blob: 9a4c8b3a34a112ac7688c9c6eed975ffd0aa4852 [file] [log] [blame]
/*
*
* Copyright 2018 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#[cfg(feature = "no_std")]
#[global_allocator]
static ALLOCATOR: libc_alloc::LibcAlloc = libc_alloc::LibcAlloc;
#[macro_use]
#[cfg(not(miri))] // slow.
extern crate quickcheck;
extern crate flatbuffers;
extern crate flexbuffers;
extern crate rand;
extern crate serde;
#[macro_use]
extern crate serde_derive;
#[cfg(not(miri))] // slow.
#[macro_use]
extern crate quickcheck_derive;
mod flexbuffers_tests;
mod more_defaults_test;
mod optional_scalars_test;
#[allow(dead_code, unused_imports)]
#[path = "../../include_test1/mod.rs"]
pub mod include_test1_generated;
#[allow(dead_code, unused_imports)]
#[path = "../../include_test2/mod.rs"]
pub mod include_test2_generated;
#[allow(dead_code, unused_imports)]
#[path = "../../namespace_test/mod.rs"]
pub mod namespace_test_generated;
#[allow(dead_code, unused_imports)]
#[path = "../../monster_test/mod.rs"]
mod monster_test_generated;
pub use monster_test_generated::my_game;
#[allow(dead_code, unused_imports)]
#[path = "../../optional_scalars/mod.rs"]
mod optional_scalars_generated;
#[allow(dead_code, unused_imports)]
#[path = "../../arrays_test/mod.rs"]
mod arrays_test_generated;
// We use incorrect casing to test keywords.
#[allow(dead_code, unused_imports, non_camel_case_types, non_snake_case)]
#[path = "../../keyword_test/mod.rs"]
mod keyword_test_generated;
#[rustfmt::skip] // TODO: Use standard rust formatting and remove dead code.
#[allow(dead_code)]
mod flatbuffers_tests {
use super::*;
// Include simple random number generator to ensure results will be the
// same across platforms.
// http://en.wikipedia.org/wiki/Park%E2%80%93Miller_random_number_generator
struct LCG(u64);
impl LCG {
fn new() -> Self {
LCG { 0: 48271 }
}
fn next(&mut self) -> u64 {
let old = self.0;
self.0 = (self.0 * 279470273u64) % 4294967291u64;
old
}
fn reset(&mut self) {
self.0 = 48271
}
}
// test helper macro to return an error if two expressions are not equal
macro_rules! check_eq {
($field_call:expr, $want:expr) => (
if $field_call == $want {
Ok(())
} else {
Err(stringify!($field_call))
}
)
}
#[test]
fn macro_check_eq() {
assert!(check_eq!(1, 1).is_ok());
assert!(check_eq!(1, 2).is_err());
}
// test helper macro to return an error if two expressions are equal
macro_rules! check_is_some {
($field_call:expr) => (
if $field_call.is_some() {
Ok(())
} else {
Err(stringify!($field_call))
}
)
}
#[test]
fn macro_check_is_some() {
let some: Option<usize> = Some(0);
let none: Option<usize> = None;
assert!(check_is_some!(some).is_ok());
assert!(check_is_some!(none).is_err());
}
#[test]
fn object_api_defaults() {
use my_game::example::*;
assert_eq!(
Vec3T::default(), Vec3T {
x: 0.0,
y: 0.0,
z: 0.0,
test1: 0.0,
test2: Color::empty(),
test3: TestT {
a: 0,
b: 0
}
});
assert_eq!(
MonsterT::default(),
MonsterT {
pos: None,
hp: 100,
mana: 150,
name: String::new(), // required string => default is empty string.
color: Color::Blue,
inventory: None,
testarrayoftables: None,
testarrayofstring: None,
testarrayofstring2: None,
testarrayofbools: None,
testarrayofsortedstruct: None,
enemy: None,
test: AnyT::NONE,
test4: None,
test5: None,
testnestedflatbuffer: None,
testempty: None,
testbool: false,
testhashs32_fnv1: 0,
testhashu32_fnv1: 0,
testhashs64_fnv1: 0,
testhashu64_fnv1: 0,
testhashs32_fnv1a: 0,
testhashu32_fnv1a: 0,
testhashs64_fnv1a: 0,
testhashu64_fnv1a: 0,
testf: 3.14159,
testf2: 3.0,
testf3: 0.0,
flex: None,
vector_of_longs: None,
vector_of_doubles: None,
parent_namespace_test: None,
vector_of_referrables: None,
single_weak_reference: 0,
vector_of_weak_references: None,
vector_of_strong_referrables: None,
co_owning_reference: 0,
vector_of_co_owning_references: None,
non_owning_reference: 0,
vector_of_non_owning_references: None,
any_unique: AnyUniqueAliasesT::NONE,
any_ambiguous: AnyAmbiguousAliasesT::NONE,
vector_of_enums: None,
signed_enum: Race::None,
testrequirednestedflatbuffer: None, // despite the name, it is not required.
scalar_key_sorted_tables: None,
native_inline: None,
long_enum_non_enum_default: Default::default(),
long_enum_normal_default: LongEnum::LongOne,
}
);
}
fn create_serialized_example_with_generated_code(builder: &mut flatbuffers::FlatBufferBuilder) {
let mon = {
let s0 = builder.create_string("test1");
let s1 = builder.create_string("test2");
let fred_name = builder.create_string("Fred");
// can't inline creation of this Vec3 because we refer to it by reference, so it must live
// long enough to be used by MonsterArgs.
let pos = my_game::example::Vec3::new(1.0, 2.0, 3.0, 3.0, my_game::example::Color::Green, &my_game::example::Test::new(5i16, 6i8));
let args = my_game::example::MonsterArgs{
hp: 80,
mana: 150,
name: Some(builder.create_string("MyMonster")),
pos: Some(&pos),
test_type: my_game::example::Any::Monster,
test: Some(my_game::example::Monster::create(builder, &my_game::example::MonsterArgs{
name: Some(fred_name),
..Default::default()
}).as_union_value()),
inventory: Some(builder.create_vector_direct(&[0u8, 1, 2, 3, 4][..])),
test4: Some(builder.create_vector_direct(&[my_game::example::Test::new(10, 20),
my_game::example::Test::new(30, 40)])),
testarrayofstring: Some(builder.create_vector(&[s0, s1])),
..Default::default()
};
my_game::example::Monster::create(builder, &args)
};
my_game::example::finish_monster_buffer(builder, mon);
}
fn create_serialized_example_with_library_code(builder: &mut flatbuffers::FlatBufferBuilder) {
let nested_union_mon = {
let name = builder.create_string("Fred");
let table_start = builder.start_table();
builder.push_slot_always(my_game::example::Monster::VT_NAME, name);
builder.end_table(table_start)
};
let pos = my_game::example::Vec3::new(1.0, 2.0, 3.0, 3.0, my_game::example::Color::Green, &my_game::example::Test::new(5i16, 6i8));
let inv = builder.create_vector(&[0u8, 1, 2, 3, 4]);
let test4 = builder.create_vector(&[my_game::example::Test::new(10, 20),
my_game::example::Test::new(30, 40)][..]);
let name = builder.create_string("MyMonster");
let testarrayofstring = builder.create_vector_of_strings(&["test1", "test2"][..]);
// begin building
let table_start = builder.start_table();
builder.push_slot(my_game::example::Monster::VT_HP, 80i16, 100);
builder.push_slot_always(my_game::example::Monster::VT_NAME, name);
builder.push_slot_always(my_game::example::Monster::VT_POS, &pos);
builder.push_slot(my_game::example::Monster::VT_TEST_TYPE, my_game::example::Any::Monster, my_game::example::Any::NONE);
builder.push_slot_always(my_game::example::Monster::VT_TEST, nested_union_mon);
builder.push_slot_always(my_game::example::Monster::VT_INVENTORY, inv);
builder.push_slot_always(my_game::example::Monster::VT_TEST4, test4);
builder.push_slot_always(my_game::example::Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
let root = builder.end_table(table_start);
builder.finish(root, Some(my_game::example::MONSTER_IDENTIFIER));
}
fn serialized_example_is_accessible_and_correct(bytes: &[u8], identifier_required: bool, size_prefixed: bool) -> Result<(), &'static str> {
if identifier_required {
let correct = if size_prefixed {
my_game::example::monster_size_prefixed_buffer_has_identifier(bytes)
} else {
my_game::example::monster_buffer_has_identifier(bytes)
};
check_eq!(correct, true)?;
}
let m = if size_prefixed {
my_game::example::size_prefixed_root_as_monster(bytes).unwrap()
} else {
my_game::example::root_as_monster(bytes).unwrap()
};
check_eq!(m.hp(), 80)?;
check_eq!(m.mana(), 150)?;
check_eq!(m.name(), "MyMonster")?;
let pos = m.pos().unwrap();
check_eq!(pos.x(), 1.0f32)?;
check_eq!(pos.y(), 2.0f32)?;
check_eq!(pos.z(), 3.0f32)?;
check_eq!(pos.test1(), 3.0f64)?;
check_eq!(pos.test2(), my_game::example::Color::Green)?;
let pos_test3 = pos.test3();
check_eq!(pos_test3.a(), 5i16)?;
check_eq!(pos_test3.b(), 6i8)?;
check_eq!(m.test_type(), my_game::example::Any::Monster)?;
check_is_some!(m.test())?;
let table2 = m.test().unwrap();
let monster2 = my_game::example::Monster::init_from_table(table2);
check_eq!(monster2.name(), "Fred")?;
check_is_some!(m.inventory())?;
let inv = m.inventory().unwrap();
check_eq!(inv.len(), 5)?;
check_eq!(inv.iter().sum::<u8>(), 10u8)?;
check_eq!(inv.iter().rev().sum::<u8>(), 10u8)?;
check_is_some!(m.test4())?;
let test4 = m.test4().unwrap();
check_eq!(test4.len(), 2)?;
check_eq!(test4[0].a() as i32 + test4[0].b() as i32 +
test4[1].a() as i32 + test4[1].b() as i32, 100)?;
check_is_some!(m.testarrayofstring())?;
let testarrayofstring = m.testarrayofstring().unwrap();
check_eq!(testarrayofstring.len(), 2)?;
check_eq!(testarrayofstring.get(0), "test1")?;
check_eq!(testarrayofstring.get(1), "test2")?;
Ok(())
}
#[test]
fn test_object_api_reads_correctly() -> Result<(), &'static str>{
let mut fbb = flatbuffers::FlatBufferBuilder::new();
create_serialized_example_with_library_code(&mut fbb);
let m = my_game::example::root_as_monster(fbb.finished_data()).unwrap().unpack();
check_eq!(m.hp, 80)?;
check_eq!(m.mana, 150)?;
check_eq!(m.name, "MyMonster")?;
let pos = m.pos.as_ref().unwrap();
check_eq!(pos.x, 1.0f32)?;
check_eq!(pos.y, 2.0f32)?;
check_eq!(pos.z, 3.0f32)?;
check_eq!(pos.test1, 3.0f64)?;
check_eq!(pos.test2, my_game::example::Color::Green)?;
let pos_test3 = &pos.test3;
check_eq!(pos_test3.a, 5i16)?;
check_eq!(pos_test3.b, 6i8)?;
let monster2 = m.test.as_monster().unwrap();
check_eq!(monster2.name, "Fred")?;
let inv = m.inventory.as_ref().unwrap();
check_eq!(inv.len(), 5)?;
check_eq!(inv.iter().sum::<u8>(), 10u8)?;
check_eq!(inv.iter().rev().sum::<u8>(), 10u8)?;
let test4 = m.test4.as_ref().unwrap();
check_eq!(test4.len(), 2)?;
check_eq!(test4[0].a as i32 + test4[0].b as i32 +
test4[1].a as i32 + test4[1].b as i32, 100)?;
let testarrayofstring = m.testarrayofstring.as_ref().unwrap();
check_eq!(testarrayofstring.len(), 2)?;
check_eq!(testarrayofstring[0], "test1")?;
check_eq!(testarrayofstring[1], "test2")?;
Ok(())
}
// Disabled due to Windows CI limitations.
// #[test]
// fn builder_initializes_with_maximum_buffer_size() {
// flatbuffers::FlatBufferBuilder::with_capacity(flatbuffers::FLATBUFFERS_MAX_BUFFER_SIZE);
// }
#[should_panic]
#[test]
fn builder_abort_with_greater_than_maximum_buffer_size() {
flatbuffers::FlatBufferBuilder::with_capacity(flatbuffers::FLATBUFFERS_MAX_BUFFER_SIZE+1);
}
#[test]
fn builder_collapses_into_vec() {
let mut b = flatbuffers::FlatBufferBuilder::new();
create_serialized_example_with_generated_code(&mut b);
let (backing_buf, head) = b.collapse();
serialized_example_is_accessible_and_correct(&backing_buf[head..], true, false).unwrap();
}
#[test]
#[cfg(not(miri))] // slow.
fn verifier_one_byte_errors_do_not_crash() {
let mut b = flatbuffers::FlatBufferBuilder::new();
create_serialized_example_with_library_code(&mut b);
let mut badbuf = b.finished_data().to_vec();
// If the verifier says a buffer is okay then using it won't cause a crash.
// We use write_fmt since Debug visits all the fields - but there's no need to store anything.
struct ForgetfulWriter;
use std::fmt::Write;
impl Write for ForgetfulWriter {
fn write_str(&mut self, _: &str) -> Result<(), std::fmt::Error> {
Ok(())
}
}
let mut w = ForgetfulWriter;
for d in 1..=255u8 {
for i in 0..badbuf.len() {
let orig = badbuf[i];
badbuf[i] = badbuf[i].wrapping_add(d);
if let Ok(m) = flatbuffers::root::<my_game::example::Monster>(&badbuf) {
w.write_fmt(format_args!("{:?}", m)).unwrap()
}
badbuf[i] = orig;
}
}
}
#[test]
#[cfg(not(miri))] // slow.
fn verifier_too_many_tables() {
use my_game::example::*;
let b = &mut flatbuffers::FlatBufferBuilder::new();
let r = Referrable::create(b, &ReferrableArgs { id: 42 });
let rs = b.create_vector(&vec![r; 500]);
let name = Some(b.create_string("foo"));
let m = Monster::create(b, &MonsterArgs {
vector_of_referrables: Some(rs),
name, // required field.
