auto import from //depot/cupcake/@135843
diff --git a/Android.mk b/Android.mk
new file mode 100644
index 0000000..2453314
--- /dev/null
+++ b/Android.mk
@@ -0,0 +1,13 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+	dgif_lib.c \
+	gifalloc.c \
+	gif_err.c
+
+LOCAL_CFLAGS += -Wno-format -DHAVE_CONFIG_H
+
+LOCAL_MODULE:= libgif
+
+include $(BUILD_STATIC_LIBRARY)
diff --git a/config.h b/config.h
new file mode 100644
index 0000000..3193a1b
--- /dev/null
+++ b/config.h
@@ -0,0 +1,13 @@
+
+// giflib config.h
+
+#ifndef GIF_CONFIG_H_DEFINED
+#define GIF_CONFIG_H_DEFINED
+
+#include <sys/types.h>
+#include <stdint.h>
+#include <fcntl.h>
+
+typedef uint32_t UINT32;
+
+#endif
diff --git a/dgif_lib.c b/dgif_lib.c
new file mode 100644
index 0000000..760d053
--- /dev/null
+++ b/dgif_lib.c
@@ -0,0 +1,1098 @@
+/******************************************************************************
+ *   "Gif-Lib" - Yet another gif library.
+ *
+ * Written by:  Gershon Elber            IBM PC Ver 1.1,    Aug. 1990
+ ******************************************************************************
+ * The kernel of the GIF Decoding process can be found here.
+ ******************************************************************************
+ * History:
+ * 16 Jun 89 - Version 1.0 by Gershon Elber.
+ *  3 Sep 90 - Version 1.1 by Gershon Elber (Support for Gif89, Unique names).
+ *****************************************************************************/
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <stdlib.h>
+#if defined (__MSDOS__) && !defined(__DJGPP__) && !defined(__GNUC__)
+#include <io.h>
+#include <alloc.h>
+#include <sys\stat.h>
+#else
+#include <sys/types.h>
+#include <sys/stat.h>
+#endif /* __MSDOS__ */
+
+#ifdef HAVE_IO_H
+#include <io.h>
+#endif
+
+#ifdef HAVE_FCNTL_H
+#include <fcntl.h>
+#endif /* HAVE_FCNTL_H */
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif /* HAVE_UNISTD_H */
+#include <stdio.h>
+#include <string.h>
+#include "gif_lib.h"
+#include "gif_lib_private.h"
+
+#define COMMENT_EXT_FUNC_CODE 0xfe  /* Extension function code for
+                                       comment. */
+
+/* avoid extra function call in case we use fread (TVT) */
+#define READ(_gif,_buf,_len)                                     \
+  (((GifFilePrivateType*)_gif->Private)->Read ?                   \
+    ((GifFilePrivateType*)_gif->Private)->Read(_gif,_buf,_len) : \
+    fread(_buf,1,_len,((GifFilePrivateType*)_gif->Private)->File))
+
+static int DGifGetWord(GifFileType *GifFile, GifWord *Word);
+static int DGifSetupDecompress(GifFileType *GifFile);
+static int DGifDecompressLine(GifFileType *GifFile, GifPixelType *Line,
+                              int LineLen);
+static int DGifGetPrefixChar(GifPrefixType *Prefix, int Code, int ClearCode);
+static int DGifDecompressInput(GifFileType *GifFile, int *Code);
+static int DGifBufferedInput(GifFileType *GifFile, GifByteType *Buf,
+                             GifByteType *NextByte);
+#ifndef _GBA_NO_FILEIO
+
+/******************************************************************************
+ * Open a new gif file for read, given by its name.
+ * Returns GifFileType pointer dynamically allocated which serves as the gif
+ * info record. _GifError is cleared if succesfull.
+ *****************************************************************************/
+GifFileType *
+DGifOpenFileName(const char *FileName) {
+    int FileHandle;
+    GifFileType *GifFile;
+
+    if ((FileHandle = open(FileName, O_RDONLY
+#if defined(__MSDOS__) || defined(WINDOWS32) || defined(_OPEN_BINARY)
+                           | O_BINARY
+#endif /* __MSDOS__ || _OPEN_BINARY */
+         )) == -1) {
+        _GifError = D_GIF_ERR_OPEN_FAILED;
+        return NULL;
+    }
+
+    GifFile = DGifOpenFileHandle(FileHandle);
+    return GifFile;
+}
+
+/******************************************************************************
+ * Update a new gif file, given its file handle.
+ * Returns GifFileType pointer dynamically allocated which serves as the gif
+ * info record. _GifError is cleared if succesfull.
+ *****************************************************************************/
+GifFileType *
+DGifOpenFileHandle(int FileHandle) {
+
+    unsigned char Buf[GIF_STAMP_LEN + 1];
+    GifFileType *GifFile;
+    GifFilePrivateType *Private;
+    FILE *f;
+
+    GifFile = (GifFileType *)malloc(sizeof(GifFileType));
+    if (GifFile == NULL) {
+        _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+        close(FileHandle);
+        return NULL;
+    }
+
+    memset(GifFile, '\0', sizeof(GifFileType));
+
+    Private = (GifFilePrivateType *)malloc(sizeof(GifFilePrivateType));
+    if (Private == NULL) {
+        _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+        close(FileHandle);
+        free((char *)GifFile);
+        return NULL;
+    }
+#if defined(__MSDOS__) || defined(WINDOWS32) || defined(_OPEN_BINARY)
+    setmode(FileHandle, O_BINARY);    /* Make sure it is in binary mode. */
+#endif /* __MSDOS__ */
+
+    f = fdopen(FileHandle, "rb");    /* Make it into a stream: */
+
+#if defined(__MSDOS__) || defined(WINDOWS32)
+    setvbuf(f, NULL, _IOFBF, GIF_FILE_BUFFER_SIZE);    /* And inc. stream
+                                                          buffer. */
+#endif /* __MSDOS__ */
+
+    GifFile->Private = (VoidPtr)Private;
+    Private->FileHandle = FileHandle;
+    Private->File = f;
+    Private->FileState = FILE_STATE_READ;
+    Private->Read = 0;    /* don't use alternate input method (TVT) */
+    GifFile->UserData = 0;    /* TVT */
+
+    /* Lets see if this is a GIF file: */
+    if (READ(GifFile, Buf, GIF_STAMP_LEN) != GIF_STAMP_LEN) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        fclose(f);
+        free((char *)Private);
+        free((char *)GifFile);
+        return NULL;
+    }
+
+    /* The GIF Version number is ignored at this time. Maybe we should do
+     * something more useful with it.  */
+    Buf[GIF_STAMP_LEN] = 0;
+    if (strncmp(GIF_STAMP, Buf, GIF_VERSION_POS) != 0) {
+        _GifError = D_GIF_ERR_NOT_GIF_FILE;
+        fclose(f);
+        free((char *)Private);
+        free((char *)GifFile);
+        return NULL;
+    }
+
+    if (DGifGetScreenDesc(GifFile) == GIF_ERROR) {
+        fclose(f);
+        free((char *)Private);
+        free((char *)GifFile);
+        return NULL;
+    }
+
+    _GifError = 0;
+
+    return GifFile;
+}
+
+#endif /* _GBA_NO_FILEIO */
+
+/******************************************************************************
+ * GifFileType constructor with user supplied input function (TVT)
+ *****************************************************************************/
+GifFileType *
+DGifOpen(void *userData,
+         InputFunc readFunc) {
+
+    unsigned char Buf[GIF_STAMP_LEN + 1];
+    GifFileType *GifFile;
+    GifFilePrivateType *Private;
+
+    GifFile = (GifFileType *)malloc(sizeof(GifFileType));
+    if (GifFile == NULL) {
+        _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+        return NULL;
+    }
+
+    memset(GifFile, '\0', sizeof(GifFileType));
+
+    Private = (GifFilePrivateType *)malloc(sizeof(GifFilePrivateType));
+    if (!Private) {
+        _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+        free((char *)GifFile);
+        return NULL;
+    }
+
+    GifFile->Private = (VoidPtr)Private;
+    Private->FileHandle = 0;
+    Private->File = 0;
+    Private->FileState = FILE_STATE_READ;
+
+    Private->Read = readFunc;    /* TVT */
+    GifFile->UserData = userData;    /* TVT */
+
+    /* Lets see if this is a GIF file: */
+    if (READ(GifFile, Buf, GIF_STAMP_LEN) != GIF_STAMP_LEN) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        free((char *)Private);
+        free((char *)GifFile);
+        return NULL;
+    }
+
+    /* The GIF Version number is ignored at this time. Maybe we should do
+     * something more useful with it. */
+    Buf[GIF_STAMP_LEN] = 0;
+    if (strncmp(GIF_STAMP, Buf, GIF_VERSION_POS) != 0) {
+        _GifError = D_GIF_ERR_NOT_GIF_FILE;
+        free((char *)Private);
+        free((char *)GifFile);
+        return NULL;
+    }
+
+    if (DGifGetScreenDesc(GifFile) == GIF_ERROR) {
+        free((char *)Private);
+        free((char *)GifFile);
+        return NULL;
+    }
+
+    _GifError = 0;
+
+    return GifFile;
+}
+
+/******************************************************************************
+ * This routine should be called before any other DGif calls. Note that
+ * this routine is called automatically from DGif file open routines.
