| Ripped from Debian patchset 6 |
| |
| --- src/include/game/game_data.h |
| +++ src/include/game/game_data.h |
| @@ -71,7 +71,7 @@ |
| typedef struct AI { |
| int active; |
| int tdiff; |
| - long lasttime; |
| + unsigned int lasttime; |
| segment2 left, right, front, backleft; |
| } AI; |
| |
| --- src/include/video/fonttex.h |
| +++ src/include/video/fonttex.h |
| @@ -10,7 +10,7 @@ |
| int lower; /* lowest ascii character (normally: 32) */ |
| int upper; /* highest ascii character (normally: 126) */ |
| |
| - int *texID; |
| + unsigned int *texID; |
| |
| char *fontname; |
| char *bitmapname; |
| --- src/video/trail.c |
| +++ src/video/trail.c |
| @@ -19,7 +19,7 @@ |
| n[1] = s->vStart.v[1] - s->vDirection.v[0]; |
| tmp[0] = eye[0] - s->vStart.v[0]; |
| tmp[1] = eye[1] - s->vStart.v[1]; |
| - if(n[0] == n[1] == 0) return length(tmp); |
| + if(n[0] == 0 && n[1] == 0) return length(tmp); |
| return abs(scalarprod2(n, tmp) / length(n)); |
| } |
| |