..Default::default()
});
b.finish(m, None);
let data = b.finished_data();
let mut opts = flatbuffers::VerifierOptions::default();
opts.max_tables = 500;
let res = flatbuffers::root_with_opts::<Monster>(&opts, data);
assert_eq!(res.unwrap_err(), flatbuffers::InvalidFlatbuffer::TooManyTables);
opts.max_tables += 2;
assert!(flatbuffers::root_with_opts::<Monster>(&opts, data).is_ok());
}
#[test]
#[cfg(not(miri))] // slow.
fn verifier_apparent_size_too_large() {
use my_game::example::*;
let b = &mut flatbuffers::FlatBufferBuilder::new();
let name = Some(b.create_string("foo"));
// String amplification attack.
let s = b.create_string(&(std::iter::repeat("X").take(1000).collect::<String>()));
let testarrayofstring = Some(b.create_vector(&vec![s; 1000]));
let m = Monster::create(b, &MonsterArgs {
testarrayofstring,
name, // required field.
..Default::default()
});
b.finish(m, None);
let data = b.finished_data();
assert!(data.len() < 5100); // est 4000 for the vector + 1000 for the string + 100 overhead.
let mut opts = flatbuffers::VerifierOptions::default();
opts.max_apparent_size = 1_000_000;
let res = flatbuffers::root_with_opts::<Monster>(&opts, data);
assert_eq!(res.unwrap_err(), flatbuffers::InvalidFlatbuffer::ApparentSizeTooLarge);
opts.max_apparent_size += 20_000;
assert!(flatbuffers::root_with_opts::<Monster>(&opts, data).is_ok());
}
#[test]
fn verifier_in_too_deep() {
use my_game::example::*;
let b = &mut flatbuffers::FlatBufferBuilder::new();
let name = Some(b.create_string("foo"));
let mut prev_monster = None;
for _ in 0..11 {
prev_monster = Some(Monster::create(b, &MonsterArgs {
enemy: prev_monster,
name, // required field.
..Default::default()
}));
};
b.finish(prev_monster.unwrap(), None);
let mut opts = flatbuffers::VerifierOptions::default();
opts.max_depth = 10;
let data = b.finished_data();
let res = flatbuffers::root_with_opts::<Monster>(&opts, data);
assert_eq!(res.unwrap_err(), flatbuffers::InvalidFlatbuffer::DepthLimitReached);
opts.max_depth += 1;
assert!(flatbuffers::root_with_opts::<Monster>(&opts, data).is_ok());
}
#[cfg(test)]
mod generated_constants {
extern crate flatbuffers;
use super::my_game;
#[test]
fn monster_identifier() {
assert_eq!("MONS", my_game::example::MONSTER_IDENTIFIER);
}
#[test]
fn monster_file_extension() {
assert_eq!("mon", my_game::example::MONSTER_EXTENSION);
}
#[test]
fn enum_constants_are_public() {
assert_eq!(-1, my_game::example::Race::ENUM_MIN);
assert_eq!(2, my_game::example::Race::ENUM_MAX);
assert_eq!(my_game::example::Race::ENUM_VALUES, [
my_game::example::Race::None,
my_game::example::Race::Human,
my_game::example::Race::Dwarf,
my_game::example::Race::Elf,
]);
assert_eq!(0, my_game::example::Any::ENUM_MIN);
assert_eq!(3, my_game::example::Any::ENUM_MAX);
assert_eq!(my_game::example::Any::ENUM_VALUES, [
my_game::example::Any::NONE,
my_game::example::Any::Monster,
my_game::example::Any::TestSimpleTableWithEnum,
my_game::example::Any::MyGame_Example2_Monster,
]);
assert_eq!(0, my_game::example::AnyUniqueAliases::ENUM_MIN);
assert_eq!(3, my_game::example::AnyUniqueAliases::ENUM_MAX);
assert_eq!(my_game::example::AnyUniqueAliases::ENUM_VALUES, [
my_game::example::AnyUniqueAliases::NONE,
my_game::example::AnyUniqueAliases::M,
my_game::example::AnyUniqueAliases::TS,
my_game::example::AnyUniqueAliases::M2,
]);
assert_eq!(0, my_game::example::AnyAmbiguousAliases::ENUM_MIN);
assert_eq!(3, my_game::example::AnyAmbiguousAliases::ENUM_MAX);
assert_eq!(my_game::example::AnyAmbiguousAliases::ENUM_VALUES, [
my_game::example::AnyAmbiguousAliases::NONE,
my_game::example::AnyAmbiguousAliases::M1,
my_game::example::AnyAmbiguousAliases::M2,
my_game::example::AnyAmbiguousAliases::M3,
]);
}
}
#[cfg(test)]
mod lifetime_correctness {
extern crate flatbuffers;
use std::mem;
use super::my_game;
use super::load_file;
#[test]
fn table_get_field_from_static_buffer_1() {
let buf = load_file("../monsterdata_test.mon").expect("missing monsterdata_test.mon");
// create 'static slice
let slice: &[u8] = &buf;
let slice: &'static [u8] = unsafe { mem::transmute(slice) };
// make sure values retrieved from the 'static buffer are themselves 'static
let monster: my_game::example::Monster<'static> = my_game::example::root_as_monster(slice).unwrap();
// this line should compile:
let name: Option<&'static str> = monster._tab.get::<flatbuffers::ForwardsUOffset<&str>>(my_game::example::Monster::VT_NAME, None);
assert_eq!(name, Some("MyMonster"));
}
#[test]
fn table_get_field_from_static_buffer_2() {
static DATA: [u8; 4] = [0, 0, 0, 0]; // some binary data
let table: flatbuffers::Table<'static> = flatbuffers::Table::new(&DATA, 0);
// this line should compile:
table.get::<&'static str>(0, None);
}
#[test]
fn table_object_self_lifetime_in_closure() {
// This test is designed to ensure that lifetimes for temporary intermediate tables aren't inflated beyond where the need to be.
let buf = load_file("../monsterdata_test.mon").expect("missing monsterdata_test.mon");
let monster = my_game::example::root_as_monster(&buf).unwrap();
let enemy: Option<my_game::example::Monster> = monster.enemy();
// This line won't compile if "self" is required to live for the lifetime of buf above as the borrow disappears at the end of the closure.
let enemy_of_my_enemy = enemy.map(|e| {
// enemy (the Option) is consumed, and the enum's value is taken as a temporary (e) at the start of the closure
let name = e.name();
// ... the temporary dies here, so for this to compile name's lifetime must not be tied to the temporary
name
// If this test fails the error would be "`e` dropped here while still borrowed"
});
assert_eq!(enemy_of_my_enemy, Some("Fred"));
}
}
#[cfg(test)]
mod roundtrip_generated_code {
extern crate flatbuffers;
use super::my_game;
fn build_mon<'a, 'b>(builder: &'a mut flatbuffers::FlatBufferBuilder, args: &'b my_game::example::MonsterArgs) -> my_game::example::Monster<'a> {
let mon = my_game::example::Monster::create(builder, &args);
my_game::example::finish_monster_buffer(builder, mon);
my_game::example::root_as_monster(builder.finished_data()).unwrap()
}
#[test]
fn scalar_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{hp: 123, name: Some(name), ..Default::default()});
assert_eq!(m.hp(), 123);
}
#[test]
fn scalar_default() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), ..Default::default()});
assert_eq!(m.hp(), 100);
}
#[test]
fn string_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foobar");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), ..Default::default()});
assert_eq!(m.name(), "foobar");
}
#[test]
fn struct_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
pos: Some(&my_game::example::Vec3::new(1.0, 2.0, 3.0, 4.0,
my_game::example::Color::Green,
&my_game::example::Test::new(98, 99))),
..Default::default()
});
assert_eq!(m.pos(), Some(&my_game::example::Vec3::new(1.0, 2.0, 3.0, 4.0,
my_game::example::Color::Green,
&my_game::example::Test::new(98, 99))));
}
#[test]
fn struct_default() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), ..Default::default()});
assert_eq!(m.pos(), None);
}
#[test]
fn enum_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), color: my_game::example::Color::Red, ..Default::default()});
assert_eq!(m.color(), my_game::example::Color::Red);
}
#[test]
fn enum_default() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), ..Default::default()});
assert_eq!(m.color(), my_game::example::Color::Blue);
}
#[test]
fn union_store() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
{
let name_inner = b.create_string("foo");
let name_outer = b.create_string("bar");
let inner = my_game::example::Monster::create(b, &my_game::example::MonsterArgs{
name: Some(name_inner),
..Default::default()
});
let outer = my_game::example::Monster::create(b, &my_game::example::MonsterArgs{
name: Some(name_outer),
test_type: my_game::example::Any::Monster,
test: Some(inner.as_union_value()),
..Default::default()
});
my_game::example::finish_monster_buffer(b, outer);
}
let mon = my_game::example::root_as_monster(b.finished_data()).unwrap();
assert_eq!(mon.name(), "bar");
assert_eq!(mon.test_type(), my_game::example::Any::Monster);
assert_eq!(my_game::example::Monster::init_from_table(mon.test().unwrap()).name(),
"foo");
assert_eq!(mon.test_as_monster().unwrap().name(), "foo");
assert_eq!(mon.test_as_test_simple_table_with_enum(), None);
assert_eq!(mon.test_as_my_game_example_2_monster(), None);
}
#[test]
fn union_default() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), ..Default::default()});
assert_eq!(m.test_type(), my_game::example::Any::NONE);
assert_eq!(m.test(), None);
}
#[test]
fn table_full_namespace_store() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
{
let name_inner = b.create_string("foo");
let name_outer = b.create_string("bar");
let inner = my_game::example::Monster::create(b, &my_game::example::MonsterArgs{
name: Some(name_inner),
..Default::default()
});
let outer = my_game::example::Monster::create(b, &my_game::example::MonsterArgs{
name: Some(name_outer),
enemy: Some(inner),
..Default::default()
});
my_game::example::finish_monster_buffer(b, outer);
}
let mon = my_game::example::root_as_monster(b.finished_data()).unwrap();
assert_eq!(mon.name(), "bar");
assert_eq!(mon.enemy().unwrap().name(), "foo");
}
#[test]
fn table_full_namespace_default() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), ..Default::default()});
assert_eq!(m.enemy(), None);
}
#[test]
fn table_store() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
{
let id_inner = b.create_string("foo");
let name_outer = b.create_string("bar");
let inner = my_game::example::Stat::create(b, &my_game::example::StatArgs{
id: Some(id_inner),
..Default::default()
});
let outer = my_game::example::Monster::create(b, &my_game::example::MonsterArgs{
name: Some(name_outer),
testempty: Some(inner),
..Default::default()
});
my_game::example::finish_monster_buffer(b, outer);
}
let mon = my_game::example::root_as_monster(b.finished_data()).unwrap();
assert_eq!(mon.name(), "bar");
assert_eq!(mon.testempty().unwrap().id(), Some("foo"));
}
#[test]
fn table_default() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), ..Default::default()});
assert_eq!(m.testempty(), None);
}
#[test]
fn nested_flatbuffer_store() {
let b0 = {
let mut b0 = flatbuffers::FlatBufferBuilder::new();
let args = my_game::example::MonsterArgs{
hp: 123,
name: Some(b0.create_string("foobar")),
..Default::default()
};
let mon = my_game::example::Monster::create(&mut b0, &args);
my_game::example::finish_monster_buffer(&mut b0, mon);
b0
};
let b1 = {
let mut b1 = flatbuffers::FlatBufferBuilder::new();
let args = my_game::example::MonsterArgs{
testnestedflatbuffer: Some(b1.create_vector(b0.finished_data())),
name: Some(b1.create_string("foo")),
..Default::default()
};
let mon = my_game::example::Monster::create(&mut b1, &args);
my_game::example::finish_monster_buffer(&mut b1, mon);
b1
};
let m = my_game::example::root_as_monster(b1.finished_data()).unwrap();
assert!(m.testnestedflatbuffer().is_some());
assert_eq!(m.testnestedflatbuffer().unwrap(), b0.finished_data());
let m2_a = my_game::example::root_as_monster(m.testnestedflatbuffer().unwrap()).unwrap();
assert_eq!(m2_a.hp(), 123);
assert_eq!(m2_a.name(), "foobar");
assert!(m.testnestedflatbuffer_nested_flatbuffer().is_some());
let m2_b = m.testnestedflatbuffer_nested_flatbuffer().unwrap();
assert_eq!(m2_b.hp(), 123);
assert_eq!(m2_b.name(), "foobar");
}
#[test]
fn nested_flatbuffer_default() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{name: Some(name), ..Default::default()});
assert!(m.testnestedflatbuffer().is_none());
}
#[test]
fn vector_of_string_store_helper_build() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let v = b.create_vector_of_strings(&["foobar", "baz"]);
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
testarrayofstring: Some(v), ..Default::default()});
assert_eq!(m.testarrayofstring().unwrap().len(), 2);
assert_eq!(m.testarrayofstring().unwrap().get(0), "foobar");
assert_eq!(m.testarrayofstring().unwrap().get(1), "baz");
let rust_vec_inst = m.testarrayofstring().unwrap();
let rust_vec_iter_collect = rust_vec_inst.iter().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_collect.len(), 2);
assert_eq!(rust_vec_iter_collect[0], "foobar");
assert_eq!(rust_vec_iter_collect[1], "baz");
let rust_vec_iter_rev_collect = rust_vec_inst.iter().rev().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_rev_collect.len(), 2);
assert_eq!(rust_vec_iter_rev_collect[1], "foobar");
assert_eq!(rust_vec_iter_rev_collect[0], "baz");
}
#[test]
fn vector_of_string_store_manual_build() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let s0 = b.create_string("foobar");
let s1 = b.create_string("baz");
let v = b.create_vector(&[s0, s1]);
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
