commit | 251e883e3e52a6f706833803c9f3043dfb2c9583 | [log] [tgz] |
---|---|---|
author | Bob Badour <bbadour@google.com> | Wed Feb 17 17:22:21 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Wed Feb 17 17:22:21 2021 +0000 |
tree | 07e3b612835cb19723c49ba24f667bf33efd3389 | |
parent | ea4614228250e908f83f2cbffc36cd2dc19a4600 [diff] | |
parent | 4a0f461c76997e8ad3069d1c1a7c392eda9f8aca [diff] |
[LSC] Add LOCAL_LICENSE_KINDS to external/google-fruit am: d2effc70f0 am: 148eacad2a am: 4a0f461c76 Original change: https://android-review.googlesource.com/c/platform/external/google-fruit/+/1588524 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: I2422aeb2a7c72fa61c1e78acbda729bab097d286
Fruit is a dependency injection framework for C++, loosely inspired by the Guice framework for Java. It uses C++ metaprogramming together with some C++11 features to detect most injection problems at compile-time. It allows to split the implementation code in “components” (aka modules) that can be assembled to form other components. From a component with no requirements it's then possible to create an injector, that provides an instance of the interfaces exposed by the component.
See the wiki for more information, including installation instructions, tutorials and reference documentation.