virtual int Opcode() const;
virtual Node *Identity( PhaseTransform *phase );
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
//------------------------------DivFNode---------------------------------------
// Float division
class DivFNode : public Node {
public:
DivFNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor) {}
virtual int Opcode() const;
virtual Node *Identity( PhaseTransform *phase );
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return Type::FLOAT; }
virtual uint ideal_reg() const { return Op_RegF; }
};
//------------------------------DivDNode---------------------------------------
// Double division
class DivDNode : public Node {
public:
DivDNode( Node *c, Node *dividend, Node *divisor ) : Node(c,dividend, divisor) {}
virtual int Opcode() const;
virtual Node *Identity( PhaseTransform *phase );
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return Type::DOUBLE; }
virtual uint ideal_reg() const { return Op_RegD; }
};
//------------------------------ModINode---------------------------------------
// Integer modulus
class ModINode : public Node {
public:
ModINode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
virtual const Type *Value( PhaseTransform *phase ) const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *bottom_type() const { return TypeInt::INT; }
virtual uint ideal_reg() const { return Op_RegI; }
};
//------------------------------ModLNode---------------------------------------
// Long modulus
class ModLNode : public Node {
public:
ModLNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
virtual const Type *Value( PhaseTransform *phase ) const;
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
virtual const Type *bottom_type() const { return TypeLong::LONG; }
virtual uint ideal_reg() const { return Op_RegL; }
};
//------------------------------ModFNode---------------------------------------
// Float Modulus
class ModFNode : public Node {
public:
ModFNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {}
virtual int Opcode() const;
virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return Type::FLOAT; }
virtual uint ideal_reg() const { return Op_RegF; }
};
//------------------------------ModDNode---------------------------------------
// Double Modulus
class ModDNode : public Node {
public:
ModDNode( Node *c, Node *in1, Node *in2 ) : Node(c, in1, in2) {}
virtual int Opcode() const;
virtual const Type *Value( PhaseTransform *phase ) const;
virtual const Type *bottom_type() const { return Type::DOUBLE; }
virtual uint ideal_reg() const { return Op_RegD; }
};
//------------------------------DivModNode---------------------------------------
// Division with remainder result.
class DivModNode : public MultiNode {
protected:
DivModNode( Node *c, Node *dividend, Node *divisor );
public:
enum {
div_proj_num = 0, // quotient
mod_proj_num = 1 // remainder
};
virtual int Opcode() const;
virtual Node *Identity( PhaseTransform *phase ) { return this; }
virtual Node *Ideal(PhaseGVN *phase, bool can_reshape) { return NULL; }
virtual const Type *Value( PhaseTransform *phase ) const { return bottom_type(); }
virtual uint hash() const { return Node::hash(); }
virtual bool is_CFG() const { return false; }
virtual uint ideal_reg() const { return NotAMachineReg; }
ProjNode* div_proj() { return proj_out(div_proj_num); }
ProjNode* mod_proj() { return proj_out(mod_proj_num); }
};
//------------------------------DivModINode---------------------------------------
// Integer division with remainder result.
class DivModINode : public DivModNode {
public:
DivModINode( Node *c, Node *dividend, Node *divisor ) : DivModNode(c, dividend, divisor) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return TypeTuple::INT_PAIR; }
virtual Node *match( const ProjNode *proj, const Matcher *m );
// Make a divmod and associated projections from a div or mod.
static DivModINode* make(Compile* C, Node* div_or_mod);
};
//------------------------------DivModLNode---------------------------------------
// Long division with remainder result.
class DivModLNode : public DivModNode {
public:
DivModLNode( Node *c, Node *dividend, Node *divisor ) : DivModNode(c, dividend, divisor) {}
virtual int Opcode() const;
virtual const Type *bottom_type() const { return TypeTuple::LONG_PAIR; }
virtual Node *match( const ProjNode *proj, const Matcher *m );
// Make a divmod and associated projections from a div or mod.
static DivModLNode* make(Compile* C, Node* div_or_mod);
};
#endif // SHARE_VM_OPTO_DIVNODE_HPP