testarrayofstring: Some(v), ..Default::default()});
assert_eq!(m.testarrayofstring().unwrap().len(), 2);
assert_eq!(m.testarrayofstring().unwrap().get(0), "foobar");
assert_eq!(m.testarrayofstring().unwrap().get(1), "baz");
let rust_vec_inst = m.testarrayofstring().unwrap();
let rust_vec_iter_collect = rust_vec_inst.iter().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_collect.len(), 2);
assert_eq!(rust_vec_iter_collect[0], "foobar");
assert_eq!(rust_vec_iter_collect[1], "baz");
let rust_vec_iter_rev_collect = rust_vec_inst.iter().rev().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_rev_collect.len(), 2);
assert_eq!(rust_vec_iter_rev_collect[0], "baz");
assert_eq!(rust_vec_iter_rev_collect[1], "foobar");
}
#[test]
fn vector_of_ubyte_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let v = b.create_vector(&[123u8, 234u8][..]);
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
inventory: Some(v), ..Default::default()});
assert_eq!(m.inventory().unwrap(), &[123, 234][..]);
}
#[test]
fn vector_of_bool_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let v = b.create_vector(&[false, true, false, true][..]);
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
testarrayofbools: Some(v), ..Default::default()});
assert_eq!(m.testarrayofbools().unwrap(), &[false, true, false, true][..]);
let rust_vec_inst = m.testarrayofbools().unwrap();
let rust_vec_iter_collect = rust_vec_inst.iter().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_collect, &[&false, &true, &false, &true][..]);
let rust_vec_iter_rev_collect = rust_vec_inst.iter().rev().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_rev_collect, &[&true, &false, &true, &false][..]);
}
#[test]
fn vector_of_f64_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let v = b.create_vector(&[3.14159265359f64][..]);
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
vector_of_doubles: Some(v), ..Default::default()});
assert_eq!(m.vector_of_doubles().unwrap().len(), 1);
assert_eq!(m.vector_of_doubles().unwrap().get(0), 3.14159265359f64);
let rust_vec_inst = m.vector_of_doubles().unwrap();
let rust_vec_iter_collect = rust_vec_inst.iter().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_collect.len(), 1);
assert_eq!(rust_vec_iter_collect[0], 3.14159265359f64);
let rust_vec_iter_rev_collect = rust_vec_inst.iter().rev().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_rev_collect.len(), 1);
assert_eq!(rust_vec_iter_rev_collect[0], 3.14159265359f64);
}
#[test]
fn vector_of_struct_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let v = b.create_vector(&[my_game::example::Test::new(127, -128), my_game::example::Test::new(3, 123)][..]);
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
test4: Some(v), ..Default::default()});
assert_eq!(m.test4().unwrap(), &[my_game::example::Test::new(127, -128), my_game::example::Test::new(3, 123)][..]);
let rust_vec_inst = m.test4().unwrap();
let rust_vec_iter_collect = rust_vec_inst.iter().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_collect, &[&my_game::example::Test::new(127, -128), &my_game::example::Test::new(3, 123)][..]);
let rust_vec_iter_rev_collect = rust_vec_inst.iter().rev().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_rev_collect, &[&my_game::example::Test::new(3, 123), &my_game::example::Test::new(127, -128)][..]);
}
#[test]
fn vector_of_struct_store_with_type_inference() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let v = b.create_vector(&[my_game::example::Test::new(127, -128),
my_game::example::Test::new(3, 123),
my_game::example::Test::new(100, 101)]);
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
test4: Some(v), ..Default::default()});
assert_eq!(m.test4().unwrap(), &[my_game::example::Test::new(127, -128), my_game::example::Test::new(3, 123), my_game::example::Test::new(100, 101)][..]);
}
#[test]
fn vector_of_enums_store() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let v = b.create_vector::<my_game::example::Color>(&[my_game::example::Color::Red, my_game::example::Color::Green][..]);
let name = b.create_string("foo");
let m = build_mon(&mut b, &my_game::example::MonsterArgs{
name: Some(name),
vector_of_enums: Some(v), ..Default::default()});
assert_eq!(m.vector_of_enums().unwrap().len(), 2);
assert_eq!(m.vector_of_enums().unwrap().get(0), my_game::example::Color::Red);
assert_eq!(m.vector_of_enums().unwrap().get(1), my_game::example::Color::Green);
}
#[test]
fn vector_of_table_store() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
let t0 = {
let name = b.create_string("foo");
let args = my_game::example::MonsterArgs{hp: 55, name: Some(name), ..Default::default()};
my_game::example::Monster::create(b, &args)
};
let t1 = {
let name = b.create_string("bar");
let args = my_game::example::MonsterArgs{name: Some(name), ..Default::default()};
my_game::example::Monster::create(b, &args)
};
let v = b.create_vector(&[t0, t1][..]);
let name = b.create_string("foo");
let m = build_mon(b, &my_game::example::MonsterArgs{
name: Some(name),
testarrayoftables: Some(v), ..Default::default()});
assert_eq!(m.testarrayoftables().unwrap().len(), 2);
assert_eq!(m.testarrayoftables().unwrap().get(0).hp(), 55);
assert_eq!(m.testarrayoftables().unwrap().get(0).name(), "foo");
assert_eq!(m.testarrayoftables().unwrap().get(1).hp(), 100);
assert_eq!(m.testarrayoftables().unwrap().get(1).name(), "bar");
let rust_vec_inst = m.testarrayoftables().unwrap();
let rust_vec_iter_collect = rust_vec_inst.iter().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_collect.len(), 2);
assert_eq!(rust_vec_iter_collect[0].hp(), 55);
assert_eq!(rust_vec_iter_collect[0].name(), "foo");
assert_eq!(rust_vec_iter_collect[1].hp(), 100);
assert_eq!(rust_vec_iter_collect[1].name(), "bar");
let rust_vec_iter_rev_collect = rust_vec_inst.iter().rev().collect::<Vec<_>>();
assert_eq!(rust_vec_iter_rev_collect.len(), 2);
assert_eq!(rust_vec_iter_rev_collect[0].hp(), 100);
assert_eq!(rust_vec_iter_rev_collect[0].name(), "bar");
assert_eq!(rust_vec_iter_rev_collect[1].hp(), 55);
assert_eq!(rust_vec_iter_rev_collect[1].name(), "foo");
}
}
#[cfg(test)]
mod generated_code_alignment_and_padding {
extern crate flatbuffers;
use super::my_game;
#[test]
fn enum_color_is_1_byte() {
assert_eq!(1, ::std::mem::size_of::<my_game::example::Color>());
}
#[test]
fn union_any_is_1_byte() {
assert_eq!(1, ::std::mem::size_of::<my_game::example::Any>());
}
#[test]
fn union_any_is_aligned_to_1() {
assert_eq!(1, ::std::mem::align_of::<my_game::example::Any>());
}
#[test]
fn struct_test_is_4_bytes() {
assert_eq!(4, ::std::mem::size_of::<my_game::example::Test>());
}
#[test]
fn struct_vec3_is_32_bytes() {
assert_eq!(32, ::std::mem::size_of::<my_game::example::Vec3>());
}
#[test]
fn struct_vec3_is_written_with_correct_alignment_in_table() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
{
let name = b.create_string("foo");
let mon = my_game::example::Monster::create(b, &my_game::example::MonsterArgs{
name: Some(name),
pos: Some(&my_game::example::Vec3::new(1.0, 2.0, 3.0, 4.0,
my_game::example::Color::Green,
&my_game::example::Test::new(98, 99))),
..Default::default()});
my_game::example::finish_monster_buffer(b, mon);
}
let buf = b.finished_data();
let mon = my_game::example::root_as_monster(buf).unwrap();
let vec3 = mon.pos().unwrap();
let start_ptr = buf.as_ptr() as usize;
let vec3_ptr = vec3 as *const my_game::example::Vec3 as usize;
assert!(vec3_ptr > start_ptr);
// Vec3 is aligned to 8 wrt the flatbuffer.
assert_eq!((vec3_ptr - start_ptr) % 8, 0);
}
#[test]
fn struct_ability_is_8_bytes() {
assert_eq!(8, ::std::mem::size_of::<my_game::example::Ability>());
}
#[test]
fn struct_ability_is_written_with_correct_alignment_in_table_vector() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
{
let name = b.create_string("foo");
let v = b.create_vector(&[my_game::example::Ability::new(1, 2),
my_game::example::Ability::new(3, 4),
my_game::example::Ability::new(5, 6)]);
let mon = my_game::example::Monster::create(b, &my_game::example::MonsterArgs{
name: Some(name),
testarrayofsortedstruct: Some(v),
..Default::default()});
my_game::example::finish_monster_buffer(b, mon);
}
let buf = b.finished_data();
let mon = my_game::example::root_as_monster(buf).unwrap();
let abilities = mon.testarrayofsortedstruct().unwrap();
let start_ptr = buf.as_ptr() as usize;
for a in abilities.iter() {
let a_ptr = a as *const my_game::example::Ability as usize;
assert!(a_ptr > start_ptr);
let aln = ::std::mem::align_of::<my_game::example::Ability>();
assert_eq!((a_ptr - start_ptr) % aln, 0);
}
for a in abilities.iter().rev() {
let a_ptr = a as *const my_game::example::Ability as usize;
assert!(a_ptr > start_ptr);
// Vec3 is aligned to 8 wrt the flatbuffer.
assert_eq!((a_ptr - start_ptr) % 8, 0);
}
}
}
#[cfg(test)]
mod roundtrip_byteswap {
#[cfg(not(miri))] // slow.
extern crate quickcheck;
extern crate flatbuffers;
const N: u64 = 10000;
fn palindrome_32(x: f32) -> bool {
x == f32::from_bits(x.to_bits().swap_bytes())
}
fn palindrome_64(x: f64) -> bool {
x == f64::from_bits(x.to_bits().swap_bytes())
}
fn prop_f32(x: f32) {
use flatbuffers::byte_swap_f32;
let there = byte_swap_f32(x);
let back_again = byte_swap_f32(there);
if !palindrome_32(x) {
assert!(x != there);
}
assert_eq!(x, back_again);
}
fn prop_f64(x: f64) {
use flatbuffers::byte_swap_f64;
let there = byte_swap_f64(x);
let back_again = byte_swap_f64(there);
if !palindrome_64(x) {
assert!(x != there);
}
assert_eq!(x, back_again);
}
// TODO(rw): Replace the implementations with the new stdlib endian-conversion functions.
// TODO(rw): Re-enable these tests (currently, rare CI failures occur that seem spurious).
// #[test]
// fn fuzz_f32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_f32 as fn(f32)); }
// #[test]
// fn fuzz_f64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_f64 as fn(f64)); }
}
#[cfg(not(miri))]
quickcheck! {
fn struct_of_structs(
a_id: u32,
a_distance: u32,
b_a: i16,
b_b: i8,
c_id: u32,
c_distance: u32
) -> bool {
use my_game::example::*;
let mut sos = StructOfStructs::default();
let mut a = Ability::default();
a.set_id(a_id);
a.set_distance(a_distance);
let mut b = Test::default();
b.set_a(b_a);
b.set_b(b_b);
let mut c = Ability::default();
c.set_id(c_id);
c.set_distance(c_distance);
sos.set_a(&a);
sos.set_b(&b);
sos.set_c(&c);
sos.a().id() == a_id &&
sos.a().distance() == a_distance &&
sos.b().a() == b_a &&
sos.b().b() == b_b &&
sos.c().id() == c_id &&
sos.c().distance() == c_distance
}
}
#[cfg(not(miri))] // slow.
#[cfg(test)]
mod roundtrip_vectors {
#[cfg(test)]
mod scalar {
extern crate quickcheck;
extern crate flatbuffers;
const N: u64 = 20;
fn prop<T>(xs: Vec<T>)
where
T: for<'a> flatbuffers::Follow<'a, Inner = T>
+ flatbuffers::EndianScalar
+ flatbuffers::Push
+ ::std::fmt::Debug,
{
use flatbuffers::Follow;
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_vector::<T>(xs.len());
for i in (0..xs.len()).rev() {
b.push::<T>(xs[i]);
}
let vecend = b.end_vector::<T>(xs.len());
b.finish_minimal(vecend);
let buf = b.finished_data();
let got = <flatbuffers::ForwardsUOffset<flatbuffers::Vector<T>>>::follow(&buf[..], 0);
let mut result_vec: Vec<T> = Vec::with_capacity(got.len());
for i in 0..got.len() {
result_vec.push(got.get(i));
}
assert_eq!(result_vec, xs);
let rust_vec_iter = got.iter().collect::<Vec<T>>();
assert_eq!(rust_vec_iter, xs);
let mut rust_vec_rev_iter = got.iter().rev().collect::<Vec<T>>();
rust_vec_rev_iter.reverse();
assert_eq!(rust_vec_rev_iter, xs);
}
#[test]
fn easy_u8() {
prop::<u8>(vec![]);
prop::<u8>(vec![1u8]);
prop::<u8>(vec![1u8, 2u8]);
prop::<u8>(vec![1u8, 2u8, 3u8]);
prop::<u8>(vec![1u8, 2u8, 3u8, 4u8]);
}
#[test]
fn fuzz_bool() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<bool> as fn(Vec<_>)); }
#[test]
fn fuzz_u8() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<u8> as fn(Vec<_>)); }
#[test]
fn fuzz_i8() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<i8> as fn(Vec<_>)); }
#[test]
fn fuzz_u16() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<u16> as fn(Vec<_>)); }
#[test]
fn fuzz_i16() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<i16> as fn(Vec<_>)); }
#[test]
fn fuzz_u32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<u32> as fn(Vec<_>)); }
#[test]
fn fuzz_i32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<i32> as fn(Vec<_>)); }
#[test]
fn fuzz_u64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<u64> as fn(Vec<_>)); }
#[test]
fn fuzz_i64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<i64> as fn(Vec<_>)); }
#[test]
fn fuzz_f32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<f32> as fn(Vec<_>)); }
#[test]
fn fuzz_f64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<f64> as fn(Vec<_>)); }
}
#[cfg(test)]
mod create_vector_direct {
#[cfg(not(miri))] // slow.
