Revert "grpc/compiler: Respect filename suffix and extension during code generation (#7343)" (#7406)
This reverts commit 97e89c5acd89e77742d3a8e2458d2dc90321d80b.
diff --git a/grpc/src/compiler/cpp_generator.cc b/grpc/src/compiler/cpp_generator.cc
index 16e3373..59dcc66 100644
--- a/grpc/src/compiler/cpp_generator.cc
+++ b/grpc/src/compiler/cpp_generator.cc
@@ -8,6 +8,7 @@
namespace grpc_cpp_generator {
namespace {
+grpc::string message_header_ext() { return "_generated.h"; }
grpc::string service_header_ext() { return ".grpc.fb.h"; }
template<class T> grpc::string as_string(T x) {
@@ -64,7 +65,7 @@
}
grpc::string GetHeaderPrologue(grpc_generator::File *file,
- const Parameters ¶ms) {
+ const Parameters & /*params*/) {
grpc::string output;
{
// Scope the output stream so it closes and finalizes output to the string.
@@ -74,7 +75,7 @@
vars["filename"] = file->filename();
vars["filename_identifier"] = FilenameIdentifier(file->filename());
vars["filename_base"] = file->filename_without_ext();
- vars["message_header_ext"] = params.message_header_extension;
+ vars["message_header_ext"] = file->message_header_ext();
printer->Print(vars, "// Generated by the gRPC C++ plugin.\n");
printer->Print(vars,
@@ -1117,7 +1118,7 @@
}
grpc::string GetSourcePrologue(grpc_generator::File *file,
- const Parameters ¶ms) {
+ const Parameters & /*params*/) {
grpc::string output;
{
// Scope the output stream so it closes and finalizes output to the string.
@@ -1126,8 +1127,8 @@
vars["filename"] = file->filename();
vars["filename_base"] = file->filename_without_ext();
- vars["message_header_ext"] = params.message_header_extension;
- vars["service_header_ext"] = service_header_ext();
+ vars["message_header_ext"] = file->message_header_ext();
+ vars["service_header_ext"] = file->service_header_ext();
printer->Print(vars, "// Generated by the gRPC C++ plugin.\n");
printer->Print(vars,
@@ -1531,8 +1532,9 @@
return temp;
}
+// TODO(mmukhi): Make sure we need parameters or not.
grpc::string GetMockPrologue(grpc_generator::File *file,
- const Parameters ¶ms) {
+ const Parameters & /*params*/) {
grpc::string output;
{
// Scope the output stream so it closes and finalizes output to the string.
@@ -1541,7 +1543,7 @@
vars["filename"] = file->filename();
vars["filename_base"] = file->filename_without_ext();
- vars["message_header_ext"] = params.message_header_extension;
+ vars["message_header_ext"] = message_header_ext();
vars["service_header_ext"] = service_header_ext();
printer->Print(vars, "// Generated by the gRPC C++ plugin.\n");
diff --git a/grpc/src/compiler/cpp_generator.h b/grpc/src/compiler/cpp_generator.h
index a9af1a6..16aa97a 100644
--- a/grpc/src/compiler/cpp_generator.h
+++ b/grpc/src/compiler/cpp_generator.h
@@ -33,8 +33,6 @@
grpc::string grpc_search_path;
// Generate GMOCK code to facilitate unit testing.
bool generate_mock_code;
- // By default, use "_generated.h"
- std::string message_header_extension;
};
// Return the prologue of the generated header file.
diff --git a/grpc/src/compiler/schema_interface.h b/grpc/src/compiler/schema_interface.h
index f89288d..e42e3e3 100644
--- a/grpc/src/compiler/schema_interface.h
+++ b/grpc/src/compiler/schema_interface.h
@@ -107,6 +107,8 @@
virtual grpc::string package() const = 0;
virtual std::vector<grpc::string> package_parts() const = 0;
virtual grpc::string additional_headers() const = 0;
+ virtual std::string message_header_ext() const = 0;
+ virtual std::string service_header_ext() const = 0;
virtual int service_count() const = 0;
virtual std::unique_ptr<const Service> service(int i) const = 0;
diff --git a/scripts/generate_code.py b/scripts/generate_code.py
index 01d65df..f5df98e 100755
--- a/scripts/generate_code.py
+++ b/scripts/generate_code.py
@@ -425,23 +425,17 @@
# --filename-suffix and --filename-ext tests
flatc(
- CPP_OPTS + NO_INCL_OPTS + ["--grpc", "--filename-ext", "hpp"],
+ CPP_OPTS + NO_INCL_OPTS + ["--filename-suffix", "_suffix", "--filename-ext", "hpp"],
include="include_test",
- prefix="monster_test_suffix/ext_only",
schema="monster_test.fbs",
)
-flatc(
- CPP_OPTS + NO_INCL_OPTS + ["--grpc", "--filename-suffix", "_suffix"],
- include="include_test",
- prefix="monster_test_suffix/filesuffix_only",
- schema="monster_test.fbs",
-)
-flatc(
- CPP_OPTS + NO_INCL_OPTS + ["--grpc", "--filename-suffix", "_suffix", "--filename-ext", "hpp"],
- include="include_test",
- prefix="monster_test_suffix",
- schema="monster_test.fbs",
-)
+orig_monster_file = Path(tests_path, "monster_test_generated.h")
+new_monster_file = Path(tests_path, "monster_test_suffix.hpp")
+assert new_monster_file.exists(), "filename suffix option did not produce a file"
+assert filecmp.cmp(
+ str(orig_monster_file), str(new_monster_file)
+), "filename suffix option did not produce identical results"
+new_monster_file.unlink()
# Flag c++17 requires Clang6, GCC7, MSVC2017 (_MSC_VER >= 1914) or higher.
cpp_17_prefix = "cpp17/generated_cpp17"
diff --git a/src/idl_gen_grpc.cpp b/src/idl_gen_grpc.cpp
index 2be24e7..6894ffb 100644
--- a/src/idl_gen_grpc.cpp
+++ b/src/idl_gen_grpc.cpp
@@ -242,6 +242,12 @@
return StripExtension(file_name_);
}
+ std::string message_header_ext() const {
+ return parser_.opts.filename_suffix + ".h";
+ }
+
+ std::string service_header_ext() const { return ".grpc.fb.h"; }
+
std::string package() const {
return parser_.current_namespace_->GetFullyQualifiedName("");
}
@@ -341,7 +347,6 @@
bool GenerateCppGRPC(const Parser &parser, const std::string &path,
const std::string &file_name) {
- const auto &opts = parser.opts;
int nservices = 0;
for (auto it = parser.services_.vec.begin(); it != parser.services_.vec.end();
++it) {
@@ -349,15 +354,9 @@
}
if (!nservices) return true;
- std::string suffix = "";
- suffix += opts.filename_suffix.empty() ? "_generated" : opts.filename_suffix;
- suffix += ".";
- suffix += opts.filename_extension.empty() ? "h" : opts.filename_extension;
-
grpc_cpp_generator::Parameters generator_parameters;
// TODO(wvo): make the other parameters in this struct configurable.
generator_parameters.use_system_headers = true;
- generator_parameters.message_header_extension = suffix;
FlatBufFile fbfile(parser, file_name, FlatBufFile::kLanguageCpp);
diff --git a/tests/monster_test_suffix/ext_only/monster_test.grpc.fb.cc b/tests/monster_test_suffix/ext_only/monster_test.grpc.fb.cc
deleted file mode 100644
index 3cc72ed..0000000
--- a/tests/monster_test_suffix/ext_only/monster_test.grpc.fb.cc
+++ /dev/null
@@ -1,131 +0,0 @@
-// Generated by the gRPC C++ plugin.
-// If you make any local change, they will be lost.
-// source: monster_test
-
-#include "monster_test_generated.hpp"
-#include "monster_test.grpc.fb.h"
-
-#include <grpcpp/impl/codegen/async_stream.h>
-#include <grpcpp/impl/codegen/async_unary_call.h>
-#include <grpcpp/impl/codegen/channel_interface.h>
-#include <grpcpp/impl/codegen/client_unary_call.h>
-#include <grpcpp/impl/codegen/method_handler.h>
-#include <grpcpp/impl/codegen/rpc_service_method.h>
-#include <grpcpp/impl/codegen/service_type.h>
-#include <grpcpp/impl/codegen/sync_stream.h>
-namespace MyGame {
-namespace Example {
-
-static const char* MonsterStorage_method_names[] = {
- "/MyGame.Example.MonsterStorage/Store",
- "/MyGame.Example.MonsterStorage/Retrieve",
- "/MyGame.Example.MonsterStorage/GetMaxHitPoint",
- "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints",
-};
-
-std::unique_ptr< MonsterStorage::Stub> MonsterStorage::NewStub(const std::shared_ptr< ::grpc::ChannelInterface>& channel, const ::grpc::StubOptions& /*options*/) {
- std::unique_ptr< MonsterStorage::Stub> stub(new MonsterStorage::Stub(channel));
- return stub;
-}
-
-MonsterStorage::Stub::Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel)
- : channel_(channel) , rpcmethod_Store_(MonsterStorage_method_names[0], ::grpc::internal::RpcMethod::NORMAL_RPC, channel)
- , rpcmethod_Retrieve_(MonsterStorage_method_names[1], ::grpc::internal::RpcMethod::SERVER_STREAMING, channel)
- , rpcmethod_GetMaxHitPoint_(MonsterStorage_method_names[2], ::grpc::internal::RpcMethod::CLIENT_STREAMING, channel)
- , rpcmethod_GetMinMaxHitPoints_(MonsterStorage_method_names[3], ::grpc::internal::RpcMethod::BIDI_STREAMING, channel)
- {}
-
-::grpc::Status MonsterStorage::Stub::Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) {
- return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_Store_, context, request, response);
-}
-
-::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncResponseReaderFactory< flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_Store_, context, request, true);
-}
-
-::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncResponseReaderFactory< flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_Store_, context, request, false);
-}
-
-::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return ::grpc::internal::ClientReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), rpcmethod_Retrieve_, context, request);
-}
-
-::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_Retrieve_, context, request, true, tag);
-}
-
-::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_Retrieve_, context, request, false, nullptr);
-}
-
-::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return ::grpc::internal::ClientWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), rpcmethod_GetMaxHitPoint_, context, response);
-}
-
-::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_GetMaxHitPoint_, context, response, true, tag);
-}
-
-::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_GetMaxHitPoint_, context, response, false, nullptr);
-}
-
-::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::GetMinMaxHitPointsRaw(::grpc::ClientContext* context) {
- return ::grpc::internal::ClientReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), rpcmethod_GetMinMaxHitPoints_, context);
-}
-
-::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_GetMinMaxHitPoints_, context, true, tag);
-}
-
-::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_GetMinMaxHitPoints_, context, false, nullptr);
-}
-
-MonsterStorage::Service::Service() {
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[0],
- ::grpc::internal::RpcMethod::NORMAL_RPC,
- new ::grpc::internal::RpcMethodHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::Store), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[1],
- ::grpc::internal::RpcMethod::SERVER_STREAMING,
- new ::grpc::internal::ServerStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>(
- std::mem_fn(&MonsterStorage::Service::Retrieve), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[2],
- ::grpc::internal::RpcMethod::CLIENT_STREAMING,
- new ::grpc::internal::ClientStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::GetMaxHitPoint), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[3],
- ::grpc::internal::RpcMethod::BIDI_STREAMING,
- new ::grpc::internal::BidiStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::GetMinMaxHitPoints), this)));
-}
-
-MonsterStorage::Service::~Service() {
-}
-
-::grpc::Status MonsterStorage::Service::Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* /*response*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-
-} // namespace MyGame
-} // namespace Example
-
diff --git a/tests/monster_test_suffix/ext_only/monster_test.grpc.fb.h b/tests/monster_test_suffix/ext_only/monster_test.grpc.fb.h
deleted file mode 100644
index 957c344..0000000
--- a/tests/monster_test_suffix/ext_only/monster_test.grpc.fb.h
+++ /dev/null
@@ -1,350 +0,0 @@
-// Generated by the gRPC C++ plugin.
-// If you make any local change, they will be lost.
-// source: monster_test
-#ifndef GRPC_monster_5ftest__INCLUDED
-#define GRPC_monster_5ftest__INCLUDED
-
-#include "monster_test_generated.hpp"
-#include "flatbuffers/grpc.h"
-
-#include <grpcpp/impl/codegen/async_stream.h>
-#include <grpcpp/impl/codegen/async_unary_call.h>
-#include <grpcpp/impl/codegen/method_handler.h>
-#include <grpcpp/impl/codegen/proto_utils.h>
-#include <grpcpp/impl/codegen/rpc_method.h>
-#include <grpcpp/impl/codegen/service_type.h>
-#include <grpcpp/impl/codegen/status.h>
-#include <grpcpp/impl/codegen/stub_options.h>
-#include <grpcpp/impl/codegen/sync_stream.h>
-
-namespace grpc {
-class CompletionQueue;
-class Channel;
-class ServerCompletionQueue;
-class ServerContext;
-} // namespace grpc
-
-namespace MyGame {
-namespace Example {
-
-class MonsterStorage final {
- public:
- static constexpr char const* service_full_name() {
- return "MyGame.Example.MonsterStorage";
- }
- class StubInterface {
- public:
- virtual ~StubInterface() {}
- virtual ::grpc::Status Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) = 0;
- std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>> AsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>>(AsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>> PrepareAsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>>(PrepareAsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>> Retrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return std::unique_ptr< ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>>(RetrieveRaw(context, request));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>> AsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>>(AsyncRetrieveRaw(context, request, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>> PrepareAsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncRetrieveRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>> GetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return std::unique_ptr< ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>>(GetMaxHitPointRaw(context, response));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>> AsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>>(AsyncGetMaxHitPointRaw(context, response, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>> PrepareAsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncGetMaxHitPointRaw(context, response, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> GetMinMaxHitPoints(::grpc::ClientContext* context) {
- return std::unique_ptr< ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(GetMinMaxHitPointsRaw(context));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> AsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(AsyncGetMinMaxHitPointsRaw(context, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> PrepareAsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(PrepareAsyncGetMinMaxHitPointsRaw(context, cq));
- }
- private:
- virtual ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>* AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>* PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>* RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) = 0;
- virtual ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>* AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>* PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>* GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) = 0;
- virtual ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>* AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>* PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* GetMinMaxHitPointsRaw(::grpc::ClientContext* context) = 0;
- virtual ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) = 0;
- };
- class Stub final : public StubInterface {
- public:
- Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel);
- ::grpc::Status Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) override;
- std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>> AsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>>(AsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>> PrepareAsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>>(PrepareAsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>> Retrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return std::unique_ptr< ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>>(RetrieveRaw(context, request));
- }
- std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>> AsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>>(AsyncRetrieveRaw(context, request, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>> PrepareAsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncRetrieveRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>> GetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return std::unique_ptr< ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>>(GetMaxHitPointRaw(context, response));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>> AsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>>(AsyncGetMaxHitPointRaw(context, response, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>> PrepareAsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncGetMaxHitPointRaw(context, response, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> GetMinMaxHitPoints(::grpc::ClientContext* context) {
- return std::unique_ptr< ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(GetMinMaxHitPointsRaw(context));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> AsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(AsyncGetMinMaxHitPointsRaw(context, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> PrepareAsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(PrepareAsyncGetMinMaxHitPointsRaw(context, cq));
- }
-
- private:
- std::shared_ptr< ::grpc::ChannelInterface> channel_;
- ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>* RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) override;
- ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>* GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) override;
- ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* GetMinMaxHitPointsRaw(::grpc::ClientContext* context) override;
- ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) override;
- const ::grpc::internal::RpcMethod rpcmethod_Store_;
- const ::grpc::internal::RpcMethod rpcmethod_Retrieve_;
- const ::grpc::internal::RpcMethod rpcmethod_GetMaxHitPoint_;
- const ::grpc::internal::RpcMethod rpcmethod_GetMinMaxHitPoints_;
- };
- static std::unique_ptr<Stub> NewStub(const std::shared_ptr< ::grpc::ChannelInterface>& channel, const ::grpc::StubOptions& options = ::grpc::StubOptions());
-
- class Service : public ::grpc::Service {
- public:
- Service();
- virtual ~Service();
- virtual ::grpc::Status Store(::grpc::ServerContext* context, const flatbuffers::grpc::Message<Monster>* request, flatbuffers::grpc::Message<Stat>* response);
- virtual ::grpc::Status Retrieve(::grpc::ServerContext* context, const flatbuffers::grpc::Message<Stat>* request, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* writer);
- virtual ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* context, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* reader, flatbuffers::grpc::Message<Stat>* response);
- virtual ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* context, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* stream);
- };
- template <class BaseClass>
- class WithAsyncMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_Store() {
- ::grpc::Service::MarkMethodAsync(0);
- }
- ~WithAsyncMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestStore(::grpc::ServerContext* context, flatbuffers::grpc::Message<Monster>* request, ::grpc::ServerAsyncResponseWriter< flatbuffers::grpc::Message<Stat>>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncUnary(0, context, request, response, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_Retrieve() {
- ::grpc::Service::MarkMethodAsync(1);
- }
- ~WithAsyncMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestRetrieve(::grpc::ServerContext* context, flatbuffers::grpc::Message<Stat>* request, ::grpc::ServerAsyncWriter< flatbuffers::grpc::Message<Monster>>* writer, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncServerStreaming(1, context, request, writer, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_GetMaxHitPoint : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_GetMaxHitPoint() {
- ::grpc::Service::MarkMethodAsync(2);
- }
- ~WithAsyncMethod_GetMaxHitPoint() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* response) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestGetMaxHitPoint(::grpc::ServerContext* context, ::grpc::ServerAsyncReader< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* reader, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncClientStreaming(2, context, reader, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_GetMinMaxHitPoints : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_GetMinMaxHitPoints() {
- ::grpc::Service::MarkMethodAsync(3);
- }
- ~WithAsyncMethod_GetMinMaxHitPoints() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestGetMinMaxHitPoints(::grpc::ServerContext* context, ::grpc::ServerAsyncReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* stream, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncBidiStreaming(3, context, stream, new_call_cq, notification_cq, tag);
- }
- };
- typedef WithAsyncMethod_Store< WithAsyncMethod_Retrieve< WithAsyncMethod_GetMaxHitPoint< WithAsyncMethod_GetMinMaxHitPoints< Service > > > > AsyncService;
- template <class BaseClass>
- class WithGenericMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_Store() {
- ::grpc::Service::MarkMethodGeneric(0);
- }
- ~WithGenericMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_Retrieve() {
- ::grpc::Service::MarkMethodGeneric(1);
- }
- ~WithGenericMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_GetMaxHitPoint : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_GetMaxHitPoint() {
- ::grpc::Service::MarkMethodGeneric(2);
- }
- ~WithGenericMethod_GetMaxHitPoint() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_GetMinMaxHitPoints : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_GetMinMaxHitPoints() {
- ::grpc::Service::MarkMethodGeneric(3);
- }
- ~WithGenericMethod_GetMinMaxHitPoints() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithStreamedUnaryMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithStreamedUnaryMethod_Store() {
- ::grpc::Service::MarkMethodStreamed(0,
- new ::grpc::internal::StreamedUnaryHandler< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(std::bind(&WithStreamedUnaryMethod_Store<BaseClass>::StreamedStore, this, std::placeholders::_1, std::placeholders::_2)));
- }
- ~WithStreamedUnaryMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable regular version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- // replace default version of method with streamed unary
- virtual ::grpc::Status StreamedStore(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< flatbuffers::grpc::Message<Monster>,flatbuffers::grpc::Message<Stat>>* server_unary_streamer) = 0;
- };
- typedef WithStreamedUnaryMethod_Store< Service > StreamedUnaryService;
- template <class BaseClass>
- class WithSplitStreamingMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) { }
- public:
- WithSplitStreamingMethod_Retrieve() {
- ::grpc::Service::MarkMethodStreamed(1,
- new ::grpc::internal::SplitServerStreamingHandler< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>(std::bind(&WithSplitStreamingMethod_Retrieve<BaseClass>::StreamedRetrieve, this, std::placeholders::_1, std::placeholders::_2)));
- }
- ~WithSplitStreamingMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable regular version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- // replace default version of method with split streamed
- virtual ::grpc::Status StreamedRetrieve(::grpc::ServerContext* context, ::grpc::ServerSplitStreamer< flatbuffers::grpc::Message<Stat>,flatbuffers::grpc::Message<Monster>>* server_split_streamer) = 0;
- };
- typedef WithSplitStreamingMethod_Retrieve< Service > SplitStreamedService;
- typedef WithStreamedUnaryMethod_Store< WithSplitStreamingMethod_Retrieve< Service > > StreamedService;
-};
-
-} // namespace Example
-} // namespace MyGame
-
-
-#endif // GRPC_monster_5ftest__INCLUDED
diff --git a/tests/monster_test_suffix/ext_only/monster_test_generated.hpp b/tests/monster_test_suffix/ext_only/monster_test_generated.hpp
deleted file mode 100644
index 5e2308c..0000000
--- a/tests/monster_test_suffix/ext_only/monster_test_generated.hpp
+++ /dev/null
@@ -1,4041 +0,0 @@
-// automatically generated by the FlatBuffers compiler, do not modify
-
-
-#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
-#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
-
-#include "flatbuffers/flatbuffers.h"
-#include "flatbuffers/flexbuffers.h"
-#include "flatbuffers/flex_flat_util.h"
-
-// Ensure the included flatbuffers.h is the same version as when this file was
-// generated, otherwise it may not be compatible.
