blob: d2e21f3e005b777fbc1034977e4bc45987ae6350 [file] [log] [blame]
--- mixxx-1.10.0/build/depends.py
+++ mixxx-1.10.0/build/depends.py
@@ -21,7 +21,7 @@
def configure(self, build, conf):
#Check for PortTime
- if not conf.CheckLib(['porttime', 'libporttime']) and \
+ if not conf.CheckLib(['porttime', 'libportmidi']) and \
not conf.CheckHeader(['porttime.h']):
raise Exception("Did not find PortTime or its development headers.")
if not conf.CheckLib(['portmidi', 'libportmidi']) and \
@@ -189,25 +189,10 @@
class FidLib(Dependence):
- def sources(self, build):
- symbol = None
- if build.platform_is_windows:
- if build.toolchain_is_msvs:
- symbol = 'T_MSVC'
- elif build.crosscompile:
- # Not sure why, but fidlib won't build with mingw32msvc and
- # T_MINGW
- symbol = 'T_LINUX'
- elif build.toolchain_is_gnu:
- symbol = 'T_MINGW'
- else:
- symbol = 'T_LINUX'
-
- return [build.env.StaticObject('#lib/fidlib-0.9.9/fidlib.c',
- CPPDEFINES=symbol)]
-
def configure(self, build, conf):
- build.env.Append(CPPPATH='#lib/fidlib-0.9.9/')
+ if not conf.CheckLib('fidlib'):
+ raise Exception('Did not find fidlib library, exiting!')
+ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/fidlib'])
class KissFFT(Dependence):
@@ -226,68 +211,15 @@
build.env.Append(CPPPATH="#lib/replaygain")
class SoundTouch(Dependence):
- SOUNDTOUCH_PATH = 'soundtouch-1.5.0'
def sources(self, build):
- sources = ['engine/enginebufferscalest.cpp',
- '#lib/%s/SoundTouch.cpp' % self.SOUNDTOUCH_PATH,
- '#lib/%s/TDStretch.cpp' % self.SOUNDTOUCH_PATH,
- '#lib/%s/RateTransposer.cpp' % self.SOUNDTOUCH_PATH,
- '#lib/%s/AAFilter.cpp' % self.SOUNDTOUCH_PATH,
- '#lib/%s/FIFOSampleBuffer.cpp' % self.SOUNDTOUCH_PATH,
- '#lib/%s/FIRFilter.cpp' % self.SOUNDTOUCH_PATH,
- '#lib/%s/PeakFinder.cpp' % self.SOUNDTOUCH_PATH,
- '#lib/%s/BPMDetect.cpp' % self.SOUNDTOUCH_PATH]
- if build.platform_is_windows and build.toolchain_is_msvs:
- if build.machine_is_64bit:
- sources.append(
- '#lib/%s/cpu_detect_x64_win.cpp' % self.SOUNDTOUCH_PATH)
- elif build.machine == 'x86':
- sources.append(
- '#lib/%s/cpu_detect_x86_win.cpp' % self.SOUNDTOUCH_PATH)
- else:
- raise Exception("Unhandled CPU configuration for SoundTouch")
- elif build.toolchain_is_gnu:
- if build.machine == 'x86_64':
- sources.append(
- '#lib/%s/cpu_detect_x64_gcc.cpp' % self.SOUNDTOUCH_PATH)
- else:
- sources.append(
- '#lib/%s/cpu_detect_x86_gcc.cpp' % self.SOUNDTOUCH_PATH)
- else:
- raise Exception("Unhandled CPU configuration for SoundTouch")
-
- # TODO(XXX) when we figure out a better way to represent features, fix
- # this.
- optimize = int(util.get_flags(build.env, 'optimize', 1))
- if build.machine_is_64bit or \
- (build.toolchain_is_msvs and optimize > 1) or \
- (build.toolchain_is_gnu and optimize > 2):
- sources.extend(
- ['#lib/%s/mmx_optimized.cpp' % self.SOUNDTOUCH_PATH,
- '#lib/%s/sse_optimized.cpp' % self.SOUNDTOUCH_PATH,
- ])
- if build.toolchain_is_msvs and not build.machine_is_64bit:
- sources.append('#lib/%s/3dnow_win.cpp' % self.SOUNDTOUCH_PATH)
- else:
- # TODO(XXX) the docs refer to a 3dnow_gcc, but we don't seem to have
- # it.