extern crate quickcheck;
extern crate flatbuffers;
const N: u64 = 20;
// This uses a macro because lifetimes for the trait-bounded function get too
// complicated.
macro_rules! impl_prop {
($test_name:ident, $fn_name:ident, $ty:ident) => (
fn $fn_name(xs: Vec<$ty>) {
use flatbuffers::Follow;
let mut b = flatbuffers::FlatBufferBuilder::new();
b.create_vector_direct(&xs[..]);
let buf = b.unfinished_data();
let got = <flatbuffers::Vector<$ty>>::follow(&buf[..], 0).safe_slice();
assert_eq!(got, &xs[..]);
}
#[test]
fn $test_name() { quickcheck::QuickCheck::new().max_tests(N).quickcheck($fn_name as fn(Vec<_>)); }
)
}
impl_prop!(test_bool, prop_bool, bool);
impl_prop!(test_u8, prop_u8, u8);
impl_prop!(test_i8, prop_i8, i8);
#[cfg(test)]
#[cfg(target_endian = "little")]
mod host_is_le {
const N: u64 = 20;
use super::flatbuffers;
use super::quickcheck;
impl_prop!(test_u16, prop_u16, u16);
impl_prop!(test_u32, prop_u32, u32);
impl_prop!(test_u64, prop_u64, u64);
impl_prop!(test_i16, prop_i16, i16);
impl_prop!(test_i32, prop_i32, i32);
impl_prop!(test_i64, prop_i64, i64);
impl_prop!(test_f32, prop_f32, f32);
impl_prop!(test_f64, prop_f64, f64);
}
}
#[cfg(test)]
mod string_manual_build {
#[cfg(not(miri))] // slow.
extern crate quickcheck;
extern crate flatbuffers;
fn prop(xs: Vec<String>) {
use flatbuffers::Follow;
let mut b = flatbuffers::FlatBufferBuilder::new();
let mut offsets = Vec::new();
for s in xs.iter().rev() {
offsets.push(b.create_string(s.as_str()));
}
b.start_vector::<flatbuffers::WIPOffset<&str>>(xs.len());
for &i in offsets.iter() {
b.push(i);
}
let vecend = b.end_vector::<flatbuffers::WIPOffset<&str>>(xs.len());
b.finish_minimal(vecend);
let buf = b.finished_data();
let got = <flatbuffers::ForwardsUOffset<flatbuffers::Vector<flatbuffers::ForwardsUOffset<&str>>>>::follow(buf, 0);
assert_eq!(got.len(), xs.len());
for i in 0..xs.len() {
assert_eq!(got.get(i), &xs[i][..]);
}
}
#[test]
fn fuzz() {
quickcheck::QuickCheck::new().max_tests(20).quickcheck(prop as fn(Vec<_>));
}
}
#[cfg(test)]
mod string_helper_build {
#[cfg(not(miri))] // slow.
extern crate quickcheck;
extern crate flatbuffers;
fn prop(input: Vec<String>) {
let xs: Vec<&str> = input.iter().map(|s: &String| &s[..]).collect();
use flatbuffers::Follow;
let mut b = flatbuffers::FlatBufferBuilder::new();
let vecend = b.create_vector_of_strings(&xs[..]);
b.finish_minimal(vecend);
let buf = b.finished_data();
let got = <flatbuffers::ForwardsUOffset<flatbuffers::Vector<flatbuffers::ForwardsUOffset<&str>>>>::follow(buf, 0);
assert_eq!(got.len(), xs.len());
for i in 0..xs.len() {
assert_eq!(got.get(i), &xs[i][..]);
}
}
#[test]
fn fuzz() {
quickcheck::QuickCheck::new().max_tests(100).quickcheck(prop as fn(Vec<_>));
}
}
#[cfg(test)]
mod ubyte {
#[cfg(not(miri))] // slow.
extern crate quickcheck;
extern crate flatbuffers;
#[cfg(not(miri))] // slow.
#[test]
fn fuzz_manual_build() {
fn prop(vec: Vec<u8>) {
let xs = &vec[..];
let mut b1 = flatbuffers::FlatBufferBuilder::new();
b1.start_vector::<u8>(xs.len());
for i in (0..xs.len()).rev() {
b1.push(xs[i]);
}
b1.end_vector::<u8>(xs.len());
let mut b2 = flatbuffers::FlatBufferBuilder::new();
b2.create_vector(xs);
assert_eq!(b1.unfinished_data(), b2.unfinished_data());
}
quickcheck::QuickCheck::new().max_tests(100).quickcheck(prop as fn(Vec<_>));
}
}
}
#[cfg(test)]
mod framing_format {
extern crate flatbuffers;
use super::my_game;
#[test]
fn test_size_prefixed_buffer() {
// Create size prefixed buffer.
let mut b = flatbuffers::FlatBufferBuilder::new();
let args = &my_game::example::MonsterArgs{
mana: 200,
hp: 300,
name: Some(b.create_string("bob")),
..Default::default()
};
let mon = my_game::example::Monster::create(&mut b, &args);
b.finish_size_prefixed(mon, None);
// Access it.
let buf = b.finished_data();
let m = flatbuffers::size_prefixed_root::<my_game::example::Monster>(buf).unwrap();
assert_eq!(m.mana(), 200);
assert_eq!(m.hp(), 300);
assert_eq!(m.name(), "bob");
}
}
#[cfg(test)]
mod roundtrip_table {
use std::collections::HashMap;
extern crate flatbuffers;
#[cfg(not(miri))] // slow.
extern crate quickcheck;
use super::LCG;
#[test]
#[cfg(not(miri))] // slow.
fn table_of_mixed_scalars_fuzz() {
// Values we're testing against: chosen to ensure no bits get chopped
// off anywhere, and also be different from eachother.
let bool_val: bool = true;
let char_val: i8 = -127; // 0x81
let uchar_val: u8 = 0xFF;
let short_val: i16 = -32222; // 0x8222;
let ushort_val: u16 = 0xFEEE;
let int_val: i32 = unsafe { ::std::mem::transmute(0x83333333u32) };
let uint_val: u32 = 0xFDDDDDDD;
let long_val: i64 = unsafe { ::std::mem::transmute(0x8444444444444444u64) }; // TODO: byte literal?
let ulong_val: u64 = 0xFCCCCCCCCCCCCCCCu64;
let float_val: f32 = 3.14159;
let double_val: f64 = 3.14159265359;
let test_value_types_max: isize = 11;
let max_fields_per_object: flatbuffers::VOffsetT = 100;
let num_fuzz_objects: isize = 1000; // The higher, the more thorough :)
let mut builder = flatbuffers::FlatBufferBuilder::new();
let mut lcg = LCG::new();
let mut objects: Vec<flatbuffers::UOffsetT> = vec![0; num_fuzz_objects as usize];
// Generate num_fuzz_objects random objects each consisting of
// fields_per_object fields, each of a random type.
for i in 0..(num_fuzz_objects as usize) {
let fields_per_object = (lcg.next() % (max_fields_per_object as u64)) as flatbuffers::VOffsetT;
let start = builder.start_table();
for j in 0..fields_per_object {
let choice = lcg.next() % (test_value_types_max as u64);
let f = flatbuffers::field_index_to_field_offset(j);
match choice {
0 => {builder.push_slot::<bool>(f, bool_val, false);}
1 => {builder.push_slot::<i8>(f, char_val, 0);}
2 => {builder.push_slot::<u8>(f, uchar_val, 0);}
3 => {builder.push_slot::<i16>(f, short_val, 0);}
4 => {builder.push_slot::<u16>(f, ushort_val, 0);}
5 => {builder.push_slot::<i32>(f, int_val, 0);}
6 => {builder.push_slot::<u32>(f, uint_val, 0);}
7 => {builder.push_slot::<i64>(f, long_val, 0);}
8 => {builder.push_slot::<u64>(f, ulong_val, 0);}
9 => {builder.push_slot::<f32>(f, float_val, 0.0);}
10 => {builder.push_slot::<f64>(f, double_val, 0.0);}
_ => { panic!("unknown choice: {}", choice); }
}
}
objects[i] = builder.end_table(start).value();
}
// Do some bookkeeping to generate stats on fuzzes:
let mut stats: HashMap<u64, u64> = HashMap::new();
let mut values_generated: u64 = 0;
// Embrace PRNG determinism:
lcg.reset();
// Test that all objects we generated are readable and return the
// expected values. We generate random objects in the same order
// so this is deterministic:
for i in 0..(num_fuzz_objects as usize) {
let table = {
let buf = builder.unfinished_data();
let loc = buf.len() as flatbuffers::UOffsetT - objects[i];
flatbuffers::Table::new(buf, loc as usize)
};
let fields_per_object = (lcg.next() % (max_fields_per_object as u64)) as flatbuffers::VOffsetT;
for j in 0..fields_per_object {
let choice = lcg.next() % (test_value_types_max as u64);
*stats.entry(choice).or_insert(0) += 1;
values_generated += 1;
let f = flatbuffers::field_index_to_field_offset(j);
match choice {
0 => { assert_eq!(bool_val, table.get::<bool>(f, Some(false)).unwrap()); }
1 => { assert_eq!(char_val, table.get::<i8>(f, Some(0)).unwrap()); }
2 => { assert_eq!(uchar_val, table.get::<u8>(f, Some(0)).unwrap()); }
3 => { assert_eq!(short_val, table.get::<i16>(f, Some(0)).unwrap()); }
4 => { assert_eq!(ushort_val, table.get::<u16>(f, Some(0)).unwrap()); }
5 => { assert_eq!(int_val, table.get::<i32>(f, Some(0)).unwrap()); }
6 => { assert_eq!(uint_val, table.get::<u32>(f, Some(0)).unwrap()); }
7 => { assert_eq!(long_val, table.get::<i64>(f, Some(0)).unwrap()); }
8 => { assert_eq!(ulong_val, table.get::<u64>(f, Some(0)).unwrap()); }
9 => { assert_eq!(float_val, table.get::<f32>(f, Some(0.0)).unwrap()); }
10 => { assert_eq!(double_val, table.get::<f64>(f, Some(0.0)).unwrap()); }
_ => { panic!("unknown choice: {}", choice); }
}
}
}
// Assert that we tested all the fuzz cases enough:
let min_tests_per_choice = 1000;
assert!(values_generated > 0);
assert!(min_tests_per_choice > 0);
for i in 0..test_value_types_max as u64 {
assert!(stats[&i] >= min_tests_per_choice, "inadequately-tested fuzz case: {}", i);
}
}
#[test]
#[cfg(not(miri))] // slow.
fn table_of_byte_strings_fuzz() {
fn prop(vec: Vec<Vec<u8>>) {
use flatbuffers::field_index_to_field_offset as fi2fo;
use flatbuffers::Follow;
let xs = &vec[..];
// build
let mut b = flatbuffers::FlatBufferBuilder::new();
let str_offsets: Vec<flatbuffers::WIPOffset<_>> = xs.iter().map(|s| b.create_byte_string(&s[..])).collect();
let table_start = b.start_table();
for i in 0..xs.len() {
b.push_slot_always(fi2fo(i as flatbuffers::VOffsetT), str_offsets[i]);
}
let root = b.end_table(table_start);
b.finish_minimal(root);
// use
let buf = b.finished_data();
let tab = <flatbuffers::ForwardsUOffset<flatbuffers::Table>>::follow(buf, 0);
for i in 0..xs.len() {
let v = tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<u8>>>(fi2fo(i as flatbuffers::VOffsetT), None);
assert!(v.is_some());
let v2 = v.unwrap().safe_slice();
assert_eq!(v2, &xs[i][..]);
}
}
prop(vec![vec![1,2,3]]);
let n = 20;
quickcheck::QuickCheck::new().max_tests(n).quickcheck(prop as fn(Vec<_>));
}
#[test]
#[cfg(not(miri))] // slow.
fn fuzz_table_of_strings() {
fn prop(vec: Vec<String>) {
use flatbuffers::field_index_to_field_offset as fi2fo;
use flatbuffers::Follow;
let xs = &vec[..];
// build
let mut b = flatbuffers::FlatBufferBuilder::new();
let str_offsets: Vec<flatbuffers::WIPOffset<_>> = xs.iter().map(|s| b.create_string(&s[..])).collect();
let table_start = b.start_table();
for i in 0..xs.len() {
b.push_slot_always(fi2fo(i as flatbuffers::VOffsetT), str_offsets[i]);
}
let root = b.end_table(table_start);
b.finish_minimal(root);
// use
let buf = b.finished_data();
let tab = <flatbuffers::ForwardsUOffset<flatbuffers::Table>>::follow(buf, 0);
for i in 0..xs.len() {
let v = tab.get::<flatbuffers::ForwardsUOffset<&str>>(fi2fo(i as flatbuffers::VOffsetT), None);
assert_eq!(v, Some(&xs[i][..]));
}
}
let n = 20;
quickcheck::QuickCheck::new().max_tests(n).quickcheck(prop as fn(Vec<String>));
}
#[cfg(not(miri))] // slow.
mod table_of_vectors_of_scalars {
extern crate flatbuffers;
#[cfg(not(miri))] // slow.
extern crate quickcheck;
const N: u64 = 20;
fn prop<T>(vecs: Vec<Vec<T>>)
where
T: for<'a> flatbuffers::Follow<'a, Inner = T>
+ flatbuffers::EndianScalar
+ flatbuffers::Push
+ ::std::fmt::Debug,
{
use flatbuffers::field_index_to_field_offset as fi2fo;
use flatbuffers::Follow;
// build
let mut b = flatbuffers::FlatBufferBuilder::new();
let mut offs = vec![];
for vec in &vecs {
b.start_vector::<T>(vec.len());
let xs = &vec[..];
for i in (0..xs.len()).rev() {
b.push::<T>(xs[i]);
}
let vecend = b.end_vector::<T>(xs.len());
offs.push(vecend);
}
let table_start = b.start_table();
for i in 0..vecs.len() {
b.push_slot_always(fi2fo(i as flatbuffers::VOffsetT), offs[i]);
}
let root = b.end_table(table_start);
b.finish_minimal(root);
// use
let buf = b.finished_data();
let tab = <flatbuffers::ForwardsUOffset<flatbuffers::Table>>::follow(buf, 0);
for i in 0..vecs.len() {
let got = tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<T>>>(fi2fo(i as flatbuffers::VOffsetT), None);
assert!(got.is_some());
let got2 = got.unwrap();
let mut got3: Vec<T> = Vec::with_capacity(got2.len());
for i in 0..got2.len() {
got3.push(got2.get(i));
}
assert_eq!(vecs[i], got3);
}
}
#[test]
fn fuzz_bool() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<bool>>)); }
#[test]
fn fuzz_u8() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<u8>>)); }
#[test]
fn fuzz_u16() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<u16>>)); }
#[test]
fn fuzz_u32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<u32>>)); }
#[test]
fn fuzz_u64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<u64>>)); }
#[test]
fn fuzz_i8() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<u8>>)); }
#[test]
fn fuzz_i16() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<u16>>)); }
#[test]
fn fuzz_i32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<u32>>)); }
#[test]
fn fuzz_i64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<u64>>)); }
#[test]
fn fuzz_f32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<f32>>)); }
#[test]
fn fuzz_f64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop as fn(Vec<Vec<f64>>)); }
}
}
#[cfg(not(miri))] // slow.