-static_assert(FLATBUFFERS_VERSION_MAJOR == 2 &&
- FLATBUFFERS_VERSION_MINOR == 0 &&
- FLATBUFFERS_VERSION_REVISION == 6,
- "Non-compatible flatbuffers version included");
-
-namespace MyGame {
-
-struct InParentNamespace;
-struct InParentNamespaceBuilder;
-struct InParentNamespaceT;
-
-namespace Example2 {
-
-struct Monster;
-struct MonsterBuilder;
-struct MonsterT;
-
-} // namespace Example2
-
-namespace Example {
-
-struct Test;
-
-struct TestSimpleTableWithEnum;
-struct TestSimpleTableWithEnumBuilder;
-struct TestSimpleTableWithEnumT;
-
-struct Vec3;
-
-struct Ability;
-
-struct StructOfStructs;
-
-struct StructOfStructsOfStructs;
-
-struct Stat;
-struct StatBuilder;
-struct StatT;
-
-struct Referrable;
-struct ReferrableBuilder;
-struct ReferrableT;
-
-struct Monster;
-struct MonsterBuilder;
-struct MonsterT;
-
-struct TypeAliases;
-struct TypeAliasesBuilder;
-struct TypeAliasesT;
-
-} // namespace Example
-
-bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
-bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
-namespace Example2 {
-
-bool operator==(const MonsterT &lhs, const MonsterT &rhs);
-bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
-} // namespace Example2
-
-namespace Example {
-
-bool operator==(const Test &lhs, const Test &rhs);
-bool operator!=(const Test &lhs, const Test &rhs);
-bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
-bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
-bool operator==(const Vec3 &lhs, const Vec3 &rhs);
-bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
-bool operator==(const Ability &lhs, const Ability &rhs);
-bool operator!=(const Ability &lhs, const Ability &rhs);
-bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs);
-bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs);
-bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
-bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
-bool operator==(const StatT &lhs, const StatT &rhs);
-bool operator!=(const StatT &lhs, const StatT &rhs);
-bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
-bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
-bool operator==(const MonsterT &lhs, const MonsterT &rhs);
-bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
-bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
-bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
-
-} // namespace Example
-
-inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
-
-namespace Example2 {
-
-inline const flatbuffers::TypeTable *MonsterTypeTable();
-
-} // namespace Example2
-
-namespace Example {
-
-inline const flatbuffers::TypeTable *TestTypeTable();
-
-inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
-
-inline const flatbuffers::TypeTable *Vec3TypeTable();
-
-inline const flatbuffers::TypeTable *AbilityTypeTable();
-
-inline const flatbuffers::TypeTable *StructOfStructsTypeTable();
-
-inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
-
-inline const flatbuffers::TypeTable *StatTypeTable();
-
-inline const flatbuffers::TypeTable *ReferrableTypeTable();
-
-inline const flatbuffers::TypeTable *MonsterTypeTable();
-
-inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
-
-/// Composite components of Monster color.
-enum Color : uint8_t {
- Color_Red = 1,
- /// \brief color Green
- /// Green is bit_flag with value (1u << 1)
- Color_Green = 2,
- /// \brief color Blue (1u << 3)
- Color_Blue = 8,
- Color_NONE = 0,
- Color_ANY = 11
-};
-
-inline const Color (&EnumValuesColor())[3] {
- static const Color values[] = {
- Color_Red,
- Color_Green,
- Color_Blue
- };
- return values;
-}
-
-inline const char * const *EnumNamesColor() {
- static const char * const names[9] = {
- "Red",
- "Green",
- "",
- "",
- "",
- "",
- "",
- "Blue",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameColor(Color e) {
- if (flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return "";
- const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
- return EnumNamesColor()[index];
-}
-
-enum Race : int8_t {
- Race_None = -1,
- Race_Human = 0,
- Race_Dwarf = 1,
- Race_Elf = 2,
- Race_MIN = Race_None,
- Race_MAX = Race_Elf
-};
-
-inline const Race (&EnumValuesRace())[4] {
- static const Race values[] = {
- Race_None,
- Race_Human,
- Race_Dwarf,
- Race_Elf
- };
- return values;
-}
-
-inline const char * const *EnumNamesRace() {
- static const char * const names[5] = {
- "None",
- "Human",
- "Dwarf",
- "Elf",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameRace(Race e) {
- if (flatbuffers::IsOutRange(e, Race_None, Race_Elf)) return "";
- const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
- return EnumNamesRace()[index];
-}
-
-enum LongEnum : uint64_t {
- LongEnum_LongOne = 2ULL,
- LongEnum_LongTwo = 4ULL,
- LongEnum_LongBig = 1099511627776ULL,
- LongEnum_NONE = 0,
- LongEnum_ANY = 1099511627782ULL
-};
-
-inline const LongEnum (&EnumValuesLongEnum())[3] {
- static const LongEnum values[] = {
- LongEnum_LongOne,
- LongEnum_LongTwo,
- LongEnum_LongBig
- };
- return values;
-}
-
-inline const char *EnumNameLongEnum(LongEnum e) {
- switch (e) {
- case LongEnum_LongOne: return "LongOne";
- case LongEnum_LongTwo: return "LongTwo";
- case LongEnum_LongBig: return "LongBig";
- default: return "";
- }
-}
-
-enum Any : uint8_t {
- Any_NONE = 0,
- Any_Monster = 1,
- Any_TestSimpleTableWithEnum = 2,
- Any_MyGame_Example2_Monster = 3,
- Any_MIN = Any_NONE,
- Any_MAX = Any_MyGame_Example2_Monster
-};
-
-inline const Any (&EnumValuesAny())[4] {
- static const Any values[] = {
- Any_NONE,
- Any_Monster,
- Any_TestSimpleTableWithEnum,
- Any_MyGame_Example2_Monster
- };
- return values;
-}
-
-inline const char * const *EnumNamesAny() {
- static const char * const names[5] = {
- "NONE",
- "Monster",
- "TestSimpleTableWithEnum",
- "MyGame_Example2_Monster",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAny(Any e) {
- if (flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAny()[index];
-}
-
-template<typename T> struct AnyTraits {
- static const Any enum_value = Any_NONE;
-};
-
-template<> struct AnyTraits<MyGame::Example::Monster> {
- static const Any enum_value = Any_Monster;
-};
-
-template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
- static const Any enum_value = Any_TestSimpleTableWithEnum;
-};
-
-template<> struct AnyTraits<MyGame::Example2::Monster> {
- static const Any enum_value = Any_MyGame_Example2_Monster;
-};
-
-template<typename T> struct AnyUnionTraits {
- static const Any enum_value = Any_NONE;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
- static const Any enum_value = Any_Monster;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
- static const Any enum_value = Any_TestSimpleTableWithEnum;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
- static const Any enum_value = Any_MyGame_Example2_Monster;
-};
-
-struct AnyUnion {
- Any type;
- void *value;
-
- AnyUnion() : type(Any_NONE), value(nullptr) {}
- AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(Any_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyUnion(const AnyUnion &);
- AnyUnion &operator=(const AnyUnion &u)
- { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyUnion() { Reset(); }
-
- void Reset();
-
- template <typename T>
- void Set(T&& val) {
- typedef typename std::remove_reference<T>::type RT;
- Reset();
- type = AnyUnionTraits<RT>::enum_value;
- if (type != Any_NONE) {
- value = new RT(std::forward<T>(val));
- }
- }
-
- static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsMonster() {
- return type == Any_Monster ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsMonster() const {
- return type == Any_Monster ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
- return type == Any_TestSimpleTableWithEnum ?
- reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
- return type == Any_TestSimpleTableWithEnum ?
- reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
- return type == Any_MyGame_Example2_Monster ?
- reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
- return type == Any_MyGame_Example2_Monster ?
- reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case Any_NONE: {
- return true;
- }
- case Any_Monster: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case Any_TestSimpleTableWithEnum: {
- return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
- }
- case Any_MyGame_Example2_Monster: {
- return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
-bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-enum AnyUniqueAliases : uint8_t {
- AnyUniqueAliases_NONE = 0,
- AnyUniqueAliases_M = 1,
- AnyUniqueAliases_TS = 2,
- AnyUniqueAliases_M2 = 3,
- AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
- AnyUniqueAliases_MAX = AnyUniqueAliases_M2
-};
-
-inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
- static const AnyUniqueAliases values[] = {
- AnyUniqueAliases_NONE,
- AnyUniqueAliases_M,
- AnyUniqueAliases_TS,
- AnyUniqueAliases_M2
- };
- return values;
-}
-
-inline const char * const *EnumNamesAnyUniqueAliases() {
- static const char * const names[5] = {
- "NONE",
- "M",
- "TS",
- "M2",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
- if (flatbuffers::IsOutRange(e, AnyUniqueAliases_NONE, AnyUniqueAliases_M2)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAnyUniqueAliases()[index];
-}
-
-template<typename T> struct AnyUniqueAliasesTraits {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
-};
-
-template<typename T> struct AnyUniqueAliasesUnionTraits {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
-};
-
-struct AnyUniqueAliasesUnion {
- AnyUniqueAliases type;
- void *value;
-
- AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
- AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(AnyUniqueAliases_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
- AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
- { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyUniqueAliasesUnion() { Reset(); }
-
- void Reset();
-
- template <typename T>
- void Set(T&& val) {
- typedef typename std::remove_reference<T>::type RT;
- Reset();
- type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
- if (type != AnyUniqueAliases_NONE) {
- value = new RT(std::forward<T>(val));
- }
- }
-
- static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsM() {
- return type == AnyUniqueAliases_M ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM() const {
- return type == AnyUniqueAliases_M ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
- return type == AnyUniqueAliases_TS ?
- reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
- return type == AnyUniqueAliases_TS ?
- reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- MyGame::Example2::MonsterT *AsM2() {
- return type == AnyUniqueAliases_M2 ?
- reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example2::MonsterT *AsM2() const {
- return type == AnyUniqueAliases_M2 ?
- reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case AnyUniqueAliases_NONE: {
- return true;
- }
- case AnyUniqueAliases_M: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyUniqueAliases_TS: {
- return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
- }
- case AnyUniqueAliases_M2: {
- return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
-bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-enum AnyAmbiguousAliases : uint8_t {
- AnyAmbiguousAliases_NONE = 0,
- AnyAmbiguousAliases_M1 = 1,
- AnyAmbiguousAliases_M2 = 2,
- AnyAmbiguousAliases_M3 = 3,
- AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
- AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
-};
-
-inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
- static const AnyAmbiguousAliases values[] = {
- AnyAmbiguousAliases_NONE,
- AnyAmbiguousAliases_M1,
- AnyAmbiguousAliases_M2,
- AnyAmbiguousAliases_M3
- };
- return values;
-}
-
-inline const char * const *EnumNamesAnyAmbiguousAliases() {
- static const char * const names[5] = {
- "NONE",
- "M1",
- "M2",
- "M3",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
- if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M3)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAnyAmbiguousAliases()[index];
-}
-
-struct AnyAmbiguousAliasesUnion {
- AnyAmbiguousAliases type;
- void *value;
-
- AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
- AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(AnyAmbiguousAliases_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
- AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
- { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyAmbiguousAliasesUnion() { Reset(); }
-
- void Reset();
-
- static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsM1() {
- return type == AnyAmbiguousAliases_M1 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM1() const {
- return type == AnyAmbiguousAliases_M1 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::MonsterT *AsM2() {
- return type == AnyAmbiguousAliases_M2 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM2() const {
- return type == AnyAmbiguousAliases_M2 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::MonsterT *AsM3() {
- return type == AnyAmbiguousAliases_M3 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM3() const {
- return type == AnyAmbiguousAliases_M3 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case AnyAmbiguousAliases_NONE: {
- return true;
- }
- case AnyAmbiguousAliases_M1: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyAmbiguousAliases_M2: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyAmbiguousAliases_M3: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
-bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
- private:
- int16_t a_;
- int8_t b_;
- int8_t padding0__;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TestTypeTable();
- }
- Test()
- : a_(0),
- b_(0),
- padding0__(0) {
- (void)padding0__;
- }
- Test(int16_t _a, int8_t _b)
- : a_(flatbuffers::EndianScalar(_a)),
- b_(flatbuffers::EndianScalar(_b)),
- padding0__(0) {
- (void)padding0__;
- }
- int16_t a() const {
- return flatbuffers::EndianScalar(a_);
- }
- void mutate_a(int16_t _a) {
- flatbuffers::WriteScalar(&a_, _a);
- }
- int8_t b() const {
- return flatbuffers::EndianScalar(b_);
- }
- void mutate_b(int8_t _b) {
- flatbuffers::WriteScalar(&b_, _b);
- }
-};
-FLATBUFFERS_STRUCT_END(Test, 4);
-
-inline bool operator==(const Test &lhs, const Test &rhs) {
- return
- (lhs.a() == rhs.a()) &&
- (lhs.b() == rhs.b());
-}
-
-inline bool operator!=(const Test &lhs, const Test &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
- private:
- float x_;
- float y_;
- float z_;
- int32_t padding0__;
- double test1_;
- uint8_t test2_;
- int8_t padding1__;
- MyGame::Example::Test test3_;
- int16_t padding2__;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return Vec3TypeTable();
- }
- Vec3()
- : x_(0),
- y_(0),
- z_(0),
- padding0__(0),
- test1_(0),
- test2_(0),
- padding1__(0),
- test3_(),
- padding2__(0) {
- (void)padding0__;
- (void)padding1__;
- (void)padding2__;
- }
- Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
- : x_(flatbuffers::EndianScalar(_x)),
- y_(flatbuffers::EndianScalar(_y)),
- z_(flatbuffers::EndianScalar(_z)),
- padding0__(0),
- test1_(flatbuffers::EndianScalar(_test1)),
- test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
- padding1__(0),
- test3_(_test3),
- padding2__(0) {
- (void)padding0__;
- (void)padding1__;
- (void)padding2__;
- }
- float x() const {
- return flatbuffers::EndianScalar(x_);
- }
- void mutate_x(float _x) {
- flatbuffers::WriteScalar(&x_, _x);
- }
- float y() const {
- return flatbuffers::EndianScalar(y_);
- }
- void mutate_y(float _y) {
- flatbuffers::WriteScalar(&y_, _y);
- }
- float z() const {
- return flatbuffers::EndianScalar(z_);
- }
- void mutate_z(float _z) {
- flatbuffers::WriteScalar(&z_, _z);
- }
- double test1() const {
- return flatbuffers::EndianScalar(test1_);
- }
- void mutate_test1(double _test1) {
- flatbuffers::WriteScalar(&test1_, _test1);
- }
- MyGame::Example::Color test2() const {
- return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
- }
- void mutate_test2(MyGame::Example::Color _test2) {
- flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
- }
- const MyGame::Example::Test &test3() const {
- return test3_;
- }
- MyGame::Example::Test &mutable_test3() {
- return test3_;
- }
-};
-FLATBUFFERS_STRUCT_END(Vec3, 32);
-
-inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
- return
- (lhs.x() == rhs.x()) &&
- (lhs.y() == rhs.y()) &&
- (lhs.z() == rhs.z()) &&
- (lhs.test1() == rhs.test1()) &&
- (lhs.test2() == rhs.test2()) &&
- (lhs.test3() == rhs.test3());
-}
-
-inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
- private:
- uint32_t id_;
- uint32_t distance_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return AbilityTypeTable();
- }
- Ability()
- : id_(0),
- distance_(0) {
- }
- Ability(uint32_t _id, uint32_t _distance)
- : id_(flatbuffers::EndianScalar(_id)),
- distance_(flatbuffers::EndianScalar(_distance)) {
- }
- uint32_t id() const {
- return flatbuffers::EndianScalar(id_);
- }
- void mutate_id(uint32_t _id) {
- flatbuffers::WriteScalar(&id_, _id);
- }
- bool KeyCompareLessThan(const Ability *o) const {
- return id() < o->id();
- }
- int KeyCompareWithValue(uint32_t _id) const {
- return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
- }
- uint32_t distance() const {
- return flatbuffers::EndianScalar(distance_);
- }
- void mutate_distance(uint32_t _distance) {
- flatbuffers::WriteScalar(&distance_, _distance);
- }
-};
-FLATBUFFERS_STRUCT_END(Ability, 8);
-
-inline bool operator==(const Ability &lhs, const Ability &rhs) {
- return
- (lhs.id() == rhs.id()) &&
- (lhs.distance() == rhs.distance());
-}
-
-inline bool operator!=(const Ability &lhs, const Ability &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
- private:
- MyGame::Example::Ability a_;
- MyGame::Example::Test b_;
- MyGame::Example::Ability c_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StructOfStructsTypeTable();
- }
- StructOfStructs()
- : a_(),
- b_(),
- c_() {
- }
- StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
- : a_(_a),
- b_(_b),
- c_(_c) {
- }
- const MyGame::Example::Ability &a() const {
- return a_;
- }
- MyGame::Example::Ability &mutable_a() {
- return a_;
- }
- const MyGame::Example::Test &b() const {
- return b_;
- }
- MyGame::Example::Test &mutable_b() {
- return b_;
- }
- const MyGame::Example::Ability &c() const {
- return c_;
- }
- MyGame::Example::Ability &mutable_c() {
- return c_;
- }
-};
-FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
-
-inline bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs) {
- return
- (lhs.a() == rhs.a()) &&
- (lhs.b() == rhs.b()) &&
- (lhs.c() == rhs.c());
-}
-
-inline bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
- private:
- MyGame::Example::StructOfStructs a_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StructOfStructsOfStructsTypeTable();
- }
- StructOfStructsOfStructs()
- : a_() {
- }
- StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
- : a_(_a) {
- }
- const MyGame::Example::StructOfStructs &a() const {
- return a_;
- }
- MyGame::Example::StructOfStructs &mutable_a() {
- return a_;
- }
-};
-FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
-
-inline bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
- return
- (lhs.a() == rhs.a());
-}
-
-inline bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
- return !(lhs == rhs);
-}
-
-
-} // namespace Example
-
-struct InParentNamespaceT : public flatbuffers::NativeTable {
- typedef InParentNamespace TableType;
-};
-
-struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef InParentNamespaceT NativeTableType;
- typedef InParentNamespaceBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return InParentNamespaceTypeTable();
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- verifier.EndTable();
- }
- InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct InParentNamespaceBuilder {
- typedef InParentNamespace Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<InParentNamespace> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<InParentNamespace>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
- flatbuffers::FlatBufferBuilder &_fbb) {
- InParentNamespaceBuilder builder_(_fbb);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-namespace Example2 {
-
-struct MonsterT : public flatbuffers::NativeTable {
- typedef Monster TableType;
-};
-
-struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef MonsterT NativeTableType;
- typedef MonsterBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return MonsterTypeTable();
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- verifier.EndTable();
- }
- MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct MonsterBuilder {
- typedef Monster Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Monster> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Monster>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Monster> CreateMonster(
- flatbuffers::FlatBufferBuilder &_fbb) {
- MonsterBuilder builder_(_fbb);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-} // namespace Example2
-
-namespace Example {
-
-struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
- typedef TestSimpleTableWithEnum TableType;
- MyGame::Example::Color color = MyGame::Example::Color_Green;
-};
-
-struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef TestSimpleTableWithEnumT NativeTableType;
- typedef TestSimpleTableWithEnumBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TestSimpleTableWithEnumTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_COLOR = 4
- };
- MyGame::Example::Color color() const {
- return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
- }
- bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
- return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
- verifier.EndTable();
- }
- TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct TestSimpleTableWithEnumBuilder {
- typedef TestSimpleTableWithEnum Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_color(MyGame::Example::Color color) {
- fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
- }
- explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
- flatbuffers::FlatBufferBuilder &_fbb,
- MyGame::Example::Color color = MyGame::Example::Color_Green) {
- TestSimpleTableWithEnumBuilder builder_(_fbb);
- builder_.add_color(color);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct StatT : public flatbuffers::NativeTable {
- typedef Stat TableType;
- std::string id{};
- int64_t val = 0;
- uint16_t count = 0;
-};
-
-struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef StatT NativeTableType;
- typedef StatBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StatTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_ID = 4,
- VT_VAL = 6,
- VT_COUNT = 8
- };
- const flatbuffers::String *id() const {
- return GetPointer<const flatbuffers::String *>(VT_ID);
- }
- flatbuffers::String *mutable_id() {
- return GetPointer<flatbuffers::String *>(VT_ID);
- }
- int64_t val() const {
- return GetField<int64_t>(VT_VAL, 0);
- }
- bool mutate_val(int64_t _val = 0) {
- return SetField<int64_t>(VT_VAL, _val, 0);
- }
- uint16_t count() const {
- return GetField<uint16_t>(VT_COUNT, 0);
- }
- bool mutate_count(uint16_t _count = 0) {
- return SetField<uint16_t>(VT_COUNT, _count, 0);
- }
- bool KeyCompareLessThan(const Stat *o) const {
- return count() < o->count();
- }
- int KeyCompareWithValue(uint16_t _count) const {
- return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyOffset(verifier, VT_ID) &&
- verifier.VerifyString(id()) &&
- VerifyField<int64_t>(verifier, VT_VAL, 8) &&
- VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
- verifier.EndTable();
- }
- StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct StatBuilder {
- typedef Stat Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_id(flatbuffers::Offset<flatbuffers::String> id) {
- fbb_.AddOffset(Stat::VT_ID, id);
- }
- void add_val(int64_t val) {
- fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
- }
- void add_count(uint16_t count) {
- fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
- }
- explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Stat> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Stat>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Stat> CreateStat(
- flatbuffers::FlatBufferBuilder &_fbb,
- flatbuffers::Offset<flatbuffers::String> id = 0,
- int64_t val = 0,
- uint16_t count = 0) {
- StatBuilder builder_(_fbb);
- builder_.add_val(val);
- builder_.add_id(id);
- builder_.add_count(count);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<Stat> CreateStatDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- const char *id = nullptr,
- int64_t val = 0,
- uint16_t count = 0) {
- auto id__ = id ? _fbb.CreateString(id) : 0;
- return MyGame::Example::CreateStat(
- _fbb,
- id__,
- val,
- count);
-}
-
-flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct ReferrableT : public flatbuffers::NativeTable {
- typedef Referrable TableType;
- uint64_t id = 0;
-};
-
-struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef ReferrableT NativeTableType;
- typedef ReferrableBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return ReferrableTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_ID = 4
- };
- uint64_t id() const {
- return GetField<uint64_t>(VT_ID, 0);
- }
- bool mutate_id(uint64_t _id = 0) {
- return SetField<uint64_t>(VT_ID, _id, 0);
- }
- bool KeyCompareLessThan(const Referrable *o) const {
- return id() < o->id();
- }
- int KeyCompareWithValue(uint64_t _id) const {
- return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<uint64_t>(verifier, VT_ID, 8) &&
- verifier.EndTable();
- }
- ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct ReferrableBuilder {
- typedef Referrable Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_id(uint64_t id) {
- fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
- }
- explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Referrable> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Referrable>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Referrable> CreateReferrable(
- flatbuffers::FlatBufferBuilder &_fbb,
- uint64_t id = 0) {
- ReferrableBuilder builder_(_fbb);
- builder_.add_id(id);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct MonsterT : public flatbuffers::NativeTable {
- typedef Monster TableType;
- flatbuffers::unique_ptr<MyGame::Example::Vec3> pos{};
- int16_t mana = 150;
- int16_t hp = 100;
- std::string name{};
- std::vector<uint8_t> inventory{};
- MyGame::Example::Color color = MyGame::Example::Color_Blue;
- MyGame::Example::AnyUnion test{};
- std::vector<MyGame::Example::Test> test4{};
- std::vector<std::string> testarrayofstring{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
- flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy{};
- std::vector<uint8_t> testnestedflatbuffer{};
- flatbuffers::unique_ptr<MyGame::Example::StatT> testempty{};
- bool testbool = false;
- int32_t testhashs32_fnv1 = 0;
- uint32_t testhashu32_fnv1 = 0;
- int64_t testhashs64_fnv1 = 0;
- uint64_t testhashu64_fnv1 = 0;
- int32_t testhashs32_fnv1a = 0;
- Stat *testhashu32_fnv1a = nullptr;
- int64_t testhashs64_fnv1a = 0;
- uint64_t testhashu64_fnv1a = 0;
- std::vector<bool> testarrayofbools{};
- float testf = 3.14159f;
- float testf2 = 3.0f;
- float testf3 = 0.0f;
- std::vector<std::string> testarrayofstring2{};
- std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
- std::vector<uint8_t> flex{};
- std::vector<MyGame::Example::Test> test5{};
- std::vector<int64_t> vector_of_longs{};
- std::vector<double> vector_of_doubles{};
- flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
- ReferrableT *single_weak_reference = nullptr;
- std::vector<ReferrableT *> vector_of_weak_references{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
- ReferrableT *co_owning_reference = nullptr;
- std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
- ReferrableT *non_owning_reference = nullptr;
- std::vector<ReferrableT *> vector_of_non_owning_references{};
- MyGame::Example::AnyUniqueAliasesUnion any_unique{};
- MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
- std::vector<MyGame::Example::Color> vector_of_enums{};
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None;
- std::vector<uint8_t> testrequirednestedflatbuffer{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
- MyGame::Example::Test native_inline{};
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne;
- MonsterT() = default;
- MonsterT(const MonsterT &o);
- MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
- MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
-};
-
-/// an example documentation comment: "monster object"
-struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef MonsterT NativeTableType;
- typedef MonsterBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return MonsterTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_POS = 4,
- VT_MANA = 6,
- VT_HP = 8,
- VT_NAME = 10,
- VT_INVENTORY = 14,
- VT_COLOR = 16,
- VT_TEST_TYPE = 18,
- VT_TEST = 20,
- VT_TEST4 = 22,
- VT_TESTARRAYOFSTRING = 24,
- VT_TESTARRAYOFTABLES = 26,
- VT_ENEMY = 28,
- VT_TESTNESTEDFLATBUFFER = 30,
- VT_TESTEMPTY = 32,
- VT_TESTBOOL = 34,
- VT_TESTHASHS32_FNV1 = 36,
- VT_TESTHASHU32_FNV1 = 38,
- VT_TESTHASHS64_FNV1 = 40,
- VT_TESTHASHU64_FNV1 = 42,
- VT_TESTHASHS32_FNV1A = 44,
- VT_TESTHASHU32_FNV1A = 46,
- VT_TESTHASHS64_FNV1A = 48,
- VT_TESTHASHU64_FNV1A = 50,
- VT_TESTARRAYOFBOOLS = 52,
- VT_TESTF = 54,
- VT_TESTF2 = 56,
- VT_TESTF3 = 58,
- VT_TESTARRAYOFSTRING2 = 60,
- VT_TESTARRAYOFSORTEDSTRUCT = 62,
- VT_FLEX = 64,
- VT_TEST5 = 66,
- VT_VECTOR_OF_LONGS = 68,
- VT_VECTOR_OF_DOUBLES = 70,
- VT_PARENT_NAMESPACE_TEST = 72,
- VT_VECTOR_OF_REFERRABLES = 74,
- VT_SINGLE_WEAK_REFERENCE = 76,
- VT_VECTOR_OF_WEAK_REFERENCES = 78,
- VT_VECTOR_OF_STRONG_REFERRABLES = 80,
- VT_CO_OWNING_REFERENCE = 82,
- VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
- VT_NON_OWNING_REFERENCE = 86,
- VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
- VT_ANY_UNIQUE_TYPE = 90,
- VT_ANY_UNIQUE = 92,
- VT_ANY_AMBIGUOUS_TYPE = 94,
- VT_ANY_AMBIGUOUS = 96,
- VT_VECTOR_OF_ENUMS = 98,
- VT_SIGNED_ENUM = 100,
- VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
- VT_SCALAR_KEY_SORTED_TABLES = 104,
- VT_NATIVE_INLINE = 106,
- VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
- VT_LONG_ENUM_NORMAL_DEFAULT = 110
- };
- const MyGame::Example::Vec3 *pos() const {
- return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
- }
- MyGame::Example::Vec3 *mutable_pos() {
- return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
- }
- int16_t mana() const {
- return GetField<int16_t>(VT_MANA, 150);
- }
- bool mutate_mana(int16_t _mana = 150) {
- return SetField<int16_t>(VT_MANA, _mana, 150);
- }
- int16_t hp() const {
- return GetField<int16_t>(VT_HP, 100);
- }
- bool mutate_hp(int16_t _hp = 100) {
- return SetField<int16_t>(VT_HP, _hp, 100);
- }
- const flatbuffers::String *name() const {
- return GetPointer<const flatbuffers::String *>(VT_NAME);
- }
- flatbuffers::String *mutable_name() {
- return GetPointer<flatbuffers::String *>(VT_NAME);
- }
- bool KeyCompareLessThan(const Monster *o) const {
- return *name() < *o->name();
- }
- int KeyCompareWithValue(const char *_name) const {
- return strcmp(name()->c_str(), _name);
- }
- const flatbuffers::Vector<uint8_t> *inventory() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
- }
- flatbuffers::Vector<uint8_t> *mutable_inventory() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
- }
- MyGame::Example::Color color() const {
- return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
- }
- bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
- return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
- }
- MyGame::Example::Any test_type() const {
- return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
- }
- const void *test() const {
- return GetPointer<const void *>(VT_TEST);
- }
- template<typename T> const T *test_as() const;
- const MyGame::Example::Monster *test_as_Monster() const {
- return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
- return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
- }
- const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
- return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
- }
- void *mutable_test() {
- return GetPointer<void *>(VT_TEST);
- }
- const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
- }
- flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
- }
- const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
- }
- flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
- }
- /// an example documentation comment: this will end up in the generated code
- /// multiline too
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
- }
- const MyGame::Example::Monster *enemy() const {
- return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
- }
- MyGame::Example::Monster *mutable_enemy() {
- return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
- }
- const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
- }
- flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
- }
- const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
- }
- const MyGame::Example::Stat *testempty() const {
- return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
- }
- MyGame::Example::Stat *mutable_testempty() {
- return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
- }
- bool testbool() const {
- return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
- }
- bool mutate_testbool(bool _testbool = 0) {
- return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
- }
- int32_t testhashs32_fnv1() const {
- return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
- }
- bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
- return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
- }
- uint32_t testhashu32_fnv1() const {
- return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
- }
- bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
- return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
- }
- int64_t testhashs64_fnv1() const {
- return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
- }
- bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
- return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
- }
- uint64_t testhashu64_fnv1() const {
- return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
- }
- bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
- return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
- }
- int32_t testhashs32_fnv1a() const {
- return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
- }
- bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
- return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
- }
- uint32_t testhashu32_fnv1a() const {
- return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
- }
- bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
- return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
- }
- int64_t testhashs64_fnv1a() const {
- return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
- }
- bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
- return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
- }
- uint64_t testhashu64_fnv1a() const {
- return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
- }
- bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
- return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
- }
- const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
- }
- flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
- }
- float testf() const {
- return GetField<float>(VT_TESTF, 3.14159f);
- }
- bool mutate_testf(float _testf = 3.14159f) {
- return SetField<float>(VT_TESTF, _testf, 3.14159f);
- }
- float testf2() const {
- return GetField<float>(VT_TESTF2, 3.0f);
- }
- bool mutate_testf2(float _testf2 = 3.0f) {
- return SetField<float>(VT_TESTF2, _testf2, 3.0f);
- }
- float testf3() const {
- return GetField<float>(VT_TESTF3, 0.0f);
- }
- bool mutate_testf3(float _testf3 = 0.0f) {
- return SetField<float>(VT_TESTF3, _testf3, 0.0f);
- }
- const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
- }
- flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
- }
- const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
- }
- flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
- }
- const flatbuffers::Vector<uint8_t> *flex() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
- }
- flatbuffers::Vector<uint8_t> *mutable_flex() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
- }
- flexbuffers::Reference flex_flexbuffer_root() const {
- return flexbuffers::GetRoot(flex()->Data(), flex()->size());
- }
- const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
- }
- flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
- }
- const flatbuffers::Vector<int64_t> *vector_of_longs() const {
- return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
- }
- flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
- return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
- }
- const flatbuffers::Vector<double> *vector_of_doubles() const {
- return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
- }
- flatbuffers::Vector<double> *mutable_vector_of_doubles() {
- return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
- }
- const MyGame::InParentNamespace *parent_namespace_test() const {
- return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
- }
- MyGame::InParentNamespace *mutable_parent_namespace_test() {
- return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
- }
- uint64_t single_weak_reference() const {
- return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
- }
- bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
- return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
- }
- uint64_t co_owning_reference() const {
- return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
- }
- bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
- return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
- }
- uint64_t non_owning_reference() const {
- return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
- }
- bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
- return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
- }
- MyGame::Example::AnyUniqueAliases any_unique_type() const {
- return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
- }
- const void *any_unique() const {
- return GetPointer<const void *>(VT_ANY_UNIQUE);
- }
- template<typename T> const T *any_unique_as() const;
- const MyGame::Example::Monster *any_unique_as_M() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
- }
- const MyGame::Example2::Monster *any_unique_as_M2() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
- }
- void *mutable_any_unique() {
- return GetPointer<void *>(VT_ANY_UNIQUE);
- }
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
- return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
- }
- const void *any_ambiguous() const {
- return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
- }
- const MyGame::Example::Monster *any_ambiguous_as_M1() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- const MyGame::Example::Monster *any_ambiguous_as_M2() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- const MyGame::Example::Monster *any_ambiguous_as_M3() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- void *mutable_any_ambiguous() {
- return GetPointer<void *>(VT_ANY_AMBIGUOUS);
- }
- const flatbuffers::Vector<uint8_t> *vector_of_enums() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
- }
- flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
- }
- MyGame::Example::Race signed_enum() const {
- return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
- }
- bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
- return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
- }
- const flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
- }
- flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
- }
- const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(testrequirednestedflatbuffer()->Data());
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
- }
- const MyGame::Example::Test *native_inline() const {
- return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
- }
- MyGame::Example::Test *mutable_native_inline() {
- return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
- }
- MyGame::Example::LongEnum long_enum_non_enum_default() const {
- return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
- }
- bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
- return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
- }
- MyGame::Example::LongEnum long_enum_normal_default() const {
- return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
- }
- bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
- return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
- VerifyField<int16_t>(verifier, VT_MANA, 2) &&
- VerifyField<int16_t>(verifier, VT_HP, 2) &&
- VerifyOffsetRequired(verifier, VT_NAME) &&
- verifier.VerifyString(name()) &&
- VerifyOffset(verifier, VT_INVENTORY) &&
- verifier.VerifyVector(inventory()) &&
- VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
- VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
- VerifyOffset(verifier, VT_TEST) &&
- VerifyAny(verifier, test(), test_type()) &&
- VerifyOffset(verifier, VT_TEST4) &&
- verifier.VerifyVector(test4()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
- verifier.VerifyVector(testarrayofstring()) &&
- verifier.VerifyVectorOfStrings(testarrayofstring()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
- verifier.VerifyVector(testarrayoftables()) &&
- verifier.VerifyVectorOfTables(testarrayoftables()) &&
- VerifyOffset(verifier, VT_ENEMY) &&
- verifier.VerifyTable(enemy()) &&
- VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
- verifier.VerifyVector(testnestedflatbuffer()) &&
- verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
- VerifyOffset(verifier, VT_TESTEMPTY) &&
- verifier.VerifyTable(testempty()) &&
- VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
- VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
- VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
- VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
- VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
- VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
- VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
- VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
- VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
- VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
- verifier.VerifyVector(testarrayofbools()) &&
- VerifyField<float>(verifier, VT_TESTF, 4) &&
- VerifyField<float>(verifier, VT_TESTF2, 4) &&
- VerifyField<float>(verifier, VT_TESTF3, 4) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
- verifier.VerifyVector(testarrayofstring2()) &&
- verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
- verifier.VerifyVector(testarrayofsortedstruct()) &&
- VerifyOffset(verifier, VT_FLEX) &&
- verifier.VerifyVector(flex()) &&
- flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
- VerifyOffset(verifier, VT_TEST5) &&
- verifier.VerifyVector(test5()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
- verifier.VerifyVector(vector_of_longs()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
- verifier.VerifyVector(vector_of_doubles()) &&
- VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
- verifier.VerifyTable(parent_namespace_test()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
- verifier.VerifyVector(vector_of_referrables()) &&
- verifier.VerifyVectorOfTables(vector_of_referrables()) &&
- VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
- verifier.VerifyVector(vector_of_weak_references()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
- verifier.VerifyVector(vector_of_strong_referrables()) &&
- verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
- VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
- verifier.VerifyVector(vector_of_co_owning_references()) &&
- VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
- verifier.VerifyVector(vector_of_non_owning_references()) &&
- VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
- VerifyOffset(verifier, VT_ANY_UNIQUE) &&
- VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
- VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
- VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
- VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
- verifier.VerifyVector(vector_of_enums()) &&
- VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
- VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
- verifier.VerifyVector(testrequirednestedflatbuffer()) &&
- verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
- VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
- verifier.VerifyVector(scalar_key_sorted_tables()) &&
- verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
- VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
- VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
- VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
- verifier.EndTable();
- }
- MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
- return test_as_Monster();
-}
-
-template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
- return test_as_TestSimpleTableWithEnum();
-}
-
-template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
- return test_as_MyGame_Example2_Monster();
-}
-
-template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
- return any_unique_as_M();
-}
-
-template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
- return any_unique_as_TS();
-}
-
-template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
- return any_unique_as_M2();
-}
-
-struct MonsterBuilder {
- typedef Monster Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_pos(const MyGame::Example::Vec3 *pos) {
- fbb_.AddStruct(Monster::VT_POS, pos);
- }
- void add_mana(int16_t mana) {
- fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
- }
- void add_hp(int16_t hp) {
- fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
- }
- void add_name(flatbuffers::Offset<flatbuffers::String> name) {
- fbb_.AddOffset(Monster::VT_NAME, name);
- }
- void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
- fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
- }
- void add_color(MyGame::Example::Color color) {
- fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
- }
- void add_test_type(MyGame::Example::Any test_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
- }
- void add_test(flatbuffers::Offset<void> test) {
- fbb_.AddOffset(Monster::VT_TEST, test);
- }
- void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
- fbb_.AddOffset(Monster::VT_TEST4, test4);
- }
- void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
- }
- void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
- }
- void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
- fbb_.AddOffset(Monster::VT_ENEMY, enemy);
- }
- void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
- fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
- }
- void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
- fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
- }
- void add_testbool(bool testbool) {
- fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
- }
- void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
- fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
- }
- void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
- fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
- }
- void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
- fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
- }
- void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
- fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
- }
- void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
- fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
- }
- void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
- fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
- }
- void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
- fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
- }
- void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
- fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
- }
- void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
- }
- void add_testf(float testf) {
- fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
- }
- void add_testf2(float testf2) {
- fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
- }
- void add_testf3(float testf3) {
- fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
- }
- void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
- }
- void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
- }
- void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
- fbb_.AddOffset(Monster::VT_FLEX, flex);
- }
- void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
- fbb_.AddOffset(Monster::VT_TEST5, test5);
- }
- void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
- }
- void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
- }
- void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
- fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
- }
- void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
- }
- void add_single_weak_reference(uint64_t single_weak_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
- }
- void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
- }
- void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
- }
- void add_co_owning_reference(uint64_t co_owning_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
- }
- void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
- }
- void add_non_owning_reference(uint64_t non_owning_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
- }
- void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
- }
- void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
- }
- void add_any_unique(flatbuffers::Offset<void> any_unique) {
- fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
- }
- void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
- }
- void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
- fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
- }
- void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
- }
- void add_signed_enum(MyGame::Example::Race signed_enum) {
- fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
- }
- void add_testrequirednestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
- fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
- }
- void add_scalar_key_sorted_tables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
- fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
- }
- void add_native_inline(const MyGame::Example::Test *native_inline) {
- fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
- }
- void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
- fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
- }
- void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
- fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
- }
- explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Monster> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Monster>(end);
- fbb_.Required(o, Monster::VT_NAME);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Monster> CreateMonster(
- flatbuffers::FlatBufferBuilder &_fbb,
- const MyGame::Example::Vec3 *pos = nullptr,
- int16_t mana = 150,
- int16_t hp = 100,
- flatbuffers::Offset<flatbuffers::String> name = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