- pass
-
- return sources
+ return ['engine/enginebufferscalest.cpp']
def configure(self, build, conf):
- if build.platform_is_windows:
- build.env.Append(CPPDEFINES = 'WIN%s' % build.bitwidth)
- build.env.Append(CPPPATH=['#lib/%s' % self.SOUNDTOUCH_PATH])
-
- # TODO(XXX) when we figure out a better way to represent features, fix
- # this.
- optimize = int(util.get_flags(build.env, 'optimize', 1))
- if build.machine_is_64bit or \
- (build.toolchain_is_msvs and optimize > 1) or \
- (build.toolchain_is_gnu and optimize > 2):
- build.env.Append(CPPDEFINES='ALLOW_X86_OPTIMIZATIONS')
+ if not conf.CheckLib(['SoundTouch','libSoundTouch']):
+ raise Exception('Did not find SoundTouch library, exiting!')
+ build.env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/soundtouch'])
+ build.env.Append(LIBS='SoundTouch')
class TagLib(Dependence):
def configure(self, build, conf):
--- mixxx-1.10.0/build/features.py
+++ mixxx-1.10.0/build/features.py
@@ -665,25 +659,15 @@
test_env.Append(CCFLAGS = '-pthread')
test_env.Append(LINKFLAGS = '-pthread')
- test_env.Append(CPPPATH="#lib/gtest-1.5.0/include")
- gtest_dir = test_env.Dir("#lib/gtest-1.5.0")
- #gtest_dir.addRepository(build.env.Dir('#lib/gtest-1.5.0'))
- #build.env['EXE_OUTPUT'] = '#/lib/gtest-1.3.0/bin' # example, optional
- test_env['LIB_OUTPUT'] = '#/lib/gtest-1.5.0/lib'
-
- env = test_env
- SCons.Export('env')
- env.SConscript(env.File('SConscript', gtest_dir))
-
- # build and configure gmock
- test_env.Append(CPPPATH="#lib/gmock-1.5.0/include")
- gmock_dir = test_env.Dir("#lib/gmock-1.5.0")
- #gmock_dir.addRepository(build.env.Dir('#lib/gmock-1.5.0'))
- test_env['LIB_OUTPUT'] = '#/lib/gmock-1.5.0/lib'
-
- env.SConscript(env.File('SConscript', gmock_dir))
-
- return []
+ if not conf.CheckLib('gtest'):
+ raise Exception('Did not find gtest library, exiting!')
+ test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/gtest'])
+ test_env.Append(LIBS='gtest')
+
+ if not conf.CheckLib('gmock'):
+ raise Exception('Did not find gmock library, exiting!')
+ test_env.Append(CPPPATH=[SCons.ARGUMENTS.get('prefix') + '/include/gmock'])
+ test_env.Append(LIBS='gmock')
class Shoutcast(Feature):
def description(self):
--- mixxx-1.10.0/src/engine/enginefilterbutterworth8.cpp
+++ mixxx-1.10.0/src/engine/enginefilterbutterworth8.cpp
@@ -20,7 +20,6 @@
#include "engine/enginefilterbutterworth8.h"
#include "engine/enginefilter.h"
#include "engine/engineobject.h"
-#include "../lib/fidlib-0.9.9/fidlib.h"
/* Local Prototypes */
inline double _processLowpass(double *coef, double *buf, register double val);
--- mixxx-1.10.0/src/engine/enginefilter.h
+++ mixxx-1.10.0/src/engine/enginefilter.h
@@ -20,7 +20,7 @@
#define MIXXX
#include "engine/engineobject.h"
-#include "../lib/fidlib-0.9.9/fidlib.h"
+#include "fidlib.h"
#include "defs.h"
enum filterType{