| Fixes from upstream SVN, to support giflib-4.2 and giflib-5. |
| |
| Index: src/libimage/gif.c |
| =================================================================== |
| --- src/libimage/gif.c (revision 184) |
| +++ src/libimage/gif.c (revision 186) |
| @@ -20,222 +20,581 @@ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| +#include <string.h> |
| |
| #include <gif_lib.h> |
| |
| /* |
| - A lot of this is based on the gif2rgb and rgb2gif codes in the libungif |
| - distribution. |
| + Based on the gif2rgb and rgb2gif codes in the libgif distribution. |
| */ |
| |
| int |
| read_gif(const char *filename, int *width, int *height, unsigned char **rgb) |
| { |
| - int interlace_offset[] = { 0, 4, 2, 1 }; |
| - int interlace_jump[] = { 8, 8, 4, 2 }; |
| - GifColorType *colormap; |
| - GifFileType *infile; |
| - GifRecordType record_type; |
| - GifRowType *buffer = NULL; |
| + int BackGround = 0; |
| + /* The way Interlaced image should be read - offsets and |
| + jumps... */ |
| + int InterlacedOffset[] = { 0, 4, 2, 1 }; |
| + int InterlacedJumps[] = { 8, 8, 4, 2 }; |
| + ColorMapObject *ColorMap; |
| |
| - int i, j; |
| - int color_index; |
| - unsigned char *ptr = NULL; |
| + int i, j, Size, Row, Col, Width, Height, ExtCode, Count; |
| + GifRecordType RecordType; |
| + GifByteType *Extension; |
| + GifRowType *ScreenBuffer; |
| |
| - infile = DGifOpenFileName(filename); |
| + GifRowType GifRow; |
| + GifColorType *ColorMapEntry; |
| + unsigned char *BufferP; |
| |
| - if (infile == NULL) |
| + GifFileType *GifFile; |
| +#if GIFLIB_MAJOR >= 5 |
| + GifFile = DGifOpenFileName(filename, NULL); |
| +#else |
| + GifFile = DGifOpenFileName(filename); |
| +#endif |
| + if (GifFile == NULL) { |
| + fprintf(stderr, "Can't open GIF file %s\n", filename); |
| + return(0); |
| + } |
| + /* (Following comment was probably written on a 286 running under DOS.) */ |
| + /* Allocate the screen as vector of column of rows. We can't allocate the*/ |
| + /* whole screen at once, as this broken minded CPU can allocate up to */ |
| + /* 64k at a time and our image can be bigger than that: */ |
| + /* Note this screen is device independent - it's the screen defined by */ |
| + /* the GIF file parameters. */ |
| + if ((ScreenBuffer = (GifRowType *) |
| + malloc(GifFile->SHeight * sizeof(GifRowType))) == NULL) |
| { |
| - PrintGifError(); |
| - return(0); |
| + fprintf(stderr, "Failed to allocate memory required, aborted."); |
| + return(0); |
| } |
| |
| - do |
| + Size = GifFile->SWidth * sizeof(GifPixelType);/* Size in bytes one row.*/ |
| + if ((ScreenBuffer[0] = (GifRowType) malloc(Size)) == NULL) /* First row. */ |
| { |
| - if (DGifGetRecordType(infile, &record_type) == GIF_ERROR) |
| - { |
| - PrintGifError(); |
| - return(0); |
| + fprintf(stderr, "Failed to allocate memory required, aborted."); |
| + return(0); |
| + } |
| + |
| + for (i = 0; i < GifFile->SWidth; i++) /* Set its color to BackGround. */ |
| + ScreenBuffer[0][i] = GifFile->SBackGroundColor; |
| + for (i = 1; i < GifFile->SHeight; i++) { |
| + /* Allocate the other rows, and set their color to background too: */ |