+ *****************************************************************************/
+int
+DGifGetScreenDesc(GifFileType * GifFile) {
+
+    int i, BitsPerPixel;
+    GifByteType Buf[3];
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+
+    /* Put the screen descriptor into the file: */
+    if (DGifGetWord(GifFile, &GifFile->SWidth) == GIF_ERROR ||
+        DGifGetWord(GifFile, &GifFile->SHeight) == GIF_ERROR)
+        return GIF_ERROR;
+
+    if (READ(GifFile, Buf, 3) != 3) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        return GIF_ERROR;
+    }
+    GifFile->SColorResolution = (((Buf[0] & 0x70) + 1) >> 4) + 1;
+    BitsPerPixel = (Buf[0] & 0x07) + 1;
+    GifFile->SBackGroundColor = Buf[1];
+    if (Buf[0] & 0x80) {    /* Do we have global color map? */
+
+        GifFile->SColorMap = MakeMapObject(1 << BitsPerPixel, NULL);
+        if (GifFile->SColorMap == NULL) {
+            _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+            return GIF_ERROR;
+        }
+
+        /* Get the global color map: */
+        for (i = 0; i < GifFile->SColorMap->ColorCount; i++) {
+            if (READ(GifFile, Buf, 3) != 3) {
+                FreeMapObject(GifFile->SColorMap);
+                GifFile->SColorMap = NULL;
+                _GifError = D_GIF_ERR_READ_FAILED;
+                return GIF_ERROR;
+            }
+            GifFile->SColorMap->Colors[i].Red = Buf[0];
+            GifFile->SColorMap->Colors[i].Green = Buf[1];
+            GifFile->SColorMap->Colors[i].Blue = Buf[2];
+        }
+    } else {
+        GifFile->SColorMap = NULL;
+    }
+
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * This routine should be called before any attempt to read an image.
+ *****************************************************************************/
+int
+DGifGetRecordType(GifFileType * GifFile,
+                  GifRecordType * Type) {
+
+    GifByteType Buf;
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+
+    if (READ(GifFile, &Buf, 1) != 1) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        return GIF_ERROR;
+    }
+
+    switch (Buf) {
+      case ',':
+          *Type = IMAGE_DESC_RECORD_TYPE;
+          break;
+      case '!':
+          *Type = EXTENSION_RECORD_TYPE;
+          break;
+      case ';':
+          *Type = TERMINATE_RECORD_TYPE;
+          break;
+      default:
+          *Type = UNDEFINED_RECORD_TYPE;
+          _GifError = D_GIF_ERR_WRONG_RECORD;
+          return GIF_ERROR;
+    }
+
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * This routine should be called before any attempt to read an image.
+ * Note it is assumed the Image desc. header (',') has been read.
+ *****************************************************************************/
+int
+DGifGetImageDesc(GifFileType * GifFile) {
+
+    int i, BitsPerPixel;
+    GifByteType Buf[3];
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+    SavedImage *sp;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+
+    if (DGifGetWord(GifFile, &GifFile->Image.Left) == GIF_ERROR ||
+        DGifGetWord(GifFile, &GifFile->Image.Top) == GIF_ERROR ||
+        DGifGetWord(GifFile, &GifFile->Image.Width) == GIF_ERROR ||
+        DGifGetWord(GifFile, &GifFile->Image.Height) == GIF_ERROR)
+        return GIF_ERROR;
+    if (READ(GifFile, Buf, 1) != 1) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        return GIF_ERROR;
+    }
+    BitsPerPixel = (Buf[0] & 0x07) + 1;
+    GifFile->Image.Interlace = (Buf[0] & 0x40);
+    if (Buf[0] & 0x80) {    /* Does this image have local color map? */
+
+        /*** FIXME: Why do we check both of these in order to do this? 
+         * Why do we have both Image and SavedImages? */
+        if (GifFile->Image.ColorMap && GifFile->SavedImages == NULL)
+            FreeMapObject(GifFile->Image.ColorMap);
+
+        GifFile->Image.ColorMap = MakeMapObject(1 << BitsPerPixel, NULL);
+        if (GifFile->Image.ColorMap == NULL) {
+            _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+            return GIF_ERROR;
+        }
+
+        /* Get the image local color map: */
+        for (i = 0; i < GifFile->Image.ColorMap->ColorCount; i++) {
+            if (READ(GifFile, Buf, 3) != 3) {
+                FreeMapObject(GifFile->Image.ColorMap);
+                _GifError = D_GIF_ERR_READ_FAILED;
+                GifFile->Image.ColorMap = NULL;
+                return GIF_ERROR;
+            }
+            GifFile->Image.ColorMap->Colors[i].Red = Buf[0];
+            GifFile->Image.ColorMap->Colors[i].Green = Buf[1];
+            GifFile->Image.ColorMap->Colors[i].Blue = Buf[2];
+        }
+    } else if (GifFile->Image.ColorMap) {
+        FreeMapObject(GifFile->Image.ColorMap);
+        GifFile->Image.ColorMap = NULL;
+    }
+
+    if (GifFile->SavedImages) {
+        if ((GifFile->SavedImages = (SavedImage *)realloc(GifFile->SavedImages,
+                                      sizeof(SavedImage) *
+                                      (GifFile->ImageCount + 1))) == NULL) {
+            _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+            return GIF_ERROR;
+        }
+    } else {
+        if ((GifFile->SavedImages =
+             (SavedImage *) malloc(sizeof(SavedImage))) == NULL) {
+            _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+            return GIF_ERROR;
+        }
+    }
+
+    sp = &GifFile->SavedImages[GifFile->ImageCount];
+    memcpy(&sp->ImageDesc, &GifFile->Image, sizeof(GifImageDesc));
+    if (GifFile->Image.ColorMap != NULL) {
+        sp->ImageDesc.ColorMap = MakeMapObject(
+                                 GifFile->Image.ColorMap->ColorCount,
+                                 GifFile->Image.ColorMap->Colors);
+        if (sp->ImageDesc.ColorMap == NULL) {
+            _GifError = D_GIF_ERR_NOT_ENOUGH_MEM;
+            return GIF_ERROR;
+        }
+    }
+    sp->RasterBits = (unsigned char *)NULL;
+    sp->ExtensionBlockCount = 0;
+    sp->ExtensionBlocks = (ExtensionBlock *) NULL;
+
+    GifFile->ImageCount++;
+
+    Private->PixelCount = (long)GifFile->Image.Width *
+       (long)GifFile->Image.Height;
+
+    DGifSetupDecompress(GifFile);  /* Reset decompress algorithm parameters. */
+
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * Get one full scanned line (Line) of length LineLen from GIF file.
+ *****************************************************************************/
+int
+DGifGetLine(GifFileType * GifFile,
+            GifPixelType * Line,
+            int LineLen) {
+
+    GifByteType *Dummy;
+    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+
+    if (!LineLen)
+        LineLen = GifFile->Image.Width;
+
+#if defined(__MSDOS__) || defined(WINDOWS32) || defined(__GNUC__)
+    if ((Private->PixelCount -= LineLen) > 0xffff0000UL) {
+#else
+    if ((Private->PixelCount -= LineLen) > 0xffff0000) {
+#endif /* __MSDOS__ */
+        _GifError = D_GIF_ERR_DATA_TOO_BIG;
+        return GIF_ERROR;
+    }
+
+    if (DGifDecompressLine(GifFile, Line, LineLen) == GIF_OK) {
+        if (Private->PixelCount == 0) {
+            /* We probably would not be called any more, so lets clean
+             * everything before we return: need to flush out all rest of
+             * image until empty block (size 0) detected. We use GetCodeNext. */
+            do
+                if (DGifGetCodeNext(GifFile, &Dummy) == GIF_ERROR)
+                    return GIF_ERROR;
+            while (Dummy != NULL) ;
+        }
+        return GIF_OK;
+    } else
+        return GIF_ERROR;
+}
+
+/******************************************************************************
+ * Put one pixel (Pixel) into GIF file.
+ *****************************************************************************/
+int
+DGifGetPixel(GifFileType * GifFile,
+             GifPixelType Pixel) {
+    
+    GifByteType *Dummy;
+    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+#if defined(__MSDOS__) || defined(WINDOWS32) || defined(__GNUC__)
+    if (--Private->PixelCount > 0xffff0000UL)
+#else
+    if (--Private->PixelCount > 0xffff0000)
+#endif /* __MSDOS__ */
+    {
+        _GifError = D_GIF_ERR_DATA_TOO_BIG;
+        return GIF_ERROR;
+    }
+
+    if (DGifDecompressLine(GifFile, &Pixel, 1) == GIF_OK) {
+        if (Private->PixelCount == 0) {
+            /* We probably would not be called any more, so lets clean
+             * everything before we return: need to flush out all rest of
+             * image until empty block (size 0) detected. We use GetCodeNext. */
+            do
+                if (DGifGetCodeNext(GifFile, &Dummy) == GIF_ERROR)
+                    return GIF_ERROR;
+            while (Dummy != NULL) ;
+        }
+        return GIF_OK;
+    } else
+        return GIF_ERROR;
+}
+
+/******************************************************************************
+ * Get an extension block (see GIF manual) from gif file. This routine only
+ * returns the first data block, and DGifGetExtensionNext should be called
+ * after this one until NULL extension is returned.
+ * The Extension should NOT be freed by the user (not dynamically allocated).
+ * Note it is assumed the Extension desc. header ('!') has been read.
+ *****************************************************************************/
+int
+DGifGetExtension(GifFileType * GifFile,
+                 int *ExtCode,
+                 GifByteType ** Extension) {
+
+    GifByteType Buf;
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+
+    if (READ(GifFile, &Buf, 1) != 1) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        return GIF_ERROR;
+    }
+    *ExtCode = Buf;
+
+    return DGifGetExtensionNext(GifFile, Extension);
+}
+
+/******************************************************************************
+ * Get a following extension block (see GIF manual) from gif file. This
+ * routine should be called until NULL Extension is returned.
+ * The Extension should NOT be freed by the user (not dynamically allocated).
+ *****************************************************************************/
+int
+DGifGetExtensionNext(GifFileType * GifFile,
+                     GifByteType ** Extension) {
+    
+    GifByteType Buf;
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    if (READ(GifFile, &Buf, 1) != 1) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        return GIF_ERROR;
+    }
+    if (Buf > 0) {
+        *Extension = Private->Buf;    /* Use private unused buffer. */
+        (*Extension)[0] = Buf;  /* Pascal strings notation (pos. 0 is len.). */
+        if (READ(GifFile, &((*Extension)[1]), Buf) != Buf) {
+            _GifError = D_GIF_ERR_READ_FAILED;
+            return GIF_ERROR;
+        }
+    } else
+        *Extension = NULL;
+
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * This routine should be called last, to close the GIF file.