#[cfg(test)]
mod roundtrip_scalars {
extern crate flatbuffers;
#[cfg(not(miri))] // slow.
extern crate quickcheck;
const N: u64 = 1000;
fn prop<T: PartialEq + ::std::fmt::Debug + Copy + flatbuffers::EndianScalar>(x: T) {
let mut buf = vec![0u8; ::std::mem::size_of::<T>()];
let y = unsafe {
flatbuffers::emplace_scalar(&mut buf[..], x);
flatbuffers::read_scalar(&buf[..])
};
assert_eq!(x, y);
}
#[test]
fn fuzz_bool() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<bool> as fn(_)); }
#[test]
fn fuzz_u8() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<u8> as fn(_)); }
#[test]
fn fuzz_i8() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<i8> as fn(_)); }
#[test]
fn fuzz_u16() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<u16> as fn(_)); }
#[test]
fn fuzz_i16() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<i16> as fn(_)); }
#[test]
fn fuzz_u32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<u32> as fn(_)); }
#[test]
fn fuzz_i32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<i32> as fn(_)); }
#[test]
fn fuzz_u64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<u64> as fn(_)); }
#[test]
fn fuzz_i64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<i64> as fn(_)); }
#[test]
fn fuzz_f32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<f32> as fn(_)); }
#[test]
fn fuzz_f64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop::<f64> as fn(_)); }
}
#[cfg(test)]
#[cfg(not(miri))] // slow.
mod roundtrip_push_follow_scalars {
extern crate flatbuffers;
#[cfg(not(miri))] // slow.
extern crate quickcheck;
use flatbuffers::Push;
const N: u64 = 1000;
// This uses a macro because lifetimes for a trait-bounded function get too
// complicated.
macro_rules! impl_prop {
($fn_name:ident, $ty:ident) => (
fn $fn_name(x: $ty) {
let mut buf = vec![0u8; ::std::mem::size_of::<$ty>()];
x.push(&mut buf[..], &[][..]);
let fs: flatbuffers::FollowStart<$ty> = flatbuffers::FollowStart::new();
assert_eq!(fs.self_follow(&buf[..], 0), x);
}
)
}
impl_prop!(prop_bool, bool);
impl_prop!(prop_u8, u8);
impl_prop!(prop_i8, i8);
impl_prop!(prop_u16, u16);
impl_prop!(prop_i16, i16);
impl_prop!(prop_u32, u32);
impl_prop!(prop_i32, i32);
impl_prop!(prop_u64, u64);
impl_prop!(prop_i64, i64);
impl_prop!(prop_f32, f32);
impl_prop!(prop_f64, f64);
#[test]
fn fuzz_bool() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_bool as fn(bool)); }
#[test]
fn fuzz_u8() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_u8 as fn(u8)); }
#[test]
fn fuzz_i8() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_i8 as fn(i8)); }
#[test]
fn fuzz_u16() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_u16 as fn(u16)); }
#[test]
fn fuzz_i16() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_i16 as fn(i16)); }
#[test]
fn fuzz_u32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_u32 as fn(u32)); }
#[test]
fn fuzz_i32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_i32 as fn(i32)); }
#[test]
fn fuzz_u64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_u64 as fn(u64)); }
#[test]
fn fuzz_i64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_i64 as fn(i64)); }
#[test]
fn fuzz_f32() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_f32 as fn(f32)); }
#[test]
fn fuzz_f64() { quickcheck::QuickCheck::new().max_tests(N).quickcheck(prop_f64 as fn(f64)); }
}
#[cfg(test)]
mod write_and_read_examples {
extern crate flatbuffers;
use super::create_serialized_example_with_library_code;
use super::create_serialized_example_with_generated_code;
use super::serialized_example_is_accessible_and_correct;
#[test]
fn generated_code_creates_correct_example() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
create_serialized_example_with_generated_code(b);
let buf = b.finished_data();
serialized_example_is_accessible_and_correct(&buf[..], true, false).unwrap();
}
#[test]
fn generated_code_debug_prints_correctly() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
create_serialized_example_with_generated_code(b);
let buf = b.finished_data();
serialized_example_is_accessible_and_correct(&buf, true, false).unwrap();
let m = super::my_game::example::root_as_monster(buf).unwrap();
assert_eq!(
format!("{:.5?}", &m),
"Monster { pos: Some(Vec3 { x: 1.00000, y: 2.00000, z: 3.00000, \
test1: 3.00000, test2: Green, test3: Test { a: 5, b: 6 } }), \
mana: 150, hp: 80, name: \"MyMonster\", \
inventory: Some([0, 1, 2, 3, 4]), color: Blue, test_type: Monster, \
test: Monster { pos: None, mana: 150, hp: 100, name: \"Fred\", \
inventory: None, color: Blue, test_type: NONE, test: None, \
test4: None, testarrayofstring: None, testarrayoftables: None, \
enemy: None, testnestedflatbuffer: None, testempty: None, \
testbool: false, testhashs32_fnv1: 0, testhashu32_fnv1: 0, \
testhashs64_fnv1: 0, testhashu64_fnv1: 0, testhashs32_fnv1a: 0, \
testhashu32_fnv1a: 0, testhashs64_fnv1a: 0, testhashu64_fnv1a: 0, \
testarrayofbools: None, testf: 3.14159, testf2: 3.00000, testf3: 0.00000, \
testarrayofstring2: None, testarrayofsortedstruct: None, flex: None, \
test5: None, vector_of_longs: None, vector_of_doubles: None, \
parent_namespace_test: None, vector_of_referrables: None, \
single_weak_reference: 0, vector_of_weak_references: None, \
vector_of_strong_referrables: None, co_owning_reference: 0, \
vector_of_co_owning_references: None, non_owning_reference: 0, \
vector_of_non_owning_references: None, any_unique_type: NONE, \
any_unique: None, any_ambiguous_type: NONE, any_ambiguous: None, \
vector_of_enums: None, signed_enum: None, \
testrequirednestedflatbuffer: None, scalar_key_sorted_tables: None, \
native_inline: None, long_enum_non_enum_default: (empty), \
long_enum_normal_default: LongOne }, \
test4: Some([Test { a: 10, b: 20 }, Test { a: 30, b: 40 }]), \
testarrayofstring: Some([\"test1\", \"test2\"]), \
testarrayoftables: None, enemy: None, testnestedflatbuffer: None, \
testempty: None, testbool: false, testhashs32_fnv1: 0, \
testhashu32_fnv1: 0, testhashs64_fnv1: 0, testhashu64_fnv1: 0, \
testhashs32_fnv1a: 0, testhashu32_fnv1a: 0, testhashs64_fnv1a: 0, \
testhashu64_fnv1a: 0, testarrayofbools: None, testf: 3.14159, \
testf2: 3.00000, testf3: 0.00000, testarrayofstring2: None, \
testarrayofsortedstruct: None, flex: None, test5: None, \
vector_of_longs: None, vector_of_doubles: None, \
parent_namespace_test: None, vector_of_referrables: None, \
single_weak_reference: 0, vector_of_weak_references: None, \
vector_of_strong_referrables: None, co_owning_reference: 0, \
vector_of_co_owning_references: None, non_owning_reference: 0, \
vector_of_non_owning_references: None, any_unique_type: NONE, \
any_unique: None, any_ambiguous_type: NONE, any_ambiguous: None, \
vector_of_enums: None, signed_enum: None, \
testrequirednestedflatbuffer: None, scalar_key_sorted_tables: None, \
native_inline: None, long_enum_non_enum_default: (empty), \
long_enum_normal_default: LongOne }"
);
}
#[test]
#[cfg(not(miri))] // slow.
fn generated_code_creates_correct_example_repeatedly_with_reset() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
for _ in 0..100 {
create_serialized_example_with_generated_code(b);
{
let buf = b.finished_data();
serialized_example_is_accessible_and_correct(&buf[..], true, false).unwrap();
}
b.reset();
}
}
#[test]
fn library_code_creates_correct_example() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
create_serialized_example_with_library_code(b);
let buf = b.finished_data();
serialized_example_is_accessible_and_correct(&buf[..], true, false).unwrap();
}
#[test]
#[cfg(not(miri))] // slow.
fn library_code_creates_correct_example_repeatedly_with_reset() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
for _ in 0..100 {
create_serialized_example_with_library_code(b);
{
let buf = b.finished_data();
serialized_example_is_accessible_and_correct(&buf[..], true, false).unwrap();
}
b.reset();
}
}
}
#[cfg(test)]
mod read_examples_from_other_language_ports {
extern crate flatbuffers;
use super::load_file;
use super::serialized_example_is_accessible_and_correct;
#[test]
fn gold_cpp_example_data_is_accessible_and_correct() {
let buf = load_file("../monsterdata_test.mon").expect("missing monsterdata_test.mon");
serialized_example_is_accessible_and_correct(&buf[..], true, false).unwrap();
}
#[test]
fn java_wire_example_data_is_accessible_and_correct() {
let buf = load_file("../monsterdata_java_wire.mon");
if buf.is_err() {
println!("skipping java wire test because it is not present");
return;
}
let buf = buf.unwrap();
serialized_example_is_accessible_and_correct(&buf[..], true, false).unwrap();
}
#[test]
fn java_wire_size_prefixed_example_data_is_accessible_and_correct() {
let buf = load_file("../monsterdata_java_wire_sp.mon");
if buf.is_err() {
println!("skipping java wire test because it is not present");
return;
}
let buf = buf.unwrap();
serialized_example_is_accessible_and_correct(&buf[..], true, true).unwrap();
}
}
#[cfg(test)]
mod generated_code_asserts {
extern crate flatbuffers;
use super::my_game;
#[test]
#[should_panic]
fn monster_builder_fails_when_name_is_missing() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
my_game::example::Monster::create(b, &my_game::example::MonsterArgs{..Default::default()});
}
}
#[cfg(test)]
mod generated_key_comparisons {
extern crate flatbuffers;
use super::my_game;
#[test]
fn struct_ability_key_compare_less_than() {
let a = my_game::example::Ability::new(1, 2);
let b = my_game::example::Ability::new(2, 1);
let c = my_game::example::Ability::new(3, 3);
assert_eq!(a.key_compare_less_than(&a), false);
assert_eq!(b.key_compare_less_than(&b), false);
assert_eq!(c.key_compare_less_than(&c), false);
assert_eq!(a.key_compare_less_than(&b), true);
assert_eq!(a.key_compare_less_than(&c), true);
assert_eq!(b.key_compare_less_than(&a), false);
assert_eq!(b.key_compare_less_than(&c), true);
assert_eq!(c.key_compare_less_than(&a), false);
assert_eq!(c.key_compare_less_than(&b), false);
}
#[test]
fn struct_key_compare_with_value() {
let a = my_game::example::Ability::new(1, 2);
assert_eq!(a.key_compare_with_value(0), ::std::cmp::Ordering::Greater);
assert_eq!(a.key_compare_with_value(1), ::std::cmp::Ordering::Equal);
assert_eq!(a.key_compare_with_value(2), ::std::cmp::Ordering::Less);
}
#[test]
fn struct_key_compare_less_than() {
let a = my_game::example::Ability::new(1, 2);
let b = my_game::example::Ability::new(2, 1);
let c = my_game::example::Ability::new(3, 3);
assert_eq!(a.key_compare_less_than(&a), false);
assert_eq!(b.key_compare_less_than(&b), false);
assert_eq!(c.key_compare_less_than(&c), false);
assert_eq!(a.key_compare_less_than(&b), true);
assert_eq!(a.key_compare_less_than(&c), true);
assert_eq!(b.key_compare_less_than(&a), false);
assert_eq!(b.key_compare_less_than(&c), true);
assert_eq!(c.key_compare_less_than(&a), false);
assert_eq!(c.key_compare_less_than(&b), false);
}
#[test]
fn table_key_compare_with_value() {
// setup
let builder = &mut flatbuffers::FlatBufferBuilder::new();
super::create_serialized_example_with_library_code(builder);
let buf = builder.finished_data();
let a = my_game::example::root_as_monster(buf).unwrap();
// preconditions
assert_eq!(a.name(), "MyMonster");
assert_eq!(a.key_compare_with_value("AAA"), ::std::cmp::Ordering::Greater);
assert_eq!(a.key_compare_with_value("MyMonster"), ::std::cmp::Ordering::Equal);
assert_eq!(a.key_compare_with_value("ZZZ"), ::std::cmp::Ordering::Less);
}
#[test]
fn table_key_compare_less_than() {
// setup
let builder = &mut flatbuffers::FlatBufferBuilder::new();
super::create_serialized_example_with_library_code(builder);
let buf = builder.finished_data();
let a = my_game::example::root_as_monster(buf).unwrap();
let b = a.test_as_monster().unwrap();
// preconditions
assert_eq!(a.name(), "MyMonster");
assert_eq!(b.name(), "Fred");
assert_eq!(a.key_compare_less_than(&a), false);
assert_eq!(a.key_compare_less_than(&b), false);
assert_eq!(b.key_compare_less_than(&a), true);
assert_eq!(b.key_compare_less_than(&b), false);
}
}
#[cfg(test)]
mod included_schema_generated_code {
#[test]
#[allow(unused_imports)]
fn namespace_test_mod_is_importable() {
use super::namespace_test_generated::{
namespace_a,
namespace_a::namespace_b,
namespace_c,
};
}
}
#[cfg(test)]
mod builder_asserts {
extern crate flatbuffers;
#[test]
#[should_panic]
fn end_table_should_panic_when_not_in_table() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.end_table(flatbuffers::WIPOffset::new(0));
}
#[test]
#[should_panic]
fn create_string_should_panic_when_in_table() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_table();
b.create_string("foo");
}
#[test]
#[should_panic]
fn create_byte_string_should_panic_when_in_table() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_table();
b.create_byte_string(b"foo");
}
#[test]
#[should_panic]
fn push_struct_slot_should_panic_when_not_in_table() {
#[derive(Copy, Clone, Debug, PartialEq)]
#[repr(C, packed)]
struct foo { }
impl<'b> flatbuffers::Push for &'b foo {
type Output = foo;
fn push<'a>(&'a self, _dst: &'a mut [u8], _rest: &'a [u8]) { }
}
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push_slot_always(0, &foo{});
}
#[test]
#[should_panic]
fn finished_bytes_should_panic_when_table_is_not_finished() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_table();
b.finished_data();
}
#[test]
#[should_panic]
fn required_panics_when_field_not_set() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let start = b.start_table();
let o = b.end_table(start);
b.required(o, 4 /* byte offset to first field */, "test field");
}
}
#[cfg(test)]
mod follow_impls {
extern crate flatbuffers;
use flatbuffers::Follow;
use flatbuffers::field_index_to_field_offset as fi2fo;
// Define a test struct to use in a few tests. This replicates the work that the code generator
// would normally do when defining a FlatBuffer struct. For reference, compare the following
// `FooStruct` code with the code generated for the `Vec3` struct in
// `../../monster_test/mod.rs`.