| + if ((ScreenBuffer[i] = (GifRowType) malloc(Size)) == NULL) |
| + { |
| + fprintf(stderr, "Failed to allocate memory required, aborted.\n"); |
| + return(0); |
| + } |
| + |
| + memcpy(ScreenBuffer[i], ScreenBuffer[0], Size); |
| + } |
| + |
| + /* Scan the content of the GIF file and load the image(s) in: */ |
| + do { |
| + if (DGifGetRecordType(GifFile, &RecordType) == GIF_ERROR) { |
| + fprintf(stderr, "Can't read GIF file\n"); |
| + return(0); |
| + } |
| + switch (RecordType) { |
| + case IMAGE_DESC_RECORD_TYPE: |
| + if (DGifGetImageDesc(GifFile) == GIF_ERROR) { |
| + return(0); |
| + } |
| + Row = GifFile->Image.Top; /* Image Position relative to Screen. */ |
| + Col = GifFile->Image.Left; |
| + Width = GifFile->Image.Width; |
| + Height = GifFile->Image.Height; |
| + if (GifFile->Image.Left + GifFile->Image.Width > GifFile->SWidth || |
| + GifFile->Image.Top + GifFile->Image.Height > GifFile->SHeight) { |
| + return(0); |
| + } |
| + if (GifFile->Image.Interlace) { |
| + /* Need to perform 4 passes on the images: */ |
| + for (Count = i = 0; i < 4; i++) |
| + for (j = Row + InterlacedOffset[i]; j < Row + Height; |
| + j += InterlacedJumps[i]) { |
| + if (DGifGetLine(GifFile, &ScreenBuffer[j][Col], |
| + Width) == GIF_ERROR) { |
| + return(0); |
| + } |
| + } |
| + } |
| + else { |
| + for (i = 0; i < Height; i++) { |
| + if (DGifGetLine(GifFile, &ScreenBuffer[Row++][Col], |
| + Width) == GIF_ERROR) { |
| + return(0); |
| + } |
| + } |
| + } |
| + break; |
| + case EXTENSION_RECORD_TYPE: |
| + /* Skip any extension blocks in file: */ |
| + if (DGifGetExtension(GifFile, &ExtCode, &Extension) == GIF_ERROR) { |
| + return(0); |
| + } |
| + while (Extension != NULL) { |
| + if (DGifGetExtensionNext(GifFile, &Extension) == GIF_ERROR) { |
| + return(0); |
| + } |
| + } |
| + break; |
| + case TERMINATE_RECORD_TYPE: |
| + break; |
| + default: /* Should be traps by DGifGetRecordType. */ |
| + break; |
| + } |
| + } while (RecordType != TERMINATE_RECORD_TYPE); |
| + |
| + /* Lets dump it - set the global variables required and do it: */ |
| + BackGround = GifFile->SBackGroundColor; |
| + ColorMap = (GifFile->Image.ColorMap |
| + ? GifFile->Image.ColorMap |
| + : GifFile->SColorMap); |
| + if (ColorMap == NULL) { |
| + fprintf(stderr, "Gif Image does not have a colormap\n"); |
| + return(0); |
| + } |
| + |
| + *width = GifFile->SWidth; |
| + *height = GifFile->SHeight; |
| + |
| + rgb[0] = malloc(3 * *width * *height); |
| + if (rgb[0] == NULL) |
| + { |
| + fprintf(stderr, "Can't allocate memory for GIF file.\n"); |
| + return(0); |
| + } |
| + |
| + BufferP = rgb[0]; |
| + |
| + for (i = 0; i < *height; i++) { |
| + GifRow = ScreenBuffer[i]; |
| + for (j = 0; j < *width; j++) { |
| + ColorMapEntry = &ColorMap->Colors[GifRow[j]]; |
| + *BufferP++ = ColorMapEntry->Red; |
| + *BufferP++ = ColorMapEntry->Green; |
| + *BufferP++ = ColorMapEntry->Blue; |
| + } |
| + } |
| + |
| + if (DGifCloseFile(GifFile) == GIF_ERROR) { |
| + return(0); |
| + } |
| + |
| + return(1); |
| +} |
| + |
| +/* Make some variables global, so we could access them faster: */ |
| +static int |
| + ExpNumOfColors = 8, |