+ *****************************************************************************/
+int
+DGifCloseFile(GifFileType * GifFile) {
+    
+    GifFilePrivateType *Private;
+    FILE *File;
+
+    if (GifFile == NULL)
+        return GIF_ERROR;
+
+    Private = (GifFilePrivateType *) GifFile->Private;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+
+    File = Private->File;
+
+    if (GifFile->Image.ColorMap) {
+        FreeMapObject(GifFile->Image.ColorMap);
+        GifFile->Image.ColorMap = NULL;
+    }
+
+    if (GifFile->SColorMap) {
+        FreeMapObject(GifFile->SColorMap);
+        GifFile->SColorMap = NULL;
+    }
+
+    if (Private) {
+        free((char *)Private);
+        Private = NULL;
+    }
+
+    if (GifFile->SavedImages) {
+        FreeSavedImages(GifFile);
+        GifFile->SavedImages = NULL;
+    }
+
+    free(GifFile);
+
+    if (File && (fclose(File) != 0)) {
+        _GifError = D_GIF_ERR_CLOSE_FAILED;
+        return GIF_ERROR;
+    }
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * Get 2 bytes (word) from the given file:
+ *****************************************************************************/
+static int
+DGifGetWord(GifFileType * GifFile,
+            GifWord *Word) {
+
+    unsigned char c[2];
+
+    if (READ(GifFile, c, 2) != 2) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        return GIF_ERROR;
+    }
+
+    *Word = (((unsigned int)c[1]) << 8) + c[0];
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * Get the image code in compressed form.  This routine can be called if the
+ * information needed to be piped out as is. Obviously this is much faster
+ * than decoding and encoding again. This routine should be followed by calls
+ * to DGifGetCodeNext, until NULL block is returned.
+ * The block should NOT be freed by the user (not dynamically allocated).
+ *****************************************************************************/
+int
+DGifGetCode(GifFileType * GifFile,
+            int *CodeSize,
+            GifByteType ** CodeBlock) {
+
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+
+    *CodeSize = Private->BitsPerPixel;
+
+    return DGifGetCodeNext(GifFile, CodeBlock);
+}
+
+/******************************************************************************
+ * Continue to get the image code in compressed form. This routine should be
+ * called until NULL block is returned.
+ * The block should NOT be freed by the user (not dynamically allocated).
+ *****************************************************************************/
+int
+DGifGetCodeNext(GifFileType * GifFile,
+                GifByteType ** CodeBlock) {
+
+    GifByteType Buf;
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    if (READ(GifFile, &Buf, 1) != 1) {
+        _GifError = D_GIF_ERR_READ_FAILED;
+        return GIF_ERROR;
+    }
+
+    if (Buf > 0) {
+        *CodeBlock = Private->Buf;    /* Use private unused buffer. */
+        (*CodeBlock)[0] = Buf;  /* Pascal strings notation (pos. 0 is len.). */
+        if (READ(GifFile, &((*CodeBlock)[1]), Buf) != Buf) {
+            _GifError = D_GIF_ERR_READ_FAILED;
+            return GIF_ERROR;
+        }
+    } else {
+        *CodeBlock = NULL;
+        Private->Buf[0] = 0;    /* Make sure the buffer is empty! */
+        Private->PixelCount = 0;    /* And local info. indicate image read. */
+    }
+
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * Setup the LZ decompression for this image:
+ *****************************************************************************/
+static int
+DGifSetupDecompress(GifFileType * GifFile) {
+
+    int i, BitsPerPixel;
+    GifByteType CodeSize;
+    GifPrefixType *Prefix;
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    READ(GifFile, &CodeSize, 1);    /* Read Code size from file. */
+    BitsPerPixel = CodeSize;
+
+    Private->Buf[0] = 0;    /* Input Buffer empty. */
+    Private->BitsPerPixel = BitsPerPixel;
+    Private->ClearCode = (1 << BitsPerPixel);
+    Private->EOFCode = Private->ClearCode + 1;
+    Private->RunningCode = Private->EOFCode + 1;
+    Private->RunningBits = BitsPerPixel + 1;    /* Number of bits per code. */
+    Private->MaxCode1 = 1 << Private->RunningBits;    /* Max. code + 1. */
+    Private->StackPtr = 0;    /* No pixels on the pixel stack. */
+    Private->LastCode = NO_SUCH_CODE;
+    Private->CrntShiftState = 0;    /* No information in CrntShiftDWord. */
+    Private->CrntShiftDWord = 0;
+
+    Prefix = Private->Prefix;
+    for (i = 0; i <= LZ_MAX_CODE; i++)
+        Prefix[i] = NO_SUCH_CODE;
+
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * The LZ decompression routine:
+ * This version decompress the given gif file into Line of length LineLen.
+ * This routine can be called few times (one per scan line, for example), in
+ * order the complete the whole image.
+ *****************************************************************************/
+static int
+DGifDecompressLine(GifFileType * GifFile,
+                   GifPixelType * Line,
+                   int LineLen) {
+
+    int i = 0;
+    int j, CrntCode, EOFCode, ClearCode, CrntPrefix, LastCode, StackPtr;
+    GifByteType *Stack, *Suffix;
+    GifPrefixType *Prefix;
+    GifFilePrivateType *Private = (GifFilePrivateType *) GifFile->Private;
+
+    StackPtr = Private->StackPtr;
+    Prefix = Private->Prefix;
+    Suffix = Private->Suffix;
+    Stack = Private->Stack;
+    EOFCode = Private->EOFCode;
+    ClearCode = Private->ClearCode;
+    LastCode = Private->LastCode;
+
+    if (StackPtr > LZ_MAX_CODE) {
+        return GIF_ERROR;
+    }
+
+    if (StackPtr != 0) {
+        /* Let pop the stack off before continueing to read the gif file: */
+        while (StackPtr != 0 && i < LineLen)
+            Line[i++] = Stack[--StackPtr];
+    }
+
+    while (i < LineLen) {    /* Decode LineLen items. */
+        if (DGifDecompressInput(GifFile, &CrntCode) == GIF_ERROR)
+            return GIF_ERROR;
+
+        if (CrntCode == EOFCode) {
+            /* Note however that usually we will not be here as we will stop
+             * decoding as soon as we got all the pixel, or EOF code will
+             * not be read at all, and DGifGetLine/Pixel clean everything.  */
+            if (i != LineLen - 1 || Private->PixelCount != 0) {
+                _GifError = D_GIF_ERR_EOF_TOO_SOON;
+                return GIF_ERROR;
+            }
+            i++;
+        } else if (CrntCode == ClearCode) {
+            /* We need to start over again: */
+            for (j = 0; j <= LZ_MAX_CODE; j++)
+                Prefix[j] = NO_SUCH_CODE;
+            Private->RunningCode = Private->EOFCode + 1;
+            Private->RunningBits = Private->BitsPerPixel + 1;
+            Private->MaxCode1 = 1 << Private->RunningBits;
+            LastCode = Private->LastCode = NO_SUCH_CODE;
+        } else {
+            /* Its regular code - if in pixel range simply add it to output
+             * stream, otherwise trace to codes linked list until the prefix
+             * is in pixel range: */
+            if (CrntCode < ClearCode) {
+                /* This is simple - its pixel scalar, so add it to output: */
+                Line[i++] = CrntCode;
+            } else {
+                /* Its a code to needed to be traced: trace the linked list
+                 * until the prefix is a pixel, while pushing the suffix
+                 * pixels on our stack. If we done, pop the stack in reverse
+                 * (thats what stack is good for!) order to output.  */
+                if (Prefix[CrntCode] == NO_SUCH_CODE) {
+                    /* Only allowed if CrntCode is exactly the running code:
+                     * In that case CrntCode = XXXCode, CrntCode or the
+                     * prefix code is last code and the suffix char is
+                     * exactly the prefix of last code! */
+                    if (CrntCode == Private->RunningCode - 2) {
+                        CrntPrefix = LastCode;
+                        Suffix[Private->RunningCode - 2] =
+                           Stack[StackPtr++] = DGifGetPrefixChar(Prefix,
+                                                                 LastCode,
+                                                                 ClearCode);
+                    } else {
+                        _GifError = D_GIF_ERR_IMAGE_DEFECT;
+                        return GIF_ERROR;
+                    }
+                } else
+                    CrntPrefix = CrntCode;
+
+                /* Now (if image is O.K.) we should not get an NO_SUCH_CODE
+                 * During the trace. As we might loop forever, in case of
+                 * defective image, we count the number of loops we trace
+                 * and stop if we got LZ_MAX_CODE. obviously we can not
+                 * loop more than that.  */
+                j = 0;
+                while (j++ <= LZ_MAX_CODE &&
+                       CrntPrefix > ClearCode && CrntPrefix <= LZ_MAX_CODE) {
+                    Stack[StackPtr++] = Suffix[CrntPrefix];
+                    CrntPrefix = Prefix[CrntPrefix];
+                }
+                if (j >= LZ_MAX_CODE || CrntPrefix > LZ_MAX_CODE) {
+                    _GifError = D_GIF_ERR_IMAGE_DEFECT;
+                    return GIF_ERROR;
+                }
+                /* Push the last character on stack: */
+                Stack[StackPtr++] = CrntPrefix;
+
+                /* Now lets pop all the stack into output: */
+                while (StackPtr != 0 && i < LineLen)
+                    Line[i++] = Stack[--StackPtr];
+            }
+            if (LastCode != NO_SUCH_CODE) {
+                Prefix[Private->RunningCode - 2] = LastCode;
+
+                if (CrntCode == Private->RunningCode - 2) {
+                    /* Only allowed if CrntCode is exactly the running code:
+                     * In that case CrntCode = XXXCode, CrntCode or the
+                     * prefix code is last code and the suffix char is
+                     * exactly the prefix of last code! */
+                    Suffix[Private->RunningCode - 2] =
+                       DGifGetPrefixChar(Prefix, LastCode, ClearCode);
+                } else {
+                    Suffix[Private->RunningCode - 2] =
+                       DGifGetPrefixChar(Prefix, CrntCode, ClearCode);
+                }
+            }
+            LastCode = CrntCode;
+        }
+    }
+
+    Private->LastCode = LastCode;
+    Private->StackPtr = StackPtr;
+
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * Routine to trace the Prefixes linked list until we get a prefix which is
+ * not code, but a pixel value (less than ClearCode). Returns that pixel value.
