| --- libClient/ressourceWin.h.old 2006-09-11 20:57:10.000000000 +0200 |
| +++ libClient/ressourceWin.h 2006-09-11 20:57:24.000000000 +0200 |
| @@ -54,7 +54,7 @@ |
| |
| public: |
| /** Construtcor */ |
| - RessourceWin( QWidget * parent = 0, const char * name = 0, WinResType type ); |
| + RessourceWin( QWidget * parent, const char * name, WinResType type ); |
| |
| /** Initialize player */ |
| void setPlayer( GenericPlayer * ); |
| --- libCommon/creature.h.old 2006-05-25 00:50:11.000000000 -0400 |
| +++ libCommon/creature.h 2006-05-25 00:51:51.000000000 -0400 |
| @@ -38,6 +38,7 @@ |
| |
| class CreatureHandler; |
| class GenericFightUnit; |
| +int computeSequence( GenericFightUnit * unit ); |
| |
| /** Manage a creature */ |
| enum CreatureAnimationType { |
| |
| --- server/serverInterface.h.old 2006-09-11 21:33:00.000000000 +0200 |
| +++ server/serverInterface.h 2006-09-11 21:33:16.000000000 +0200 |
| @@ -135,7 +135,7 @@ |
| void initStatusBar(); |
| |
| /** Add new action */ |
| - QAction * ServerInterface::addAction( const QString & label, MENU_ACTIONS id, QSignalMapper * sigmap ); |
| + QAction *addAction( const QString & label, MENU_ACTIONS id, QSignalMapper * sigmap ); |
| |
| void addAI(bool hide); |
| |