| + ColorMapSize = 256; |
| + |
| +/****************************************************************************** |
| + * Code to quantize high resolution image into lower one. You may want to |
| + * peek into the following article this code is based on: |
| + * "Color Image Quantization for frame buffer Display", by Paul Heckbert |
| + * SIGGRAPH 1982 page 297-307. |
| + ****************************************************************************** |
| + * History: |
| + * 5 Jan 90 - Version 1.0 by Gershon Elber. |
| + *****************************************************************************/ |
| + |
| +#define ABS(x) ((x) > 0 ? (x) : (-(x))) |
| + |
| +#define COLOR_ARRAY_SIZE 32768 |
| +#define BITS_PER_PRIM_COLOR 5 |
| +#define MAX_PRIM_COLOR 0x1f |
| + |
| +static int SortRGBAxis; |
| + |
| +typedef struct QuantizedColorType { |
| + GifByteType RGB[3]; |
| + GifByteType NewColorIndex; |
| + long Count; |
| + struct QuantizedColorType *Pnext; |
| +} QuantizedColorType; |
| + |
| +typedef struct NewColorMapType { |
| + GifByteType RGBMin[3], RGBWidth[3]; |
| + unsigned int NumEntries; /* # of QuantizedColorType in linked list below */ |
| + unsigned long Count; /* Total number of pixels in all the entries */ |
| + QuantizedColorType *QuantizedColors; |
| +} NewColorMapType; |
| + |
| +static int SubdivColorMap(NewColorMapType * NewColorSubdiv, |
| + unsigned int ColorMapSize, |
| + unsigned int *NewColorMapSize); |
| +static int SortCmpRtn(const void *Entry1, const void *Entry2); |
| + |
| +/****************************************************************************** |
| + * Quantize high resolution image into lower one. Input image consists of a |
| + * 2D array for each of the RGB colors with size Width by Height. There is no |
| + * Color map for the input. Output is a quantized image with 2D array of |
| + * indexes into the output color map. |
| + * Note input image can be 24 bits at the most (8 for red/green/blue) and |
| + * the output has 256 colors at the most (256 entries in the color map.). |
| + * ColorMapSize specifies size of color map up to 256 and will be updated to |
| + * real size before returning. |
| + * Also non of the parameter are allocated by this routine. |
| + * This function returns GIF_OK if succesfull, GIF_ERROR otherwise. |
| + ******************************************************************************/ |
| +static int |
| +QuantizeBuffer(unsigned int Width, |
| + unsigned int Height, |
| + int *ColorMapSize, |
| + GifByteType * RedInput, |
| + GifByteType * GreenInput, |
| + GifByteType * BlueInput, |
| + GifByteType * OutputBuffer, |
| + GifColorType * OutputColorMap) { |
| + |
| + unsigned int Index, NumOfEntries; |
| + int i, j, MaxRGBError[3]; |
| + unsigned int NewColorMapSize; |
| + long Red, Green, Blue; |
| + NewColorMapType NewColorSubdiv[256]; |
| + QuantizedColorType *ColorArrayEntries, *QuantizedColor; |
| + |
| + ColorArrayEntries = (QuantizedColorType *)malloc( |
| + sizeof(QuantizedColorType) * COLOR_ARRAY_SIZE); |
| + if (ColorArrayEntries == NULL) { |
| + return GIF_ERROR; |
| + } |
| + |
