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/*
* Copyright (c) 2014, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*
*/
#ifndef SHARE_VM_GC_IMPLEMENTATION_G1_G1ALLOCATOR_HPP
#define SHARE_VM_GC_IMPLEMENTATION_G1_G1ALLOCATOR_HPP
#include "gc_implementation/g1/g1AllocationContext.hpp"
#include "gc_implementation/g1/g1AllocRegion.hpp"
#include "gc_implementation/g1/g1InCSetState.hpp"
#include "gc_implementation/shared/parGCAllocBuffer.hpp"
// Base class for G1 allocators.
class G1Allocator : public CHeapObj<mtGC> {
friend class VMStructs;
protected:
G1CollectedHeap* _g1h;
// Outside of GC pauses, the number of bytes used in all regions other
// than the current allocation region.
size_t _summary_bytes_used;
public:
G1Allocator(G1CollectedHeap* heap) :
_g1h(heap), _summary_bytes_used(0) { }
virtual ~G1Allocator() {}
static G1Allocator* create_allocator(G1CollectedHeap* g1h);
virtual void init_mutator_alloc_region() = 0;
virtual void release_mutator_alloc_region() = 0;
virtual void init_gc_alloc_regions(EvacuationInfo& evacuation_info) = 0;
virtual void release_gc_alloc_regions(uint no_of_gc_workers, EvacuationInfo& evacuation_info) = 0;
virtual void abandon_gc_alloc_regions() = 0;
virtual MutatorAllocRegion* mutator_alloc_region(AllocationContext_t context) = 0;
virtual SurvivorGCAllocRegion* survivor_gc_alloc_region(AllocationContext_t context) = 0;
virtual OldGCAllocRegion* old_gc_alloc_region(AllocationContext_t context) = 0;
virtual size_t used() = 0;
virtual bool is_retained_old_region(HeapRegion* hr) = 0;
void reuse_retained_old_region(EvacuationInfo& evacuation_info,
OldGCAllocRegion* old,
HeapRegion** retained);
size_t used_unlocked() const {
return _summary_bytes_used;
}
void increase_used(size_t bytes) {
_summary_bytes_used += bytes;
}
void decrease_used(size_t bytes) {
assert(_summary_bytes_used >= bytes,
err_msg("invariant: _summary_bytes_used: "SIZE_FORMAT" should be >= bytes: "SIZE_FORMAT,
_summary_bytes_used, bytes));
_summary_bytes_used -= bytes;
}
void set_used(size_t bytes) {
_summary_bytes_used = bytes;
}
virtual HeapRegion* new_heap_region(uint hrs_index,
G1BlockOffsetSharedArray* sharedOffsetArray,
MemRegion mr) {
return new HeapRegion(hrs_index, sharedOffsetArray, mr);
}
};
// The default allocator for G1.
class G1DefaultAllocator : public G1Allocator {
protected:
// Alloc region used to satisfy mutator allocation requests.
MutatorAllocRegion _mutator_alloc_region;
// Alloc region used to satisfy allocation requests by the GC for
// survivor objects.
SurvivorGCAllocRegion _survivor_gc_alloc_region;
// Alloc region used to satisfy allocation requests by the GC for
// old objects.
OldGCAllocRegion _old_gc_alloc_region;
HeapRegion* _retained_old_gc_alloc_region;
public:
G1DefaultAllocator(G1CollectedHeap* heap) : G1Allocator(heap), _retained_old_gc_alloc_region(NULL) { }
virtual ~G1DefaultAllocator() {}
virtual void init_mutator_alloc_region();
virtual void release_mutator_alloc_region();
virtual void init_gc_alloc_regions(EvacuationInfo& evacuation_info);
virtual void release_gc_alloc_regions(uint no_of_gc_workers, EvacuationInfo& evacuation_info);
virtual void abandon_gc_alloc_regions();
virtual bool is_retained_old_region(HeapRegion* hr) {
return _retained_old_gc_alloc_region == hr;
}
virtual MutatorAllocRegion* mutator_alloc_region(AllocationContext_t context) {
return &_mutator_alloc_region;
}
virtual SurvivorGCAllocRegion* survivor_gc_alloc_region(AllocationContext_t context) {
return &_survivor_gc_alloc_region;
}
virtual OldGCAllocRegion* old_gc_alloc_region(AllocationContext_t context) {
return &_old_gc_alloc_region;
}
virtual size_t used() {
assert(Heap_lock->owner() != NULL,
"Should be owned on this thread's behalf.");
size_t result = _summary_bytes_used;
// Read only once in case it is set to NULL concurrently
HeapRegion* hr = mutator_alloc_region(AllocationContext::current())->get();
if (hr != NULL) {
result += hr->used();
}
return result;
}
};
class G1ParGCAllocBuffer: public ParGCAllocBuffer {
private:
bool _retired;
public:
G1ParGCAllocBuffer(size_t gclab_word_size);
virtual ~G1ParGCAllocBuffer() {
guarantee(_retired, "Allocation buffer has not been retired");
}
virtual void set_buf(HeapWord* buf) {
ParGCAllocBuffer::set_buf(buf);
_retired = false;
}
virtual void retire(bool end_of_gc, bool retain) {
if (_retired) {
return;
}
ParGCAllocBuffer::retire(end_of_gc, retain);
_retired = true;
}
};
class G1ParGCAllocator : public CHeapObj<mtGC> {
friend class G1ParScanThreadState;
protected:
G1CollectedHeap* _g1h;
// The survivor alignment in effect in bytes.
