| /* | |
| * Copyright 2015 Google Inc. All rights reserved. | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // Run this file with the `java_sample.sh` script. | |
| import MyGame.Sample.Color | |
| import MyGame.Sample.Equipment | |
| import MyGame.Sample.Monster | |
| import MyGame.Sample.Vec3 | |
| import MyGame.Sample.Weapon | |
| import com.google.flatbuffers.FlatBufferBuilder | |
| class SampleBinary { | |
| companion object { | |
| // Example how to use FlatBuffers to create and read binary buffers. | |
| @JvmStatic | |
| fun main(args: Array<String>) { | |
| val builder = FlatBufferBuilder(0) | |
| // Create some weapons for our Monster ('Sword' and 'Axe'). | |
| val weaponOneName = builder.createString("Sword") | |
| val weaponOneDamage: Short = 3 | |
| val weaponTwoName = builder.createString("Axe") | |
| val weaponTwoDamage: Short = 5 | |
| // Use the `createWeapon()` helper function to create the weapons, since we set every field. | |
| val weaps = IntArray(2) | |
| weaps[0] = Weapon.createWeapon(builder, weaponOneName, weaponOneDamage) | |
| weaps[1] = Weapon.createWeapon(builder, weaponTwoName, weaponTwoDamage) | |
| // Serialize the FlatBuffer data. | |
| val name = builder.createString("Orc") | |
| val treasure = byteArrayOf(0, 1, 2, 3, 4, 5, 6, 7, 8, 9) | |
| val inv = Monster.createInventoryVector(builder, treasure) | |
| val weapons = Monster.createWeaponsVector(builder, weaps) | |
| val pos = Vec3.createVec3(builder, 1.0f, 2.0f, 3.0f) | |
| Monster.startMonster(builder) | |
| Monster.addPos(builder, pos) | |
| Monster.addName(builder, name) | |
| Monster.addColor(builder, Color.Red) | |
| Monster.addHp(builder, 300.toShort()) | |
| Monster.addInventory(builder, inv) | |
| Monster.addWeapons(builder, weapons) | |
| Monster.addEquippedType(builder, Equipment.Weapon) | |
| Monster.addEquipped(builder, weaps[1]) | |
| val orc = Monster.endMonster(builder) | |
| builder.finish(orc) // You could also call `Monster.finishMonsterBuffer(builder, orc);`. | |
| // We now have a FlatBuffer that can be stored on disk or sent over a network. | |
| // ...Code to store to disk or send over a network goes here... | |
| // Instead, we are going to access it right away, as if we just received it. | |
| val buf = builder.dataBuffer() | |
| // Get access to the root: | |
| val monster = Monster.getRootAsMonster(buf) | |
| // Note: We did not set the `mana` field explicitly, so we get back the default value. | |
| assert(monster.mana == 150.toShort()) | |
| assert(monster.hp == 300.toShort()) | |
| assert(monster.name.equals("Orc")) | |
| assert(monster.color == Color.Red) | |
| assert(monster.pos!!.x == 1.0f) | |
| assert(monster.pos!!.y == 2.0f) | |
| assert(monster.pos!!.z == 3.0f) | |
| // Get and test the `inventory` FlatBuffer `vector`. | |
| for (i in 0 until monster.inventoryLength) { | |
| assert(monster.inventory(i) == i.toByte().toInt()) | |
| } | |
| // Get and test the `weapons` FlatBuffer `vector` of `table`s. | |
| val expectedWeaponNames = arrayOf("Sword", "Axe") | |
| val expectedWeaponDamages = intArrayOf(3, 5) | |
| for (i in 0 until monster.weaponsLength) { | |
| assert(monster.weapons(i)!!.name.equals(expectedWeaponNames[i])) | |
| assert(monster.weapons(i)!!.damage.toInt() == expectedWeaponDamages[i]) | |
| } | |
| // Get and test the `equipped` FlatBuffer `union`. | |
| assert(monster.equippedType == Equipment.Weapon) | |
| val equipped = monster.equipped(Weapon()) as Weapon? | |
| assert(equipped!!.name.equals("Axe")) | |
| assert(equipped.damage == 5.toShort()) | |
| println("The FlatBuffer was successfully created and verified!") | |
| } | |
| } | |
| } |