| + for (i = 0; i < COLOR_ARRAY_SIZE; i++) { |
| + ColorArrayEntries[i].RGB[0] = i >> (2 * BITS_PER_PRIM_COLOR); |
| + ColorArrayEntries[i].RGB[1] = (i >> BITS_PER_PRIM_COLOR) & |
| + MAX_PRIM_COLOR; |
| + ColorArrayEntries[i].RGB[2] = i & MAX_PRIM_COLOR; |
| + ColorArrayEntries[i].Count = 0; |
| + } |
| + |
| + /* Sample the colors and their distribution: */ |
| + for (i = 0; i < (int)(Width * Height); i++) { |
| + Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) << |
| + (2 * BITS_PER_PRIM_COLOR)) + |
| + ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) << |
| + BITS_PER_PRIM_COLOR) + |
| + (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR)); |
| + ColorArrayEntries[Index].Count++; |
| + } |
| + |
| + /* Put all the colors in the first entry of the color map, and call the |
| + * recursive subdivision process. */ |
| + for (i = 0; i < 256; i++) { |
| + NewColorSubdiv[i].QuantizedColors = NULL; |
| + NewColorSubdiv[i].Count = NewColorSubdiv[i].NumEntries = 0; |
| + for (j = 0; j < 3; j++) { |
| + NewColorSubdiv[i].RGBMin[j] = 0; |
| + NewColorSubdiv[i].RGBWidth[j] = 255; |
| } |
| + } |
| |
| - switch (record_type) |
| - { |
| - case IMAGE_DESC_RECORD_TYPE: |
| - if (DGifGetImageDesc(infile) == GIF_ERROR) |
| - { |
| - PrintGifError(); |
| - return(0); |
| + /* Find the non empty entries in the color table and chain them: */ |
| + for (i = 0; i < COLOR_ARRAY_SIZE; i++) |
| + if (ColorArrayEntries[i].Count > 0) |
| + break; |
| + QuantizedColor = NewColorSubdiv[0].QuantizedColors = &ColorArrayEntries[i]; |
| + NumOfEntries = 1; |
| + while (++i < COLOR_ARRAY_SIZE) |
| + if (ColorArrayEntries[i].Count > 0) { |
| + QuantizedColor->Pnext = &ColorArrayEntries[i]; |
| + QuantizedColor = &ColorArrayEntries[i]; |
| + NumOfEntries++; |
| + } |
| + QuantizedColor->Pnext = NULL; |
| + |
| + NewColorSubdiv[0].NumEntries = NumOfEntries; /* Different sampled colors */ |
| + NewColorSubdiv[0].Count = ((long)Width) * Height; /* Pixels */ |
| + NewColorMapSize = 1; |
| + if (SubdivColorMap(NewColorSubdiv, *ColorMapSize, &NewColorMapSize) != |
| + GIF_OK) { |
| + free((char *)ColorArrayEntries); |
| + return GIF_ERROR; |
| + } |
| + if (NewColorMapSize < *ColorMapSize) { |
| + /* And clear rest of color map: */ |
| + for (i = NewColorMapSize; i < *ColorMapSize; i++) |
| + OutputColorMap[i].Red = OutputColorMap[i].Green = |
| + OutputColorMap[i].Blue = 0; |
| + } |
| + |
| + /* Average the colors in each entry to be the color to be used in the |
| + * output color map, and plug it into the output color map itself. */ |
| + for (i = 0; i < NewColorMapSize; i++) { |
| + if ((j = NewColorSubdiv[i].NumEntries) > 0) { |
| + QuantizedColor = NewColorSubdiv[i].QuantizedColors; |
| + Red = Green = Blue = 0; |
| + while (QuantizedColor) { |
| + QuantizedColor->NewColorIndex = i; |
| + Red += QuantizedColor->RGB[0]; |
| + Green += QuantizedColor->RGB[1]; |
| + Blue += QuantizedColor->RGB[2]; |
| + QuantizedColor = QuantizedColor->Pnext; |
| } |
| + OutputColorMap[i].Red = (Red << (8 - BITS_PER_PRIM_COLOR)) / j; |
| + OutputColorMap[i].Green = (Green << (8 - BITS_PER_PRIM_COLOR)) / j; |