// == 0 : don't align survivors
// != 0 : align survivors to that alignment
// These values were chosen to favor the non-alignment case since some
// architectures have a special compare against zero instructions.
const uint _survivor_alignment_bytes;
size_t _alloc_buffer_waste;
size_t _undo_waste;
void add_to_alloc_buffer_waste(size_t waste) { _alloc_buffer_waste += waste; }
void add_to_undo_waste(size_t waste) { _undo_waste += waste; }
virtual void retire_alloc_buffers() = 0;
virtual G1ParGCAllocBuffer* alloc_buffer(InCSetState dest, AllocationContext_t context) = 0;
// Calculate the survivor space object alignment in bytes. Returns that or 0 if
// there are no restrictions on survivor alignment.
static uint calc_survivor_alignment_bytes() {
assert(SurvivorAlignmentInBytes >= ObjectAlignmentInBytes, "sanity");
if (SurvivorAlignmentInBytes == ObjectAlignmentInBytes) {
// No need to align objects in the survivors differently, return 0
// which means "survivor alignment is not used".
return 0;
} else {
assert(SurvivorAlignmentInBytes > 0, "sanity");
return SurvivorAlignmentInBytes;
}
}
public:
G1ParGCAllocator(G1CollectedHeap* g1h) :
_g1h(g1h), _survivor_alignment_bytes(calc_survivor_alignment_bytes()),
_alloc_buffer_waste(0), _undo_waste(0) {
}
static G1ParGCAllocator* create_allocator(G1CollectedHeap* g1h);
size_t alloc_buffer_waste() { return _alloc_buffer_waste; }
size_t undo_waste() {return _undo_waste; }
// Allocate word_sz words in dest, either directly into the regions or by
// allocating a new PLAB. Returns the address of the allocated memory, NULL if
// not successful.
HeapWord* allocate_direct_or_new_plab(InCSetState dest,
size_t word_sz,
AllocationContext_t context);
// Allocate word_sz words in the PLAB of dest. Returns the address of the
// allocated memory, NULL if not successful.
HeapWord* plab_allocate(InCSetState dest,
size_t word_sz,
AllocationContext_t context) {
G1ParGCAllocBuffer* buffer = alloc_buffer(dest, context);
if (_survivor_alignment_bytes == 0) {
return buffer->allocate(word_sz);
} else {
return buffer->allocate_aligned(word_sz, _survivor_alignment_bytes);
}
}
HeapWord* allocate(InCSetState dest, size_t word_sz,
AllocationContext_t context) {
HeapWord* const obj = plab_allocate(dest, word_sz, context);
if (obj != NULL) {
return obj;
}
return allocate_direct_or_new_plab(dest, word_sz, context);
}
void undo_allocation(InCSetState dest, HeapWord* obj, size_t word_sz, AllocationContext_t context) {
if (alloc_buffer(dest, context)->contains(obj)) {
assert(alloc_buffer(dest, context)->contains(obj + word_sz - 1),
"should contain whole object");
alloc_buffer(dest, context)->undo_allocation(obj, word_sz);
} else {
CollectedHeap::fill_with_object(obj, word_sz);
add_to_undo_waste(word_sz);
}
}
};
class G1DefaultParGCAllocator : public G1ParGCAllocator {
G1ParGCAllocBuffer _surviving_alloc_buffer;
G1ParGCAllocBuffer _tenured_alloc_buffer;
G1ParGCAllocBuffer* _alloc_buffers[InCSetState::Num];
public:
G1DefaultParGCAllocator(G1CollectedHeap* g1h);
virtual G1ParGCAllocBuffer* alloc_buffer(InCSetState dest, AllocationContext_t context) {
assert(dest.is_valid(),
err_msg("Allocation buffer index out-of-bounds: " CSETSTATE_FORMAT, dest.value()));
assert(_alloc_buffers[dest.value()] != NULL,
err_msg("Allocation buffer is NULL: " CSETSTATE_FORMAT, dest.value()));
return _alloc_buffers[dest.value()];
}
virtual void retire_alloc_buffers() ;
};
#endif // SHARE_VM_GC_IMPLEMENTATION_G1_G1ALLOCATOR_HPP