use flatbuffers::EndianScalar;
#[derive(Copy, Clone, Debug, PartialEq)]
#[repr(C, packed)]
struct FooStruct {
a: i8,
b: u8,
c: i16,
}
impl FooStruct {
fn new(_a: i8, _b: u8, _c: i16) -> Self {
FooStruct {
a: _a.to_little_endian(),
b: _b.to_little_endian(),
c: _c.to_little_endian(),
}
}
}
impl flatbuffers::SafeSliceAccess for FooStruct {}
impl<'a> flatbuffers::Follow<'a> for FooStruct {
type Inner = &'a FooStruct;
#[inline(always)]
fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
<&'a FooStruct>::follow(buf, loc)
}
}
impl<'a> flatbuffers::Follow<'a> for &'a FooStruct {
type Inner = &'a FooStruct;
#[inline(always)]
fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
flatbuffers::follow_cast_ref::<FooStruct>(buf, loc)
}
}
#[test]
fn to_u8() {
let vec: Vec<u8> = vec![255, 3];
let fs: flatbuffers::FollowStart<u8> = flatbuffers::FollowStart::new();
assert_eq!(fs.self_follow(&vec[..], 1), 3);
}
#[test]
fn to_u16() {
let vec: Vec<u8> = vec![255, 255, 3, 4];
let fs: flatbuffers::FollowStart<u16> = flatbuffers::FollowStart::new();
assert_eq!(fs.self_follow(&vec[..], 2), 1027);
}
#[test]
fn to_f32() {
let vec: Vec<u8> = vec![255, 255, 255, 255, /* start of value */ 208, 15, 73, 64];
let fs: flatbuffers::FollowStart<f32> = flatbuffers::FollowStart::new();
assert_eq!(fs.self_follow(&vec[..], 4), 3.14159);
}
#[test]
fn to_string() {
let vec: Vec<u8> = vec![255,255,255,255, 3, 0, 0, 0, 'f' as u8, 'o' as u8, 'o' as u8, 0];
let off: flatbuffers::FollowStart<&str> = flatbuffers::FollowStart::new();
assert_eq!(off.self_follow(&vec[..], 4), "foo");
}
#[test]
fn to_byte_slice() {
let vec: Vec<u8> = vec![255, 255, 255, 255, 4, 0, 0, 0, 1, 2, 3, 4];
let off: flatbuffers::FollowStart<flatbuffers::Vector<u8>> = flatbuffers::FollowStart::new();
assert_eq!(off.self_follow(&vec[..], 4).safe_slice(), &[1, 2, 3, 4][..]);
}
#[test]
fn to_byte_vector() {
let vec: Vec<u8> = vec![255, 255, 255, 255, 4, 0, 0, 0, 1, 2, 3, 4];
let off: flatbuffers::FollowStart<flatbuffers::Vector<u8>> = flatbuffers::FollowStart::new();
assert_eq!(off.self_follow(&vec[..], 4).safe_slice(), &[1, 2, 3, 4][..]);
}
#[test]
fn to_byte_string_zero_teriminated() {
let vec: Vec<u8> = vec![255, 255, 255, 255, 3, 0, 0, 0, 1, 2, 3, 0];
let off: flatbuffers::FollowStart<flatbuffers::Vector<u8>> = flatbuffers::FollowStart::new();
assert_eq!(off.self_follow(&vec[..], 4).safe_slice(), &[1, 2, 3][..]);
}
#[test]
fn to_vector_of_u16() {
let vec: Vec<u8> = vec![255, 255, 255, 255, 2, 0, 0, 0, 1, 2, 3, 4];
let off: flatbuffers::FollowStart<flatbuffers::Vector<u16>> = flatbuffers::FollowStart::new();
assert_eq!(off.self_follow(&vec[..], 4).len(), 2);
assert_eq!(off.self_follow(&vec[..], 4).get(0), 513);
assert_eq!(off.self_follow(&vec[..], 4).get(1), 1027);
}
#[test]
fn to_struct() {
let vec: Vec<u8> = vec![255, 255, 255, 255, 1, 2, 3, 4];
let off: flatbuffers::FollowStart<&FooStruct> = flatbuffers::FollowStart::new();
assert_eq!(*off.self_follow(&vec[..], 4), FooStruct::new(1, 2, 1027));
}
#[test]
fn to_vector_of_offset_to_string_elements() {
let buf: Vec<u8> = vec![/* vec len */ 1, 0, 0, 0, /* offset to string */ 4, 0, 0, 0, /* str length */ 3, 0, 0, 0, 'f' as u8, 'o' as u8, 'o' as u8, 0];
let s: flatbuffers::FollowStart<flatbuffers::Vector<flatbuffers::ForwardsUOffset<&str>>> = flatbuffers::FollowStart::new();
assert_eq!(s.self_follow(&buf[..], 0).len(), 1);
assert_eq!(s.self_follow(&buf[..], 0).get(0), "foo");
}
#[test]
fn to_slice_of_struct_elements() {
let buf: Vec<u8> = vec![1, 0, 0, 0, /* struct data */ 1, 2, 3, 4];
let fs: flatbuffers::FollowStart<flatbuffers::Vector<FooStruct>> = flatbuffers::FollowStart::new();
assert_eq!(fs.self_follow(&buf[..], 0).safe_slice(), &vec![FooStruct::new(1, 2, 1027)][..]);
}
#[test]
fn to_vector_of_struct_elements() {
let buf: Vec<u8> = vec![1, 0, 0, 0, /* struct data */ 1, 2, 3, 4];
let fs: flatbuffers::FollowStart<flatbuffers::Vector<FooStruct>> = flatbuffers::FollowStart::new();
assert_eq!(fs.self_follow(&buf[..], 0).len(), 1);
assert_eq!(fs.self_follow(&buf[..], 0).get(0), &FooStruct::new(1, 2, 1027));
}
#[test]
fn to_root_to_empty_table() {
let buf: Vec<u8> = vec![
12, 0, 0, 0, // offset to root table
// enter vtable
4, 0, // vtable len
0, 0, // inline size
255, 255, 255, 255, // canary
// enter table
8, 0, 0, 0, // vtable location
];
let fs: flatbuffers::FollowStart<flatbuffers::ForwardsUOffset<flatbuffers::Table>> = flatbuffers::FollowStart::new();
assert_eq!(fs.self_follow(&buf[..], 0), flatbuffers::Table::new(&buf[..], 12));
}
#[test]
fn to_root_table_get_slot_scalar_u8() {
let buf: Vec<u8> = vec![
14, 0, 0, 0, // offset to root table
// enter vtable
6, 0, // vtable len
2, 0, // inline size
5, 0, // value loc
255, 255, 255, 255, // canary
// enter table
10, 0, 0, 0, // vtable location
0, 99 // value (with padding)
];
let fs: flatbuffers::FollowStart<flatbuffers::ForwardsUOffset<flatbuffers::Table>> = flatbuffers::FollowStart::new();
let tab = fs.self_follow(&buf[..], 0);
assert_eq!(tab.get::<u8>(fi2fo(0), Some(123)), Some(99));
}
#[test]
fn to_root_to_table_get_slot_scalar_u8_default_via_vtable_len() {
let buf: Vec<u8> = vec![
12, 0, 0, 0, // offset to root table
// enter vtable
4, 0, // vtable len
2, 0, // inline size
255, 255, 255, 255, // canary
// enter table
8, 0, 0, 0, // vtable location
];
let fs: flatbuffers::FollowStart<flatbuffers::ForwardsUOffset<flatbuffers::Table>> = flatbuffers::FollowStart::new();
let tab = fs.self_follow(&buf[..], 0);
assert_eq!(tab.get::<u8>(fi2fo(0), Some(123)), Some(123));
}
#[test]
fn to_root_to_table_get_slot_scalar_u8_default_via_vtable_zero() {
let buf: Vec<u8> = vec![
14, 0, 0, 0, // offset to root table
// enter vtable
6, 0, // vtable len
2, 0, // inline size
0, 0, // zero means use the default value
255, 255, 255, 255, // canary
// enter table
10, 0, 0, 0, // vtable location
];
let fs: flatbuffers::FollowStart<flatbuffers::ForwardsUOffset<flatbuffers::Table>> = flatbuffers::FollowStart::new();
let tab = fs.self_follow(&buf[..], 0);
assert_eq!(tab.get::<u8>(fi2fo(0), Some(123)), Some(123));
}
#[test]
fn to_root_to_table_get_slot_string_multiple_types() {
let buf: Vec<u8> = vec![
14, 0, 0, 0, // offset to root table
// enter vtable
6, 0, // vtable len
2, 0, // inline size
4, 0, // value loc
255, 255, 255, 255, // canary
// enter table
10, 0, 0, 0, // vtable location
8, 0, 0, 0, // offset to string
// leave table
255, 255, 255, 255, // canary
// enter string
3, 0, 0, 0, 109, 111, 111, 0 // string length and contents
];
let tab = <flatbuffers::ForwardsUOffset<flatbuffers::Table>>::follow(&buf[..], 0);
assert_eq!(tab.get::<flatbuffers::ForwardsUOffset<&str>>(fi2fo(0), None), Some("moo"));
let byte_vec = tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<u8>>>(fi2fo(0), None).unwrap().safe_slice();
assert_eq!(byte_vec, &vec![109, 111, 111][..]);
let v = tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<u8>>>(fi2fo(0), None).unwrap();
assert_eq!(v.len(), 3);
assert_eq!(v.get(0), 109);
assert_eq!(v.get(1), 111);
assert_eq!(v.get(2), 111);
}
#[test]
fn to_root_to_table_get_slot_string_multiple_types_default_via_vtable_len() {
let buf: Vec<u8> = vec![
12, 0, 0, 0, // offset to root table
// enter vtable
4, 0, // vtable len
4, 0, // table inline len
255, 255, 255, 255, // canary
// enter table
8, 0, 0, 0, // vtable location
];
let tab = <flatbuffers::ForwardsUOffset<flatbuffers::Table>>::follow(&buf[..], 0);
assert_eq!(tab.get::<flatbuffers::ForwardsUOffset<&str>>(fi2fo(0), Some("abc")), Some("abc"));
#[cfg(target_endian = "little")]
{
assert_eq!(tab.get::<flatbuffers::ForwardsUOffset<&[u8]>>(fi2fo(0), Some(&vec![70, 71, 72][..])), Some(&vec![70, 71, 72][..]));
}
let default_vec_buf: Vec<u8> = vec![3, 0, 0, 0, 70, 71, 72, 0];
let default_vec = flatbuffers::Vector::new(&default_vec_buf[..], 0);
let v = tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<u8>>>(fi2fo(0), Some(default_vec)).unwrap();
assert_eq!(v.len(), 3);
assert_eq!(v.get(0), 70);
assert_eq!(v.get(1), 71);
assert_eq!(v.get(2), 72);
}
#[test]
fn to_root_to_table_get_slot_string_multiple_types_default_via_vtable_zero() {
let buf: Vec<u8> = vec![
14, 0, 0, 0, // offset to root table
// enter vtable
6, 0, // vtable len
2, 0, // inline size
0, 0, // value loc
255, 255, 255, 255, // canary
// enter table
10, 0, 0, 0, // vtable location
];
let tab = <flatbuffers::ForwardsUOffset<flatbuffers::Table>>::follow(&buf[..], 0);
assert_eq!(tab.get::<flatbuffers::ForwardsUOffset<&str>>(fi2fo(0), Some("abc")), Some("abc"));
#[cfg(target_endian = "little")]
{
assert_eq!(tab.get::<flatbuffers::ForwardsUOffset<&[u8]>>(fi2fo(0), Some(&vec![70, 71, 72][..])), Some(&vec![70, 71, 72][..]));
}
let default_vec_buf: Vec<u8> = vec![3, 0, 0, 0, 70, 71, 72, 0];