| + OutputColorMap[i].Blue = (Blue << (8 - BITS_PER_PRIM_COLOR)) / j; |
| + } else |
| + fprintf(stderr, |
| + "Null entry in quantized color map - that's weird.\n"); |
| + } |
| |
| - *width = infile->Image.Width; |
| - *height = infile->Image.Height; |
| + /* Finally scan the input buffer again and put the mapped index in the |
| + * output buffer. */ |
| + MaxRGBError[0] = MaxRGBError[1] = MaxRGBError[2] = 0; |
| + for (i = 0; i < (int)(Width * Height); i++) { |
| + Index = ((RedInput[i] >> (8 - BITS_PER_PRIM_COLOR)) << |
| + (2 * BITS_PER_PRIM_COLOR)) + |
| + ((GreenInput[i] >> (8 - BITS_PER_PRIM_COLOR)) << |
| + BITS_PER_PRIM_COLOR) + |
| + (BlueInput[i] >> (8 - BITS_PER_PRIM_COLOR)); |
| + Index = ColorArrayEntries[Index].NewColorIndex; |
| + OutputBuffer[i] = Index; |
| + if (MaxRGBError[0] < ABS(OutputColorMap[Index].Red - RedInput[i])) |
| + MaxRGBError[0] = ABS(OutputColorMap[Index].Red - RedInput[i]); |
| + if (MaxRGBError[1] < ABS(OutputColorMap[Index].Green - GreenInput[i])) |
| + MaxRGBError[1] = ABS(OutputColorMap[Index].Green - GreenInput[i]); |
| + if (MaxRGBError[2] < ABS(OutputColorMap[Index].Blue - BlueInput[i])) |
| + MaxRGBError[2] = ABS(OutputColorMap[Index].Blue - BlueInput[i]); |
| + } |
| |
| - buffer = malloc(*height * sizeof(GifRowType *)); |
| - if (buffer == NULL) |
| - { |
| - fprintf(stderr, "Can't allocate memory for GIF file.\n"); |
| - return(0); |
| - } |
| - |
| - for (i = 0; i < *height; i++) |
| - { |
| - buffer[i] = malloc(*width * sizeof(GifPixelType)); |
| - if (buffer[i] == NULL) |
| - { |
| - fprintf(stderr, "Can't allocate memory for GIF line.\n"); |
| - return(0); |
| + free((char *)ColorArrayEntries); |
| + |
| + *ColorMapSize = NewColorMapSize; |
| + |
| + return GIF_OK; |
| +} |
| + |
| +/****************************************************************************** |
| + * Routine to subdivide the RGB space recursively using median cut in each |
| + * axes alternatingly until ColorMapSize different cubes exists. |
| + * The biggest cube in one dimension is subdivide unless it has only one entry. |
| + * Returns GIF_ERROR if failed, otherwise GIF_OK. |
| + ******************************************************************************/ |
| +static int |
| +SubdivColorMap(NewColorMapType * NewColorSubdiv, |
| + unsigned int ColorMapSize, |
| + unsigned int *NewColorMapSize) { |
| + |
| + int MaxSize; |
| + unsigned int i, j, Index = 0, NumEntries, MinColor, MaxColor; |
| + long Sum, Count; |
| + QuantizedColorType *QuantizedColor, **SortArray; |
| + |
| + while (ColorMapSize > *NewColorMapSize) { |
| + /* Find candidate for subdivision: */ |
| + MaxSize = -1; |
| + for (i = 0; i < *NewColorMapSize; i++) { |
| + for (j = 0; j < 3; j++) { |
| + if ((((int)NewColorSubdiv[i].RGBWidth[j]) > MaxSize) && |
| + (NewColorSubdiv[i].NumEntries > 1)) { |
| + MaxSize = NewColorSubdiv[i].RGBWidth[j]; |
| + Index = i; |
| + SortRGBAxis = j; |
| } |
| } |
| - |
| - if (infile->Image.Interlace) |
| - { |
| - for (i = 0; i < 4; i++) |
| - for (j = interlace_offset[i]; j < *height; |
| - j += interlace_jump[i]) |
| - DGifGetLine(infile, buffer[j], *width); |
| - } |
| - else |