- MyGame::Example::Color color = MyGame::Example::Color_Blue,
- MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
- flatbuffers::Offset<void> test = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
- flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
- flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
- bool testbool = false,
- int32_t testhashs32_fnv1 = 0,
- uint32_t testhashu32_fnv1 = 0,
- int64_t testhashs64_fnv1 = 0,
- uint64_t testhashu64_fnv1 = 0,
- int32_t testhashs32_fnv1a = 0,
- uint32_t testhashu32_fnv1a = 0,
- int64_t testhashs64_fnv1a = 0,
- uint64_t testhashu64_fnv1a = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
- float testf = 3.14159f,
- float testf2 = 3.0f,
- float testf3 = 0.0f,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
- flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
- flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
- flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
- uint64_t single_weak_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
- uint64_t co_owning_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
- uint64_t non_owning_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
- MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
- flatbuffers::Offset<void> any_unique = 0,
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
- flatbuffers::Offset<void> any_ambiguous = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
- const MyGame::Example::Test *native_inline = nullptr,
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne) {
- MonsterBuilder builder_(_fbb);
- builder_.add_long_enum_normal_default(long_enum_normal_default);
- builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
- builder_.add_non_owning_reference(non_owning_reference);
- builder_.add_co_owning_reference(co_owning_reference);
- builder_.add_single_weak_reference(single_weak_reference);
- builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
- builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
- builder_.add_testhashu64_fnv1(testhashu64_fnv1);
- builder_.add_testhashs64_fnv1(testhashs64_fnv1);
- builder_.add_native_inline(native_inline);
- builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
- builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
- builder_.add_vector_of_enums(vector_of_enums);
- builder_.add_any_ambiguous(any_ambiguous);
- builder_.add_any_unique(any_unique);
- builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
- builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
- builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
- builder_.add_vector_of_weak_references(vector_of_weak_references);
- builder_.add_vector_of_referrables(vector_of_referrables);
- builder_.add_parent_namespace_test(parent_namespace_test);
- builder_.add_vector_of_doubles(vector_of_doubles);
- builder_.add_vector_of_longs(vector_of_longs);
- builder_.add_test5(test5);
- builder_.add_flex(flex);
- builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
- builder_.add_testarrayofstring2(testarrayofstring2);
- builder_.add_testf3(testf3);
- builder_.add_testf2(testf2);
- builder_.add_testf(testf);
- builder_.add_testarrayofbools(testarrayofbools);
- builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
- builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
- builder_.add_testhashu32_fnv1(testhashu32_fnv1);
- builder_.add_testhashs32_fnv1(testhashs32_fnv1);
- builder_.add_testempty(testempty);
- builder_.add_testnestedflatbuffer(testnestedflatbuffer);
- builder_.add_enemy(enemy);
- builder_.add_testarrayoftables(testarrayoftables);
- builder_.add_testarrayofstring(testarrayofstring);
- builder_.add_test4(test4);
- builder_.add_test(test);
- builder_.add_inventory(inventory);
- builder_.add_name(name);
- builder_.add_pos(pos);
- builder_.add_hp(hp);
- builder_.add_mana(mana);
- builder_.add_signed_enum(signed_enum);
- builder_.add_any_ambiguous_type(any_ambiguous_type);
- builder_.add_any_unique_type(any_unique_type);
- builder_.add_testbool(testbool);
- builder_.add_test_type(test_type);
- builder_.add_color(color);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<Monster> CreateMonsterDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- const MyGame::Example::Vec3 *pos = nullptr,
- int16_t mana = 150,
- int16_t hp = 100,
- const char *name = nullptr,
- const std::vector<uint8_t> *inventory = nullptr,
- MyGame::Example::Color color = MyGame::Example::Color_Blue,
- MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
- flatbuffers::Offset<void> test = 0,
- const std::vector<MyGame::Example::Test> *test4 = nullptr,
- const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
- flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
- const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
- flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
- bool testbool = false,
- int32_t testhashs32_fnv1 = 0,
- uint32_t testhashu32_fnv1 = 0,
- int64_t testhashs64_fnv1 = 0,
- uint64_t testhashu64_fnv1 = 0,
- int32_t testhashs32_fnv1a = 0,
- uint32_t testhashu32_fnv1a = 0,
- int64_t testhashs64_fnv1a = 0,
- uint64_t testhashu64_fnv1a = 0,
- const std::vector<uint8_t> *testarrayofbools = nullptr,
- float testf = 3.14159f,
- float testf2 = 3.0f,
- float testf3 = 0.0f,
- const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
- std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
- const std::vector<uint8_t> *flex = nullptr,
- const std::vector<MyGame::Example::Test> *test5 = nullptr,
- const std::vector<int64_t> *vector_of_longs = nullptr,
- const std::vector<double> *vector_of_doubles = nullptr,
- flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
- std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
- uint64_t single_weak_reference = 0,
- const std::vector<uint64_t> *vector_of_weak_references = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
- uint64_t co_owning_reference = 0,
- const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
- uint64_t non_owning_reference = 0,
- const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
- MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
- flatbuffers::Offset<void> any_unique = 0,
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
- flatbuffers::Offset<void> any_ambiguous = 0,
- const std::vector<uint8_t> *vector_of_enums = nullptr,
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
- const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
- const MyGame::Example::Test *native_inline = nullptr,
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne) {
- auto name__ = name ? _fbb.CreateString(name) : 0;
- auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
- auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
- auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
- auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
- auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
- auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
- auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
- auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
- auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
- auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
- auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
- auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
- auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
- auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
- auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
- auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
- auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
- auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
- auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
- auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
- return MyGame::Example::CreateMonster(
- _fbb,
- pos,
- mana,
- hp,
- name__,
- inventory__,
- color,
- test_type,
- test,
- test4__,
- testarrayofstring__,
- testarrayoftables__,
- enemy,
- testnestedflatbuffer__,
- testempty,
- testbool,
- testhashs32_fnv1,
- testhashu32_fnv1,
- testhashs64_fnv1,
- testhashu64_fnv1,
- testhashs32_fnv1a,
- testhashu32_fnv1a,
- testhashs64_fnv1a,
- testhashu64_fnv1a,
- testarrayofbools__,
- testf,
- testf2,
- testf3,
- testarrayofstring2__,
- testarrayofsortedstruct__,
- flex__,
- test5__,
- vector_of_longs__,
- vector_of_doubles__,
- parent_namespace_test,
- vector_of_referrables__,
- single_weak_reference,
- vector_of_weak_references__,
- vector_of_strong_referrables__,
- co_owning_reference,
- vector_of_co_owning_references__,
- non_owning_reference,
- vector_of_non_owning_references__,
- any_unique_type,
- any_unique,
- any_ambiguous_type,
- any_ambiguous,
- vector_of_enums__,
- signed_enum,
- testrequirednestedflatbuffer__,
- scalar_key_sorted_tables__,
- native_inline,
- long_enum_non_enum_default,
- long_enum_normal_default);
-}
-
-flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct TypeAliasesT : public flatbuffers::NativeTable {
- typedef TypeAliases TableType;
- int8_t i8 = 0;
- uint8_t u8 = 0;
- int16_t i16 = 0;
- uint16_t u16 = 0;
- int32_t i32 = 0;
- uint32_t u32 = 0;
- int64_t i64 = 0;
- uint64_t u64 = 0;
- float f32 = 0.0f;
- double f64 = 0.0;
- std::vector<int8_t> v8{};
- std::vector<double> vf64{};
-};
-
-struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef TypeAliasesT NativeTableType;
- typedef TypeAliasesBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TypeAliasesTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_I8 = 4,
- VT_U8 = 6,
- VT_I16 = 8,
- VT_U16 = 10,
- VT_I32 = 12,
- VT_U32 = 14,
- VT_I64 = 16,
- VT_U64 = 18,
- VT_F32 = 20,
- VT_F64 = 22,
- VT_V8 = 24,
- VT_VF64 = 26
- };
- int8_t i8() const {
- return GetField<int8_t>(VT_I8, 0);
- }
- bool mutate_i8(int8_t _i8 = 0) {
- return SetField<int8_t>(VT_I8, _i8, 0);
- }
- uint8_t u8() const {
- return GetField<uint8_t>(VT_U8, 0);
- }
- bool mutate_u8(uint8_t _u8 = 0) {
- return SetField<uint8_t>(VT_U8, _u8, 0);
- }
- int16_t i16() const {
- return GetField<int16_t>(VT_I16, 0);
- }
- bool mutate_i16(int16_t _i16 = 0) {
- return SetField<int16_t>(VT_I16, _i16, 0);
- }
- uint16_t u16() const {
- return GetField<uint16_t>(VT_U16, 0);
- }
- bool mutate_u16(uint16_t _u16 = 0) {
- return SetField<uint16_t>(VT_U16, _u16, 0);
- }
- int32_t i32() const {
- return GetField<int32_t>(VT_I32, 0);
- }
- bool mutate_i32(int32_t _i32 = 0) {
- return SetField<int32_t>(VT_I32, _i32, 0);
- }
- uint32_t u32() const {
- return GetField<uint32_t>(VT_U32, 0);
- }
- bool mutate_u32(uint32_t _u32 = 0) {
- return SetField<uint32_t>(VT_U32, _u32, 0);
- }
- int64_t i64() const {
- return GetField<int64_t>(VT_I64, 0);
- }
- bool mutate_i64(int64_t _i64 = 0) {
- return SetField<int64_t>(VT_I64, _i64, 0);
- }
- uint64_t u64() const {
- return GetField<uint64_t>(VT_U64, 0);
- }
- bool mutate_u64(uint64_t _u64 = 0) {
- return SetField<uint64_t>(VT_U64, _u64, 0);
- }
- float f32() const {
- return GetField<float>(VT_F32, 0.0f);
- }
- bool mutate_f32(float _f32 = 0.0f) {
- return SetField<float>(VT_F32, _f32, 0.0f);
- }
- double f64() const {
- return GetField<double>(VT_F64, 0.0);
- }
- bool mutate_f64(double _f64 = 0.0) {
- return SetField<double>(VT_F64, _f64, 0.0);
- }
- const flatbuffers::Vector<int8_t> *v8() const {
- return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
- }
- flatbuffers::Vector<int8_t> *mutable_v8() {
- return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
- }
- const flatbuffers::Vector<double> *vf64() const {
- return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
- }
- flatbuffers::Vector<double> *mutable_vf64() {
- return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<int8_t>(verifier, VT_I8, 1) &&
- VerifyField<uint8_t>(verifier, VT_U8, 1) &&
- VerifyField<int16_t>(verifier, VT_I16, 2) &&
- VerifyField<uint16_t>(verifier, VT_U16, 2) &&
- VerifyField<int32_t>(verifier, VT_I32, 4) &&
- VerifyField<uint32_t>(verifier, VT_U32, 4) &&
- VerifyField<int64_t>(verifier, VT_I64, 8) &&
- VerifyField<uint64_t>(verifier, VT_U64, 8) &&
- VerifyField<float>(verifier, VT_F32, 4) &&
- VerifyField<double>(verifier, VT_F64, 8) &&
- VerifyOffset(verifier, VT_V8) &&
- verifier.VerifyVector(v8()) &&
- VerifyOffset(verifier, VT_VF64) &&
- verifier.VerifyVector(vf64()) &&
- verifier.EndTable();
- }
- TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct TypeAliasesBuilder {
- typedef TypeAliases Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_i8(int8_t i8) {
- fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
- }
- void add_u8(uint8_t u8) {
- fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
- }
- void add_i16(int16_t i16) {
- fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
- }
- void add_u16(uint16_t u16) {
- fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
- }
- void add_i32(int32_t i32) {
- fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
- }
- void add_u32(uint32_t u32) {
- fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
- }
- void add_i64(int64_t i64) {
- fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
- }
- void add_u64(uint64_t u64) {
- fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
- }
- void add_f32(float f32) {
- fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
- }
- void add_f64(double f64) {
- fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
- }
- void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
- fbb_.AddOffset(TypeAliases::VT_V8, v8);
- }
- void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
- fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
- }
- explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<TypeAliases> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<TypeAliases>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
- flatbuffers::FlatBufferBuilder &_fbb,
- int8_t i8 = 0,
- uint8_t u8 = 0,
- int16_t i16 = 0,
- uint16_t u16 = 0,
- int32_t i32 = 0,
- uint32_t u32 = 0,
- int64_t i64 = 0,
- uint64_t u64 = 0,
- float f32 = 0.0f,
- double f64 = 0.0,
- flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
- flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
- TypeAliasesBuilder builder_(_fbb);
- builder_.add_f64(f64);
- builder_.add_u64(u64);
- builder_.add_i64(i64);
- builder_.add_vf64(vf64);
- builder_.add_v8(v8);
- builder_.add_f32(f32);
- builder_.add_u32(u32);
- builder_.add_i32(i32);
- builder_.add_u16(u16);
- builder_.add_i16(i16);
- builder_.add_u8(u8);
- builder_.add_i8(i8);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- int8_t i8 = 0,
- uint8_t u8 = 0,
- int16_t i16 = 0,
- uint16_t u16 = 0,
- int32_t i32 = 0,
- uint32_t u32 = 0,
- int64_t i64 = 0,
- uint64_t u64 = 0,
- float f32 = 0.0f,
- double f64 = 0.0,
- const std::vector<int8_t> *v8 = nullptr,
- const std::vector<double> *vf64 = nullptr) {
- auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
- auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
- return MyGame::Example::CreateTypeAliases(
- _fbb,
- i8,
- u8,
- i16,
- u16,
- i32,
- u32,
- i64,
- u64,
- f32,
- f64,
- v8__,
- vf64__);
-}
-
-flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-} // namespace Example
-
-
-inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
- return true;
-}
-
-inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<InParentNamespaceT>(new InParentNamespaceT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
-}
-
-inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateInParentNamespace(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- return MyGame::CreateInParentNamespace(
- _fbb);
-}
-
-namespace Example2 {
-
-
-inline bool operator==(const MonsterT &, const MonsterT &) {
- return true;
-}
-
-inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<MonsterT>(new MonsterT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
-}
-
-inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateMonster(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- return MyGame::Example2::CreateMonster(
- _fbb);
-}
-
-} // namespace Example2
-
-namespace Example {
-
-
-inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
- return
- (lhs.color == rhs.color);
-}
-
-inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = color(); _o->color = _e; }
-}
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _color = _o->color;
- return MyGame::Example::CreateTestSimpleTableWithEnum(
- _fbb,
- _color);
-}
-
-
-inline bool operator==(const StatT &lhs, const StatT &rhs) {
- return
- (lhs.id == rhs.id) &&
- (lhs.val == rhs.val) &&
- (lhs.count == rhs.count);
-}
-
-inline bool operator!=(const StatT &lhs, const StatT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<StatT>(new StatT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = id(); if (_e) _o->id = _e->str(); }
- { auto _e = val(); _o->val = _e; }
- { auto _e = count(); _o->count = _e; }
-}
-
-inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateStat(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
- auto _val = _o->val;
- auto _count = _o->count;
- return MyGame::Example::CreateStat(
- _fbb,
- _id,
- _val,
- _count);
-}
-
-
-inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
- return
- (lhs.id == rhs.id);
-}
-
-inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<ReferrableT>(new ReferrableT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = id(); _o->id = _e; }
-}
-
-inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateReferrable(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _id = _o->id;
- return MyGame::Example::CreateReferrable(
- _fbb,
- _id);
-}
-
-
-inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
- return
- ((lhs.pos == rhs.pos) || (lhs.pos && rhs.pos && *lhs.pos == *rhs.pos)) &&
- (lhs.mana == rhs.mana) &&
- (lhs.hp == rhs.hp) &&
- (lhs.name == rhs.name) &&
- (lhs.inventory == rhs.inventory) &&
- (lhs.color == rhs.color) &&
- (lhs.test == rhs.test) &&
- (lhs.test4 == rhs.test4) &&
- (lhs.testarrayofstring == rhs.testarrayofstring) &&
- (lhs.testarrayoftables == rhs.testarrayoftables) &&
- ((lhs.enemy == rhs.enemy) || (lhs.enemy && rhs.enemy && *lhs.enemy == *rhs.enemy)) &&
- (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
- ((lhs.testempty == rhs.testempty) || (lhs.testempty && rhs.testempty && *lhs.testempty == *rhs.testempty)) &&
- (lhs.testbool == rhs.testbool) &&
- (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
- (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
- (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
- (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
- (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
- (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
- (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
- (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
- (lhs.testarrayofbools == rhs.testarrayofbools) &&
- (lhs.testf == rhs.testf) &&
- (lhs.testf2 == rhs.testf2) &&
- (lhs.testf3 == rhs.testf3) &&
- (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
- (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
- (lhs.flex == rhs.flex) &&
- (lhs.test5 == rhs.test5) &&
- (lhs.vector_of_longs == rhs.vector_of_longs) &&
- (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
- ((lhs.parent_namespace_test == rhs.parent_namespace_test) || (lhs.parent_namespace_test && rhs.parent_namespace_test && *lhs.parent_namespace_test == *rhs.parent_namespace_test)) &&
- (lhs.vector_of_referrables == rhs.vector_of_referrables) &&
- (lhs.single_weak_reference == rhs.single_weak_reference) &&
- (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
- (lhs.vector_of_strong_referrables == rhs.vector_of_strong_referrables) &&
- (lhs.co_owning_reference == rhs.co_owning_reference) &&
- (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
- (lhs.non_owning_reference == rhs.non_owning_reference) &&
- (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
- (lhs.any_unique == rhs.any_unique) &&
- (lhs.any_ambiguous == rhs.any_ambiguous) &&
- (lhs.vector_of_enums == rhs.vector_of_enums) &&
- (lhs.signed_enum == rhs.signed_enum) &&
- (lhs.testrequirednestedflatbuffer == rhs.testrequirednestedflatbuffer) &&
- (lhs.scalar_key_sorted_tables == rhs.scalar_key_sorted_tables) &&
- (lhs.native_inline == rhs.native_inline) &&
- (lhs.long_enum_non_enum_default == rhs.long_enum_non_enum_default) &&
- (lhs.long_enum_normal_default == rhs.long_enum_normal_default);
-}
-
-inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline MonsterT::MonsterT(const MonsterT &o)
- : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
- mana(o.mana),
- hp(o.hp),
- name(o.name),
- inventory(o.inventory),
- color(o.color),
- test(o.test),
- test4(o.test4),
- testarrayofstring(o.testarrayofstring),
- enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
- testnestedflatbuffer(o.testnestedflatbuffer),
- testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
- testbool(o.testbool),
- testhashs32_fnv1(o.testhashs32_fnv1),
- testhashu32_fnv1(o.testhashu32_fnv1),
- testhashs64_fnv1(o.testhashs64_fnv1),
- testhashu64_fnv1(o.testhashu64_fnv1),
- testhashs32_fnv1a(o.testhashs32_fnv1a),
- testhashu32_fnv1a(o.testhashu32_fnv1a),
- testhashs64_fnv1a(o.testhashs64_fnv1a),
- testhashu64_fnv1a(o.testhashu64_fnv1a),
- testarrayofbools(o.testarrayofbools),
- testf(o.testf),
- testf2(o.testf2),
- testf3(o.testf3),
- testarrayofstring2(o.testarrayofstring2),
- testarrayofsortedstruct(o.testarrayofsortedstruct),
- flex(o.flex),
- test5(o.test5),
- vector_of_longs(o.vector_of_longs),
- vector_of_doubles(o.vector_of_doubles),
- parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
- single_weak_reference(o.single_weak_reference),
- vector_of_weak_references(o.vector_of_weak_references),
- co_owning_reference(o.co_owning_reference),
- non_owning_reference(o.non_owning_reference),
- vector_of_non_owning_references(o.vector_of_non_owning_references),
- any_unique(o.any_unique),
- any_ambiguous(o.any_ambiguous),
- vector_of_enums(o.vector_of_enums),
- signed_enum(o.signed_enum),
- testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
- native_inline(o.native_inline),
- long_enum_non_enum_default(o.long_enum_non_enum_default),
- long_enum_normal_default(o.long_enum_normal_default) {
- testarrayoftables.reserve(o.testarrayoftables.size());
- for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
- vector_of_referrables.reserve(o.vector_of_referrables.size());
- for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
- vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
- for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
- vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
- for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
- scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
- for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
-}
-
-inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
- std::swap(pos, o.pos);
- std::swap(mana, o.mana);
- std::swap(hp, o.hp);
- std::swap(name, o.name);
- std::swap(inventory, o.inventory);
- std::swap(color, o.color);
- std::swap(test, o.test);
- std::swap(test4, o.test4);
- std::swap(testarrayofstring, o.testarrayofstring);
- std::swap(testarrayoftables, o.testarrayoftables);
- std::swap(enemy, o.enemy);
- std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
- std::swap(testempty, o.testempty);
- std::swap(testbool, o.testbool);
- std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
- std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
- std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
- std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
- std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
- std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
- std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
- std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
- std::swap(testarrayofbools, o.testarrayofbools);
- std::swap(testf, o.testf);
- std::swap(testf2, o.testf2);
- std::swap(testf3, o.testf3);
- std::swap(testarrayofstring2, o.testarrayofstring2);
- std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
- std::swap(flex, o.flex);
- std::swap(test5, o.test5);
- std::swap(vector_of_longs, o.vector_of_longs);
- std::swap(vector_of_doubles, o.vector_of_doubles);
- std::swap(parent_namespace_test, o.parent_namespace_test);
- std::swap(vector_of_referrables, o.vector_of_referrables);
- std::swap(single_weak_reference, o.single_weak_reference);
- std::swap(vector_of_weak_references, o.vector_of_weak_references);
- std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
- std::swap(co_owning_reference, o.co_owning_reference);
- std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
- std::swap(non_owning_reference, o.non_owning_reference);
- std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
- std::swap(any_unique, o.any_unique);
- std::swap(any_ambiguous, o.any_ambiguous);
- std::swap(vector_of_enums, o.vector_of_enums);
- std::swap(signed_enum, o.signed_enum);
- std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
- std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
- std::swap(native_inline, o.native_inline);
- std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
- std::swap(long_enum_normal_default, o.long_enum_normal_default);
- return *this;
-}
-
-inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<MonsterT>(new MonsterT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
- { auto _e = mana(); _o->mana = _e; }
- { auto _e = hp(); _o->hp = _e; }
- { auto _e = name(); if (_e) _o->name = _e->str(); }
- { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
- { auto _e = color(); _o->color = _e; }
- { auto _e = test_type(); _o->test.type = _e; }
- { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
- { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
- { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
- { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->testarrayoftables[_i]) { _e->Get(_i)->UnPackTo(_o->testarrayoftables[_i].get(), _resolver); } else { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = enemy(); if (_e) { if(_o->enemy) { _e->UnPackTo(_o->enemy.get(), _resolver); } else { _o->enemy = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); } } }
- { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
- { auto _e = testempty(); if (_e) { if(_o->testempty) { _e->UnPackTo(_o->testempty.get(), _resolver); } else { _o->testempty = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); } } }
- { auto _e = testbool(); _o->testbool = _e; }
- { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
- { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
- { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
- { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
- { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
- { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
- { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
- { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
- { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
- { auto _e = testf(); _o->testf = _e; }
- { auto _e = testf2(); _o->testf2 = _e; }
- { auto _e = testf3(); _o->testf3 = _e; }
- { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
- { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
- { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
- { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
- { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
- { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
- { auto _e = parent_namespace_test(); if (_e) { if(_o->parent_namespace_test) { _e->UnPackTo(_o->parent_namespace_test.get(), _resolver); } else { _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); } } }
- { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_referrables[_i].get(), _resolver); } else { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = single_weak_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
- { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
- { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_strong_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_strong_referrables[_i].get(), _resolver); } else { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = co_owning_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
- { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
- { auto _e = non_owning_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
- { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
- { auto _e = any_unique_type(); _o->any_unique.type = _e; }
- { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
- { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
- { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
- { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
- { auto _e = signed_enum(); _o->signed_enum = _e; }
- { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
- { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->scalar_key_sorted_tables[_i]) { _e->Get(_i)->UnPackTo(_o->scalar_key_sorted_tables[_i].get(), _resolver); } else { _o->scalar_key_sorted_tables[_i] = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
- { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
- { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
-}
-
-inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateMonster(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _pos = _o->pos ? _o->pos.get() : 0;
- auto _mana = _o->mana;
- auto _hp = _o->hp;
- auto _name = _fbb.CreateString(_o->name);
- auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
- auto _color = _o->color;
- auto _test_type = _o->test.type;
- auto _test = _o->test.Pack(_fbb);
- auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
- auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
- auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
- auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
- auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
- auto _testbool = _o->testbool;
- auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
- auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
- auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
- auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
- auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
- auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
- auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
- auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
- auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
- auto _testf = _o->testf;
- auto _testf2 = _o->testf2;
- auto _testf3 = _o->testf3;
- auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
- auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
- auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
- auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
- auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
- auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
- auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
- auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
- auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
- auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
- auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
- auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
- auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
- auto _any_unique_type = _o->any_unique.type;
- auto _any_unique = _o->any_unique.Pack(_fbb);
- auto _any_ambiguous_type = _o->any_ambiguous.type;
- auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
- auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
- auto _signed_enum = _o->signed_enum;
- auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
- auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _native_inline = &_o->native_inline;
- auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
- auto _long_enum_normal_default = _o->long_enum_normal_default;
- return MyGame::Example::CreateMonster(
- _fbb,
- _pos,
- _mana,
- _hp,
- _name,
- _inventory,
- _color,
- _test_type,
- _test,
- _test4,
- _testarrayofstring,
- _testarrayoftables,
- _enemy,
- _testnestedflatbuffer,
- _testempty,
- _testbool,
- _testhashs32_fnv1,
- _testhashu32_fnv1,
- _testhashs64_fnv1,
- _testhashu64_fnv1,
- _testhashs32_fnv1a,
- _testhashu32_fnv1a,
- _testhashs64_fnv1a,
- _testhashu64_fnv1a,
- _testarrayofbools,
- _testf,
- _testf2,
- _testf3,
- _testarrayofstring2,
- _testarrayofsortedstruct,
- _flex,
- _test5,
- _vector_of_longs,
- _vector_of_doubles,
- _parent_namespace_test,
- _vector_of_referrables,
- _single_weak_reference,
- _vector_of_weak_references,
- _vector_of_strong_referrables,
- _co_owning_reference,
- _vector_of_co_owning_references,
- _non_owning_reference,
- _vector_of_non_owning_references,
- _any_unique_type,
- _any_unique,
- _any_ambiguous_type,
- _any_ambiguous,
- _vector_of_enums,
- _signed_enum,
- _testrequirednestedflatbuffer,
- _scalar_key_sorted_tables,
- _native_inline,
- _long_enum_non_enum_default,
- _long_enum_normal_default);
-}
-
-
-inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
- return
- (lhs.i8 == rhs.i8) &&
- (lhs.u8 == rhs.u8) &&
- (lhs.i16 == rhs.i16) &&
- (lhs.u16 == rhs.u16) &&
- (lhs.i32 == rhs.i32) &&
- (lhs.u32 == rhs.u32) &&
- (lhs.i64 == rhs.i64) &&
- (lhs.u64 == rhs.u64) &&
- (lhs.f32 == rhs.f32) &&
- (lhs.f64 == rhs.f64) &&
- (lhs.v8 == rhs.v8) &&
- (lhs.vf64 == rhs.vf64);
-}
-
-inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<TypeAliasesT>(new TypeAliasesT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = i8(); _o->i8 = _e; }
- { auto _e = u8(); _o->u8 = _e; }
- { auto _e = i16(); _o->i16 = _e; }
- { auto _e = u16(); _o->u16 = _e; }
- { auto _e = i32(); _o->i32 = _e; }
- { auto _e = u32(); _o->u32 = _e; }
- { auto _e = i64(); _o->i64 = _e; }
- { auto _e = u64(); _o->u64 = _e; }
- { auto _e = f32(); _o->f32 = _e; }
- { auto _e = f64(); _o->f64 = _e; }
- { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
- { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
-}
-
-inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateTypeAliases(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _i8 = _o->i8;
- auto _u8 = _o->u8;
- auto _i16 = _o->i16;
- auto _u16 = _o->u16;
- auto _i32 = _o->i32;
- auto _u32 = _o->u32;
- auto _i64 = _o->i64;
- auto _u64 = _o->u64;
- auto _f32 = _o->f32;
- auto _f64 = _o->f64;
- auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
- auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
- return MyGame::Example::CreateTypeAliases(
- _fbb,
- _i8,
- _u8,
- _i16,
- _u16,
- _i32,
- _u32,
- _i64,
- _u64,
- _f32,
- _f64,
- _v8,
- _vf64);
-}
-
-inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
- switch (type) {
- case Any_NONE: {
- return true;
- }
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAny(
- verifier, values->Get(i), types->GetEnum<Any>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return ptr->UnPack(resolver);
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
- return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case Any_Monster: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case Any_TestSimpleTableWithEnum: {
- value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
- break;
- }
- case Any_MyGame_Example2_Monster: {
- value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyUnion::Reset() {
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
- delete ptr;
- break;
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = Any_NONE;
-}
-
-inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
- switch (type) {
- case AnyUniqueAliases_NONE: {
- return true;
- }
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAnyUniqueAliases(
- verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
- return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case AnyUniqueAliases_M: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyUniqueAliases_TS: {
- value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
- break;
- }
- case AnyUniqueAliases_M2: {
- value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyUniqueAliasesUnion::Reset() {
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
- delete ptr;
- break;
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = AnyUniqueAliases_NONE;
-}
-
-inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
- switch (type) {
- case AnyAmbiguousAliases_NONE: {
- return true;
- }
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAnyAmbiguousAliases(
- verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyAmbiguousAliases_M2: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyAmbiguousAliases_M3: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyAmbiguousAliasesUnion::Reset() {
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = AnyAmbiguousAliases_NONE;
-}
-
-inline const flatbuffers::TypeTable *ColorTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_UCHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable
- };
- static const int64_t values[] = { 1, 2, 8 };
- static const char * const names[] = {
- "Red",
- "Green",
- "Blue"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *RaceTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::RaceTypeTable
- };
- static const int64_t values[] = { -1, 0, 1, 2 };
- static const char * const names[] = {
- "None",
- "Human",
- "Dwarf",
- "Elf"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *LongEnumTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_ULONG, 0, 0 },
- { flatbuffers::ET_ULONG, 0, 0 },
- { flatbuffers::ET_ULONG, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::LongEnumTypeTable
- };
- static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
- static const char * const names[] = {
- "LongOne",
- "LongTwo",
- "LongBig"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 2 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::TestSimpleTableWithEnumTypeTable,
- MyGame::Example2::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "Monster",
- "TestSimpleTableWithEnum",
- "MyGame_Example2_Monster"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 2 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::TestSimpleTableWithEnumTypeTable,
- MyGame::Example2::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "M",
- "TS",
- "M2"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "M1",
- "M2",
- "M3"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-} // namespace Example
-
-inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
- };
- return &tt;
-}
-
-namespace Example2 {
-
-inline const flatbuffers::TypeTable *MonsterTypeTable() {
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
- };
- return &tt;
-}
-
-} // namespace Example2
-
-namespace Example {
-
-inline const flatbuffers::TypeTable *TestTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_CHAR, 0, -1 }
- };
- static const int64_t values[] = { 0, 2, 4 };
- static const char * const names[] = {
- "a",
- "b"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UCHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable
- };
- static const char * const names[] = {
- "color"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *Vec3TypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_DOUBLE, 0, -1 },
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable,
- MyGame::Example::TestTypeTable
- };
- static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
- static const char * const names[] = {
- "x",
- "y",
- "z",
- "test1",
- "test2",
- "test3"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AbilityTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 }
- };
- static const int64_t values[] = { 0, 4, 8 };
- static const char * const names[] = {
- "id",
- "distance"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StructOfStructsTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::AbilityTypeTable,
- MyGame::Example::TestTypeTable
- };
- static const int64_t values[] = { 0, 8, 12, 20 };
- static const char * const names[] = {
- "a",
- "b",
- "c"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::StructOfStructsTypeTable
- };
- static const int64_t values[] = { 0, 20 };
- static const char * const names[] = {
- "a"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StatTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_STRING, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_USHORT, 0, -1 }
- };
- static const char * const names[] = {
- "id",
- "val",
- "count"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *ReferrableTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_ULONG, 0, -1 }
- };
- static const char * const names[] = {
- "id"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *MonsterTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_STRING, 0, -1 },
- { flatbuffers::ET_BOOL, 0, -1 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_UCHAR, 0, 1 },
- { flatbuffers::ET_UTYPE, 0, 2 },
- { flatbuffers::ET_SEQUENCE, 0, 2 },
- { flatbuffers::ET_SEQUENCE, 1, 3 },
- { flatbuffers::ET_STRING, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 4 },
- { flatbuffers::ET_SEQUENCE, 0, 4 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 5 },
- { flatbuffers::ET_BOOL, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_BOOL, 1, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_STRING, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 6 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 3 },
- { flatbuffers::ET_LONG, 1, -1 },
- { flatbuffers::ET_DOUBLE, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 7 },
- { flatbuffers::ET_SEQUENCE, 1, 8 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 8 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_UTYPE, 0, 9 },
- { flatbuffers::ET_SEQUENCE, 0, 9 },
- { flatbuffers::ET_UTYPE, 0, 10 },
- { flatbuffers::ET_SEQUENCE, 0, 10 },
- { flatbuffers::ET_UCHAR, 1, 1 },
- { flatbuffers::ET_CHAR, 0, 11 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 5 },
- { flatbuffers::ET_SEQUENCE, 0, 3 },
- { flatbuffers::ET_ULONG, 0, 12 },
- { flatbuffers::ET_ULONG, 0, 12 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::Vec3TypeTable,
- MyGame::Example::ColorTypeTable,
- MyGame::Example::AnyTypeTable,
- MyGame::Example::TestTypeTable,
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::StatTypeTable,
- MyGame::Example::AbilityTypeTable,
- MyGame::InParentNamespaceTypeTable,
- MyGame::Example::ReferrableTypeTable,
- MyGame::Example::AnyUniqueAliasesTypeTable,
- MyGame::Example::AnyAmbiguousAliasesTypeTable,
- MyGame::Example::RaceTypeTable,
- MyGame::Example::LongEnumTypeTable
- };
- static const char * const names[] = {
- "pos",
- "mana",
- "hp",
- "name",
- "friendly",
- "inventory",
- "color",
- "test_type",
- "test",
- "test4",
- "testarrayofstring",
- "testarrayoftables",
- "enemy",
- "testnestedflatbuffer",
- "testempty",
- "testbool",
- "testhashs32_fnv1",
- "testhashu32_fnv1",
- "testhashs64_fnv1",
- "testhashu64_fnv1",
- "testhashs32_fnv1a",
- "testhashu32_fnv1a",
- "testhashs64_fnv1a",
- "testhashu64_fnv1a",
- "testarrayofbools",
- "testf",
- "testf2",
- "testf3",
- "testarrayofstring2",
- "testarrayofsortedstruct",
- "flex",
- "test5",
- "vector_of_longs",
- "vector_of_doubles",
- "parent_namespace_test",
- "vector_of_referrables",
- "single_weak_reference",
- "vector_of_weak_references",
- "vector_of_strong_referrables",
- "co_owning_reference",
- "vector_of_co_owning_references",
- "non_owning_reference",
- "vector_of_non_owning_references",
- "any_unique_type",
- "any_unique",
- "any_ambiguous_type",
- "any_ambiguous",
- "vector_of_enums",
- "signed_enum",
- "testrequirednestedflatbuffer",
- "scalar_key_sorted_tables",
- "native_inline",
- "long_enum_non_enum_default",
- "long_enum_normal_default"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 54, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_CHAR, 0, -1 },
- { flatbuffers::ET_UCHAR, 0, -1 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_USHORT, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_DOUBLE, 0, -1 },
- { flatbuffers::ET_CHAR, 1, -1 },
- { flatbuffers::ET_DOUBLE, 1, -1 }
- };
- static const char * const names[] = {
- "i8",
- "u8",
- "i16",
- "u16",
- "i32",
- "u32",
- "i64",
- "u64",
- "f32",
- "f64",
- "v8",
- "vf64"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const MyGame::Example::Monster *GetMonster(const void *buf) {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
-}
-
-inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
- return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
-}
-
-inline Monster *GetMutableMonster(void *buf) {
- return flatbuffers::GetMutableRoot<Monster>(buf);
-}
-
-inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
- return flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
-}
-
-inline const char *MonsterIdentifier() {
- return "MONS";
-}
-
-inline bool MonsterBufferHasIdentifier(const void *buf) {
- return flatbuffers::BufferHasIdentifier(
- buf, MonsterIdentifier());
-}
-
-inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
- return flatbuffers::BufferHasIdentifier(
- buf, MonsterIdentifier(), true);
-}
-
-inline bool VerifyMonsterBuffer(
- flatbuffers::Verifier &verifier) {
- return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
-}
-
-inline bool VerifySizePrefixedMonsterBuffer(
- flatbuffers::Verifier &verifier) {
- return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
-}
-
-inline const char *MonsterExtension() {
- return "mon";
-}
-
-inline void FinishMonsterBuffer(
- flatbuffers::FlatBufferBuilder &fbb,
- flatbuffers::Offset<MyGame::Example::Monster> root) {
- fbb.Finish(root, MonsterIdentifier());
-}
-
-inline void FinishSizePrefixedMonsterBuffer(
- flatbuffers::FlatBufferBuilder &fbb,
- flatbuffers::Offset<MyGame::Example::Monster> root) {
- fbb.FinishSizePrefixed(root, MonsterIdentifier());
-}
-
-inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
- const void *buf,
- const flatbuffers::resolver_function_t *res = nullptr) {
- return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
-}
-
-inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
- const void *buf,
- const flatbuffers::resolver_function_t *res = nullptr) {
- return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
-}
-
-} // namespace Example
-} // namespace MyGame
-
-#endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
diff --git a/tests/monster_test_suffix/filesuffix_only/monster_test.grpc.fb.cc b/tests/monster_test_suffix/filesuffix_only/monster_test.grpc.fb.cc
deleted file mode 100644
index 3ef89ce..0000000
--- a/tests/monster_test_suffix/filesuffix_only/monster_test.grpc.fb.cc
+++ /dev/null
@@ -1,131 +0,0 @@
-// Generated by the gRPC C++ plugin.
-// If you make any local change, they will be lost.
-// source: monster_test
-
-#include "monster_test_suffix.h"
-#include "monster_test.grpc.fb.h"
-
-#include <grpcpp/impl/codegen/async_stream.h>
-#include <grpcpp/impl/codegen/async_unary_call.h>
-#include <grpcpp/impl/codegen/channel_interface.h>
-#include <grpcpp/impl/codegen/client_unary_call.h>
-#include <grpcpp/impl/codegen/method_handler.h>
-#include <grpcpp/impl/codegen/rpc_service_method.h>
-#include <grpcpp/impl/codegen/service_type.h>
-#include <grpcpp/impl/codegen/sync_stream.h>
-namespace MyGame {
-namespace Example {
-
-static const char* MonsterStorage_method_names[] = {
- "/MyGame.Example.MonsterStorage/Store",
- "/MyGame.Example.MonsterStorage/Retrieve",
- "/MyGame.Example.MonsterStorage/GetMaxHitPoint",
- "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints",
-};
-
-std::unique_ptr< MonsterStorage::Stub> MonsterStorage::NewStub(const std::shared_ptr< ::grpc::ChannelInterface>& channel, const ::grpc::StubOptions& /*options*/) {
- std::unique_ptr< MonsterStorage::Stub> stub(new MonsterStorage::Stub(channel));
- return stub;
-}
-
-MonsterStorage::Stub::Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel)
- : channel_(channel) , rpcmethod_Store_(MonsterStorage_method_names[0], ::grpc::internal::RpcMethod::NORMAL_RPC, channel)
- , rpcmethod_Retrieve_(MonsterStorage_method_names[1], ::grpc::internal::RpcMethod::SERVER_STREAMING, channel)
- , rpcmethod_GetMaxHitPoint_(MonsterStorage_method_names[2], ::grpc::internal::RpcMethod::CLIENT_STREAMING, channel)
- , rpcmethod_GetMinMaxHitPoints_(MonsterStorage_method_names[3], ::grpc::internal::RpcMethod::BIDI_STREAMING, channel)
- {}
-
-::grpc::Status MonsterStorage::Stub::Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) {
- return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_Store_, context, request, response);
-}
-
-::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncResponseReaderFactory< flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_Store_, context, request, true);
-}
-
-::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncResponseReaderFactory< flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_Store_, context, request, false);
-}
-
-::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return ::grpc::internal::ClientReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), rpcmethod_Retrieve_, context, request);
-}
-
-::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_Retrieve_, context, request, true, tag);
-}
-
-::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_Retrieve_, context, request, false, nullptr);
-}
-
-::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return ::grpc::internal::ClientWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), rpcmethod_GetMaxHitPoint_, context, response);
-}
-
-::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_GetMaxHitPoint_, context, response, true, tag);
-}
-
-::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_GetMaxHitPoint_, context, response, false, nullptr);
-}
-
-::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::GetMinMaxHitPointsRaw(::grpc::ClientContext* context) {
- return ::grpc::internal::ClientReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), rpcmethod_GetMinMaxHitPoints_, context);
-}
-
-::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_GetMinMaxHitPoints_, context, true, tag);
-}
-
-::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_GetMinMaxHitPoints_, context, false, nullptr);
-}
-
-MonsterStorage::Service::Service() {
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[0],
- ::grpc::internal::RpcMethod::NORMAL_RPC,
- new ::grpc::internal::RpcMethodHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::Store), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[1],
- ::grpc::internal::RpcMethod::SERVER_STREAMING,
- new ::grpc::internal::ServerStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>(
- std::mem_fn(&MonsterStorage::Service::Retrieve), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[2],
- ::grpc::internal::RpcMethod::CLIENT_STREAMING,
- new ::grpc::internal::ClientStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::GetMaxHitPoint), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[3],
- ::grpc::internal::RpcMethod::BIDI_STREAMING,
- new ::grpc::internal::BidiStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::GetMinMaxHitPoints), this)));
-}
-
-MonsterStorage::Service::~Service() {
-}
-
-::grpc::Status MonsterStorage::Service::Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* /*response*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-
-} // namespace MyGame
-} // namespace Example
-
diff --git a/tests/monster_test_suffix/filesuffix_only/monster_test.grpc.fb.h b/tests/monster_test_suffix/filesuffix_only/monster_test.grpc.fb.h
deleted file mode 100644
index 77d796d..0000000
--- a/tests/monster_test_suffix/filesuffix_only/monster_test.grpc.fb.h
+++ /dev/null
@@ -1,350 +0,0 @@
-// Generated by the gRPC C++ plugin.
-// If you make any local change, they will be lost.