+ * If image is defective, we might loop here forever, so we limit the loops to
+ * the maximum possible if image O.k. - LZ_MAX_CODE times.
+ *****************************************************************************/
+static int
+DGifGetPrefixChar(GifPrefixType *Prefix,
+                  int Code,
+                  int ClearCode) {
+
+    int i = 0;
+
+    while (Code > ClearCode && i++ <= LZ_MAX_CODE) {
+        if (Code > LZ_MAX_CODE) {
+            return NO_SUCH_CODE;
+        }
+        Code = Prefix[Code];
+    }
+    return Code;
+}
+
+/******************************************************************************
+ * Interface for accessing the LZ codes directly. Set Code to the real code
+ * (12bits), or to -1 if EOF code is returned.
+ *****************************************************************************/
+int
+DGifGetLZCodes(GifFileType * GifFile,
+               int *Code) {
+    
+    GifByteType *CodeBlock;
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    if (!IS_READABLE(Private)) {
+        /* This file was NOT open for reading: */
+        _GifError = D_GIF_ERR_NOT_READABLE;
+        return GIF_ERROR;
+    }
+
+    if (DGifDecompressInput(GifFile, Code) == GIF_ERROR)
+        return GIF_ERROR;
+
+    if (*Code == Private->EOFCode) {
+        /* Skip rest of codes (hopefully only NULL terminating block): */
+        do {
+            if (DGifGetCodeNext(GifFile, &CodeBlock) == GIF_ERROR)
+                return GIF_ERROR;
+        } while (CodeBlock != NULL) ;
+
+        *Code = -1;
+    } else if (*Code == Private->ClearCode) {
+        /* We need to start over again: */
+        Private->RunningCode = Private->EOFCode + 1;
+        Private->RunningBits = Private->BitsPerPixel + 1;
+        Private->MaxCode1 = 1 << Private->RunningBits;
+    }
+
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * The LZ decompression input routine:
+ * This routine is responsable for the decompression of the bit stream from
+ * 8 bits (bytes) packets, into the real codes.
+ * Returns GIF_OK if read succesfully.
+ *****************************************************************************/
+static int
+DGifDecompressInput(GifFileType * GifFile,
+                    int *Code) {
+    
+    GifFilePrivateType *Private = (GifFilePrivateType *)GifFile->Private;
+
+    GifByteType NextByte;
+    static unsigned short CodeMasks[] = {
+        0x0000, 0x0001, 0x0003, 0x0007,
+        0x000f, 0x001f, 0x003f, 0x007f,
+        0x00ff, 0x01ff, 0x03ff, 0x07ff,
+        0x0fff
+    };
+    /* The image can't contain more than LZ_BITS per code. */
+    if (Private->RunningBits > LZ_BITS) {
+        _GifError = D_GIF_ERR_IMAGE_DEFECT;
+        return GIF_ERROR;
+    }
+    
+    while (Private->CrntShiftState < Private->RunningBits) {
+        /* Needs to get more bytes from input stream for next code: */
+        if (DGifBufferedInput(GifFile, Private->Buf, &NextByte) == GIF_ERROR) {
+            return GIF_ERROR;
+        }
+        Private->CrntShiftDWord |=
+           ((unsigned long)NextByte) << Private->CrntShiftState;
+        Private->CrntShiftState += 8;
+    }
+    *Code = Private->CrntShiftDWord & CodeMasks[Private->RunningBits];
+
+    Private->CrntShiftDWord >>= Private->RunningBits;
+    Private->CrntShiftState -= Private->RunningBits;
+
+    /* If code cannot fit into RunningBits bits, must raise its size. Note
+     * however that codes above 4095 are used for special signaling.
+     * If we're using LZ_BITS bits already and we're at the max code, just
+     * keep using the table as it is, don't increment Private->RunningCode.
+     */
+    if (Private->RunningCode < LZ_MAX_CODE + 2 &&
+            ++Private->RunningCode > Private->MaxCode1 &&
+            Private->RunningBits < LZ_BITS) {
+        Private->MaxCode1 <<= 1;
+        Private->RunningBits++;
+    }
+    return GIF_OK;
+}
+
+/******************************************************************************
+ * This routines read one gif data block at a time and buffers it internally
+ * so that the decompression routine could access it.
+ * The routine returns the next byte from its internal buffer (or read next
+ * block in if buffer empty) and returns GIF_OK if succesful.
+ *****************************************************************************/
+static int
+DGifBufferedInput(GifFileType * GifFile,
+                  GifByteType * Buf,
+                  GifByteType * NextByte) {
+
+    if (Buf[0] == 0) {
+        /* Needs to read the next buffer - this one is empty: */
+        if (READ(GifFile, Buf, 1) != 1) {
+            _GifError = D_GIF_ERR_READ_FAILED;
+            return GIF_ERROR;
+        }
+        /* There shouldn't be any empty data blocks here as the LZW spec
+         * says the LZW termination code should come first.  Therefore we
+         * shouldn't be inside this routine at that point.
+         */
+        if (Buf[0] == 0) {
+            _GifError = D_GIF_ERR_IMAGE_DEFECT;
+            return GIF_ERROR;
+        }
+        if (READ(GifFile, &Buf[1], Buf[0]) != Buf[0]) {
+            _GifError = D_GIF_ERR_READ_FAILED;
+            return GIF_ERROR;
+        }
+        *NextByte = Buf[1];
+        Buf[1] = 2;    /* We use now the second place as last char read! */
+        Buf[0]--;
+    } else {
+        *NextByte = Buf[Buf[1]++];
+        Buf[0]--;
+    }
+
+    return GIF_OK;
+}
+#ifndef _GBA_NO_FILEIO
+
+/******************************************************************************
+ * This routine reads an entire GIF into core, hanging all its state info off
+ * the GifFileType pointer.  Call DGifOpenFileName() or DGifOpenFileHandle()
+ * first to initialize I/O.  Its inverse is EGifSpew().
+ ******************************************************************************/
+int
+DGifSlurp(GifFileType * GifFile) {
+
+    int ImageSize;
+    GifRecordType RecordType;
+    SavedImage *sp;
+    GifByteType *ExtData;
+    SavedImage temp_save;
+
+    temp_save.ExtensionBlocks = NULL;
+    temp_save.ExtensionBlockCount = 0;
+
+    do {
+        if (DGifGetRecordType(GifFile, &RecordType) == GIF_ERROR)
+            return (GIF_ERROR);
+
+        switch (RecordType) {
+          case IMAGE_DESC_RECORD_TYPE:
+              if (DGifGetImageDesc(GifFile) == GIF_ERROR)
+                  return (GIF_ERROR);
+
+              sp = &GifFile->SavedImages[GifFile->ImageCount - 1];
+              ImageSize = sp->ImageDesc.Width * sp->ImageDesc.Height;
+
+              sp->RasterBits = (unsigned char *)malloc(ImageSize *
+                                                       sizeof(GifPixelType));
+              if (sp->RasterBits == NULL) {
+                  return GIF_ERROR;
+              }
+              if (DGifGetLine(GifFile, sp->RasterBits, ImageSize) ==
+                  GIF_ERROR)
+                  return (GIF_ERROR);
+              if (temp_save.ExtensionBlocks) {
+                  sp->ExtensionBlocks = temp_save.ExtensionBlocks;
+                  sp->ExtensionBlockCount = temp_save.ExtensionBlockCount;
+
+                  temp_save.ExtensionBlocks = NULL;
+                  temp_save.ExtensionBlockCount = 0;
+
+                  /* FIXME: The following is wrong.  It is left in only for
+                   * backwards compatibility.  Someday it should go away. Use 
+                   * the sp->ExtensionBlocks->Function variable instead. */
+                  sp->Function = sp->ExtensionBlocks[0].Function;
+              }
+              break;
+
+          case EXTENSION_RECORD_TYPE:
+              if (DGifGetExtension(GifFile, &temp_save.Function, &ExtData) ==
+                  GIF_ERROR)
+                  return (GIF_ERROR);
+              while (ExtData != NULL) {
+
+                  /* Create an extension block with our data */
+                  if (AddExtensionBlock(&temp_save, ExtData[0], &ExtData[1])
+                      == GIF_ERROR)
+                      return (GIF_ERROR);
+
+                  if (DGifGetExtensionNext(GifFile, &ExtData) == GIF_ERROR)
+                      return (GIF_ERROR);
+                  temp_save.Function = 0;
+              }
+              break;
+
+          case TERMINATE_RECORD_TYPE:
+              break;
+
+          default:    /* Should be trapped by DGifGetRecordType */
+              break;
+        }
+    } while (RecordType != TERMINATE_RECORD_TYPE);
+
+    /* Just in case the Gif has an extension block without an associated
+     * image... (Should we save this into a savefile structure with no image
+     * instead? Have to check if the present writing code can handle that as
+     * well.... */
+    if (temp_save.ExtensionBlocks)
+        FreeExtension(&temp_save);
+
+    return (GIF_OK);
+}
+#endif /* _GBA_NO_FILEIO */
diff --git a/gif_err.c b/gif_err.c
new file mode 100644
index 0000000..ea977bd
--- /dev/null
+++ b/gif_err.c
@@ -0,0 +1,120 @@
+/*****************************************************************************
+ *   "Gif-Lib" - Yet another gif library.                     
+ *                                         
+ * Written by:  Gershon Elber            IBM PC Ver 0.1,    Jun. 1989    
+ *****************************************************************************
+ * Handle error reporting for the GIF library.                     
+ *****************************************************************************
+ * History:                                     
+ * 17 Jun 89 - Version 1.0 by Gershon Elber.                     
+ ****************************************************************************/
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <stdio.h>
+#include "gif_lib.h"
+
+int _GifError = 0;
+
+/*****************************************************************************
+ * Return the last GIF error (0 if none) and reset the error.             
