Fixed rust nested flatbuffers for tables other than self (#6062)

* Fixed rust nested flatbuffers for tables other than self

* replaced lifetimes

* Use WrapInNameSpace and also update samples

Co-authored-by: Casper Neo <cneo@google.com>
diff --git a/samples/monster_generated.rs b/samples/monster_generated.rs
index 9ec573c..f793f85 100644
--- a/samples/monster_generated.rs
+++ b/samples/monster_generated.rs
@@ -1,22 +1,25 @@
 // automatically generated by the FlatBuffers compiler, do not modify
 
 
+
+use std::mem;
+use std::cmp::Ordering;
+
+extern crate flatbuffers;
+use self::flatbuffers::EndianScalar;
+
+#[allow(unused_imports, dead_code)]
 pub mod my_game {
-  #![allow(dead_code)]
-  #![allow(unused_imports)]
 
   use std::mem;
-  use std::marker::PhantomData;
   use std::cmp::Ordering;
 
   extern crate flatbuffers;
   use self::flatbuffers::EndianScalar;
+#[allow(unused_imports, dead_code)]
 pub mod sample {
-  #![allow(dead_code)]
-  #![allow(unused_imports)]
 
   use std::mem;
-  use std::marker::PhantomData;
   use std::cmp::Ordering;
 
   extern crate flatbuffers;
@@ -24,15 +27,16 @@
 
 #[allow(non_camel_case_types)]
 #[repr(i8)]
-#[derive(Clone, Copy, PartialEq, Debug)]
+#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
 pub enum Color {
   Red = 0,
   Green = 1,
-  Blue = 2
+  Blue = 2,
+
 }
 
-const ENUM_MIN_COLOR: i8 = 0;
-const ENUM_MAX_COLOR: i8 = 2;
+pub const ENUM_MIN_COLOR: i8 = 0;
+pub const ENUM_MAX_COLOR: i8 = 2;
 
 impl<'a> flatbuffers::Follow<'a> for Color {
   type Inner = Self;
@@ -66,34 +70,35 @@
 }
 
 #[allow(non_camel_case_types)]
-const ENUM_VALUES_COLOR:[Color; 3] = [
+pub const ENUM_VALUES_COLOR: [Color; 3] = [
   Color::Red,
   Color::Green,
   Color::Blue
 ];
 
 #[allow(non_camel_case_types)]
-const ENUM_NAMES_COLOR:[&'static str; 3] = [
+pub const ENUM_NAMES_COLOR: [&str; 3] = [
     "Red",
     "Green",
     "Blue"
 ];
 
 pub fn enum_name_color(e: Color) -> &'static str {
-  let index: usize = e as usize;
-  ENUM_NAMES_COLOR[index]
+  let index = e as i8;
+  ENUM_NAMES_COLOR[index as usize]
 }
 
 #[allow(non_camel_case_types)]
 #[repr(u8)]
-#[derive(Clone, Copy, PartialEq, Debug)]
+#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
 pub enum Equipment {
   NONE = 0,
-  Weapon = 1
+  Weapon = 1,
+
 }
 
-const ENUM_MIN_EQUIPMENT: u8 = 0;
-const ENUM_MAX_EQUIPMENT: u8 = 1;
+pub const ENUM_MIN_EQUIPMENT: u8 = 0;
+pub const ENUM_MAX_EQUIPMENT: u8 = 1;
 
 impl<'a> flatbuffers::Follow<'a> for Equipment {
   type Inner = Self;
@@ -127,20 +132,20 @@
 }
 
 #[allow(non_camel_case_types)]
-const ENUM_VALUES_EQUIPMENT:[Equipment; 2] = [
+pub const ENUM_VALUES_EQUIPMENT: [Equipment; 2] = [
   Equipment::NONE,
   Equipment::Weapon
 ];
 