-// source: monster_test
-#ifndef GRPC_monster_5ftest__INCLUDED
-#define GRPC_monster_5ftest__INCLUDED
-
-#include "monster_test_suffix.h"
-#include "flatbuffers/grpc.h"
-
-#include <grpcpp/impl/codegen/async_stream.h>
-#include <grpcpp/impl/codegen/async_unary_call.h>
-#include <grpcpp/impl/codegen/method_handler.h>
-#include <grpcpp/impl/codegen/proto_utils.h>
-#include <grpcpp/impl/codegen/rpc_method.h>
-#include <grpcpp/impl/codegen/service_type.h>
-#include <grpcpp/impl/codegen/status.h>
-#include <grpcpp/impl/codegen/stub_options.h>
-#include <grpcpp/impl/codegen/sync_stream.h>
-
-namespace grpc {
-class CompletionQueue;
-class Channel;
-class ServerCompletionQueue;
-class ServerContext;
-} // namespace grpc
-
-namespace MyGame {
-namespace Example {
-
-class MonsterStorage final {
- public:
- static constexpr char const* service_full_name() {
- return "MyGame.Example.MonsterStorage";
- }
- class StubInterface {
- public:
- virtual ~StubInterface() {}
- virtual ::grpc::Status Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) = 0;
- std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>> AsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>>(AsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>> PrepareAsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>>(PrepareAsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>> Retrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return std::unique_ptr< ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>>(RetrieveRaw(context, request));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>> AsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>>(AsyncRetrieveRaw(context, request, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>> PrepareAsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncRetrieveRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>> GetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return std::unique_ptr< ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>>(GetMaxHitPointRaw(context, response));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>> AsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>>(AsyncGetMaxHitPointRaw(context, response, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>> PrepareAsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncGetMaxHitPointRaw(context, response, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> GetMinMaxHitPoints(::grpc::ClientContext* context) {
- return std::unique_ptr< ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(GetMinMaxHitPointsRaw(context));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> AsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(AsyncGetMinMaxHitPointsRaw(context, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> PrepareAsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(PrepareAsyncGetMinMaxHitPointsRaw(context, cq));
- }
- private:
- virtual ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>* AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>* PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>* RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) = 0;
- virtual ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>* AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>* PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>* GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) = 0;
- virtual ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>* AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>* PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* GetMinMaxHitPointsRaw(::grpc::ClientContext* context) = 0;
- virtual ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) = 0;
- };
- class Stub final : public StubInterface {
- public:
- Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel);
- ::grpc::Status Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) override;
- std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>> AsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>>(AsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>> PrepareAsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>>(PrepareAsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>> Retrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return std::unique_ptr< ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>>(RetrieveRaw(context, request));
- }
- std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>> AsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>>(AsyncRetrieveRaw(context, request, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>> PrepareAsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncRetrieveRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>> GetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return std::unique_ptr< ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>>(GetMaxHitPointRaw(context, response));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>> AsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>>(AsyncGetMaxHitPointRaw(context, response, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>> PrepareAsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncGetMaxHitPointRaw(context, response, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> GetMinMaxHitPoints(::grpc::ClientContext* context) {
- return std::unique_ptr< ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(GetMinMaxHitPointsRaw(context));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> AsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(AsyncGetMinMaxHitPointsRaw(context, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> PrepareAsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(PrepareAsyncGetMinMaxHitPointsRaw(context, cq));
- }
-
- private:
- std::shared_ptr< ::grpc::ChannelInterface> channel_;
- ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>* RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) override;
- ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>* GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) override;
- ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* GetMinMaxHitPointsRaw(::grpc::ClientContext* context) override;
- ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) override;
- const ::grpc::internal::RpcMethod rpcmethod_Store_;
- const ::grpc::internal::RpcMethod rpcmethod_Retrieve_;
- const ::grpc::internal::RpcMethod rpcmethod_GetMaxHitPoint_;
- const ::grpc::internal::RpcMethod rpcmethod_GetMinMaxHitPoints_;
- };
- static std::unique_ptr<Stub> NewStub(const std::shared_ptr< ::grpc::ChannelInterface>& channel, const ::grpc::StubOptions& options = ::grpc::StubOptions());
-
- class Service : public ::grpc::Service {
- public:
- Service();
- virtual ~Service();
- virtual ::grpc::Status Store(::grpc::ServerContext* context, const flatbuffers::grpc::Message<Monster>* request, flatbuffers::grpc::Message<Stat>* response);
- virtual ::grpc::Status Retrieve(::grpc::ServerContext* context, const flatbuffers::grpc::Message<Stat>* request, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* writer);
- virtual ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* context, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* reader, flatbuffers::grpc::Message<Stat>* response);
- virtual ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* context, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* stream);
- };
- template <class BaseClass>
- class WithAsyncMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_Store() {
- ::grpc::Service::MarkMethodAsync(0);
- }
- ~WithAsyncMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestStore(::grpc::ServerContext* context, flatbuffers::grpc::Message<Monster>* request, ::grpc::ServerAsyncResponseWriter< flatbuffers::grpc::Message<Stat>>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncUnary(0, context, request, response, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_Retrieve() {
- ::grpc::Service::MarkMethodAsync(1);
- }
- ~WithAsyncMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestRetrieve(::grpc::ServerContext* context, flatbuffers::grpc::Message<Stat>* request, ::grpc::ServerAsyncWriter< flatbuffers::grpc::Message<Monster>>* writer, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncServerStreaming(1, context, request, writer, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_GetMaxHitPoint : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_GetMaxHitPoint() {
- ::grpc::Service::MarkMethodAsync(2);
- }
- ~WithAsyncMethod_GetMaxHitPoint() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* response) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestGetMaxHitPoint(::grpc::ServerContext* context, ::grpc::ServerAsyncReader< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* reader, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncClientStreaming(2, context, reader, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_GetMinMaxHitPoints : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_GetMinMaxHitPoints() {
- ::grpc::Service::MarkMethodAsync(3);
- }
- ~WithAsyncMethod_GetMinMaxHitPoints() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestGetMinMaxHitPoints(::grpc::ServerContext* context, ::grpc::ServerAsyncReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* stream, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncBidiStreaming(3, context, stream, new_call_cq, notification_cq, tag);
- }
- };
- typedef WithAsyncMethod_Store< WithAsyncMethod_Retrieve< WithAsyncMethod_GetMaxHitPoint< WithAsyncMethod_GetMinMaxHitPoints< Service > > > > AsyncService;
- template <class BaseClass>
- class WithGenericMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_Store() {
- ::grpc::Service::MarkMethodGeneric(0);
- }
- ~WithGenericMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_Retrieve() {
- ::grpc::Service::MarkMethodGeneric(1);
- }
- ~WithGenericMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_GetMaxHitPoint : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_GetMaxHitPoint() {
- ::grpc::Service::MarkMethodGeneric(2);
- }
- ~WithGenericMethod_GetMaxHitPoint() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_GetMinMaxHitPoints : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_GetMinMaxHitPoints() {
- ::grpc::Service::MarkMethodGeneric(3);
- }
- ~WithGenericMethod_GetMinMaxHitPoints() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithStreamedUnaryMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithStreamedUnaryMethod_Store() {
- ::grpc::Service::MarkMethodStreamed(0,
- new ::grpc::internal::StreamedUnaryHandler< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(std::bind(&WithStreamedUnaryMethod_Store<BaseClass>::StreamedStore, this, std::placeholders::_1, std::placeholders::_2)));
- }
- ~WithStreamedUnaryMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable regular version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- // replace default version of method with streamed unary
- virtual ::grpc::Status StreamedStore(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< flatbuffers::grpc::Message<Monster>,flatbuffers::grpc::Message<Stat>>* server_unary_streamer) = 0;
- };
- typedef WithStreamedUnaryMethod_Store< Service > StreamedUnaryService;
- template <class BaseClass>
- class WithSplitStreamingMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) { }
- public:
- WithSplitStreamingMethod_Retrieve() {
- ::grpc::Service::MarkMethodStreamed(1,
- new ::grpc::internal::SplitServerStreamingHandler< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>(std::bind(&WithSplitStreamingMethod_Retrieve<BaseClass>::StreamedRetrieve, this, std::placeholders::_1, std::placeholders::_2)));
- }
- ~WithSplitStreamingMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable regular version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- // replace default version of method with split streamed
- virtual ::grpc::Status StreamedRetrieve(::grpc::ServerContext* context, ::grpc::ServerSplitStreamer< flatbuffers::grpc::Message<Stat>,flatbuffers::grpc::Message<Monster>>* server_split_streamer) = 0;
- };
- typedef WithSplitStreamingMethod_Retrieve< Service > SplitStreamedService;
- typedef WithStreamedUnaryMethod_Store< WithSplitStreamingMethod_Retrieve< Service > > StreamedService;
-};
-
-} // namespace Example
-} // namespace MyGame
-
-
-#endif // GRPC_monster_5ftest__INCLUDED
diff --git a/tests/monster_test_suffix/filesuffix_only/monster_test_suffix.h b/tests/monster_test_suffix/filesuffix_only/monster_test_suffix.h
deleted file mode 100644
index 5e2308c..0000000
--- a/tests/monster_test_suffix/filesuffix_only/monster_test_suffix.h
+++ /dev/null
@@ -1,4041 +0,0 @@
-// automatically generated by the FlatBuffers compiler, do not modify
-
-
-#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
-#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
-
-#include "flatbuffers/flatbuffers.h"
-#include "flatbuffers/flexbuffers.h"
-#include "flatbuffers/flex_flat_util.h"
-
-// Ensure the included flatbuffers.h is the same version as when this file was
-// generated, otherwise it may not be compatible.
-static_assert(FLATBUFFERS_VERSION_MAJOR == 2 &&
- FLATBUFFERS_VERSION_MINOR == 0 &&
- FLATBUFFERS_VERSION_REVISION == 6,
- "Non-compatible flatbuffers version included");
-
-namespace MyGame {
-
-struct InParentNamespace;
-struct InParentNamespaceBuilder;
-struct InParentNamespaceT;
-
-namespace Example2 {
-
-struct Monster;
-struct MonsterBuilder;
-struct MonsterT;
-
-} // namespace Example2
-
-namespace Example {
-
-struct Test;
-
-struct TestSimpleTableWithEnum;
-struct TestSimpleTableWithEnumBuilder;
-struct TestSimpleTableWithEnumT;
-
-struct Vec3;
-
-struct Ability;
-
-struct StructOfStructs;
-
-struct StructOfStructsOfStructs;
-
-struct Stat;
-struct StatBuilder;
-struct StatT;
-
-struct Referrable;
-struct ReferrableBuilder;
-struct ReferrableT;
-
-struct Monster;
-struct MonsterBuilder;
-struct MonsterT;
-
-struct TypeAliases;
-struct TypeAliasesBuilder;
-struct TypeAliasesT;
-
-} // namespace Example
-
-bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
-bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
-namespace Example2 {
-
-bool operator==(const MonsterT &lhs, const MonsterT &rhs);
-bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
-} // namespace Example2
-
-namespace Example {
-
-bool operator==(const Test &lhs, const Test &rhs);
-bool operator!=(const Test &lhs, const Test &rhs);
-bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
-bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
-bool operator==(const Vec3 &lhs, const Vec3 &rhs);
-bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
-bool operator==(const Ability &lhs, const Ability &rhs);
-bool operator!=(const Ability &lhs, const Ability &rhs);
-bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs);
-bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs);
-bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
-bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
-bool operator==(const StatT &lhs, const StatT &rhs);
-bool operator!=(const StatT &lhs, const StatT &rhs);
-bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
-bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
-bool operator==(const MonsterT &lhs, const MonsterT &rhs);
-bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
-bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
-bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
-
-} // namespace Example
-
-inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
-
-namespace Example2 {
-
-inline const flatbuffers::TypeTable *MonsterTypeTable();
-
-} // namespace Example2
-
-namespace Example {
-
-inline const flatbuffers::TypeTable *TestTypeTable();
-
-inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
-
-inline const flatbuffers::TypeTable *Vec3TypeTable();
-
-inline const flatbuffers::TypeTable *AbilityTypeTable();
-
-inline const flatbuffers::TypeTable *StructOfStructsTypeTable();
-
-inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
-
-inline const flatbuffers::TypeTable *StatTypeTable();
-
-inline const flatbuffers::TypeTable *ReferrableTypeTable();
-
-inline const flatbuffers::TypeTable *MonsterTypeTable();
-
-inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
-
-/// Composite components of Monster color.
-enum Color : uint8_t {
- Color_Red = 1,
- /// \brief color Green
- /// Green is bit_flag with value (1u << 1)
- Color_Green = 2,
- /// \brief color Blue (1u << 3)
- Color_Blue = 8,
- Color_NONE = 0,
- Color_ANY = 11
-};
-
-inline const Color (&EnumValuesColor())[3] {
- static const Color values[] = {
- Color_Red,
- Color_Green,
- Color_Blue
- };
- return values;
-}
-
-inline const char * const *EnumNamesColor() {
- static const char * const names[9] = {
- "Red",
- "Green",
- "",
- "",
- "",
- "",
- "",
- "Blue",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameColor(Color e) {
- if (flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return "";
- const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
- return EnumNamesColor()[index];
-}
-
-enum Race : int8_t {
- Race_None = -1,
- Race_Human = 0,
- Race_Dwarf = 1,
- Race_Elf = 2,
- Race_MIN = Race_None,
- Race_MAX = Race_Elf
-};
-
-inline const Race (&EnumValuesRace())[4] {
- static const Race values[] = {
- Race_None,
- Race_Human,
- Race_Dwarf,
- Race_Elf
- };
- return values;
-}
-
-inline const char * const *EnumNamesRace() {
- static const char * const names[5] = {
- "None",
- "Human",
- "Dwarf",
- "Elf",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameRace(Race e) {
- if (flatbuffers::IsOutRange(e, Race_None, Race_Elf)) return "";
- const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
- return EnumNamesRace()[index];
-}
-
-enum LongEnum : uint64_t {
- LongEnum_LongOne = 2ULL,
- LongEnum_LongTwo = 4ULL,
- LongEnum_LongBig = 1099511627776ULL,
- LongEnum_NONE = 0,
- LongEnum_ANY = 1099511627782ULL
-};
-
-inline const LongEnum (&EnumValuesLongEnum())[3] {
- static const LongEnum values[] = {
- LongEnum_LongOne,
- LongEnum_LongTwo,
- LongEnum_LongBig
- };
- return values;
-}
-
-inline const char *EnumNameLongEnum(LongEnum e) {
- switch (e) {
- case LongEnum_LongOne: return "LongOne";
- case LongEnum_LongTwo: return "LongTwo";
- case LongEnum_LongBig: return "LongBig";
- default: return "";
- }
-}
-
-enum Any : uint8_t {
- Any_NONE = 0,
- Any_Monster = 1,
- Any_TestSimpleTableWithEnum = 2,
- Any_MyGame_Example2_Monster = 3,
- Any_MIN = Any_NONE,
- Any_MAX = Any_MyGame_Example2_Monster
-};
-
-inline const Any (&EnumValuesAny())[4] {
- static const Any values[] = {
- Any_NONE,
- Any_Monster,
- Any_TestSimpleTableWithEnum,
- Any_MyGame_Example2_Monster
- };
- return values;
-}
-
-inline const char * const *EnumNamesAny() {
- static const char * const names[5] = {
- "NONE",
- "Monster",
- "TestSimpleTableWithEnum",
- "MyGame_Example2_Monster",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAny(Any e) {
- if (flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAny()[index];
-}
-
-template<typename T> struct AnyTraits {
- static const Any enum_value = Any_NONE;
-};
-
-template<> struct AnyTraits<MyGame::Example::Monster> {
- static const Any enum_value = Any_Monster;
-};
-
-template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
- static const Any enum_value = Any_TestSimpleTableWithEnum;
-};
-
-template<> struct AnyTraits<MyGame::Example2::Monster> {
- static const Any enum_value = Any_MyGame_Example2_Monster;
-};
-
-template<typename T> struct AnyUnionTraits {
- static const Any enum_value = Any_NONE;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
- static const Any enum_value = Any_Monster;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
- static const Any enum_value = Any_TestSimpleTableWithEnum;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
- static const Any enum_value = Any_MyGame_Example2_Monster;
-};
-
-struct AnyUnion {
- Any type;
- void *value;
-
- AnyUnion() : type(Any_NONE), value(nullptr) {}
- AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(Any_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyUnion(const AnyUnion &);
- AnyUnion &operator=(const AnyUnion &u)
- { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyUnion() { Reset(); }
-
- void Reset();
-
- template <typename T>
- void Set(T&& val) {
- typedef typename std::remove_reference<T>::type RT;
- Reset();
- type = AnyUnionTraits<RT>::enum_value;
- if (type != Any_NONE) {
- value = new RT(std::forward<T>(val));
- }
- }
-
- static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsMonster() {
- return type == Any_Monster ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsMonster() const {
- return type == Any_Monster ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
- return type == Any_TestSimpleTableWithEnum ?
- reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
- return type == Any_TestSimpleTableWithEnum ?
- reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
- return type == Any_MyGame_Example2_Monster ?
- reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
- return type == Any_MyGame_Example2_Monster ?
- reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case Any_NONE: {
- return true;
- }
- case Any_Monster: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case Any_TestSimpleTableWithEnum: {
- return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
- }
- case Any_MyGame_Example2_Monster: {
- return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
-bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-enum AnyUniqueAliases : uint8_t {
- AnyUniqueAliases_NONE = 0,
- AnyUniqueAliases_M = 1,
- AnyUniqueAliases_TS = 2,
- AnyUniqueAliases_M2 = 3,
- AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
- AnyUniqueAliases_MAX = AnyUniqueAliases_M2
-};
-
-inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
- static const AnyUniqueAliases values[] = {
- AnyUniqueAliases_NONE,
- AnyUniqueAliases_M,
- AnyUniqueAliases_TS,
- AnyUniqueAliases_M2
- };
- return values;
-}
-
-inline const char * const *EnumNamesAnyUniqueAliases() {
- static const char * const names[5] = {
- "NONE",
- "M",
- "TS",
- "M2",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
- if (flatbuffers::IsOutRange(e, AnyUniqueAliases_NONE, AnyUniqueAliases_M2)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAnyUniqueAliases()[index];
-}
-
-template<typename T> struct AnyUniqueAliasesTraits {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
-};
-
-template<typename T> struct AnyUniqueAliasesUnionTraits {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
-};
-
-struct AnyUniqueAliasesUnion {
- AnyUniqueAliases type;
- void *value;
-
- AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
- AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(AnyUniqueAliases_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
- AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
- { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyUniqueAliasesUnion() { Reset(); }
-
- void Reset();
-
- template <typename T>
- void Set(T&& val) {
- typedef typename std::remove_reference<T>::type RT;
- Reset();
- type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
- if (type != AnyUniqueAliases_NONE) {
- value = new RT(std::forward<T>(val));
- }
- }
-
- static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsM() {
- return type == AnyUniqueAliases_M ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM() const {
- return type == AnyUniqueAliases_M ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
- return type == AnyUniqueAliases_TS ?
- reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
- return type == AnyUniqueAliases_TS ?
- reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- MyGame::Example2::MonsterT *AsM2() {
- return type == AnyUniqueAliases_M2 ?
- reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example2::MonsterT *AsM2() const {
- return type == AnyUniqueAliases_M2 ?
- reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case AnyUniqueAliases_NONE: {
- return true;
- }
- case AnyUniqueAliases_M: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyUniqueAliases_TS: {
- return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
- }
- case AnyUniqueAliases_M2: {
- return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
-bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-enum AnyAmbiguousAliases : uint8_t {
- AnyAmbiguousAliases_NONE = 0,
- AnyAmbiguousAliases_M1 = 1,
- AnyAmbiguousAliases_M2 = 2,
- AnyAmbiguousAliases_M3 = 3,
- AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
- AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
-};
-
-inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
- static const AnyAmbiguousAliases values[] = {
- AnyAmbiguousAliases_NONE,
- AnyAmbiguousAliases_M1,
- AnyAmbiguousAliases_M2,
- AnyAmbiguousAliases_M3
- };
- return values;
-}
-
-inline const char * const *EnumNamesAnyAmbiguousAliases() {
- static const char * const names[5] = {
- "NONE",
- "M1",
- "M2",
- "M3",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
- if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M3)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAnyAmbiguousAliases()[index];
-}
-
-struct AnyAmbiguousAliasesUnion {
- AnyAmbiguousAliases type;
- void *value;
-
- AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
- AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(AnyAmbiguousAliases_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
- AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
- { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyAmbiguousAliasesUnion() { Reset(); }
-
- void Reset();
-
- static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsM1() {
- return type == AnyAmbiguousAliases_M1 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM1() const {
- return type == AnyAmbiguousAliases_M1 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::MonsterT *AsM2() {
- return type == AnyAmbiguousAliases_M2 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM2() const {
- return type == AnyAmbiguousAliases_M2 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::MonsterT *AsM3() {
- return type == AnyAmbiguousAliases_M3 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM3() const {
- return type == AnyAmbiguousAliases_M3 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case AnyAmbiguousAliases_NONE: {
- return true;
- }
- case AnyAmbiguousAliases_M1: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyAmbiguousAliases_M2: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyAmbiguousAliases_M3: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
-bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
- private:
- int16_t a_;
- int8_t b_;
- int8_t padding0__;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TestTypeTable();
- }
- Test()
- : a_(0),
- b_(0),
- padding0__(0) {
- (void)padding0__;
- }
- Test(int16_t _a, int8_t _b)
- : a_(flatbuffers::EndianScalar(_a)),
- b_(flatbuffers::EndianScalar(_b)),
- padding0__(0) {
- (void)padding0__;
- }
- int16_t a() const {
- return flatbuffers::EndianScalar(a_);
- }
- void mutate_a(int16_t _a) {
- flatbuffers::WriteScalar(&a_, _a);
- }
- int8_t b() const {
- return flatbuffers::EndianScalar(b_);
- }
- void mutate_b(int8_t _b) {
- flatbuffers::WriteScalar(&b_, _b);
- }
-};
-FLATBUFFERS_STRUCT_END(Test, 4);
-
-inline bool operator==(const Test &lhs, const Test &rhs) {
- return
- (lhs.a() == rhs.a()) &&
- (lhs.b() == rhs.b());
-}
-
-inline bool operator!=(const Test &lhs, const Test &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
- private:
- float x_;
- float y_;
- float z_;
- int32_t padding0__;
- double test1_;
- uint8_t test2_;
- int8_t padding1__;
- MyGame::Example::Test test3_;
- int16_t padding2__;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return Vec3TypeTable();
- }
- Vec3()
- : x_(0),
- y_(0),
- z_(0),
- padding0__(0),
- test1_(0),
- test2_(0),
- padding1__(0),
- test3_(),
- padding2__(0) {
- (void)padding0__;
- (void)padding1__;
- (void)padding2__;
- }
- Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
- : x_(flatbuffers::EndianScalar(_x)),
- y_(flatbuffers::EndianScalar(_y)),
- z_(flatbuffers::EndianScalar(_z)),
- padding0__(0),
- test1_(flatbuffers::EndianScalar(_test1)),
- test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
- padding1__(0),
- test3_(_test3),
- padding2__(0) {
- (void)padding0__;
- (void)padding1__;
- (void)padding2__;
- }
- float x() const {
- return flatbuffers::EndianScalar(x_);
- }
- void mutate_x(float _x) {
- flatbuffers::WriteScalar(&x_, _x);
- }
- float y() const {
- return flatbuffers::EndianScalar(y_);
- }
- void mutate_y(float _y) {
- flatbuffers::WriteScalar(&y_, _y);
- }
- float z() const {
- return flatbuffers::EndianScalar(z_);
- }
- void mutate_z(float _z) {
- flatbuffers::WriteScalar(&z_, _z);
- }
- double test1() const {
- return flatbuffers::EndianScalar(test1_);
- }
- void mutate_test1(double _test1) {
- flatbuffers::WriteScalar(&test1_, _test1);
- }
- MyGame::Example::Color test2() const {
- return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
- }
- void mutate_test2(MyGame::Example::Color _test2) {
- flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
- }
- const MyGame::Example::Test &test3() const {
- return test3_;
- }
- MyGame::Example::Test &mutable_test3() {
- return test3_;
- }
-};
-FLATBUFFERS_STRUCT_END(Vec3, 32);
-
-inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
- return
- (lhs.x() == rhs.x()) &&
- (lhs.y() == rhs.y()) &&
- (lhs.z() == rhs.z()) &&
- (lhs.test1() == rhs.test1()) &&
- (lhs.test2() == rhs.test2()) &&
- (lhs.test3() == rhs.test3());
-}
-
-inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
- private:
- uint32_t id_;
- uint32_t distance_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return AbilityTypeTable();
- }
- Ability()
- : id_(0),
- distance_(0) {
- }
- Ability(uint32_t _id, uint32_t _distance)
- : id_(flatbuffers::EndianScalar(_id)),
- distance_(flatbuffers::EndianScalar(_distance)) {
- }
- uint32_t id() const {
- return flatbuffers::EndianScalar(id_);
- }
- void mutate_id(uint32_t _id) {
- flatbuffers::WriteScalar(&id_, _id);
- }
- bool KeyCompareLessThan(const Ability *o) const {
- return id() < o->id();
- }
- int KeyCompareWithValue(uint32_t _id) const {
- return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
- }
- uint32_t distance() const {
- return flatbuffers::EndianScalar(distance_);
- }
- void mutate_distance(uint32_t _distance) {
- flatbuffers::WriteScalar(&distance_, _distance);
- }
-};
-FLATBUFFERS_STRUCT_END(Ability, 8);
-
-inline bool operator==(const Ability &lhs, const Ability &rhs) {
- return
- (lhs.id() == rhs.id()) &&
- (lhs.distance() == rhs.distance());
-}
-
-inline bool operator!=(const Ability &lhs, const Ability &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
- private:
- MyGame::Example::Ability a_;
- MyGame::Example::Test b_;
- MyGame::Example::Ability c_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StructOfStructsTypeTable();
- }
- StructOfStructs()
- : a_(),
- b_(),
- c_() {
- }
- StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
- : a_(_a),
- b_(_b),
- c_(_c) {
- }
- const MyGame::Example::Ability &a() const {
- return a_;
- }
- MyGame::Example::Ability &mutable_a() {
- return a_;
- }
- const MyGame::Example::Test &b() const {
- return b_;
- }
- MyGame::Example::Test &mutable_b() {
- return b_;
- }
- const MyGame::Example::Ability &c() const {
- return c_;
- }
- MyGame::Example::Ability &mutable_c() {
- return c_;
- }
-};
-FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
-
-inline bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs) {
- return
- (lhs.a() == rhs.a()) &&
- (lhs.b() == rhs.b()) &&
- (lhs.c() == rhs.c());
-}
-
-inline bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
- private:
- MyGame::Example::StructOfStructs a_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StructOfStructsOfStructsTypeTable();
- }
- StructOfStructsOfStructs()
- : a_() {
- }
- StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
- : a_(_a) {
- }
- const MyGame::Example::StructOfStructs &a() const {
- return a_;
- }
- MyGame::Example::StructOfStructs &mutable_a() {
- return a_;
- }
-};
-FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
-
-inline bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
- return
- (lhs.a() == rhs.a());
-}
-
-inline bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
- return !(lhs == rhs);
-}
-
-
-} // namespace Example
-
-struct InParentNamespaceT : public flatbuffers::NativeTable {
- typedef InParentNamespace TableType;
-};
-
-struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef InParentNamespaceT NativeTableType;
- typedef InParentNamespaceBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return InParentNamespaceTypeTable();
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- verifier.EndTable();
- }
- InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct InParentNamespaceBuilder {
- typedef InParentNamespace Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<InParentNamespace> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<InParentNamespace>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
- flatbuffers::FlatBufferBuilder &_fbb) {
- InParentNamespaceBuilder builder_(_fbb);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-namespace Example2 {
-
-struct MonsterT : public flatbuffers::NativeTable {
- typedef Monster TableType;
-};
-
-struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef MonsterT NativeTableType;
- typedef MonsterBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return MonsterTypeTable();
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- verifier.EndTable();
- }
- MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct MonsterBuilder {
- typedef Monster Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Monster> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Monster>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Monster> CreateMonster(
- flatbuffers::FlatBufferBuilder &_fbb) {
- MonsterBuilder builder_(_fbb);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-} // namespace Example2
-
-namespace Example {
-
-struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
- typedef TestSimpleTableWithEnum TableType;
- MyGame::Example::Color color = MyGame::Example::Color_Green;
-};
-
-struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef TestSimpleTableWithEnumT NativeTableType;
- typedef TestSimpleTableWithEnumBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TestSimpleTableWithEnumTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_COLOR = 4
- };
- MyGame::Example::Color color() const {
- return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
- }
- bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
- return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
- verifier.EndTable();
- }
- TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct TestSimpleTableWithEnumBuilder {
- typedef TestSimpleTableWithEnum Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_color(MyGame::Example::Color color) {
- fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
- }
- explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
- flatbuffers::FlatBufferBuilder &_fbb,
- MyGame::Example::Color color = MyGame::Example::Color_Green) {
- TestSimpleTableWithEnumBuilder builder_(_fbb);
- builder_.add_color(color);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct StatT : public flatbuffers::NativeTable {
- typedef Stat TableType;
- std::string id{};
- int64_t val = 0;
- uint16_t count = 0;
-};
-
-struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef StatT NativeTableType;
- typedef StatBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StatTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_ID = 4,
- VT_VAL = 6,
- VT_COUNT = 8
- };
- const flatbuffers::String *id() const {
- return GetPointer<const flatbuffers::String *>(VT_ID);
- }
- flatbuffers::String *mutable_id() {
- return GetPointer<flatbuffers::String *>(VT_ID);
- }
- int64_t val() const {
- return GetField<int64_t>(VT_VAL, 0);
- }
- bool mutate_val(int64_t _val = 0) {
- return SetField<int64_t>(VT_VAL, _val, 0);
- }
- uint16_t count() const {
- return GetField<uint16_t>(VT_COUNT, 0);
- }
- bool mutate_count(uint16_t _count = 0) {
- return SetField<uint16_t>(VT_COUNT, _count, 0);
- }
- bool KeyCompareLessThan(const Stat *o) const {
- return count() < o->count();
- }
- int KeyCompareWithValue(uint16_t _count) const {
- return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyOffset(verifier, VT_ID) &&
- verifier.VerifyString(id()) &&
- VerifyField<int64_t>(verifier, VT_VAL, 8) &&
- VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
- verifier.EndTable();
- }
- StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct StatBuilder {
- typedef Stat Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_id(flatbuffers::Offset<flatbuffers::String> id) {
- fbb_.AddOffset(Stat::VT_ID, id);
- }
- void add_val(int64_t val) {
- fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
- }
- void add_count(uint16_t count) {
- fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
- }
- explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Stat> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Stat>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Stat> CreateStat(
- flatbuffers::FlatBufferBuilder &_fbb,
- flatbuffers::Offset<flatbuffers::String> id = 0,
- int64_t val = 0,
- uint16_t count = 0) {
- StatBuilder builder_(_fbb);
- builder_.add_val(val);
- builder_.add_id(id);
- builder_.add_count(count);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<Stat> CreateStatDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- const char *id = nullptr,
- int64_t val = 0,
- uint16_t count = 0) {
- auto id__ = id ? _fbb.CreateString(id) : 0;
- return MyGame::Example::CreateStat(
- _fbb,
- id__,
- val,
- count);
-}
-
-flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct ReferrableT : public flatbuffers::NativeTable {
- typedef Referrable TableType;
- uint64_t id = 0;
-};
-
-struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef ReferrableT NativeTableType;
- typedef ReferrableBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return ReferrableTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_ID = 4
- };
- uint64_t id() const {
- return GetField<uint64_t>(VT_ID, 0);
- }
- bool mutate_id(uint64_t _id = 0) {
- return SetField<uint64_t>(VT_ID, _id, 0);
- }
- bool KeyCompareLessThan(const Referrable *o) const {
- return id() < o->id();
- }
- int KeyCompareWithValue(uint64_t _id) const {
- return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<uint64_t>(verifier, VT_ID, 8) &&
- verifier.EndTable();
- }
- ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct ReferrableBuilder {
- typedef Referrable Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_id(uint64_t id) {
- fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
- }
- explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Referrable> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Referrable>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Referrable> CreateReferrable(
- flatbuffers::FlatBufferBuilder &_fbb,
- uint64_t id = 0) {
- ReferrableBuilder builder_(_fbb);
- builder_.add_id(id);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct MonsterT : public flatbuffers::NativeTable {
- typedef Monster TableType;
- flatbuffers::unique_ptr<MyGame::Example::Vec3> pos{};
- int16_t mana = 150;
- int16_t hp = 100;
- std::string name{};
- std::vector<uint8_t> inventory{};
- MyGame::Example::Color color = MyGame::Example::Color_Blue;
- MyGame::Example::AnyUnion test{};
- std::vector<MyGame::Example::Test> test4{};
- std::vector<std::string> testarrayofstring{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
- flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy{};
- std::vector<uint8_t> testnestedflatbuffer{};
- flatbuffers::unique_ptr<MyGame::Example::StatT> testempty{};
- bool testbool = false;
- int32_t testhashs32_fnv1 = 0;
- uint32_t testhashu32_fnv1 = 0;
- int64_t testhashs64_fnv1 = 0;
- uint64_t testhashu64_fnv1 = 0;
- int32_t testhashs32_fnv1a = 0;
- Stat *testhashu32_fnv1a = nullptr;
- int64_t testhashs64_fnv1a = 0;
- uint64_t testhashu64_fnv1a = 0;
- std::vector<bool> testarrayofbools{};
- float testf = 3.14159f;
- float testf2 = 3.0f;
- float testf3 = 0.0f;
- std::vector<std::string> testarrayofstring2{};
- std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
- std::vector<uint8_t> flex{};
- std::vector<MyGame::Example::Test> test5{};
- std::vector<int64_t> vector_of_longs{};
- std::vector<double> vector_of_doubles{};
- flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
- ReferrableT *single_weak_reference = nullptr;
- std::vector<ReferrableT *> vector_of_weak_references{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
- ReferrableT *co_owning_reference = nullptr;
- std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
- ReferrableT *non_owning_reference = nullptr;
- std::vector<ReferrableT *> vector_of_non_owning_references{};
- MyGame::Example::AnyUniqueAliasesUnion any_unique{};
- MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
- std::vector<MyGame::Example::Color> vector_of_enums{};
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None;
- std::vector<uint8_t> testrequirednestedflatbuffer{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
- MyGame::Example::Test native_inline{};
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne;
- MonsterT() = default;
- MonsterT(const MonsterT &o);
- MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
- MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
-};
-
-/// an example documentation comment: "monster object"
-struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef MonsterT NativeTableType;
- typedef MonsterBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return MonsterTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_POS = 4,
- VT_MANA = 6,
- VT_HP = 8,
- VT_NAME = 10,
- VT_INVENTORY = 14,
- VT_COLOR = 16,
- VT_TEST_TYPE = 18,
- VT_TEST = 20,
- VT_TEST4 = 22,
- VT_TESTARRAYOFSTRING = 24,
- VT_TESTARRAYOFTABLES = 26,
- VT_ENEMY = 28,
- VT_TESTNESTEDFLATBUFFER = 30,
- VT_TESTEMPTY = 32,
- VT_TESTBOOL = 34,
- VT_TESTHASHS32_FNV1 = 36,
- VT_TESTHASHU32_FNV1 = 38,
- VT_TESTHASHS64_FNV1 = 40,
- VT_TESTHASHU64_FNV1 = 42,
- VT_TESTHASHS32_FNV1A = 44,
- VT_TESTHASHU32_FNV1A = 46,
- VT_TESTHASHS64_FNV1A = 48,
- VT_TESTHASHU64_FNV1A = 50,
- VT_TESTARRAYOFBOOLS = 52,
- VT_TESTF = 54,
- VT_TESTF2 = 56,
- VT_TESTF3 = 58,
- VT_TESTARRAYOFSTRING2 = 60,
- VT_TESTARRAYOFSORTEDSTRUCT = 62,
- VT_FLEX = 64,
- VT_TEST5 = 66,
- VT_VECTOR_OF_LONGS = 68,
- VT_VECTOR_OF_DOUBLES = 70,
- VT_PARENT_NAMESPACE_TEST = 72,
- VT_VECTOR_OF_REFERRABLES = 74,
- VT_SINGLE_WEAK_REFERENCE = 76,
- VT_VECTOR_OF_WEAK_REFERENCES = 78,
- VT_VECTOR_OF_STRONG_REFERRABLES = 80,
- VT_CO_OWNING_REFERENCE = 82,
- VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
- VT_NON_OWNING_REFERENCE = 86,
- VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
- VT_ANY_UNIQUE_TYPE = 90,
- VT_ANY_UNIQUE = 92,
- VT_ANY_AMBIGUOUS_TYPE = 94,
- VT_ANY_AMBIGUOUS = 96,
- VT_VECTOR_OF_ENUMS = 98,
- VT_SIGNED_ENUM = 100,
- VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
- VT_SCALAR_KEY_SORTED_TABLES = 104,
- VT_NATIVE_INLINE = 106,
- VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
- VT_LONG_ENUM_NORMAL_DEFAULT = 110
- };
- const MyGame::Example::Vec3 *pos() const {
- return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
- }
- MyGame::Example::Vec3 *mutable_pos() {
- return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
- }
- int16_t mana() const {
- return GetField<int16_t>(VT_MANA, 150);
- }
- bool mutate_mana(int16_t _mana = 150) {
- return SetField<int16_t>(VT_MANA, _mana, 150);
- }
- int16_t hp() const {
- return GetField<int16_t>(VT_HP, 100);
- }
- bool mutate_hp(int16_t _hp = 100) {
- return SetField<int16_t>(VT_HP, _hp, 100);
- }
- const flatbuffers::String *name() const {
- return GetPointer<const flatbuffers::String *>(VT_NAME);
- }
- flatbuffers::String *mutable_name() {
- return GetPointer<flatbuffers::String *>(VT_NAME);
- }
- bool KeyCompareLessThan(const Monster *o) const {
- return *name() < *o->name();
- }
- int KeyCompareWithValue(const char *_name) const {
- return strcmp(name()->c_str(), _name);
- }
- const flatbuffers::Vector<uint8_t> *inventory() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
- }
- flatbuffers::Vector<uint8_t> *mutable_inventory() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
- }
- MyGame::Example::Color color() const {
- return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
- }
- bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
- return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
- }
- MyGame::Example::Any test_type() const {
- return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
- }
- const void *test() const {
- return GetPointer<const void *>(VT_TEST);
- }
- template<typename T> const T *test_as() const;
- const MyGame::Example::Monster *test_as_Monster() const {
- return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
- return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
- }
- const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
- return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
- }
- void *mutable_test() {
- return GetPointer<void *>(VT_TEST);
- }
- const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
- }
- flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
- }
- const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
- }
- flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
- }
- /// an example documentation comment: this will end up in the generated code
- /// multiline too
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
- }
- const MyGame::Example::Monster *enemy() const {
- return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
- }
- MyGame::Example::Monster *mutable_enemy() {
- return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
- }
- const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
- }
- flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
- }
- const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
- }
- const MyGame::Example::Stat *testempty() const {
- return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
- }
- MyGame::Example::Stat *mutable_testempty() {
- return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
- }
- bool testbool() const {
- return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
- }
- bool mutate_testbool(bool _testbool = 0) {
- return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
- }
- int32_t testhashs32_fnv1() const {
- return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
- }
- bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
- return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
- }
- uint32_t testhashu32_fnv1() const {
- return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
- }
- bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
- return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
- }
- int64_t testhashs64_fnv1() const {
- return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
- }
- bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
- return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
- }
- uint64_t testhashu64_fnv1() const {
- return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
- }
- bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
- return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
- }
- int32_t testhashs32_fnv1a() const {
- return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
- }
- bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
- return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
- }
- uint32_t testhashu32_fnv1a() const {
- return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
- }
- bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
- return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
- }
- int64_t testhashs64_fnv1a() const {
- return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
- }
- bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
- return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
- }
- uint64_t testhashu64_fnv1a() const {
- return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
- }
- bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
- return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
- }
- const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
- }
- flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
- }
- float testf() const {
- return GetField<float>(VT_TESTF, 3.14159f);
- }
- bool mutate_testf(float _testf = 3.14159f) {
- return SetField<float>(VT_TESTF, _testf, 3.14159f);
- }
- float testf2() const {
- return GetField<float>(VT_TESTF2, 3.0f);
- }
- bool mutate_testf2(float _testf2 = 3.0f) {
- return SetField<float>(VT_TESTF2, _testf2, 3.0f);
- }
- float testf3() const {
- return GetField<float>(VT_TESTF3, 0.0f);
- }
- bool mutate_testf3(float _testf3 = 0.0f) {
- return SetField<float>(VT_TESTF3, _testf3, 0.0f);
- }
- const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
- }
- flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
- }
- const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
- }
- flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
- }
- const flatbuffers::Vector<uint8_t> *flex() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
- }
- flatbuffers::Vector<uint8_t> *mutable_flex() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
- }
- flexbuffers::Reference flex_flexbuffer_root() const {
- return flexbuffers::GetRoot(flex()->Data(), flex()->size());
- }
- const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
- }
- flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
- }
- const flatbuffers::Vector<int64_t> *vector_of_longs() const {
- return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
- }
- flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
- return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
- }
- const flatbuffers::Vector<double> *vector_of_doubles() const {
- return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
- }
- flatbuffers::Vector<double> *mutable_vector_of_doubles() {
- return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
- }
- const MyGame::InParentNamespace *parent_namespace_test() const {
- return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
- }
- MyGame::InParentNamespace *mutable_parent_namespace_test() {
- return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
- }
- uint64_t single_weak_reference() const {
- return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
- }
- bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
- return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
- }
- uint64_t co_owning_reference() const {
- return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
- }
- bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
- return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
- }
- uint64_t non_owning_reference() const {
- return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
- }
- bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
- return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
- }
- MyGame::Example::AnyUniqueAliases any_unique_type() const {
- return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
- }
- const void *any_unique() const {
- return GetPointer<const void *>(VT_ANY_UNIQUE);
- }
- template<typename T> const T *any_unique_as() const;
- const MyGame::Example::Monster *any_unique_as_M() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
- }
- const MyGame::Example2::Monster *any_unique_as_M2() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
- }
- void *mutable_any_unique() {
- return GetPointer<void *>(VT_ANY_UNIQUE);
- }
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
- return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
- }
- const void *any_ambiguous() const {
- return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
- }
- const MyGame::Example::Monster *any_ambiguous_as_M1() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- const MyGame::Example::Monster *any_ambiguous_as_M2() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- const MyGame::Example::Monster *any_ambiguous_as_M3() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- void *mutable_any_ambiguous() {
- return GetPointer<void *>(VT_ANY_AMBIGUOUS);
- }
- const flatbuffers::Vector<uint8_t> *vector_of_enums() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
- }
- flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
- }
- MyGame::Example::Race signed_enum() const {
- return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
- }
- bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
- return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
- }
- const flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
- }
- flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
- }
