| /* |
| * Copyright © 2009 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| * Authors: |
| * Eric Anholt <eric@anholt.net> |
| * |
| */ |
| |
| /** |
| * Roughly simulates repeatedly uploading frames of images, by uploading |
| * the data all at once with pwrite, and then blitting it to another buffer. |
| * |
| * You might think of this like a movie player, but that wouldn't be entirely |
| * accurate, since the access patterns of the memory would be different |
| * (generally, smaller source image, upscaled, an thus different memory access |
| * pattern in both texel fetch for the stretching and the destination writes). |
| * However, some things like swfdec would be doing something like this since |
| * they compute their data in host memory and upload the full sw rendered |
| * frame. |
| * |
| * Additionally, those applications should be rendering at the screen refresh |
| * rate, while this test has no limits, and so can get itself into the |
| * working set larger than aperture size performance disaster. |
| * |
| * The current workload we have that does large drm_intel_bo_map() |
| * uploads is texture upload for OpenGL (as it frequently is doing |
| * reformatting as it uploads the user's data, making bo_subdata less |
| * suitable) |
| */ |
| |
| #include "igt.h" |
| #include "i915/gem_create.h" |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <assert.h> |
| #include <fcntl.h> |
| #include <inttypes.h> |
| #include <errno.h> |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| |
| #define OBJECT_WIDTH 1280 |
| #define OBJECT_HEIGHT 720 |
| |
| static double |
| get_time_in_secs(void) |
| { |
| struct timeval tv; |
| |
| gettimeofday(&tv, NULL); |
| |
| return (double)tv.tv_sec + tv.tv_usec / 1000000.0; |
| } |
| |
| static void |
| do_render(int i915, uint32_t dst_handle) |
| { |
| struct drm_i915_gem_execbuffer2 exec = {}; |
| struct drm_i915_gem_exec_object2 obj[3] = {}; |
| struct drm_i915_gem_relocation_entry reloc[2]; |
| static uint32_t seed = 1; |
| uint64_t size = OBJECT_WIDTH * OBJECT_HEIGHT * 4, bb_size = 4096; |
| uint32_t *data, src_handle, bb_handle, *bb; |
| uint32_t gen = intel_gen(intel_get_drm_devid(i915)); |
| const bool has_64b_reloc = gen >= 8; |
| int i; |
| |
| bb_handle = gem_create_from_pool(i915, &bb_size, REGION_SMEM); |
| src_handle = gem_create_from_pool(i915, &size, REGION_SMEM); |
| |
| data = gem_mmap__cpu(i915, src_handle, 0, size, PROT_WRITE); |
| for (i = 0; i < OBJECT_WIDTH * OBJECT_HEIGHT; i++) |
| data[i] = seed++; |
| gem_set_domain(i915, src_handle, I915_GEM_DOMAIN_CPU, 0); |
| gem_munmap(data, size); |
| |
| /* Render the junk to the dst. */ |
| bb = gem_mmap__device_coherent(i915, bb_handle, 0, bb_size, PROT_WRITE); |
| i = 0; |
| bb[i++] = XY_SRC_COPY_BLT_CMD | |
| XY_SRC_COPY_BLT_WRITE_ALPHA | |
| XY_SRC_COPY_BLT_WRITE_RGB | |
| (6 + 2*(gen >= 8)); |
| bb[i++] = (3 << 24) | /* 32 bits */ |
| (0xcc << 16) | /* copy ROP */ |
| (OBJECT_WIDTH * 4) /* dst pitch */; |
| bb[i++] = 0; /* dst x1,y1 */ |
| bb[i++] = (OBJECT_HEIGHT << 16) | OBJECT_WIDTH; /* dst x2,y2 */ |
| |
| obj[0].handle = dst_handle; |
| obj[0].offset = dst_handle * size; |
| reloc[0].target_handle = dst_handle; |
| reloc[0].presumed_offset = obj[0].offset; |
| reloc[0].offset = sizeof(uint32_t) * i; |
| reloc[0].read_domains = I915_GEM_DOMAIN_RENDER; |
| reloc[0].write_domain = I915_GEM_DOMAIN_RENDER; |
| bb[i++] = obj[0].offset; |
| if (has_64b_reloc) |
| bb[i++] = obj[0].offset >> 32; |
| |
| bb[i++] = 0; /* src x1,y1 */ |
| bb[i++] = OBJECT_WIDTH * 4; /* src pitch */ |
| |
| obj[1].handle = src_handle; |
| obj[1].offset = src_handle * size; |
| reloc[1].target_handle = src_handle; |
| reloc[1].presumed_offset = obj[1].offset; |
| reloc[1].offset = sizeof(uint32_t) * i; |
| reloc[1].read_domains = I915_GEM_DOMAIN_RENDER; |
| reloc[1].write_domain = 0; |
| bb[i++] = obj[1].offset; |
| if (has_64b_reloc) |
| bb[i++] = obj[1].offset >> 32; |
| |
| obj[2].handle = bb_handle; |
| obj[2].relocs_ptr = to_user_pointer(reloc); |
| obj[2].relocation_count = 2; |
| |
| bb[i++] = MI_BATCH_BUFFER_END; |
| gem_munmap(bb, bb_size); |
| |
| exec.buffers_ptr = to_user_pointer(obj); |
| exec.buffer_count = 3; |
| exec.flags = gen >= 6 ? I915_EXEC_BLT : 0 | I915_EXEC_NO_RELOC; |
| |
| gem_execbuf(i915, &exec); |
| } |
| |
| int main(int argc, char **argv) |
| { |
| double start_time, end_time; |
| uint32_t dst_handle; |
| int i915, i; |
| |
| i915 = drm_open_driver(DRIVER_INTEL); |
| dst_handle = gem_create(i915, OBJECT_WIDTH * OBJECT_HEIGHT * 4); |
| |
| /* Prep loop to get us warmed up. */ |
| for (i = 0; i < 60; i++) |
| do_render(i915, dst_handle); |
| gem_sync(i915, dst_handle); |
| |
| /* Do the actual timing. */ |
| start_time = get_time_in_secs(); |
| for (i = 0; i < 200; i++) |
| do_render(i915, dst_handle); |
| gem_sync(i915, dst_handle); |
| |
| end_time = get_time_in_secs(); |
| |
| printf("%d iterations in %.03f secs: %.01f MB/sec\n", i, |
| end_time - start_time, |
| (double)i * OBJECT_WIDTH * OBJECT_HEIGHT * 4 / 1024.0 / 1024.0 / |
| (end_time - start_time)); |
| |
| close(i915); |
| } |
| |