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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
<herd>games</herd>
<longdescription>
Tenebrae is a modification of the quake source that adds stencil shadows
and per pixel lights to quake. Stencil shadows allow for realistic
shadow effects on every object in the game world. Per pixel lighting
allows you to have fine surface details correctly lit. These are
essentially the same algorithms as used by the new Doom game.
</longdescription>
<upstream>
<remote-id type="sourceforge">tenebrae</remote-id>
</upstream>
</pkgmetadata>