| // Copyright 2022 the gRPC authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <iostream> |
| #include <memory> |
| #include <string> |
| |
| #include "examples/protos/helloworld.grpc.pb.h" |
| |
| #include <grpcpp/ext/proto_server_reflection_plugin.h> |
| #include <grpcpp/grpcpp.h> |
| #include <grpcpp/health_check_service_interface.h> |
| |
| using grpc::Server; |
| using grpc::ServerBuilder; |
| using grpc::ServerContext; |
| using grpc::Status; |
| using helloworld::Greeter; |
| using helloworld::HelloReply; |
| using helloworld::HelloRequest; |
| |
| // Logic and data behind the server's behavior. |
| class GreeterServiceImpl final : public Greeter::Service { |
| Status SayHello(ServerContext* context, const HelloRequest* request, |
| HelloReply* reply) override { |
| std::string prefix("Hello "); |
| reply->set_message(prefix + request->name()); |
| return Status::OK; |
| } |
| }; |
| |
| void RunServer() { |
| std::string server_address("unix:/tmp/server"); |
| GreeterServiceImpl service; |
| |
| grpc::EnableDefaultHealthCheckService(true); |
| grpc::reflection::InitProtoReflectionServerBuilderPlugin(); |
| ServerBuilder builder; |
| // Listen on the given address without any authentication mechanism. |
| builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); |
| // Register "service" as the instance through which we'll communicate with |
| // clients. In this case it corresponds to an *synchronous* service. |
| builder.RegisterService(&service); |
| // Finally assemble the server. |
| std::unique_ptr<Server> server(builder.BuildAndStart()); |
| std::cout << "Server listening on " << server_address << std::endl; |
| |
| // Wait for the server to shutdown. Note that some other thread must be |
| // responsible for shutting down the server for this call to ever return. |
| server->Wait(); |
| } |
| |
| int main(int argc, char** argv) { |
| RunServer(); |
| |
| return 0; |
| } |