| - { |
| - for (i = 0; i < *height; i++) |
| - DGifGetLine(infile, buffer[i], *width); |
| - } |
| - break; |
| - case EXTENSION_RECORD_TYPE: |
| - { |
| - /* Skip extension blocks */ |
| - int ext_code; |
| - GifByteType *ext; |
| - if (DGifGetExtension(infile, &ext_code, &ext) == GIF_ERROR) |
| - { |
| - PrintGifError(); |
| - return(0); |
| - } |
| - while (ext != NULL) |
| - { |
| - if (DGifGetExtensionNext(infile, &ext) == GIF_ERROR) |
| - { |
| - PrintGifError(); |
| - return(0); |
| - } |
| - } |
| } |
| - break; |
| - case TERMINATE_RECORD_TYPE: |
| - break; |
| - default: |
| - fprintf(stderr, "unknown record type in GIF file\n"); |
| - break; |
| - } |
| - } while (record_type != TERMINATE_RECORD_TYPE); |
| |
| - colormap = (infile->Image.ColorMap ? infile->Image.ColorMap->Colors |
| - : infile->SColorMap->Colors); |
| + if (MaxSize == -1) |
| + return GIF_OK; |
| |
| - rgb[0] = malloc(3 * *width * *height); |
| - if (rgb[0] == NULL) |
| - { |
| - fprintf(stderr, "Can't allocate memory for GIF file.\n"); |
| - return(0); |
| - } |
| + /* Split the entry Index into two along the axis SortRGBAxis: */ |
| |
| - ptr = rgb[0]; |
| + /* Sort all elements in that entry along the given axis and split at |
| + * the median. */ |
| + SortArray = (QuantizedColorType **)malloc( |
| + sizeof(QuantizedColorType *) * |
| + NewColorSubdiv[Index].NumEntries); |
| + if (SortArray == NULL) |
| + return GIF_ERROR; |
| + for (j = 0, QuantizedColor = NewColorSubdiv[Index].QuantizedColors; |
| + j < NewColorSubdiv[Index].NumEntries && QuantizedColor != NULL; |
| + j++, QuantizedColor = QuantizedColor->Pnext) |
| + SortArray[j] = QuantizedColor; |
| |
| - for (j = 0; j < *height; j++) |
| - { |
| - for (i = 0; i < *width; i++) |
| - { |
| - color_index = (int) buffer[j][i]; |
| - *ptr++ = (unsigned char) colormap[color_index].Red; |
| - *ptr++ = (unsigned char) colormap[color_index].Green; |
| - *ptr++ = (unsigned char) colormap[color_index].Blue; |
| + qsort(SortArray, NewColorSubdiv[Index].NumEntries, |
| + sizeof(QuantizedColorType *), SortCmpRtn); |
| + |
| + /* Relink the sorted list into one: */ |
| + for (j = 0; j < NewColorSubdiv[Index].NumEntries - 1; j++) |
| + SortArray[j]->Pnext = SortArray[j + 1]; |
| + SortArray[NewColorSubdiv[Index].NumEntries - 1]->Pnext = NULL; |
| + NewColorSubdiv[Index].QuantizedColors = QuantizedColor = SortArray[0]; |
| + free((char *)SortArray); |
| + |
| + /* Now simply add the Counts until we have half of the Count: */ |
| + Sum = NewColorSubdiv[Index].Count / 2 - QuantizedColor->Count; |
| + NumEntries = 1; |
| + Count = QuantizedColor->Count; |
| + while (QuantizedColor->Pnext != NULL && |
| + (Sum -= QuantizedColor->Pnext->Count) >= 0 && |
| + QuantizedColor->Pnext->Pnext != NULL) { |
| + QuantizedColor = QuantizedColor->Pnext; |
| + NumEntries++; |
| + Count += QuantizedColor->Count; |
| } |
| - free(buffer[j]); |
| + /* Save the values of the last color of the first half, and first |
| + * of the second half so we can update the Bounding Boxes later. |
| + * Also as the colors are quantized and the BBoxes are full 0..255, |
| + * they need to be rescaled. |