+ ****************************************************************************/
+int
+GifLastError(void) {
+    int i = _GifError;
+
+    _GifError = 0;
+
+    return i;
+}
+#ifndef _GBA_NO_FILEIO
+
+/*****************************************************************************
+ * Print the last GIF error to stderr.                         
+ ****************************************************************************/
+void
+PrintGifError(void) {
+    char *Err;
+
+    switch (_GifError) {
+      case E_GIF_ERR_OPEN_FAILED:
+        Err = "Failed to open given file";
+        break;
+      case E_GIF_ERR_WRITE_FAILED:
+        Err = "Failed to Write to given file";
+        break;
+      case E_GIF_ERR_HAS_SCRN_DSCR:
+        Err = "Screen Descriptor already been set";
+        break;
+      case E_GIF_ERR_HAS_IMAG_DSCR:
+        Err = "Image Descriptor is still active";
+        break;
+      case E_GIF_ERR_NO_COLOR_MAP:
+        Err = "Neither Global Nor Local color map";
+        break;
+      case E_GIF_ERR_DATA_TOO_BIG:
+        Err = "#Pixels bigger than Width * Height";
+        break;
+      case E_GIF_ERR_NOT_ENOUGH_MEM:
+        Err = "Fail to allocate required memory";
+        break;
+      case E_GIF_ERR_DISK_IS_FULL:
+        Err = "Write failed (disk full?)";
+        break;
+      case E_GIF_ERR_CLOSE_FAILED:
+        Err = "Failed to close given file";
+        break;
+      case E_GIF_ERR_NOT_WRITEABLE:
+        Err = "Given file was not opened for write";
+        break;
+      case D_GIF_ERR_OPEN_FAILED:
+        Err = "Failed to open given file";
+        break;
+      case D_GIF_ERR_READ_FAILED:
+        Err = "Failed to Read from given file";
+        break;
+      case D_GIF_ERR_NOT_GIF_FILE:
+        Err = "Given file is NOT GIF file";
+        break;
+      case D_GIF_ERR_NO_SCRN_DSCR:
+        Err = "No Screen Descriptor detected";
+        break;
+      case D_GIF_ERR_NO_IMAG_DSCR:
+        Err = "No Image Descriptor detected";
+        break;
+      case D_GIF_ERR_NO_COLOR_MAP:
+        Err = "Neither Global Nor Local color map";
+        break;
+      case D_GIF_ERR_WRONG_RECORD:
+        Err = "Wrong record type detected";
+        break;
+      case D_GIF_ERR_DATA_TOO_BIG:
+        Err = "#Pixels bigger than Width * Height";
+        break;
+      case D_GIF_ERR_NOT_ENOUGH_MEM:
+        Err = "Fail to allocate required memory";
+        break;
+      case D_GIF_ERR_CLOSE_FAILED:
+        Err = "Failed to close given file";
+        break;
+      case D_GIF_ERR_NOT_READABLE:
+        Err = "Given file was not opened for read";
+        break;
+      case D_GIF_ERR_IMAGE_DEFECT:
+        Err = "Image is defective, decoding aborted";
+        break;
+      case D_GIF_ERR_EOF_TOO_SOON:
+        Err = "Image EOF detected, before image complete";
+        break;
+      default:
+        Err = NULL;
+        break;
+    }
+    if (Err != NULL)
+        fprintf(stderr, "\nGIF-LIB error: %s.\n", Err);
+    else
+        fprintf(stderr, "\nGIF-LIB undefined error %d.\n", _GifError);
+}
+#endif /* _GBA_NO_FILEIO */
diff --git a/gif_hash.h b/gif_hash.h
new file mode 100644
index 0000000..3e23ff3
--- /dev/null
+++ b/gif_hash.h
@@ -0,0 +1,59 @@
+/******************************************************************************
+* Declarations, global to other of the GIF-HASH.C module.		      *
+*									      *
+*					Written by Gershon Elber,  Jun 1989   *
+*******************************************************************************
+* History:								      *
+* 14 Jun 89 - Version 1.0 by Gershon Elber.				      *
+******************************************************************************/
+
+#ifndef _GIF_HASH_H_
+#define _GIF_HASH_H_
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+/* Find a thirty-two bit int type */
+#ifdef HAVE_STDINT_H
+#include <stdint.h>
+#endif
+#ifdef HAVE_INTTYPES_H
+#include <inttypes.h>
+#endif
+#ifdef HAVE_SYS_TYPES_H
+#include <sys/types.h>
+#endif
+#ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+
+#ifdef HAVE_BASETSD_H
+#include <basetsd.h>
+#endif
+
+#define HT_SIZE			8192	   /* 12bits = 4096 or twice as big! */
+#define HT_KEY_MASK		0x1FFF			      /* 13bits keys */
+#define HT_KEY_NUM_BITS		13			      /* 13bits keys */
+#define HT_MAX_KEY		8191	/* 13bits - 1, maximal code possible */
+#define HT_MAX_CODE		4095	/* Biggest code possible in 12 bits. */
+
+/* The 32 bits of the long are divided into two parts for the key & code:   */
+/* 1. The code is 12 bits as our compression algorithm is limited to 12bits */
+/* 2. The key is 12 bits Prefix code + 8 bit new char or 20 bits.	    */
+/* The key is the upper 20 bits.  The code is the lower 12. */
+#define HT_GET_KEY(l)	(l >> 12)
+#define HT_GET_CODE(l)	(l & 0x0FFF)
+#define HT_PUT_KEY(l)	(l << 12)
+#define HT_PUT_CODE(l)	(l & 0x0FFF)
+
+typedef struct GifHashTableType {
+    UINT32 HTable[HT_SIZE];
+} GifHashTableType;
+
+GifHashTableType *_InitHashTable(void);
+void _ClearHashTable(GifHashTableType *HashTable);
+void _InsertHashTable(GifHashTableType *HashTable, UINT32 Key, int Code);
+int _ExistsHashTable(GifHashTableType *HashTable, UINT32 Key);
+
+#endif /* _GIF_HASH_H_ */
diff --git a/gif_lib.h b/gif_lib.h
new file mode 100644
index 0000000..f0cf858
--- /dev/null
+++ b/gif_lib.h
@@ -0,0 +1,336 @@
+/******************************************************************************
+ * In order to make life a little bit easier when using the GIF file format,   
+ * this library was written, and which does all the dirty work...              
+ *                                                                             
+ *                                        Written by Gershon Elber,  Jun. 1989 
+ *                                        Hacks by Eric S. Raymond,  Sep. 1992 
+ ******************************************************************************
+ * History:                                                                    
+ * 14 Jun 89 - Version 1.0 by Gershon Elber.                                   
+ *  3 Sep 90 - Version 1.1 by Gershon Elber (Support for Gif89, Unique names)  
+ * 15 Sep 90 - Version 2.0 by Eric S. Raymond (Changes to suoport GIF slurp)   
+ * 26 Jun 96 - Version 3.0 by Eric S. Raymond (Full GIF89 support)
+ * 17 Dec 98 - Version 4.0 by Toshio Kuratomi (Fix extension writing code)     
+ *****************************************************************************/
+
+#ifndef _GIF_LIB_H_
+#define _GIF_LIB_H_ 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif /* __cplusplus */
+
+#define GIF_LIB_VERSION " Version 4.1, "
+
+#define GIF_ERROR   0
+#define GIF_OK      1
+
+#ifndef TRUE
+#define TRUE        1
+#endif /* TRUE */
+#ifndef FALSE
+#define FALSE       0
+#endif /* FALSE */
+
+#ifndef NULL
+#define NULL        0
+#endif /* NULL */
+
+#define GIF_STAMP "GIFVER"          /* First chars in file - GIF stamp.  */
+#define GIF_STAMP_LEN sizeof(GIF_STAMP) - 1
+#define GIF_VERSION_POS 3           /* Version first character in stamp. */
+#define GIF87_STAMP "GIF87a"        /* First chars in file - GIF stamp.  */
+#define GIF89_STAMP "GIF89a"        /* First chars in file - GIF stamp.  */
+
+#define GIF_FILE_BUFFER_SIZE 16384  /* Files uses bigger buffers than usual. */
+
+typedef int GifBooleanType;
+typedef unsigned char GifPixelType;
+typedef unsigned char *GifRowType;
+typedef unsigned char GifByteType;
+#ifdef _GBA_OPTMEM
+    typedef unsigned short GifPrefixType;
+    typedef short GifWord;
+#else
+    typedef unsigned int GifPrefixType;
+    typedef int GifWord;
+#endif
+
+#define GIF_MESSAGE(Msg) fprintf(stderr, "\n%s: %s\n", PROGRAM_NAME, Msg)
+#define GIF_EXIT(Msg)    { GIF_MESSAGE(Msg); exit(-3); }
+
+#ifdef SYSV
+#define VoidPtr char *
+#else
+#define VoidPtr void *
+#endif /* SYSV */
+
+typedef struct GifColorType {
+    GifByteType Red, Green, Blue;
+} GifColorType;
+
+typedef struct ColorMapObject {
+    int ColorCount;
+    int BitsPerPixel;
+    GifColorType *Colors;    /* on malloc(3) heap */
+} ColorMapObject;
+
+typedef struct GifImageDesc {
+    GifWord Left, Top, Width, Height,   /* Current image dimensions. */
+      Interlace;                    /* Sequential/Interlaced lines. */
+    ColorMapObject *ColorMap;       /* The local color map */
+} GifImageDesc;
+
+typedef struct GifFileType {
+    GifWord SWidth, SHeight,        /* Screen dimensions. */
+      SColorResolution,         /* How many colors can we generate? */
+      SBackGroundColor;         /* I hope you understand this one... */
+    ColorMapObject *SColorMap;  /* NULL if not exists. */
+    int ImageCount;             /* Number of current image */
+    GifImageDesc Image;         /* Block describing current image */
+    struct SavedImage *SavedImages; /* Use this to accumulate file state */
+    VoidPtr UserData;           /* hook to attach user data (TVT) */
+    VoidPtr Private;            /* Don't mess with this! */
+} GifFileType;
+
+typedef enum {
+    UNDEFINED_RECORD_TYPE,
+    SCREEN_DESC_RECORD_TYPE,
+    IMAGE_DESC_RECORD_TYPE, /* Begin with ',' */
+    EXTENSION_RECORD_TYPE,  /* Begin with '!' */
+    TERMINATE_RECORD_TYPE   /* Begin with ';' */
+} GifRecordType;
+
+/* DumpScreen2Gif routine constants identify type of window/screen to dump.