 #[allow(non_camel_case_types)]
-const ENUM_NAMES_EQUIPMENT:[&'static str; 2] = [
+pub const ENUM_NAMES_EQUIPMENT: [&str; 2] = [
     "NONE",
     "Weapon"
 ];
 
 pub fn enum_name_equipment(e: Equipment) -> &'static str {
-  let index: usize = e as usize;
-  ENUM_NAMES_EQUIPMENT[index]
+  let index = e as u8;
+  ENUM_NAMES_EQUIPMENT[index as usize]
 }
 
 pub struct EquipmentUnionTableOffset {}
@@ -158,7 +163,6 @@
   #[inline]
   fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
     <&'a Vec3>::follow(buf, loc)
-    //flatbuffers::follow_cast_ref::<Vec3>(buf, loc)
   }
 }
 impl<'a> flatbuffers::Follow<'a> for &'a Vec3 {
@@ -192,7 +196,7 @@
 
 
 impl Vec3 {
-  pub fn new<'a>(_x: f32, _y: f32, _z: f32) -> Self {
+  pub fn new(_x: f32, _y: f32, _z: f32) -> Self {
     Vec3 {
       x_: _x.to_little_endian(),
       y_: _y.to_little_endian(),
@@ -200,13 +204,13 @@
 
     }
   }
-  pub fn x<'a>(&'a self) -> f32 {
+  pub fn x(&self) -> f32 {
     self.x_.from_little_endian()
   }
-  pub fn y<'a>(&'a self) -> f32 {
+  pub fn y(&self) -> f32 {
     self.y_.from_little_endian()
   }
-  pub fn z<'a>(&'a self) -> f32 {
+  pub fn z(&self) -> f32 {
     self.z_.from_little_endian()
   }
 }
@@ -222,9 +226,7 @@
     type Inner = Monster<'a>;
     #[inline]
     fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
-        Self {
-            _tab: flatbuffers::Table { buf: buf, loc: loc },
-        }
+        Self { _tab: flatbuffers::Table { buf, loc } }
     }
 }
 
@@ -240,6 +242,7 @@
         _fbb: &'mut_bldr mut flatbuffers::FlatBufferBuilder<'bldr>,
         args: &'args MonsterArgs<'args>) -> flatbuffers::WIPOffset<Monster<'bldr>> {
       let mut builder = MonsterBuilder::new(_fbb);
+      if let Some(x) = args.path { builder.add_path(x); }
       if let Some(x) = args.equipped { builder.add_equipped(x); }
       if let Some(x) = args.weapons { builder.add_weapons(x); }
       if let Some(x) = args.inventory { builder.add_inventory(x); }
@@ -261,48 +264,53 @@
     pub const VT_WEAPONS: flatbuffers::VOffsetT = 18;
     pub const VT_EQUIPPED_TYPE: flatbuffers::VOffsetT = 20;
     pub const VT_EQUIPPED: flatbuffers::VOffsetT = 22;
+    pub const VT_PATH: flatbuffers::VOffsetT = 24;
 
   #[inline]
-  pub fn pos(&'a self) -> Option<&'a Vec3> {
+  pub fn pos(&self) -> Option<&'a Vec3> {
     self._tab.get::<Vec3>(Monster::VT_POS, None)
   }
   #[inline]
-  pub fn mana(&'a self) -> i16 {
+  pub fn mana(&self) -> i16 {
     self._tab.get::<i16>(Monster::VT_MANA, Some(150)).unwrap()
   }
   #[inline]
-  pub fn hp(&'a self) -> i16 {
+  pub fn hp(&self) -> i16 {
     self._tab.get::<i16>(Monster::VT_HP, Some(100)).unwrap()
   }
   #[inline]
-  pub fn name(&'a self) -> Option<&'a str> {
+  pub fn name(&self) -> Option<&'a str> {
     self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Monster::VT_NAME, None)
   }
   #[inline]
-  pub fn inventory(&'a self) -> Option<&'a [u8]> {
+  pub fn inventory(&self) -> Option<&'a [u8]> {
     self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, u8>>>(Monster::VT_INVENTORY, None).map(|v| v.safe_slice())
   }
   #[inline]
-  pub fn color(&'a self) -> Color {
+  pub fn color(&self) -> Color {
     self._tab.get::<Color>(Monster::VT_COLOR, Some(Color::Blue)).unwrap()
   }
   #[inline]
-  pub fn weapons(&'a self) -> Option<flatbuffers::Vector<flatbuffers::ForwardsUOffset<Weapon<'a>>>> {
+  pub fn weapons(&self) -> Option<flatbuffers::Vector<'a, flatbuffers::ForwardsUOffset<Weapon<'a>>>> {
     self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<flatbuffers::ForwardsUOffset<Weapon<'a>>>>>(Monster::VT_WEAPONS, None)
   }
   #[inline]
-  pub fn equipped_type(&'a self) -> Equipment {
+  pub fn equipped_type(&self) -> Equipment {
     self._tab.get::<Equipment>(Monster::VT_EQUIPPED_TYPE, Some(Equipment::NONE)).unwrap()
   }
   #[inline]
-  pub fn equipped(&'a self) -> Option<flatbuffers::Table<'a>> {
+  pub fn equipped(&self) -> Option<flatbuffers::Table<'a>> {
     self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Table<'a>>>(Monster::VT_EQUIPPED, None)
   }
   #[inline]
+  pub fn path(&self) -> Option<&'a [Vec3]> {
+    self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<Vec3>>>(Monster::VT_PATH, None).map(|v| v.safe_slice() )
+  }
+  #[inline]
   #[allow(non_snake_case)]
-  pub fn equipped_as_weapon(&'a self) -> Option<Weapon> {
+  pub fn equipped_as_weapon(&self) -> Option<Weapon<'a>> {
     if self.equipped_type() == Equipment::Weapon {
-      self.equipped().map(|u| Weapon::init_from_table(u))
+      self.equipped().map(Weapon::init_from_table)
     } else {
       None
     }
@@ -311,15 +319,16 @@
 }
 