| + */ |
| + MaxColor = QuantizedColor->RGB[SortRGBAxis]; /* Max. of first half */ |
| + /* coverity[var_deref_op] */ |
| + MinColor = QuantizedColor->Pnext->RGB[SortRGBAxis]; /* of second */ |
| + MaxColor <<= (8 - BITS_PER_PRIM_COLOR); |
| + MinColor <<= (8 - BITS_PER_PRIM_COLOR); |
| + |
| + /* Partition right here: */ |
| + NewColorSubdiv[*NewColorMapSize].QuantizedColors = |
| + QuantizedColor->Pnext; |
| + QuantizedColor->Pnext = NULL; |
| + NewColorSubdiv[*NewColorMapSize].Count = Count; |
| + NewColorSubdiv[Index].Count -= Count; |
| + NewColorSubdiv[*NewColorMapSize].NumEntries = |
| + NewColorSubdiv[Index].NumEntries - NumEntries; |
| + NewColorSubdiv[Index].NumEntries = NumEntries; |
| + for (j = 0; j < 3; j++) { |
| + NewColorSubdiv[*NewColorMapSize].RGBMin[j] = |
| + NewColorSubdiv[Index].RGBMin[j]; |
| + NewColorSubdiv[*NewColorMapSize].RGBWidth[j] = |
| + NewColorSubdiv[Index].RGBWidth[j]; |
| + } |
| + NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] = |
| + NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] + |
| + NewColorSubdiv[*NewColorMapSize].RGBWidth[SortRGBAxis] - MinColor; |
| + NewColorSubdiv[*NewColorMapSize].RGBMin[SortRGBAxis] = MinColor; |
| + |
| + NewColorSubdiv[Index].RGBWidth[SortRGBAxis] = |
| + MaxColor - NewColorSubdiv[Index].RGBMin[SortRGBAxis]; |
| + |
| + (*NewColorMapSize)++; |
| } |
| - |
| - free(buffer); |
| |
| - DGifCloseFile(infile); |
| - return(1); |
| + return GIF_OK; |
| } |
| |
| +/**************************************************************************** |
| + * Routine called by qsort to compare two entries. |
| + ****************************************************************************/ |
| +static int |
| +SortCmpRtn(const void *Entry1, |
| + const void *Entry2) { |
| + |
| + return (*((QuantizedColorType **) Entry1))->RGB[SortRGBAxis] - |
| + (*((QuantizedColorType **) Entry2))->RGB[SortRGBAxis]; |
| +} |
| + |
| +/****************************************************************************** |
| +* Close output file (if open), and exit. |
| +******************************************************************************/ |
| +static void QuitGifError(GifFileType *GifFile) |
| +{ |
| + fprintf(stderr, "Error writing GIF file\n"); |
| + if (GifFile != NULL) EGifCloseFile(GifFile); |
| +} |
| + |
| int |
| write_gif(const char *filename, int width, int height, char *rgb) |
| { |
| int i; |
| - int colormap_size = 256; |
| - GifByteType *red, *green, *blue, *buffer, *ptr; |
| - GifFileType *outfile; |
| - ColorMapObject *colormap; |
| + GifByteType *red, *green, *blue; |
| |
| + GifByteType *OutputBuffer = NULL; |
| + ColorMapObject *OutputColorMap = NULL; |
| + |
| + GifFileType *GifFile; |
| + GifByteType *Ptr; |
| + |
| + bool GifTestExistance = false; |
| + |
| + ColorMapSize = 1 << ExpNumOfColors; |
| + |
| +#if GIFLIB_MAJOR >= 5 |
| + OutputColorMap = GifMakeMapObject(ColorMapSize, NULL); |
| +#else |
| + OutputColorMap = MakeMapObject(ColorMapSize, NULL); |
| +#endif |
| + |
| + if (OutputColorMap == NULL || |
| + (OutputBuffer = (GifByteType *) malloc(width * height * |