+ * Note all values below 1000 are reserved for the IBMPC different display
+ * devices (it has many!) and are compatible with the numbering TC2.0
+ * (Turbo C 2.0 compiler for IBM PC) gives to these devices.
+ */
+typedef enum {
+    GIF_DUMP_SGI_WINDOW = 1000,
+    GIF_DUMP_X_WINDOW = 1001
+} GifScreenDumpType;
+
+/* func type to read gif data from arbitrary sources (TVT) */
+typedef int (*InputFunc) (GifFileType *, GifByteType *, int);
+
+/* func type to write gif data ro arbitrary targets.
+ * Returns count of bytes written. (MRB)
+ */
+typedef int (*OutputFunc) (GifFileType *, const GifByteType *, int);
+
+/******************************************************************************
+ *  GIF89 extension function codes                                             
+******************************************************************************/
+
+#define COMMENT_EXT_FUNC_CODE     0xfe    /* comment */
+#define GRAPHICS_EXT_FUNC_CODE    0xf9    /* graphics control */
+#define PLAINTEXT_EXT_FUNC_CODE   0x01    /* plaintext */
+#define APPLICATION_EXT_FUNC_CODE 0xff    /* application block */
+
+/******************************************************************************
+ * O.K., here are the routines one can access in order to encode GIF file:     
+ * (GIF_LIB file EGIF_LIB.C).                              
+******************************************************************************/
+
+GifFileType *EGifOpenFileName(const char *GifFileName,
+                              int GifTestExistance);
+GifFileType *EGifOpenFileHandle(int GifFileHandle);
+GifFileType *EGifOpen(void *userPtr, OutputFunc writeFunc);
+
+int EGifSpew(GifFileType * GifFile);
+void EGifSetGifVersion(const char *Version);
+int EGifPutScreenDesc(GifFileType * GifFile,
+                      int GifWidth, int GifHeight, int GifColorRes,
+                      int GifBackGround,
+                      const ColorMapObject * GifColorMap);
+int EGifPutImageDesc(GifFileType * GifFile, int GifLeft, int GifTop,
+                     int Width, int GifHeight, int GifInterlace,
+                     const ColorMapObject * GifColorMap);
+int EGifPutLine(GifFileType * GifFile, GifPixelType * GifLine,
+                int GifLineLen);
+int EGifPutPixel(GifFileType * GifFile, GifPixelType GifPixel);
+int EGifPutComment(GifFileType * GifFile, const char *GifComment);
+int EGifPutExtensionFirst(GifFileType * GifFile, int GifExtCode,
+                          int GifExtLen, const VoidPtr GifExtension);
+int EGifPutExtensionNext(GifFileType * GifFile, int GifExtCode,
+                         int GifExtLen, const VoidPtr GifExtension);
+int EGifPutExtensionLast(GifFileType * GifFile, int GifExtCode,
+                         int GifExtLen, const VoidPtr GifExtension);
+int EGifPutExtension(GifFileType * GifFile, int GifExtCode, int GifExtLen,
+                     const VoidPtr GifExtension);
+int EGifPutCode(GifFileType * GifFile, int GifCodeSize,
+                const GifByteType * GifCodeBlock);
+int EGifPutCodeNext(GifFileType * GifFile,
+                    const GifByteType * GifCodeBlock);
+int EGifCloseFile(GifFileType * GifFile);
+
+#define E_GIF_ERR_OPEN_FAILED    1    /* And EGif possible errors. */
+#define E_GIF_ERR_WRITE_FAILED   2
+#define E_GIF_ERR_HAS_SCRN_DSCR  3
+#define E_GIF_ERR_HAS_IMAG_DSCR  4
+#define E_GIF_ERR_NO_COLOR_MAP   5
+#define E_GIF_ERR_DATA_TOO_BIG   6
+#define E_GIF_ERR_NOT_ENOUGH_MEM 7
+#define E_GIF_ERR_DISK_IS_FULL   8
+#define E_GIF_ERR_CLOSE_FAILED   9
+#define E_GIF_ERR_NOT_WRITEABLE  10
+
+/******************************************************************************
+ * O.K., here are the routines one can access in order to decode GIF file:     
+ * (GIF_LIB file DGIF_LIB.C).                              
+ *****************************************************************************/
+#ifndef _GBA_NO_FILEIO
+GifFileType *DGifOpenFileName(const char *GifFileName);
+GifFileType *DGifOpenFileHandle(int GifFileHandle);
+int DGifSlurp(GifFileType * GifFile);
+#endif /* _GBA_NO_FILEIO */
+GifFileType *DGifOpen(void *userPtr, InputFunc readFunc);    /* new one
+                                                             * (TVT) */
+int DGifGetScreenDesc(GifFileType * GifFile);
+int DGifGetRecordType(GifFileType * GifFile, GifRecordType * GifType);
+int DGifGetImageDesc(GifFileType * GifFile);
+int DGifGetLine(GifFileType * GifFile, GifPixelType * GifLine, int GifLineLen);
+int DGifGetPixel(GifFileType * GifFile, GifPixelType GifPixel);
+int DGifGetComment(GifFileType * GifFile, char *GifComment);
+int DGifGetExtension(GifFileType * GifFile, int *GifExtCode,
+                     GifByteType ** GifExtension);
+int DGifGetExtensionNext(GifFileType * GifFile, GifByteType ** GifExtension);
+int DGifGetCode(GifFileType * GifFile, int *GifCodeSize,
+                GifByteType ** GifCodeBlock);
+int DGifGetCodeNext(GifFileType * GifFile, GifByteType ** GifCodeBlock);
+int DGifGetLZCodes(GifFileType * GifFile, int *GifCode);
+int DGifCloseFile(GifFileType * GifFile);
+
+#define D_GIF_ERR_OPEN_FAILED    101    /* And DGif possible errors. */
+#define D_GIF_ERR_READ_FAILED    102
+#define D_GIF_ERR_NOT_GIF_FILE   103
+#define D_GIF_ERR_NO_SCRN_DSCR   104
+#define D_GIF_ERR_NO_IMAG_DSCR   105
+#define D_GIF_ERR_NO_COLOR_MAP   106
+#define D_GIF_ERR_WRONG_RECORD   107
+#define D_GIF_ERR_DATA_TOO_BIG   108
+#define D_GIF_ERR_NOT_ENOUGH_MEM 109
+#define D_GIF_ERR_CLOSE_FAILED   110
+#define D_GIF_ERR_NOT_READABLE   111
+#define D_GIF_ERR_IMAGE_DEFECT   112
+#define D_GIF_ERR_EOF_TOO_SOON   113
+
+/******************************************************************************
+ * O.K., here are the routines from GIF_LIB file QUANTIZE.C.              
+******************************************************************************/
+int QuantizeBuffer(unsigned int Width, unsigned int Height,
+                   int *ColorMapSize, GifByteType * RedInput,
+                   GifByteType * GreenInput, GifByteType * BlueInput,
+                   GifByteType * OutputBuffer,
+                   GifColorType * OutputColorMap);
+
+/******************************************************************************
+ * O.K., here are the routines from GIF_LIB file QPRINTF.C.              
+******************************************************************************/
+extern int GifQuietPrint;
+
+#ifdef HAVE_STDARG_H
+    extern void GifQprintf(char *Format, ...);
+#elif defined (HAVE_VARARGS_H)
+    extern void GifQprintf();
+#endif /* HAVE_STDARG_H */
+
+/******************************************************************************
+ * O.K., here are the routines from GIF_LIB file GIF_ERR.C.              
+******************************************************************************/
+#ifndef _GBA_NO_FILEIO
+extern void PrintGifError(void);
+#endif /* _GBA_NO_FILEIO */
+extern int GifLastError(void);
+
+/******************************************************************************
+ * O.K., here are the routines from GIF_LIB file DEV2GIF.C.              
+******************************************************************************/
+extern int DumpScreen2Gif(const char *FileName,
+                          int ReqGraphDriver,
+                          long ReqGraphMode1,
+                          long ReqGraphMode2,
+                          long ReqGraphMode3);
+
+/*****************************************************************************
+ *
+ * Everything below this point is new after version 1.2, supporting `slurp
+ * mode' for doing I/O in two big belts with all the image-bashing in core.
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ * Color Map handling from ALLOCGIF.C                          
+ *****************************************************************************/
+
+extern ColorMapObject *MakeMapObject(int ColorCount,
+                                     const GifColorType * ColorMap);
+extern void FreeMapObject(ColorMapObject * Object);
+extern ColorMapObject *UnionColorMap(const ColorMapObject * ColorIn1,
+                                     const ColorMapObject * ColorIn2,
+                                     GifPixelType ColorTransIn2[]);
+extern int BitSize(int n);
+
+/******************************************************************************
+ * Support for the in-core structures allocation (slurp mode).              