 pub struct MonsterArgs<'a> {
-    pub pos: Option<&'a  Vec3>,
+    pub pos: Option<&'a Vec3>,
     pub mana: i16,
     pub hp: i16,
-    pub name: Option<flatbuffers::WIPOffset<&'a  str>>,
-    pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a ,  u8>>>,
+    pub name: Option<flatbuffers::WIPOffset<&'a str>>,
+    pub inventory: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, u8>>>,
     pub color: Color,
-    pub weapons: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a , flatbuffers::ForwardsUOffset<Weapon<'a >>>>>,
+    pub weapons: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, flatbuffers::ForwardsUOffset<Weapon<'a>>>>>,
     pub equipped_type: Equipment,
     pub equipped: Option<flatbuffers::WIPOffset<flatbuffers::UnionWIPOffset>>,
+    pub path: Option<flatbuffers::WIPOffset<flatbuffers::Vector<'a, Vec3>>>,
 }
 impl<'a> Default for MonsterArgs<'a> {
     #[inline]
@@ -334,6 +343,7 @@
             weapons: None,
             equipped_type: Equipment::NONE,
             equipped: None,
+            path: None,
         }
     }
 }
@@ -343,7 +353,7 @@
 }
 impl<'a: 'b, 'b> MonsterBuilder<'a, 'b> {
   #[inline]
-  pub fn add_pos(&mut self, pos: &'b  Vec3) {
+  pub fn add_pos(&mut self, pos: &Vec3) {
     self.fbb_.push_slot_always::<&Vec3>(Monster::VT_POS, pos);
   }
   #[inline]
@@ -379,6 +389,10 @@
     self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_EQUIPPED, equipped);
   }
   #[inline]
+  pub fn add_path(&mut self, path: flatbuffers::WIPOffset<flatbuffers::Vector<'b , Vec3>>) {
+    self.fbb_.push_slot_always::<flatbuffers::WIPOffset<_>>(Monster::VT_PATH, path);
+  }
+  #[inline]
   pub fn new(_fbb: &'b mut flatbuffers::FlatBufferBuilder<'a>) -> MonsterBuilder<'a, 'b> {
     let start = _fbb.start_table();
     MonsterBuilder {
@@ -404,9 +418,7 @@
     type Inner = Weapon<'a>;
     #[inline]
     fn follow(buf: &'a [u8], loc: usize) -> Self::Inner {
-        Self {
-            _tab: flatbuffers::Table { buf: buf, loc: loc },
-        }
+        Self { _tab: flatbuffers::Table { buf, loc } }
     }
 }
 
@@ -431,17 +443,17 @@
     pub const VT_DAMAGE: flatbuffers::VOffsetT = 6;
 
