| /* |
| * Copyright (C) 2014 The Guava Authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.google.common.graph; |
| |
| import com.google.common.annotations.Beta; |
| import com.google.errorprone.annotations.CanIgnoreReturnValue; |
| |
| /** |
| * A subinterface of {@link Network} which adds mutation methods. When mutation is not required, |
| * users should prefer the {@link Network} interface. |
| * |
| * @author James Sexton |
| * @author Joshua O'Madadhain |
| * @param <N> Node parameter type |
| * @param <E> Edge parameter type |
| * @since 20.0 |
| */ |
| @Beta |
| public interface MutableNetwork<N, E> extends Network<N, E> { |
| |
| /** |
| * Adds {@code node} if it is not already present. |
| * |
| * <p><b>Nodes must be unique</b>, just as {@code Map} keys must be. They must also be non-null. |
| * |
| * @return {@code true} if the network was modified as a result of this call |
| */ |
| @CanIgnoreReturnValue |
| boolean addNode(N node); |
| |
| /** |
| * Adds {@code edge} connecting {@code nodeU} to {@code nodeV}. |
| * |
| * <p>If the graph is directed, {@code edge} will be directed in this graph; otherwise, it will be |
| * undirected. |
| * |
| * <p><b>{@code edge} must be unique to this graph</b>, just as a {@code Map} key must be. It must |
| * also be non-null. |
| * |
| * <p>If {@code nodeU} and {@code nodeV} are not already present in this graph, this method will |
| * silently {@link #addNode(Object) add} {@code nodeU} and {@code nodeV} to the graph. |
| * |
| * <p>If {@code edge} already connects {@code nodeU} to {@code nodeV} (in the specified order if |
| * this network {@link #isDirected()}, else in any order), then this method will have no effect. |
| * |
| * @return {@code true} if the network was modified as a result of this call |
| * @throws IllegalArgumentException if {@code edge} already exists in the graph and does not |
| * connect {@code nodeU} to {@code nodeV} |
| * @throws IllegalArgumentException if the introduction of the edge would violate {@link |
| * #allowsParallelEdges()} or {@link #allowsSelfLoops()} |
| */ |
| @CanIgnoreReturnValue |
| boolean addEdge(N nodeU, N nodeV, E edge); |
| |
| /** |
| * Adds {@code edge} connecting {@code endpoints}. In an undirected network, {@code edge} will |
| * also connect {@code nodeV} to {@code nodeU}. |
| * |
| * <p>If this graph is directed, {@code edge} will be directed in this graph; if it is undirected, |
| * {@code edge} will be undirected in this graph. |
| * |
| * <p>If this graph is directed, {@code endpoints} must be ordered. |
| * |
| * <p><b>{@code edge} must be unique to this graph</b>, just as a {@code Map} key must be. It must |
| * also be non-null. |
| * |
| * <p>If either or both endpoints are not already present in this graph, this method will silently |
| * {@link #addNode(Object) add} each missing endpoint to the graph. |
| * |
| * <p>If {@code edge} already connects an endpoint pair equal to {@code endpoints}, then this |
| * method will have no effect. |
| * |
| * @return {@code true} if the network was modified as a result of this call |
| * @throws IllegalArgumentException if {@code edge} already exists in the graph and connects some |
| * other endpoint pair that is not equal to {@code endpoints} |
| * @throws IllegalArgumentException if the introduction of the edge would violate {@link |
| * #allowsParallelEdges()} or {@link #allowsSelfLoops()} |
| * @throws IllegalArgumentException if the endpoints are unordered and the graph is directed |
| * @since 27.1 |
| */ |
| @CanIgnoreReturnValue |
| boolean addEdge(EndpointPair<N> endpoints, E edge); |
| |
| /** |
| * Removes {@code node} if it is present; all edges incident to {@code node} will also be removed. |
| * |
| * @return {@code true} if the network was modified as a result of this call |
| */ |
| @CanIgnoreReturnValue |
| boolean removeNode(N node); |
| |
| /** |
| * Removes {@code edge} from this network, if it is present. |
| * |
| * @return {@code true} if the network was modified as a result of this call |
| */ |
| @CanIgnoreReturnValue |
| boolean removeEdge(E edge); |
| } |