+ *****************************************************************************/
+
+/* This is the in-core version of an extension record */
+typedef struct {
+    int ByteCount;
+    char *Bytes;    /* on malloc(3) heap */
+    int Function;   /* Holds the type of the Extension block. */
+} ExtensionBlock;
+
+/* This holds an image header, its unpacked raster bits, and extensions */
+typedef struct SavedImage {
+    GifImageDesc ImageDesc;
+    unsigned char *RasterBits;  /* on malloc(3) heap */
+    int Function;   /* DEPRECATED: Use ExtensionBlocks[x].Function instead */
+    int ExtensionBlockCount;
+    ExtensionBlock *ExtensionBlocks;    /* on malloc(3) heap */
+} SavedImage;
+
+extern void ApplyTranslation(SavedImage * Image, GifPixelType Translation[]);
+extern void MakeExtension(SavedImage * New, int Function);
+extern int AddExtensionBlock(SavedImage * New, int Len,
+                             unsigned char ExtData[]);
+extern void FreeExtension(SavedImage * Image);
+extern SavedImage *MakeSavedImage(GifFileType * GifFile,
+                                  const SavedImage * CopyFrom);
+extern void FreeSavedImages(GifFileType * GifFile);
+
+/******************************************************************************
+ * The library's internal utility font                          
+ *****************************************************************************/
+
+#define GIF_FONT_WIDTH  8
+#define GIF_FONT_HEIGHT 8
+extern unsigned char AsciiTable[][GIF_FONT_WIDTH];
+
+#ifdef _WIN32
+    extern void DrawGifText(SavedImage * Image,
+#else
+    extern void DrawGifText(SavedImage * Image,
+#endif
+                     const int x, const int y,
+                     const char *legend, const int color);
+
+extern void DrawBox(SavedImage * Image,
+                    const int x, const int y,
+                    const int w, const int d, const int color);
+
+void DrawRectangle(SavedImage * Image,
+                   const int x, const int y,
+                   const int w, const int d, const int color);
+
+extern void DrawBoxedText(SavedImage * Image,
+                          const int x, const int y,
+                          const char *legend,
+                          const int border, const int bg, const int fg);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+#endif /* _GIF_LIB_H */
diff --git a/gif_lib_private.h b/gif_lib_private.h
new file mode 100644
index 0000000..b31c9c5
--- /dev/null
+++ b/gif_lib_private.h
@@ -0,0 +1,59 @@
+#ifndef _GIF_LIB_PRIVATE_H
+#define _GIF_LIB_PRIVATE_H
+
+#include "gif_lib.h"
+#include "gif_hash.h"
+
+#define PROGRAM_NAME "GIFLIB"
+
+#ifdef SYSV
+#define VersionStr "Gif library module,\t\tEric S. Raymond\n\
+                    (C) Copyright 1997 Eric S. Raymond\n"
+#else
+#define VersionStr PROGRAM_NAME "    IBMPC " GIF_LIB_VERSION \
+                    "    Eric S. Raymond,    " __DATE__ ",   " \
+                    __TIME__ "\n" "(C) Copyright 1997 Eric S. Raymond\n"
+#endif /* SYSV */
+
+#define LZ_MAX_CODE         4095    /* Biggest code possible in 12 bits. */
+#define LZ_BITS             12
+
+#define FLUSH_OUTPUT        4096    /* Impossible code, to signal flush. */
+#define FIRST_CODE          4097    /* Impossible code, to signal first. */
+#define NO_SUCH_CODE        4098    /* Impossible code, to signal empty. */
+
+#define FILE_STATE_WRITE    0x01
+#define FILE_STATE_SCREEN   0x02
+#define FILE_STATE_IMAGE    0x04
+#define FILE_STATE_READ     0x08
+
+#define IS_READABLE(Private)    (Private->FileState & FILE_STATE_READ)
+#define IS_WRITEABLE(Private)   (Private->FileState & FILE_STATE_WRITE)
+
+typedef struct GifFilePrivateType {
+    GifWord FileState, FileHandle,  /* Where all this data goes to! */
+      BitsPerPixel,     /* Bits per pixel (Codes uses at least this + 1). */
+      ClearCode,   /* The CLEAR LZ code. */
+      EOFCode,     /* The EOF LZ code. */
+      RunningCode, /* The next code algorithm can generate. */
+      RunningBits, /* The number of bits required to represent RunningCode. */
+      MaxCode1,    /* 1 bigger than max. possible code, in RunningBits bits. */
+      LastCode,    /* The code before the current code. */
+      CrntCode,    /* Current algorithm code. */
+      StackPtr,    /* For character stack (see below). */
+      CrntShiftState;    /* Number of bits in CrntShiftDWord. */
+    unsigned long CrntShiftDWord;   /* For bytes decomposition into codes. */
+    unsigned long PixelCount;   /* Number of pixels in image. */
+    FILE *File;    /* File as stream. */
+    InputFunc Read;     /* function to read gif input (TVT) */
+    OutputFunc Write;   /* function to write gif output (MRB) */
+    GifByteType Buf[256];   /* Compressed input is buffered here. */
+    GifByteType Stack[LZ_MAX_CODE]; /* Decoded pixels are stacked here. */
+    GifByteType Suffix[LZ_MAX_CODE + 1];    /* So we can trace the codes. */
+    GifPrefixType Prefix[LZ_MAX_CODE + 1];
+    GifHashTableType *HashTable;
+} GifFilePrivateType;
+
+extern int _GifError;
+
+#endif /* _GIF_LIB_PRIVATE_H */
diff --git a/gifalloc.c b/gifalloc.c
new file mode 100644
index 0000000..79d2332
--- /dev/null
+++ b/gifalloc.c
@@ -0,0 +1,443 @@
+/*****************************************************************************
+ *   "Gif-Lib" - Yet another gif library.                     
+ *                                         
+ * Written by:  Gershon Elber                Ver 0.1, Jun. 1989   
+ * Extensively hacked by: Eric S. Raymond        Ver 1.?, Sep 1992    
+ *****************************************************************************
+ * GIF construction tools                              
+ *****************************************************************************
+ * History:                                     
+ * 15 Sep 92 - Version 1.0 by Eric Raymond.                     
+ ****************************************************************************/
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include "gif_lib.h"
+
+#define MAX(x, y)    (((x) > (y)) ? (x) : (y))
+
+/******************************************************************************
+ * Miscellaneous utility functions                          
+ *****************************************************************************/
+
+/* return smallest bitfield size n will fit in */
+int
+BitSize(int n) {
+    
+    register int i;
+
+    for (i = 1; i <= 8; i++)
+        if ((1 << i) >= n)
+            break;
+    return (i);
+}
+
+/******************************************************************************
+ * Color map object functions                              
+ *****************************************************************************/
+
+/*
+ * Allocate a color map of given size; initialize with contents of
+ * ColorMap if that pointer is non-NULL.
+ */
+ColorMapObject *
+MakeMapObject(int ColorCount,
+              const GifColorType * ColorMap) {
+    
+    ColorMapObject *Object;
+
+    /*** FIXME: Our ColorCount has to be a power of two.  Is it necessary to
+     * make the user know that or should we automatically round up instead? */
+    if (ColorCount != (1 << BitSize(ColorCount))) {
+        return ((ColorMapObject *) NULL);
+    }
+    
+    Object = (ColorMapObject *)malloc(sizeof(ColorMapObject));
+    if (Object == (ColorMapObject *) NULL) {
+        return ((ColorMapObject *) NULL);
+    }
+
+    Object->Colors = (GifColorType *)calloc(ColorCount, sizeof(GifColorType));
+    if (Object->Colors == (GifColorType *) NULL) {
+        return ((ColorMapObject *) NULL);
+    }
+
+    Object->ColorCount = ColorCount;
+    Object->BitsPerPixel = BitSize(ColorCount);
+
+    if (ColorMap) {
+        memcpy((char *)Object->Colors,
+               (char *)ColorMap, ColorCount * sizeof(GifColorType));
+    }
+
+    return (Object);
+}
+
+/*
+ * Free a color map object
+ */
+void
+FreeMapObject(ColorMapObject * Object) {
+
+    if (Object != NULL) {
+        free(Object->Colors);
+        free(Object);
+        /*** FIXME:
+         * When we are willing to break API we need to make this function
+         * FreeMapObject(ColorMapObject **Object)
+         * and do this assignment to NULL here:
+         * *Object = NULL;
+         */
+    }
+}
+
+#ifdef DEBUG
+void
+DumpColorMap(ColorMapObject * Object,
+             FILE * fp) {
+
+    if (Object) {
+        int i, j, Len = Object->ColorCount;
+
+        for (i = 0; i < Len; i += 4) {
+            for (j = 0; j < 4 && j < Len; j++) {
+                fprintf(fp, "%3d: %02x %02x %02x   ", i + j,
+                        Object->Colors[i + j].Red,
+                        Object->Colors[i + j].Green,
+                        Object->Colors[i + j].Blue);
+            }
+            fprintf(fp, "\n");
+        }
+    }
+}
+#endif /* DEBUG */
+
+/*
+ * Compute the union of two given color maps and return it.  If result can't 
+ * fit into 256 colors, NULL is returned, the allocated union otherwise.
+ * ColorIn1 is copied as is to ColorUnion, while colors from ColorIn2 are
+ * copied iff they didn't exist before.  ColorTransIn2 maps the old
+ * ColorIn2 into ColorUnion color map table.
+ */
+ColorMapObject *
+UnionColorMap(const ColorMapObject * ColorIn1,
+              const ColorMapObject * ColorIn2,
+              GifPixelType ColorTransIn2[]) {
+
+    int i, j, CrntSlot, RoundUpTo, NewBitSize;
+    ColorMapObject *ColorUnion;
+
+    /* 
+     * Allocate table which will hold the result for sure.
+     */
+    ColorUnion = MakeMapObject(MAX(ColorIn1->ColorCount,
+                               ColorIn2->ColorCount) * 2, NULL);
+
+    if (ColorUnion == NULL)
+        return (NULL);
+
+    /* Copy ColorIn1 to ColorUnionSize; */
+    /*** FIXME: What if there are duplicate entries into the colormap to begin
+     * with? */
+    for (i = 0; i < ColorIn1->ColorCount; i++)
+        ColorUnion->Colors[i] = ColorIn1->Colors[i];
+    CrntSlot = ColorIn1->ColorCount;
+
+    /* 
+     * Potentially obnoxious hack:
+     *
+     * Back CrntSlot down past all contiguous {0, 0, 0} slots at the end
+     * of table 1.  This is very useful if your display is limited to
+     * 16 colors.
+     */
+    while (ColorIn1->Colors[CrntSlot - 1].Red == 0
+           && ColorIn1->Colors[CrntSlot - 1].Green == 0
+           && ColorIn1->Colors[CrntSlot - 1].Blue == 0)
+        CrntSlot--;
+
+    /* Copy ColorIn2 to ColorUnionSize (use old colors if they exist): */
+    for (i = 0; i < ColorIn2->ColorCount && CrntSlot <= 256; i++) {
+        /* Let's see if this color already exists: */
+        /*** FIXME: Will it ever occur that ColorIn2 will contain duplicate
+         * entries?  So we should search from 0 to CrntSlot rather than
+         * ColorIn1->ColorCount?