| + sizeof(GifByteType))) == NULL) |
| + { |
| + fprintf(stderr,"Failed to allocate memory required, aborted."); |
| + return(0); |
| + } |
| + |
| red = malloc(width * height * sizeof(GifByteType)); |
| green = malloc(width * height * sizeof(GifByteType)); |
| blue = malloc(width * height * sizeof(GifByteType)); |
| - buffer = malloc(width * height * sizeof(GifByteType)); |
| - |
| - if (red == NULL || green == NULL || blue == NULL || buffer == NULL) |
| + if (red == NULL || green == NULL || blue == NULL) |
| { |
| - fprintf(stderr, "Can't allocate memory for GIF file.\n"); |
| - return(0); |
| + fprintf(stderr, "Can't allocate memory for GIF file.\n"); |
| + return(0); |
| } |
| - |
| - colormap = MakeMapObject(colormap_size, NULL); |
| - |
| for (i = 0; i < width * height; i++) |
| { |
| - red[i] = (GifByteType) rgb[3*i ]; |
| - green[i] = (GifByteType) rgb[3*i+1]; |
| - blue[i] = (GifByteType) rgb[3*i+2]; |
| + red[i] = (GifByteType) rgb[3*i ]; |
| + green[i] = (GifByteType) rgb[3*i+1]; |
| + blue[i] = (GifByteType) rgb[3*i+2]; |
| } |
| - |
| - if (QuantizeBuffer(width, height, &colormap_size, red, green, blue, |
| - buffer, colormap->Colors) == GIF_ERROR) |
| + |
| + if (QuantizeBuffer(width, height, &ColorMapSize, |
| + red, green, blue, |
| + OutputBuffer, OutputColorMap->Colors) == GIF_ERROR) |
| + |
| { |
| - PrintGifError(); |
| - return(0); |
| + QuitGifError(NULL); |
| + return(0); |
| } |
| |
| free(red); |
| free(green); |
| free(blue); |
| |
| - outfile = EGifOpenFileName((char *) filename, FALSE); |
| - if (outfile == NULL) |
| + Ptr = OutputBuffer; |
| + |
| +#if GIFLIB_MAJOR >= 5 |
| + GifFile = EGifOpenFileName(filename, GifTestExistance, NULL); |
| +#else |
| + GifFile = EGifOpenFileName(filename, GifTestExistance); |
| +#endif |
| + /* Open stdout for the output file: */ |
| + if (GifFile == NULL) |
| { |
| - PrintGifError(); |
| - return(0); |
| + QuitGifError(GifFile); |
| + return(0); |
| } |
| |
| - if (EGifPutScreenDesc(outfile, width, height, colormap_size, 0, colormap) |
| - == GIF_ERROR) |
| + if (EGifPutScreenDesc(GifFile, |
| + width, height, ExpNumOfColors, 0, |
| + OutputColorMap) == GIF_ERROR || |
| + EGifPutImageDesc(GifFile, |
| + 0, 0, width, height, false, NULL) == GIF_ERROR) |
| + |
| { |
| - PrintGifError(); |
| - return(0); |
| + QuitGifError(GifFile); |
| + return(0); |
| } |
| |
| - if (EGifPutImageDesc(outfile, 0, 0, width, height, FALSE, NULL) |
| - == GIF_ERROR) |
| - { |
| - PrintGifError(); |
| - return(0); |
| + for (i = 0; i < height; i++) { |
| + if (EGifPutLine(GifFile, Ptr, width) == GIF_ERROR) |
| + |
| + { |
| + QuitGifError(GifFile); |
| + return(0); |
| + } |
| + Ptr += width; |
| } |
| |
| - ptr = buffer; |
| - for (i = 0; i < height; i++) |
| + if (EGifCloseFile(GifFile) == GIF_ERROR) |
| + |
| { |
| - if (EGifPutLine(outfile, ptr, width) == GIF_ERROR) |
| - { |
| - PrintGifError(); |
| - return(0); |
| - } |
| - ptr += width; |
| + QuitGifError(GifFile); |
| + return(0); |
| } |
| |
| - EGifSpew(outfile); |
| - |
| - if (EGifCloseFile(outfile) == GIF_ERROR) |
| - PrintGifError(); |
| - |
| - free(buffer); |
| - |
| return(1); |
| } |