let default_vec = flatbuffers::Vector::new(&default_vec_buf[..], 0);
let v = tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<u8>>>(fi2fo(0), Some(default_vec)).unwrap();
assert_eq!(v.len(), 3);
assert_eq!(v.get(0), 70);
assert_eq!(v.get(1), 71);
assert_eq!(v.get(2), 72);
}
}
#[cfg(test)]
mod push_impls {
extern crate flatbuffers;
use super::my_game;
fn check<'a>(b: &'a flatbuffers::FlatBufferBuilder, want: &'a [u8]) {
let got = b.unfinished_data();
assert_eq!(want, got);
}
#[test]
fn push_u8() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(123u8);
check(&b, &[123]);
}
#[test]
fn push_u64() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(0x12345678);
check(&b, &[0x78, 0x56, 0x34, 0x12]);
}
#[test]
fn push_f64() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(3.14159265359f64);
check(&b, &[234, 46, 68, 84, 251, 33, 9, 64]);
}
#[test]
fn push_generated_struct() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(my_game::example::Test::new(10, 20));
check(&b, &[10, 0, 20, 0]);
}
#[test]
fn push_u8_vector_with_offset_with_alignment() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.create_vector(&[1u8, 2, 3, 4, 5, 6, 7, 8, 9][..]);
b.push(off);
check(&b, &[/* loc */ 4, 0, 0, 0, /* len */ 9, 0, 0, 0, /* val */ 1, 2, 3, 4, 5, 6, 7, 8, 9, /* padding */ 0, 0, 0]);
}
#[test]
fn push_u8_u16_alignment() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(1u8);
b.push(2u16);
check(&b, &[2, 0, 0, 1]);
}
#[test]
fn push_u8_u32_alignment() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(1u8);
b.push(2u32);
check(&b, &[2, 0, 0, 0, 0, 0, 0, 1]);
}
#[test]
fn push_u8_u64_alignment() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(1u8);
b.push(2u64);
check(&b, &[2, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 1]);
}
}
#[cfg(test)]
mod vtable_deduplication {
extern crate flatbuffers;
use flatbuffers::field_index_to_field_offset as fi2fo;
fn check<'a>(b: &'a flatbuffers::FlatBufferBuilder, want: &'a [u8]) {
let got = b.unfinished_data();
assert_eq!(want, got);
}
#[test]
fn one_empty_table() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let start0 = b.start_table();
b.end_table(start0);
check(&b, &[
4, 0, // vtable size in bytes
4, 0, // object inline data in bytes
4, 0, 0, 0, // backwards offset to vtable
]);
}
#[test]
fn two_empty_tables_are_deduplicated() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let start0 = b.start_table();
b.end_table(start0);
let start1 = b.start_table();
b.end_table(start1);
check(&b, &[
252, 255, 255, 255, // forwards offset to vtable
4, 0, // vtable size in bytes
4, 0, // object inline data in bytes
4, 0, 0, 0, // backwards offset to vtable
]);
}
#[test]
fn two_tables_with_two_conveniently_sized_inline_elements_are_deduplicated() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let start0 = b.start_table();
b.push_slot::<u64>(fi2fo(0), 100, 0);
b.push_slot::<u32>(fi2fo(1), 101, 0);
b.end_table(start0);
let start1 = b.start_table();
b.push_slot::<u64>(fi2fo(0), 200, 0);
b.push_slot::<u32>(fi2fo(1), 201, 0);
b.end_table(start1);
check(&b, &[
240, 255, 255, 255, // forwards offset to vtable
201, 0, 0, 0, // value #1
200, 0, 0, 0, 0, 0, 0, 0, // value #0
8, 0, // vtable size in bytes
16, 0, // object inline data in bytes
8, 0, // offset in object for value #0
4, 0, // offset in object for value #1
8, 0, 0, 0, // backwards offset to vtable
101, 0, 0, 0, // value #1
100, 0, 0, 0, 0, 0, 0, 0 // value #0
]);
}
#[cfg(not(miri))] // slow.
#[test]
fn many_identical_tables_use_few_vtables() {
let mut b = flatbuffers::FlatBufferBuilder::new();
for _ in 0..1000 {
let start = b.start_table();
b.push_slot::<u8>(fi2fo(0), 100, 0);
b.push_slot::<u32>(fi2fo(1), 101, 0);
b.end_table(start);
}
assert!(b.num_written_vtables() <= 10);
}
}
#[cfg(test)]
mod byte_layouts {
extern crate flatbuffers;
use flatbuffers::field_index_to_field_offset as fi2fo;
fn check<'a>(b: &'a flatbuffers::FlatBufferBuilder, want: &'a [u8]) {
let got = b.unfinished_data();
assert_eq!(want, got);
}
#[test]
fn layout_01_basic_numbers() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(true);
check(&b, &[1]);
b.push(-127i8);
check(&b, &[129, 1]);
b.push(255u8);
check(&b, &[255, 129, 1]);
b.push(-32222i16);
check(&b, &[0x22, 0x82, 0, 255, 129, 1]); // first pad
b.push(0xFEEEu16);
check(&b, &[0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1]); // no pad this time
b.push(-53687092i32);
check(&b, &[204, 204, 204, 252, 0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1]);
b.push(0x98765432u32);
check(&b, &[0x32, 0x54, 0x76, 0x98, 204, 204, 204, 252, 0xEE, 0xFE, 0x22, 0x82, 0, 255, 129, 1]);
}
#[test]
fn layout_01b_bigger_numbers() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.push(0x1122334455667788u64);
check(&b, &[0x88, 0x77, 0x66, 0x55, 0x44, 0x33, 0x22, 0x11]);
}
#[test]
fn layout_02_1xbyte_vector() {
let mut b = flatbuffers::FlatBufferBuilder::new();
check(&b, &[]);
b.start_vector::<u8>(1);
check(&b, &[0, 0, 0]); // align to 4bytes
b.push(1u8);
check(&b, &[1, 0, 0, 0]);
b.end_vector::<u8>(1);
check(&b, &[1, 0, 0, 0, 1, 0, 0, 0]); // padding
}
#[test]
fn layout_03_2xbyte_vector() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_vector::<u8>(2);
check(&b, &[0, 0]); // align to 4bytes
b.push(1u8);
check(&b, &[1, 0, 0]);
b.push(2u8);
check(&b, &[2, 1, 0, 0]);
b.end_vector::<u8>(2);
check(&b, &[2, 0, 0, 0, 2, 1, 0, 0]); // padding
}
#[test]
fn layout_03b_11xbyte_vector_matches_builder_size() {
let mut b = flatbuffers::FlatBufferBuilder::with_capacity(12);
b.start_vector::<u8>(8);
let mut gold = vec![0u8; 0];
check(&b, &gold[..]);
for i in 1u8..=8 {
b.push(i);
gold.insert(0, i);
check(&b, &gold[..]);
}
b.end_vector::<u8>(8);
let want = vec![8u8, 0, 0, 0, 8, 7, 6, 5, 4, 3, 2, 1];
check(&b, &want[..]);
}
#[test]
fn layout_04_1xuint16_vector() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_vector::<u16>(1);
check(&b, &[0, 0]); // align to 4bytes
b.push(1u16);
check(&b, &[1, 0, 0, 0]);
b.end_vector::<u16>(1);
check(&b, &[1, 0, 0, 0, 1, 0, 0, 0]); // padding
}
#[test]
fn layout_05_2xuint16_vector() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let _off = b.start_vector::<u16>(2);
check(&b, &[]); // align to 4bytes
b.push(0xABCDu16);
check(&b, &[0xCD, 0xAB]);
b.push(0xDCBAu16);
check(&b, &[0xBA, 0xDC, 0xCD, 0xAB]);
b.end_vector::<u16>(2);
check(&b, &[2, 0, 0, 0, 0xBA, 0xDC, 0xCD, 0xAB]);
}
#[test]
fn layout_06_create_string() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off0 = b.create_string("foo");
assert_eq!(8, off0.value());
check(&b, b"\x03\x00\x00\x00foo\x00"); // 0-terminated, no pad
let off1 = b.create_string("moop");
assert_eq!(20, off1.value());
check(&b, b"\x04\x00\x00\x00moop\x00\x00\x00\x00\
\x03\x00\x00\x00foo\x00"); // 0-terminated, 3-byte pad
}
#[test]
fn layout_06b_create_string_unicode() {
let mut b = flatbuffers::FlatBufferBuilder::new();
// These characters are chinese from blog.golang.org/strings
// We use escape codes here so that editors without unicode support
// aren't bothered:
let uni_str = "\u{65e5}\u{672c}\u{8a9e}";
let off0 = b.create_string(uni_str);
assert_eq!(16, off0.value());
check(&b, &[9, 0, 0, 0, 230, 151, 165, 230, 156, 172, 232, 170, 158, 0, // null-terminated, 2-byte pad
0, 0]);
}
#[test]
fn layout_06c_create_byte_string() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off0 = b.create_byte_string(b"foo");
assert_eq!(8, off0.value());
check(&b, b"\x03\x00\x00\x00foo\x00"); // 0-terminated, no pad
let off1 = b.create_byte_string(b"moop");
assert_eq!(20, off1.value());
check(&b, b"\x04\x00\x00\x00moop\x00\x00\x00\x00\
\x03\x00\x00\x00foo\x00"); // 0-terminated, 3-byte pad
}
#[test]
fn layout_07_empty_vtable() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off0 = b.start_table();
check(&b, &[]);
b.end_table(off0);
check(&b, &[4, 0, // vtable length
4, 0, // length of table including vtable offset
4, 0, 0, 0]); // offset for start of vtable
}
#[test]
fn layout_08_vtable_with_one_true_bool() {
let mut b = flatbuffers::FlatBufferBuilder::new();
check(&b, &[]);
let off0 = b.start_table();
assert_eq!(0, off0.value());
check(&b, &[]);
b.push_slot(fi2fo(0), true, false);
check(&b, &[1]);
let off1 = b.end_table(off0);
assert_eq!(8, off1.value());
check(&b, &[
6, 0, // vtable bytes
8, 0, // length of object including vtable offset
7, 0, // start of bool value
6, 0, 0, 0, // offset for start of vtable (int32)
0, 0, 0, // padded to 4 bytes
1, // bool value
]);
}
#[test]
fn layout_09_vtable_with_one_default_bool() {
let mut b = flatbuffers::FlatBufferBuilder::new();
check(&b, &[]);
let off = b.start_table();
check(&b, &[]);
b.push_slot(fi2fo(0), false, false);
b.end_table(off);
check(&b, &[
4, 0, // vtable bytes
4, 0, // end of object from here
// entry 1 is zero and not stored.
