| <?xml version="1.0" encoding="UTF-8"?> |
| <!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> |
| <pkgmetadata> |
| <herd>games</herd> |
| <longdescription> |
| Tenebrae is a modification of the quake source that adds stencil shadows |
| and per pixel lights to quake. Stencil shadows allow for realistic |
| shadow effects on every object in the game world. Per pixel lighting |
| allows you to have fine surface details correctly lit. These are |
| essentially the same algorithms as used by the new Doom game. |
| </longdescription> |
| <upstream> |
| <remote-id type="sourceforge">tenebrae</remote-id> |
| </upstream> |
| </pkgmetadata> |