+         */
+        for (j = 0; j < ColorIn1->ColorCount; j++)
+            if (memcmp (&ColorIn1->Colors[j], &ColorIn2->Colors[i], 
+                        sizeof(GifColorType)) == 0)
+                break;
+
+        if (j < ColorIn1->ColorCount)
+            ColorTransIn2[i] = j;    /* color exists in Color1 */
+        else {
+            /* Color is new - copy it to a new slot: */
+            ColorUnion->Colors[CrntSlot] = ColorIn2->Colors[i];
+            ColorTransIn2[i] = CrntSlot++;
+        }
+    }
+
+    if (CrntSlot > 256) {
+        FreeMapObject(ColorUnion);
+        return ((ColorMapObject *) NULL);
+    }
+
+    NewBitSize = BitSize(CrntSlot);
+    RoundUpTo = (1 << NewBitSize);
+
+    if (RoundUpTo != ColorUnion->ColorCount) {
+        register GifColorType *Map = ColorUnion->Colors;
+
+        /* 
+         * Zero out slots up to next power of 2.
+         * We know these slots exist because of the way ColorUnion's
+         * start dimension was computed.
+         */
+        for (j = CrntSlot; j < RoundUpTo; j++)
+            Map[j].Red = Map[j].Green = Map[j].Blue = 0;
+
+        /* perhaps we can shrink the map? */
+        if (RoundUpTo < ColorUnion->ColorCount)
+            ColorUnion->Colors = (GifColorType *)realloc(Map,
+                                 sizeof(GifColorType) * RoundUpTo);
+    }
+
+    ColorUnion->ColorCount = RoundUpTo;
+    ColorUnion->BitsPerPixel = NewBitSize;
+
+    return (ColorUnion);
+}
+
+/*
+ * Apply a given color translation to the raster bits of an image
+ */
+void
+ApplyTranslation(SavedImage * Image,
+                 GifPixelType Translation[]) {
+
+    register int i;
+    register int RasterSize = Image->ImageDesc.Height * Image->ImageDesc.Width;
+
+    for (i = 0; i < RasterSize; i++)
+        Image->RasterBits[i] = Translation[Image->RasterBits[i]];
+}
+
+/******************************************************************************
+ * Extension record functions                              
+ *****************************************************************************/
+
+void
+MakeExtension(SavedImage * New,
+              int Function) {
+
+    New->Function = Function;
+    /*** FIXME:
+     * Someday we might have to deal with multiple extensions.
+     * ??? Was this a note from Gershon or from me?  Does the multiple
+     * extension blocks solve this or do we need multiple Functions?  Or is
+     * this an obsolete function?  (People should use AddExtensionBlock
+     * instead?)
+     * Looks like AddExtensionBlock needs to take the int Function argument
+     * then it can take the place of this function.  Right now people have to
+     * use both.  Fix AddExtensionBlock and add this to the deprecation list.
+     */
+}
+
+int
+AddExtensionBlock(SavedImage * New,
+                  int Len,
+                  unsigned char ExtData[]) {
+
+    ExtensionBlock *ep;
+
+    if (New->ExtensionBlocks == NULL)
+        New->ExtensionBlocks=(ExtensionBlock *)malloc(sizeof(ExtensionBlock));
+    else
+        New->ExtensionBlocks = (ExtensionBlock *)realloc(New->ExtensionBlocks,
+                                      sizeof(ExtensionBlock) *
+                                      (New->ExtensionBlockCount + 1));
+
+    if (New->ExtensionBlocks == NULL)
+        return (GIF_ERROR);
+
+    ep = &New->ExtensionBlocks[New->ExtensionBlockCount++];
+
+    ep->ByteCount=Len;
+    ep->Bytes = (char *)malloc(ep->ByteCount);
+    if (ep->Bytes == NULL)
+        return (GIF_ERROR);
+
+    if (ExtData) {
+        memcpy(ep->Bytes, ExtData, Len);
+        ep->Function = New->Function;
+    }
+
+    return (GIF_OK);
+}
+
+void
+FreeExtension(SavedImage * Image)
+{
+    ExtensionBlock *ep;
+
+    if ((Image == NULL) || (Image->ExtensionBlocks == NULL)) {
+        return;
+    }
+    for (ep = Image->ExtensionBlocks;
+         ep < (Image->ExtensionBlocks + Image->ExtensionBlockCount); ep++)
+        (void)free((char *)ep->Bytes);
+    free((char *)Image->ExtensionBlocks);
+    Image->ExtensionBlocks = NULL;
+}
+
+/******************************************************************************
+ * Image block allocation functions                          
+******************************************************************************/
+
+/* Private Function:
+ * Frees the last image in the GifFile->SavedImages array
+ */
+void
+FreeLastSavedImage(GifFileType *GifFile) {
+
+    SavedImage *sp;
+    
+    if ((GifFile == NULL) || (GifFile->SavedImages == NULL))
+        return;
+
+    /* Remove one SavedImage from the GifFile */
+    GifFile->ImageCount--;
+    sp = &GifFile->SavedImages[GifFile->ImageCount];
+
+    /* Deallocate its Colormap */
+    if (sp->ImageDesc.ColorMap) {
+        FreeMapObject(sp->ImageDesc.ColorMap);
+        sp->ImageDesc.ColorMap = NULL;
+    }
+
+    /* Deallocate the image data */
+    if (sp->RasterBits)
+        free((char *)sp->RasterBits);
+
+    /* Deallocate any extensions */
+    if (sp->ExtensionBlocks)
+        FreeExtension(sp);
+
+    /*** FIXME: We could realloc the GifFile->SavedImages structure but is
+     * there a point to it? Saves some memory but we'd have to do it every
+     * time.  If this is used in FreeSavedImages then it would be inefficient
+     * (The whole array is going to be deallocated.)  If we just use it when
+     * we want to free the last Image it's convenient to do it here.
+     */
+}
+
+/*
+ * Append an image block to the SavedImages array  
+ */
+SavedImage *
+MakeSavedImage(GifFileType * GifFile,
+               const SavedImage * CopyFrom) {
+
+    SavedImage *sp;
+
+    if (GifFile->SavedImages == NULL)
+        GifFile->SavedImages = (SavedImage *)malloc(sizeof(SavedImage));
+    else
+        GifFile->SavedImages = (SavedImage *)realloc(GifFile->SavedImages,
+                               sizeof(SavedImage) * (GifFile->ImageCount + 1));
+
+    if (GifFile->SavedImages == NULL)
+        return ((SavedImage *)NULL);
+    else {
+        sp = &GifFile->SavedImages[GifFile->ImageCount++];
+        memset((char *)sp, '\0', sizeof(SavedImage));
+
+        if (CopyFrom) {
+            memcpy((char *)sp, CopyFrom, sizeof(SavedImage));
+
+            /* 
+             * Make our own allocated copies of the heap fields in the
+             * copied record.  This guards against potential aliasing
+             * problems.
+             */
+
+            /* first, the local color map */
+            if (sp->ImageDesc.ColorMap) {
+                sp->ImageDesc.ColorMap = MakeMapObject(
+                                         CopyFrom->ImageDesc.ColorMap->ColorCount,
+                                         CopyFrom->ImageDesc.ColorMap->Colors);
+                if (sp->ImageDesc.ColorMap == NULL) {
+                    FreeLastSavedImage(GifFile);
+                    return (SavedImage *)(NULL);
+                }
+            }
+
+            /* next, the raster */
+            sp->RasterBits = (unsigned char *)malloc(sizeof(GifPixelType) *
+                                                   CopyFrom->ImageDesc.Height *
+                                                   CopyFrom->ImageDesc.Width);
+            if (sp->RasterBits == NULL) {
+                FreeLastSavedImage(GifFile);
+                return (SavedImage *)(NULL);
+            }
+            memcpy(sp->RasterBits, CopyFrom->RasterBits,
+                   sizeof(GifPixelType) * CopyFrom->ImageDesc.Height *
+                   CopyFrom->ImageDesc.Width);
+
+            /* finally, the extension blocks */
+            if (sp->ExtensionBlocks) {
+                sp->ExtensionBlocks = (ExtensionBlock *)malloc(
+                                      sizeof(ExtensionBlock) *
+                                      CopyFrom->ExtensionBlockCount);
+                if (sp->ExtensionBlocks == NULL) {
+                    FreeLastSavedImage(GifFile);
+                    return (SavedImage *)(NULL);
+                }
+                memcpy(sp->ExtensionBlocks, CopyFrom->ExtensionBlocks,
+                       sizeof(ExtensionBlock) * CopyFrom->ExtensionBlockCount);
+
+                /* 
+                 * For the moment, the actual blocks can take their
+                 * chances with free().  We'll fix this later. 
+                 *** FIXME: [Better check this out... Toshio]
+                 * 2004 May 27: Looks like this was an ESR note.
+                 * It means the blocks are shallow copied from InFile to
+                 * OutFile.  However, I don't see that in this code....
+                 * Did ESR fix it but never remove this note (And other notes
+                 * in gifspnge?)
+                 */
+            }
+        }
+
+        return (sp);
+    }
+}
+
+void
+FreeSavedImages(GifFileType * GifFile) {
+
+    SavedImage *sp;
+
+    if ((GifFile == NULL) || (GifFile->SavedImages == NULL)) {
+        return;
+    }
+    for (sp = GifFile->SavedImages;
+         sp < GifFile->SavedImages + GifFile->ImageCount; sp++) {
+        if (sp->ImageDesc.ColorMap) {
+            FreeMapObject(sp->ImageDesc.ColorMap);
+            sp->ImageDesc.ColorMap = NULL;
+        }
+
+        if (sp->RasterBits)
+            free((char *)sp->RasterBits);
+
+        if (sp->ExtensionBlocks)
+            FreeExtension(sp);
+    }
+    free((char *)GifFile->SavedImages);
+    GifFile->SavedImages=NULL;
+}