4, 0, 0, 0, // offset for start of vtable (int32)
]);
}
#[test]
fn layout_09b_vtable_with_one_default_bool_force_defaults() {
let mut b = flatbuffers::FlatBufferBuilder::new();
check(&b, &[]);
let off = b.start_table();
check(&b, &[]);
b.force_defaults(true);
b.push_slot(fi2fo(0), false, false);
b.end_table(off);
check(&b, &[
6, 0, // vtable bytes
8, 0, // length of object including vtable offset
7, 0, // start of bool value
6, 0, 0, 0, // offset for start of vtable (int32)
0, 0, 0, // padded to 4 bytes
0, // bool value
]);
}
#[test]
fn layout_10_vtable_with_one_int16() {
let mut b = flatbuffers::FlatBufferBuilder::new();
check(&b, &[]);
let off = b.start_table();
b.push_slot(fi2fo(0), 0x789Ai16, 0);
b.end_table(off);
check(&b, &[
6, 0, // vtable bytes
8, 0, // end of object from here
6, 0, // offset to value
6, 0, 0, 0, // offset for start of vtable (int32)
0, 0, // padding to 4 bytes
0x9A, 0x78,
]);
}
#[test]
fn layout_11_vtable_with_two_int16() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
b.push_slot(fi2fo(0), 0x3456i16, 0);
b.push_slot(fi2fo(1), 0x789Ai16, 0);
b.end_table(off);
check(&b, &[
8, 0, // vtable bytes
8, 0, // end of object from here
6, 0, // offset to value 0
4, 0, // offset to value 1
8, 0, 0, 0, // offset for start of vtable (int32)
0x9A, 0x78, // value 1
0x56, 0x34, // value 0
]);
}
#[test]
fn layout_12_vtable_with_int16_and_bool() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
b.push_slot(fi2fo(0), 0x3456i16, 0);
b.push_slot(fi2fo(1), true, false);
b.end_table(off);
check(&b, &[
8, 0, // vtable bytes
8, 0, // end of object from here
6, 0, // offset to value 0
5, 0, // offset to value 1
8, 0, 0, 0, // offset for start of vtable (int32)
0, // padding
1, // value 1
0x56, 0x34, // value 0
]);
}
#[test]
fn layout_12b_vtable_with_empty_vector() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_vector::<u8>(0);
let vecend = b.end_vector::<u8>(0);
let off = b.start_table();
b.push_slot_always(fi2fo(0), vecend);
b.end_table(off);
check(&b, &[
6, 0, // vtable bytes
8, 0,
4, 0, // offset to vector offset
6, 0, 0, 0, // offset for start of vtable (int32)
4, 0, 0, 0,
0, 0, 0, 0, // length of vector (not in struct)
]);
}
#[test]
fn layout_12c_vtable_with_empty_vector_of_byte_and_some_scalars() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_vector::<u8>(0);
let vecend = b.end_vector::<u8>(0);
let off = b.start_table();
b.push_slot::<i16>(fi2fo(0), 55i16, 0);
b.push_slot_always::<flatbuffers::WIPOffset<_>>(fi2fo(1), vecend);
b.end_table(off);
check(&b, &[
8, 0, // vtable bytes
12, 0,
10, 0, // offset to value 0
4, 0, // offset to vector offset
8, 0, 0, 0, // vtable loc
8, 0, 0, 0, // value 1
0, 0, 55, 0, // value 0
0, 0, 0, 0, // length of vector (not in struct)
]);
}
#[test]
fn layout_13_vtable_with_1_int16_and_2_vector_of_i16() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_vector::<i16>(2);
b.push(0x1234i16);
b.push(0x5678i16);
let vecend = b.end_vector::<i16>(2);
let off = b.start_table();
b.push_slot_always(fi2fo(1), vecend);
b.push_slot(fi2fo(0), 55i16, 0);
b.end_table(off);
check(&b, &[
8, 0, // vtable bytes
12, 0, // length of object
6, 0, // start of value 0 from end of vtable
8, 0, // start of value 1 from end of buffer
8, 0, 0, 0, // offset for start of vtable (int32)
0, 0, // padding
55, 0, // value 0
4, 0, 0, 0, // vector position from here
2, 0, 0, 0, // length of vector (uint32)
0x78, 0x56, // vector value 1
0x34, 0x12, // vector value 0
]);
}
#[test]
fn layout_14_vtable_with_1_struct_of_int8_and_int16_and_int32() {
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[repr(C, packed)]
struct foo {
a: i32,
_pad0: [u8; 2],
b: i16,
_pad1: [u8; 3],
c: i8,
_pad2: [u8; 4],
}
assert_eq!(::std::mem::size_of::<foo>(), 16);
impl<'b> flatbuffers::Push for &'b foo {
type Output = foo;
fn push<'a>(&'a self, dst: &'a mut [u8], _rest: &'a [u8]) {
let src = unsafe {
::std::slice::from_raw_parts(*self as *const foo as *const u8, ::std::mem::size_of::<foo>())
};
dst.copy_from_slice(src);
}
}
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
let x = foo{a: 0x12345678i32.to_le(), _pad0: [0,0], b: 0x1234i16.to_le(), _pad1: [0, 0, 0], c: 0x12i8.to_le(), _pad2: [0, 0, 0, 0]};
b.push_slot_always(fi2fo(0), &x);
b.end_table(off);
check(&b, &[
6, 0, // vtable bytes
20, 0, // end of object from here
4, 0, // start of struct from here
6, 0, 0, 0, // offset for start of vtable (int32)
0x78, 0x56, 0x34, 0x12, // value a
0, 0, // padding
0x34, 0x12, // value b
0, 0, 0, // padding
0x12, // value c
0, 0, 0, 0, // padding
]);
}
#[test]
fn layout_15_vtable_with_1_vector_of_4_int8() {
let mut b = flatbuffers::FlatBufferBuilder::new();
b.start_vector::<i8>(4);
b.push(33i8);
b.push(44i8);
b.push(55i8);
b.push(66i8);
let vecend = b.end_vector::<i8>(4);
let off = b.start_table();
b.push_slot_always(fi2fo(0), vecend);
b.end_table(off);
check(&b, &[
6, 0, // vtable bytes
8, 0,
4, 0, // offset of vector offset
6, 0, 0, 0, // offset for start of vtable (int32)
4, 0, 0, 0, // vector start offset
4, 0, 0, 0, // vector length
66, // vector value 1,1
55, // vector value 1,0
44, // vector value 0,1
33, // vector value 0,0
]);
}
#[test]
fn layout_16_table_with_some_elements() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
b.push_slot(fi2fo(0), 33i8, 0);
b.push_slot(fi2fo(1), 66i16, 0);
let off2 = b.end_table(off);
b.finish_minimal(off2);
check(&b, &[
12, 0, 0, 0, // root of table: points to vtable offset
8, 0, // vtable bytes
8, 0, // end of object from here
7, 0, // start of value 0
4, 0, // start of value 1
8, 0, 0, 0, // offset for start of vtable (int32)
66, 0, // value 1
0, // padding
33, // value 0
]);
}
#[test]
fn layout_17_one_unfinished_table_and_one_finished_table() {
let mut b = flatbuffers::FlatBufferBuilder::new();
{
let off = b.start_table();
b.push_slot(fi2fo(0), 33i8, 0);
b.push_slot(fi2fo(1), 44i8, 0);
b.end_table(off);
}
{
let off = b.start_table();
b.push_slot(fi2fo(0), 55i8, 0);
b.push_slot(fi2fo(1), 66i8, 0);
b.push_slot(fi2fo(2), 77i8, 0);
let off2 = b.end_table(off);
b.finish_minimal(off2);
}
check(&b, &[
16, 0, 0, 0, // root of table: points to object
0, 0, // padding
10, 0, // vtable bytes
8, 0, // size of object
7, 0, // start of value 0
6, 0, // start of value 1
5, 0, // start of value 2
10, 0, 0, 0, // offset for start of vtable (int32)
0, // padding
77, // value 2
66, // value 1
55, // value 0
//12, 0, 0, 0, // root of table: points to object
8, 0, // vtable bytes
8, 0, // size of object
7, 0, // start of value 0
6, 0, // start of value 1
8, 0, 0, 0, // offset for start of vtable (int32)
0, 0, // padding
44, // value 1
33, // value 0
]);
}
#[test]
fn layout_18_a_bunch_of_bools() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
b.push_slot(fi2fo(0), true, false);
b.push_slot(fi2fo(1), true, false);
b.push_slot(fi2fo(2), true, false);
b.push_slot(fi2fo(3), true, false);
b.push_slot(fi2fo(4), true, false);
b.push_slot(fi2fo(5), true, false);
b.push_slot(fi2fo(6), true, false);
b.push_slot(fi2fo(7), true, false);
let off2 = b.end_table(off);
b.finish_minimal(off2);
check(&b, &[
24, 0, 0, 0, // root of table: points to vtable offset
20, 0, // vtable bytes
12, 0, // size of object
11, 0, // start of value 0
10, 0, // start of value 1
9, 0, // start of value 2
8, 0, // start of value 3
7, 0, // start of value 4
6, 0, // start of value 5
5, 0, // start of value 6
4, 0, // start of value 7
20, 0, 0, 0, // vtable offset
1, // value 7
1, // value 6
1, // value 5
1, // value 4
1, // value 3
1, // value 2
1, // value 1
1, // value 0
]);
}
#[test]
fn layout_19_three_bools() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
b.push_slot(fi2fo(0), true, false);
b.push_slot(fi2fo(1), true, false);
b.push_slot(fi2fo(2), true, false);
let off2 = b.end_table(off);
b.finish_minimal(off2);
check(&b, &[
16, 0, 0, 0, // root of table: points to vtable offset
0, 0, // padding
10, 0, // vtable bytes
8, 0, // size of object
7, 0, // start of value 0
6, 0, // start of value 1
5, 0, // start of value 2
10, 0, 0, 0, // vtable offset from here
0, // padding
1, // value 2
1, // value 1
1, // value 0
]);
}
#[test]
fn layout_20_some_floats() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
b.push_slot(fi2fo(0), 1.0f32, 0.0);
b.end_table(off);
check(&b, &[
6, 0, // vtable bytes
8, 0, // size of object
4, 0, // start of value 0
6, 0, 0, 0, // vtable offset
0, 0, 128, 63, // value 0
]);
}
#[test]
fn layout_21_vtable_defaults() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
b.push_slot::<i8>(fi2fo(0), 1, 1);
b.push_slot::<i8>(fi2fo(1), 3, 2);
b.push_slot::<i8>(fi2fo(2), 3, 3);
b.end_table(off);
check(&b, &[
8, 0, // vtable size in bytes
8, 0, // object inline data in bytes
0, 0, // entry 1/3: 0 => default
7, 0, // entry 2/3: 7 => table start + 7 bytes
// entry 3/3: not present => default
8, 0, 0, 0,
0, 0, 0,
3,
]);
}
#[test]
fn layout_22_root() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
// skipped: b.push_slot_scalar::<i16>(0, 1, 1);
b.push_slot::<i16>(fi2fo(1), 3, 2);
b.push_slot::<i16>(fi2fo(2), 3, 3);
let table_end = b.end_table(off);
b.finish_minimal(table_end);
check(&b, &[
12, 0, 0, 0, // root
8, 0, // vtable size in bytes
8, 0, // object inline data in bytes
0, 0, // entry 1/3: 0 => default
6, 0, // entry 2/3: 6 => table start + 6 bytes
// entry 3/3: not present => default
8, 0, 0, 0, // size of table data in bytes
0, 0, // padding
3, 0, // value 2/3
]);
}
#[test]
fn layout_23_varied_slots_and_root() {
let mut b = flatbuffers::FlatBufferBuilder::new();
let off = b.start_table();
b.push_slot::<i16>(fi2fo(0), 1, 0);
b.push_slot::<u8>(fi2fo(1), 2, 0);
b.push_slot::<f32>(fi2fo(2), 3.0, 0.0);
let table_end = b.end_table(off);
b.finish_minimal(table_end);
check(&b, &[
16, 0, 0, 0, // root
0, 0, // padding
10, 0, // vtable bytes
12, 0, // object inline data size
10, 0, // offset to value #1 (i16)
9, 0, // offset to value #2 (u8)
4, 0, // offset to value #3 (f32)
10, 0, // offset to vtable
0, 0, // padding
0, 0, 64, 64, // value #3 => 3.0 (float32)
0, 2, // value #1 => 2 (u8)
1, 0, // value #0 => 1 (int16)
]);
}
}
#[cfg(test)]
mod copy_clone_traits {
#[test]
fn follow_types_implement_copy_and_clone() {
static_assertions::assert_impl_all!(flatbuffers::WIPOffset<u32>: Copy, Clone);
static_assertions::assert_impl_all!(flatbuffers::WIPOffset<Vec<u32>>: Copy, Clone);
static_assertions::assert_impl_all!(flatbuffers::ForwardsUOffset<u32>: Copy, Clone);
static_assertions::assert_impl_all!(flatbuffers::ForwardsUOffset<Vec<u32>>: Copy, Clone);
static_assertions::assert_impl_all!(flatbuffers::Vector<'static, u32>: Copy, Clone);
static_assertions::assert_impl_all!(flatbuffers::Vector<'static, Vec<u32>>: Copy, Clone);
}
}
#[cfg(test)]
mod fully_qualified_name {
#[test]
fn fully_qualified_name_generated() {
assert!(check_eq!(::my_game::example::Monster::get_fully_qualified_name(), "MyGame.Example.Monster").is_ok());
assert!(check_eq!(::my_game::example_2::Monster::get_fully_qualified_name(), "MyGame.Example2.Monster").is_ok());
assert!(check_eq!(::my_game::example::Vec3::get_fully_qualified_name(), "MyGame.Example.Vec3").is_ok());
assert!(check_eq!(::my_game::example::Ability::get_fully_qualified_name(), "MyGame.Example.Ability").is_ok());
}
}
// this is not technically a test, but we want to always keep this generated
// file up-to-date, and the simplest way to do that is to make sure that when
// tests are run, the file is generated.
#[test]
fn write_example_wire_data_to_file() {
let b = &mut flatbuffers::FlatBufferBuilder::new();
create_serialized_example_with_generated_code(b);
use ::std::io::Write;
let mut f = std::fs::File::create("../monsterdata_rust_wire.mon").unwrap();
f.write_all(b.finished_data()).unwrap();
}
fn load_file(filename: &str) -> Result<Vec<u8>, std::io::Error> {
use std::io::Read;
let mut f = std::fs::File::open(filename)?;
let mut buf = Vec::new();
f.read_to_end(&mut buf)?;
Ok(buf)
}
#[test]
fn test_shared_strings() {
let mut builder = flatbuffers::FlatBufferBuilder::new();
let offset1 = builder.create_shared_string("welcome to flatbuffers!!");
let offset2 = builder.create_shared_string("welcome");
let offset3 = builder.create_shared_string("welcome to flatbuffers!!");
assert_ne!(offset2.value(), offset3.value());
assert_eq!(offset1.value(), offset3.value());
builder.reset();
let offset4 = builder.create_shared_string("welcome");
let offset5 = builder.create_shared_string("welcome to flatbuffers!!");
assert_ne!(offset2.value(), offset4.value());
assert_ne!(offset5.value(), offset1.value());
builder.reset();
// Checks if the shared string function would always work with
// an object in between the writes
let name = builder.create_shared_string("foo");
let enemy = my_game::example::Monster::create(&mut builder, &my_game::example::MonsterArgs {
name: Some(name),
..Default::default()
});
let secondary_name = builder.create_shared_string("foo");
assert_eq!(name.value(), secondary_name.value());
// Builds a new monster object and embeds enemy into it so we can verify
// that shared strings are working.
let args = my_game::example::MonsterArgs {
name: Some(secondary_name),
enemy: Some(enemy),
testarrayofstring: Some(builder.create_vector(&[name, secondary_name])),
..Default::default()
};
// Building secondary monster
let main_monster = my_game::example::Monster::create(&mut builder, &args);
builder.finish(main_monster, None);
let monster = my_game::example::root_as_monster(builder.finished_data()).unwrap();
// Checks if the embedded object (Enemy) name is foo
assert_eq!(monster.enemy().unwrap().name(), "foo");
let string_vector = monster.testarrayofstring().unwrap();
// Check if the vector will have the same string
assert_eq!(string_vector.get(0), "foo");
assert_eq!(string_vector.get(1), "foo");
}
}