   #[inline]
-  pub fn name(&'a self) -> Option<&'a str> {
+  pub fn name(&self) -> Option<&'a str> {
     self._tab.get::<flatbuffers::ForwardsUOffset<&str>>(Weapon::VT_NAME, None)
   }
   #[inline]
-  pub fn damage(&'a self) -> i16 {
+  pub fn damage(&self) -> i16 {
     self._tab.get::<i16>(Weapon::VT_DAMAGE, Some(0)).unwrap()
   }
 }
 
 pub struct WeaponArgs<'a> {
-    pub name: Option<flatbuffers::WIPOffset<&'a  str>>,
+    pub name: Option<flatbuffers::WIPOffset<&'a str>>,
     pub damage: i16,
 }
 impl<'a> Default for WeaponArgs<'a> {
diff --git a/src/idl_gen_rust.cpp b/src/idl_gen_rust.cpp
index 16c8dfa..4e15782 100644
--- a/src/idl_gen_rust.cpp
+++ b/src/idl_gen_rust.cpp
@@ -1265,22 +1265,16 @@
           nested_root = parser_.LookupStruct(qualified_name);
         }
         FLATBUFFERS_ASSERT(nested_root);  // Guaranteed to exist by parser.
-        (void)nested_root;
 
-        code_.SetValue("OFFSET_NAME",
-                       offset_prefix + "::" + GetFieldOffsetName(field));
+        code_.SetValue("NESTED", WrapInNameSpace(*nested_root));
         code_ +=
             "  pub fn {{FIELD_NAME}}_nested_flatbuffer(&'a self) -> "
-            " Option<{{STRUCT_NAME}}<'a>> {";
-        code_ += "     match self.{{FIELD_NAME}}() {";
-        code_ += "         None => { None }";
-        code_ += "         Some(data) => {";
-        code_ += "             use self::flatbuffers::Follow;";
-        code_ +=
-            "             Some(<flatbuffers::ForwardsUOffset"
-            "<{{STRUCT_NAME}}<'a>>>::follow(data, 0))";
-        code_ += "         },";
-        code_ += "     }";
+            "Option<{{NESTED}}<'a>> {";
+        code_ += "    self.{{FIELD_NAME}}().map(|data| {";
+        code_ += "      use flatbuffers::Follow;";
+        code_ += "      <flatbuffers::ForwardsUOffset<{{NESTED}}<'a>>>"
+            "::follow(data, 0)";
+        code_ += "    })";
         code_ += "  }";
       }
     }
diff --git a/tests/monster_test.fbs b/tests/monster_test.fbs
index 094de8c..68ffbe0 100644
--- a/tests/monster_test.fbs
+++ b/tests/monster_test.fbs
@@ -15,13 +15,13 @@
 attribute "priority";
 
 /// Composite components of Monster color.
-enum Color:ubyte (bit_flags) { 
+enum Color:ubyte (bit_flags) {
   Red = 0, // color Red = (1u << 0)
   /// \brief color Green
   /// Green is bit_flag with value (1u << 1)
-  Green, 
+  Green,
   /// \brief color Blue (1u << 3)
-  Blue = 3, 
+  Blue = 3,
 }
 
 enum Race:byte {
diff --git a/tests/monster_test_generated.rs b/tests/monster_test_generated.rs
index 4c5231e..47afea1 100644
--- a/tests/monster_test_generated.rs
+++ b/tests/monster_test_generated.rs
@@ -1211,14 +1211,11 @@
   pub fn testnestedflatbuffer(&self) -> Option<&'a [u8]> {
     self._tab.get::<flatbuffers::ForwardsUOffset<flatbuffers::Vector<'a, u8>>>(Monster::VT_TESTNESTEDFLATBUFFER, None).map(|v| v.safe_slice())
   }
-  pub fn testnestedflatbuffer_nested_flatbuffer(&'a self) ->  Option<Monster<'a>> {
-     match self.testnestedflatbuffer() {
-         None => { None }
-         Some(data) => {
-             use self::flatbuffers::Follow;
-             Some(<flatbuffers::ForwardsUOffset<Monster<'a>>>::follow(data, 0))
-         },
-     }
+  pub fn testnestedflatbuffer_nested_flatbuffer(&'a self) -> Option<Monster<'a>> {
+    self.testnestedflatbuffer().map(|data| {
+      use flatbuffers::Follow;
+      <flatbuffers::ForwardsUOffset<Monster<'a>>>::follow(data, 0)
+    })
   }
   #[inline]
   pub fn testempty(&self) -> Option<Stat<'a>> {