blob: 79179e6638050b95b09c35e70871616eed9a9b88 [file] [log] [blame]
--- source/buildengine/Makefile.old 2010-10-08 14:32:05.000000000 +0200
+++ source/buildengine/Makefile 2010-10-08 14:35:10.000000000 +0200
@@ -73,7 +73,7 @@
endif
ifeq ($(strip $(solaris)),true)
- LDFLAGS += -lsocket -lnsl
+ LIBS += -lsocket -lnsl
CFLAGS += -DPLATFORM_SOLARIS
endif
@@ -129,7 +129,7 @@
ifeq ($(strip $(macosx)),true)
CFLAGS += -DPLATFORM_MACOSX=1 -faltivec -falign-loops=32 -falign-functions=32
- LDFLAGS += -framework AppKit -lSDL -lSDLmain
+ LIBS += -framework AppKit -lSDL -lSDLmain
endif
ifeq ($(strip $(useopengl)),true)
@@ -146,7 +146,7 @@
ifeq ($(strip $(usephysfs)),true)
CFLAGS += -DUSE_PHYSICSFS
- LDFLAGS += -lphysfs
+ LIBS += -lphysfs
endif
ifeq ($(strip $(usedlls)),true)
@@ -236,17 +236,17 @@
ifeq ($(strip $(usedlls)),true)
$(ENGINEDLL) : $(ENGINEOBJS)
- $(LINKER) -shared -o $(ENGINEDLL) $(LDFLAGS) $(ENGINEOBJS) $(LDLIBS)
+ $(LINKER) -shared -o $(ENGINEDLL) $(LIBS) $(ENGINEOBJS) $(LDLIBS)
$(NETDLL) : $(NETOBJS)
- $(LINKER) -shared -o $(NETDLL) $(LDFLAGS) $(NETOBJS) $(LDLIBS)
+ $(LINKER) -shared -o $(NETDLL) $(LIBS) $(NETOBJS) $(LDLIBS)
endif
$(GAMEEXE) : $(ENGINEDLL) $(NETDLL) $(GAMEOBJS) $(PERLOBJS)
- $(LINKER) -o $(GAMEEXE) $(LDFLAGS) $(PERLOBJS) $(GAMEOBJS) $(LDPERL) $(LDLIBS) $(ENGINEDLL) $(NETDLL)
+ $(LINKER) $(LDFLAGS) -o $(GAMEEXE) $(LIBS) $(PERLOBJS) $(GAMEOBJS) $(LDPERL) $(LDLIBS) $(ENGINEDLL) $(NETDLL)
$(BUILDEXE) : $(ENGINEDLL) $(BUILDOBJS)
- $(LINKER) -o $(BUILDEXE) $(LDFLAGS) $(BUILDOBJS) $(LDLIBS) $(ENGINEDLL)
+ $(LINKER) $(LDFLAGS) -o $(BUILDEXE) $(LIBS) $(BUILDOBJS) $(LDLIBS) $(ENGINEDLL)
listclean:
@echo "A 'make clean' would remove" $(CLEANUP)
--- source/Makefile.old 2010-10-08 14:35:54.000000000 +0200
+++ source/Makefile 2010-10-08 14:37:34.000000000 +0200
@@ -152,10 +152,10 @@
sounds.o \
dukemusc.o \
audiolib/audiolib.a
- $(CC) $^ $(BUILDOBJS) $(LDLIBS) -o $@
+ $(CC) $(LDFLAGS) $^ $(BUILDOBJS) $(LDLIBS) -o $@
build: astub.o
- $(CC) $^ $(BUILDOBJS) buildengine/build.o $(LDLIBS) -o $@
+ $(CC) $(LDFLAGS) $^ $(BUILDOBJS) buildengine/build.o $(LDLIBS) -o $@
clean:
$(MAKE) -C audiolib clean