| /* Copyright (c) 2014 The Chromium OS Authors. All rights reserved. |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /* Header file for common math functions. */ |
| |
| #ifndef __CROS_EC_MATH_UTIL_H |
| #define __CROS_EC_MATH_UTIL_H |
| |
| #ifdef CONFIG_FPU |
| typedef float fp_t; |
| typedef float fp_inter_t; |
| |
| /* Conversion to/from fixed-point */ |
| #define INT_TO_FP(x) ((float)(x)) |
| #define FP_TO_INT(x) ((int32_t)(x)) |
| /* Float to fixed-point, only for compile-time constants and unit tests */ |
| #define FLOAT_TO_FP(x) ((float)(x)) |
| /* Fixed-point to float, for unit tests */ |
| #define FP_TO_FLOAT(x) ((float)(x)) |
| |
| #else |
| /* Fixed-point type */ |
| typedef int32_t fp_t; |
| |
| /* Type used during fp operation */ |
| typedef int64_t fp_inter_t; |
| |
| /* Number of bits left of decimal point for fixed-point */ |
| #define FP_BITS 16 |
| |
| /* Conversion to/from fixed-point */ |
| #define INT_TO_FP(x) ((fp_t)(x) << FP_BITS) |
| #define FP_TO_INT(x) ((int32_t)((x) >> FP_BITS)) |
| /* Float to fixed-point, only for compile-time constants and unit tests */ |
| #define FLOAT_TO_FP(x) ((fp_t)((x) * (float)(1<<FP_BITS))) |
| /* Fixed-point to float, for unit tests */ |
| #define FP_TO_FLOAT(x) ((float)(x) / (float)(1<<FP_BITS)) |
| #endif |
| |
| /* |
| * Fixed-point addition and subtraction can be done directly, because they |
| * work identically. |
| */ |
| |
| #ifdef CONFIG_FPU |
| static inline fp_t fp_mul(fp_t a, fp_t b) |
| { |
| return a * b; |
| } |
| |
| static inline fp_t fp_div(fp_t a, fp_t b) |
| { |
| return a / b; |
| } |
| #else |
| /** |
| * Multiplication - return (a * b) |
| */ |
| static inline fp_t fp_mul(fp_t a, fp_t b) |
| { |
| return (fp_t)(((fp_inter_t)a * b) >> FP_BITS); |
| } |
| |
| /** |
| * Division - return (a / b) |
| */ |
| static inline fp_t fp_div(fp_t a, fp_t b) |
| { |
| return (fp_t)(((fp_inter_t)a << FP_BITS) / b); |
| } |
| #endif |
| |
| /** |
| * Square (a * a) |
| */ |
| static inline fp_t fp_sq(fp_t a) |
| { |
| return fp_mul(a, a); |
| } |
| |
| /** |
| * Absolute value |
| */ |
| static inline fp_t fp_abs(fp_t a) |
| { |
| return (a >= INT_TO_FP(0) ? a : -a); |
| } |
| |
| /* |
| * Fixed point matrix |
| * |
| * Note that constant matrices MUST be initialized using FLOAT_TO_FP() |
| * or INT_TO_FP() for all non-zero values. |
| */ |
| typedef fp_t matrix_3x3_t[3][3]; |
| |
| /* Integer vector */ |
| typedef int vector_3_t[3]; |
| |
| /* For vectors, define which coordinates are in which location. */ |
| enum { |
| X, Y, Z, W |
| }; |
| /* |
| * Return absolute value of x. Note that as a macro expansion, this may have |
| * side effects if x includes function calls, which is why inline functions |
| * like fp_abs() are preferred. |
| */ |
| #define ABS(x) ((x) >= 0 ? (x) : -(x)) |
| |
| /** |
| * Find acos(x) in degrees. Argument is clipped to [-1.0, 1.0]. |
| * |
| * @param x |
| * |
| * @return acos(x) in degrees. |
| */ |
| fp_t arc_cos(fp_t x); |
| |
| /** |
| * Find the cosine of the angle between two vectors. |
| * |
| * The implementation assumes no vector component is greater than |
| * 2^(31 - FP_BITS/2). For example, 2^23, for FP_BITS=16. |
| * |
| * @param v1 |
| * @param v2 |
| * |
| * @return Cosine of the angle between v1 and v2. |
| */ |
| fp_t cosine_of_angle_diff(const vector_3_t v1, const vector_3_t v2); |
| |
| /** |
| * Rotate vector v by rotation matrix R. |
| * |
| * @param v Vector to be rotated. |
| * @param R Rotation matrix. |
| * @param res Resultant vector. |
| */ |
| void rotate(const vector_3_t v, const matrix_3x3_t R, vector_3_t res); |
| |
| /** |
| * Rotate vector v by rotation matrix R^-1. |
| * |
| * @param v Vector to be rotated. |
| * @param R Rotation matrix. |
| * @param res Resultant vector. |
| */ |
| void rotate_inv(const vector_3_t v, const matrix_3x3_t R, vector_3_t res); |
| |
| #endif /* __CROS_EC_MATH_UTIL_H */ |