- const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(testrequirednestedflatbuffer()->Data());
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
- }
- const MyGame::Example::Test *native_inline() const {
- return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
- }
- MyGame::Example::Test *mutable_native_inline() {
- return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
- }
- MyGame::Example::LongEnum long_enum_non_enum_default() const {
- return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
- }
- bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
- return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
- }
- MyGame::Example::LongEnum long_enum_normal_default() const {
- return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
- }
- bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
- return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
- VerifyField<int16_t>(verifier, VT_MANA, 2) &&
- VerifyField<int16_t>(verifier, VT_HP, 2) &&
- VerifyOffsetRequired(verifier, VT_NAME) &&
- verifier.VerifyString(name()) &&
- VerifyOffset(verifier, VT_INVENTORY) &&
- verifier.VerifyVector(inventory()) &&
- VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
- VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
- VerifyOffset(verifier, VT_TEST) &&
- VerifyAny(verifier, test(), test_type()) &&
- VerifyOffset(verifier, VT_TEST4) &&
- verifier.VerifyVector(test4()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
- verifier.VerifyVector(testarrayofstring()) &&
- verifier.VerifyVectorOfStrings(testarrayofstring()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
- verifier.VerifyVector(testarrayoftables()) &&
- verifier.VerifyVectorOfTables(testarrayoftables()) &&
- VerifyOffset(verifier, VT_ENEMY) &&
- verifier.VerifyTable(enemy()) &&
- VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
- verifier.VerifyVector(testnestedflatbuffer()) &&
- verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
- VerifyOffset(verifier, VT_TESTEMPTY) &&
- verifier.VerifyTable(testempty()) &&
- VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
- VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
- VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
- VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
- VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
- VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
- VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
- VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
- VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
- VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
- verifier.VerifyVector(testarrayofbools()) &&
- VerifyField<float>(verifier, VT_TESTF, 4) &&
- VerifyField<float>(verifier, VT_TESTF2, 4) &&
- VerifyField<float>(verifier, VT_TESTF3, 4) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
- verifier.VerifyVector(testarrayofstring2()) &&
- verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
- verifier.VerifyVector(testarrayofsortedstruct()) &&
- VerifyOffset(verifier, VT_FLEX) &&
- verifier.VerifyVector(flex()) &&
- flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
- VerifyOffset(verifier, VT_TEST5) &&
- verifier.VerifyVector(test5()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
- verifier.VerifyVector(vector_of_longs()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
- verifier.VerifyVector(vector_of_doubles()) &&
- VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
- verifier.VerifyTable(parent_namespace_test()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
- verifier.VerifyVector(vector_of_referrables()) &&
- verifier.VerifyVectorOfTables(vector_of_referrables()) &&
- VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
- verifier.VerifyVector(vector_of_weak_references()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
- verifier.VerifyVector(vector_of_strong_referrables()) &&
- verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
- VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
- verifier.VerifyVector(vector_of_co_owning_references()) &&
- VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
- verifier.VerifyVector(vector_of_non_owning_references()) &&
- VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
- VerifyOffset(verifier, VT_ANY_UNIQUE) &&
- VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
- VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
- VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
- VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
- verifier.VerifyVector(vector_of_enums()) &&
- VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
- VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
- verifier.VerifyVector(testrequirednestedflatbuffer()) &&
- verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
- VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
- verifier.VerifyVector(scalar_key_sorted_tables()) &&
- verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
- VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
- VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
- VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
- verifier.EndTable();
- }
- MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
- return test_as_Monster();
-}
-
-template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
- return test_as_TestSimpleTableWithEnum();
-}
-
-template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
- return test_as_MyGame_Example2_Monster();
-}
-
-template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
- return any_unique_as_M();
-}
-
-template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
- return any_unique_as_TS();
-}
-
-template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
- return any_unique_as_M2();
-}
-
-struct MonsterBuilder {
- typedef Monster Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_pos(const MyGame::Example::Vec3 *pos) {
- fbb_.AddStruct(Monster::VT_POS, pos);
- }
- void add_mana(int16_t mana) {
- fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
- }
- void add_hp(int16_t hp) {
- fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
- }
- void add_name(flatbuffers::Offset<flatbuffers::String> name) {
- fbb_.AddOffset(Monster::VT_NAME, name);
- }
- void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
- fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
- }
- void add_color(MyGame::Example::Color color) {
- fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
- }
- void add_test_type(MyGame::Example::Any test_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
- }
- void add_test(flatbuffers::Offset<void> test) {
- fbb_.AddOffset(Monster::VT_TEST, test);
- }
- void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
- fbb_.AddOffset(Monster::VT_TEST4, test4);
- }
- void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
- }
- void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
- }
- void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
- fbb_.AddOffset(Monster::VT_ENEMY, enemy);
- }
- void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
- fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
- }
- void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
- fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
- }
- void add_testbool(bool testbool) {
- fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
- }
- void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
- fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
- }
- void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
- fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
- }
- void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
- fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
- }
- void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
- fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
- }
- void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
- fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
- }
- void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
- fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
- }
- void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
- fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
- }
- void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
- fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
- }
- void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
- }
- void add_testf(float testf) {
- fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
- }
- void add_testf2(float testf2) {
- fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
- }
- void add_testf3(float testf3) {
- fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
- }
- void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
- }
- void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
- }
- void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
- fbb_.AddOffset(Monster::VT_FLEX, flex);
- }
- void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
- fbb_.AddOffset(Monster::VT_TEST5, test5);
- }
- void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
- }
- void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
- }
- void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
- fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
- }
- void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
- }
- void add_single_weak_reference(uint64_t single_weak_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
- }
- void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
- }
- void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
- }
- void add_co_owning_reference(uint64_t co_owning_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
- }
- void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
- }
- void add_non_owning_reference(uint64_t non_owning_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
- }
- void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
- }
- void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
- }
- void add_any_unique(flatbuffers::Offset<void> any_unique) {
- fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
- }
- void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
- }
- void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
- fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
- }
- void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
- }
- void add_signed_enum(MyGame::Example::Race signed_enum) {
- fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
- }
- void add_testrequirednestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
- fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
- }
- void add_scalar_key_sorted_tables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
- fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
- }
- void add_native_inline(const MyGame::Example::Test *native_inline) {
- fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
- }
- void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
- fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
- }
- void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
- fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
- }
- explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Monster> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Monster>(end);
- fbb_.Required(o, Monster::VT_NAME);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Monster> CreateMonster(
- flatbuffers::FlatBufferBuilder &_fbb,
- const MyGame::Example::Vec3 *pos = nullptr,
- int16_t mana = 150,
- int16_t hp = 100,
- flatbuffers::Offset<flatbuffers::String> name = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
- MyGame::Example::Color color = MyGame::Example::Color_Blue,
- MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
- flatbuffers::Offset<void> test = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
- flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
- flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
- bool testbool = false,
- int32_t testhashs32_fnv1 = 0,
- uint32_t testhashu32_fnv1 = 0,
- int64_t testhashs64_fnv1 = 0,
- uint64_t testhashu64_fnv1 = 0,
- int32_t testhashs32_fnv1a = 0,
- uint32_t testhashu32_fnv1a = 0,
- int64_t testhashs64_fnv1a = 0,
- uint64_t testhashu64_fnv1a = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
- float testf = 3.14159f,
- float testf2 = 3.0f,
- float testf3 = 0.0f,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
- flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
- flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
- flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
- uint64_t single_weak_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
- uint64_t co_owning_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
- uint64_t non_owning_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
- MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
- flatbuffers::Offset<void> any_unique = 0,
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
- flatbuffers::Offset<void> any_ambiguous = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
- const MyGame::Example::Test *native_inline = nullptr,
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne) {
- MonsterBuilder builder_(_fbb);
- builder_.add_long_enum_normal_default(long_enum_normal_default);
- builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
- builder_.add_non_owning_reference(non_owning_reference);
- builder_.add_co_owning_reference(co_owning_reference);
- builder_.add_single_weak_reference(single_weak_reference);
- builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
- builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
- builder_.add_testhashu64_fnv1(testhashu64_fnv1);
- builder_.add_testhashs64_fnv1(testhashs64_fnv1);
- builder_.add_native_inline(native_inline);
- builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
- builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
- builder_.add_vector_of_enums(vector_of_enums);
- builder_.add_any_ambiguous(any_ambiguous);
- builder_.add_any_unique(any_unique);
- builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
- builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
- builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
- builder_.add_vector_of_weak_references(vector_of_weak_references);
- builder_.add_vector_of_referrables(vector_of_referrables);
- builder_.add_parent_namespace_test(parent_namespace_test);
- builder_.add_vector_of_doubles(vector_of_doubles);
- builder_.add_vector_of_longs(vector_of_longs);
- builder_.add_test5(test5);
- builder_.add_flex(flex);
- builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
- builder_.add_testarrayofstring2(testarrayofstring2);
- builder_.add_testf3(testf3);
- builder_.add_testf2(testf2);
- builder_.add_testf(testf);
- builder_.add_testarrayofbools(testarrayofbools);
- builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
- builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
- builder_.add_testhashu32_fnv1(testhashu32_fnv1);
- builder_.add_testhashs32_fnv1(testhashs32_fnv1);
- builder_.add_testempty(testempty);
- builder_.add_testnestedflatbuffer(testnestedflatbuffer);
- builder_.add_enemy(enemy);
- builder_.add_testarrayoftables(testarrayoftables);
- builder_.add_testarrayofstring(testarrayofstring);
- builder_.add_test4(test4);
- builder_.add_test(test);
- builder_.add_inventory(inventory);
- builder_.add_name(name);
- builder_.add_pos(pos);
- builder_.add_hp(hp);
- builder_.add_mana(mana);
- builder_.add_signed_enum(signed_enum);
- builder_.add_any_ambiguous_type(any_ambiguous_type);
- builder_.add_any_unique_type(any_unique_type);
- builder_.add_testbool(testbool);
- builder_.add_test_type(test_type);
- builder_.add_color(color);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<Monster> CreateMonsterDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- const MyGame::Example::Vec3 *pos = nullptr,
- int16_t mana = 150,
- int16_t hp = 100,
- const char *name = nullptr,
- const std::vector<uint8_t> *inventory = nullptr,
- MyGame::Example::Color color = MyGame::Example::Color_Blue,
- MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
- flatbuffers::Offset<void> test = 0,
- const std::vector<MyGame::Example::Test> *test4 = nullptr,
- const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
- flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
- const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
- flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
- bool testbool = false,
- int32_t testhashs32_fnv1 = 0,
- uint32_t testhashu32_fnv1 = 0,
- int64_t testhashs64_fnv1 = 0,
- uint64_t testhashu64_fnv1 = 0,
- int32_t testhashs32_fnv1a = 0,
- uint32_t testhashu32_fnv1a = 0,
- int64_t testhashs64_fnv1a = 0,
- uint64_t testhashu64_fnv1a = 0,
- const std::vector<uint8_t> *testarrayofbools = nullptr,
- float testf = 3.14159f,
- float testf2 = 3.0f,
- float testf3 = 0.0f,
- const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
- std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
- const std::vector<uint8_t> *flex = nullptr,
- const std::vector<MyGame::Example::Test> *test5 = nullptr,
- const std::vector<int64_t> *vector_of_longs = nullptr,
- const std::vector<double> *vector_of_doubles = nullptr,
- flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
- std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
- uint64_t single_weak_reference = 0,
- const std::vector<uint64_t> *vector_of_weak_references = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
- uint64_t co_owning_reference = 0,
- const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
- uint64_t non_owning_reference = 0,
- const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
- MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
- flatbuffers::Offset<void> any_unique = 0,
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
- flatbuffers::Offset<void> any_ambiguous = 0,
- const std::vector<uint8_t> *vector_of_enums = nullptr,
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
- const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
- const MyGame::Example::Test *native_inline = nullptr,
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne) {
- auto name__ = name ? _fbb.CreateString(name) : 0;
- auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
- auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
- auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
- auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
- auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
- auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
- auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
- auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
- auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
- auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
- auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
- auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
- auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
- auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
- auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
- auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
- auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
- auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
- auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
- auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
- return MyGame::Example::CreateMonster(
- _fbb,
- pos,
- mana,
- hp,
- name__,
- inventory__,
- color,
- test_type,
- test,
- test4__,
- testarrayofstring__,
- testarrayoftables__,
- enemy,
- testnestedflatbuffer__,
- testempty,
- testbool,
- testhashs32_fnv1,
- testhashu32_fnv1,
- testhashs64_fnv1,
- testhashu64_fnv1,
- testhashs32_fnv1a,
- testhashu32_fnv1a,
- testhashs64_fnv1a,
- testhashu64_fnv1a,
- testarrayofbools__,
- testf,
- testf2,
- testf3,
- testarrayofstring2__,
- testarrayofsortedstruct__,
- flex__,
- test5__,
- vector_of_longs__,
- vector_of_doubles__,
- parent_namespace_test,
- vector_of_referrables__,
- single_weak_reference,
- vector_of_weak_references__,
- vector_of_strong_referrables__,
- co_owning_reference,
- vector_of_co_owning_references__,
- non_owning_reference,
- vector_of_non_owning_references__,
- any_unique_type,
- any_unique,
- any_ambiguous_type,
- any_ambiguous,
- vector_of_enums__,
- signed_enum,
- testrequirednestedflatbuffer__,
- scalar_key_sorted_tables__,
- native_inline,
- long_enum_non_enum_default,
- long_enum_normal_default);
-}
-
-flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct TypeAliasesT : public flatbuffers::NativeTable {
- typedef TypeAliases TableType;
- int8_t i8 = 0;
- uint8_t u8 = 0;
- int16_t i16 = 0;
- uint16_t u16 = 0;
- int32_t i32 = 0;
- uint32_t u32 = 0;
- int64_t i64 = 0;
- uint64_t u64 = 0;
- float f32 = 0.0f;
- double f64 = 0.0;
- std::vector<int8_t> v8{};
- std::vector<double> vf64{};
-};
-
-struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef TypeAliasesT NativeTableType;
- typedef TypeAliasesBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TypeAliasesTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_I8 = 4,
- VT_U8 = 6,
- VT_I16 = 8,
- VT_U16 = 10,
- VT_I32 = 12,
- VT_U32 = 14,
- VT_I64 = 16,
- VT_U64 = 18,
- VT_F32 = 20,
- VT_F64 = 22,
- VT_V8 = 24,
- VT_VF64 = 26
- };
- int8_t i8() const {
- return GetField<int8_t>(VT_I8, 0);
- }
- bool mutate_i8(int8_t _i8 = 0) {
- return SetField<int8_t>(VT_I8, _i8, 0);
- }
- uint8_t u8() const {
- return GetField<uint8_t>(VT_U8, 0);
- }
- bool mutate_u8(uint8_t _u8 = 0) {
- return SetField<uint8_t>(VT_U8, _u8, 0);
- }
- int16_t i16() const {
- return GetField<int16_t>(VT_I16, 0);
- }
- bool mutate_i16(int16_t _i16 = 0) {
- return SetField<int16_t>(VT_I16, _i16, 0);
- }
- uint16_t u16() const {
- return GetField<uint16_t>(VT_U16, 0);
- }
- bool mutate_u16(uint16_t _u16 = 0) {
- return SetField<uint16_t>(VT_U16, _u16, 0);
- }
- int32_t i32() const {
- return GetField<int32_t>(VT_I32, 0);
- }
- bool mutate_i32(int32_t _i32 = 0) {
- return SetField<int32_t>(VT_I32, _i32, 0);
- }
- uint32_t u32() const {
- return GetField<uint32_t>(VT_U32, 0);
- }
- bool mutate_u32(uint32_t _u32 = 0) {
- return SetField<uint32_t>(VT_U32, _u32, 0);
- }
- int64_t i64() const {
- return GetField<int64_t>(VT_I64, 0);
- }
- bool mutate_i64(int64_t _i64 = 0) {
- return SetField<int64_t>(VT_I64, _i64, 0);
- }
- uint64_t u64() const {
- return GetField<uint64_t>(VT_U64, 0);
- }
- bool mutate_u64(uint64_t _u64 = 0) {
- return SetField<uint64_t>(VT_U64, _u64, 0);
- }
- float f32() const {
- return GetField<float>(VT_F32, 0.0f);
- }
- bool mutate_f32(float _f32 = 0.0f) {
- return SetField<float>(VT_F32, _f32, 0.0f);
- }
- double f64() const {
- return GetField<double>(VT_F64, 0.0);
- }
- bool mutate_f64(double _f64 = 0.0) {
- return SetField<double>(VT_F64, _f64, 0.0);
- }
- const flatbuffers::Vector<int8_t> *v8() const {
- return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
- }
- flatbuffers::Vector<int8_t> *mutable_v8() {
- return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
- }
- const flatbuffers::Vector<double> *vf64() const {
- return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
- }
- flatbuffers::Vector<double> *mutable_vf64() {
- return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<int8_t>(verifier, VT_I8, 1) &&
- VerifyField<uint8_t>(verifier, VT_U8, 1) &&
- VerifyField<int16_t>(verifier, VT_I16, 2) &&
- VerifyField<uint16_t>(verifier, VT_U16, 2) &&
- VerifyField<int32_t>(verifier, VT_I32, 4) &&
- VerifyField<uint32_t>(verifier, VT_U32, 4) &&
- VerifyField<int64_t>(verifier, VT_I64, 8) &&
- VerifyField<uint64_t>(verifier, VT_U64, 8) &&
- VerifyField<float>(verifier, VT_F32, 4) &&
- VerifyField<double>(verifier, VT_F64, 8) &&
- VerifyOffset(verifier, VT_V8) &&
- verifier.VerifyVector(v8()) &&
- VerifyOffset(verifier, VT_VF64) &&
- verifier.VerifyVector(vf64()) &&
- verifier.EndTable();
- }
- TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct TypeAliasesBuilder {
- typedef TypeAliases Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_i8(int8_t i8) {
- fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
- }
- void add_u8(uint8_t u8) {
- fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
- }
- void add_i16(int16_t i16) {
- fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
- }
- void add_u16(uint16_t u16) {
- fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
- }
- void add_i32(int32_t i32) {
- fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
- }
- void add_u32(uint32_t u32) {
- fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
- }
- void add_i64(int64_t i64) {
- fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
- }
- void add_u64(uint64_t u64) {
- fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
- }
- void add_f32(float f32) {
- fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
- }
- void add_f64(double f64) {
- fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
- }
- void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
- fbb_.AddOffset(TypeAliases::VT_V8, v8);
- }
- void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
- fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
- }
- explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<TypeAliases> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<TypeAliases>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
- flatbuffers::FlatBufferBuilder &_fbb,
- int8_t i8 = 0,
- uint8_t u8 = 0,
- int16_t i16 = 0,
- uint16_t u16 = 0,
- int32_t i32 = 0,
- uint32_t u32 = 0,
- int64_t i64 = 0,
- uint64_t u64 = 0,
- float f32 = 0.0f,
- double f64 = 0.0,
- flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
- flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
- TypeAliasesBuilder builder_(_fbb);
- builder_.add_f64(f64);
- builder_.add_u64(u64);
- builder_.add_i64(i64);
- builder_.add_vf64(vf64);
- builder_.add_v8(v8);
- builder_.add_f32(f32);
- builder_.add_u32(u32);
- builder_.add_i32(i32);
- builder_.add_u16(u16);
- builder_.add_i16(i16);
- builder_.add_u8(u8);
- builder_.add_i8(i8);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- int8_t i8 = 0,
- uint8_t u8 = 0,
- int16_t i16 = 0,
- uint16_t u16 = 0,
- int32_t i32 = 0,
- uint32_t u32 = 0,
- int64_t i64 = 0,
- uint64_t u64 = 0,
- float f32 = 0.0f,
- double f64 = 0.0,
- const std::vector<int8_t> *v8 = nullptr,
- const std::vector<double> *vf64 = nullptr) {
- auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
- auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
- return MyGame::Example::CreateTypeAliases(
- _fbb,
- i8,
- u8,
- i16,
- u16,
- i32,
- u32,
- i64,
- u64,
- f32,
- f64,
- v8__,
- vf64__);
-}
-
-flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-} // namespace Example
-
-
-inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
- return true;
-}
-
-inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<InParentNamespaceT>(new InParentNamespaceT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
-}
-
-inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateInParentNamespace(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- return MyGame::CreateInParentNamespace(
- _fbb);
-}
-
-namespace Example2 {
-
-
-inline bool operator==(const MonsterT &, const MonsterT &) {
- return true;
-}
-
-inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<MonsterT>(new MonsterT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
-}
-
-inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateMonster(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- return MyGame::Example2::CreateMonster(
- _fbb);
-}
-
-} // namespace Example2
-
-namespace Example {
-
-
-inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
- return
- (lhs.color == rhs.color);
-}
-
-inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = color(); _o->color = _e; }
-}
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _color = _o->color;
- return MyGame::Example::CreateTestSimpleTableWithEnum(
- _fbb,
- _color);
-}
-
-
-inline bool operator==(const StatT &lhs, const StatT &rhs) {
- return
- (lhs.id == rhs.id) &&
- (lhs.val == rhs.val) &&
- (lhs.count == rhs.count);
-}
-
-inline bool operator!=(const StatT &lhs, const StatT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<StatT>(new StatT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = id(); if (_e) _o->id = _e->str(); }
- { auto _e = val(); _o->val = _e; }
- { auto _e = count(); _o->count = _e; }
-}
-
-inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateStat(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
- auto _val = _o->val;
- auto _count = _o->count;
- return MyGame::Example::CreateStat(
- _fbb,
- _id,
- _val,
- _count);
-}
-
-
-inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
- return
- (lhs.id == rhs.id);
-}
-
-inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<ReferrableT>(new ReferrableT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = id(); _o->id = _e; }
-}
-
-inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateReferrable(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _id = _o->id;
- return MyGame::Example::CreateReferrable(
- _fbb,
- _id);
-}
-
-
-inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
- return
- ((lhs.pos == rhs.pos) || (lhs.pos && rhs.pos && *lhs.pos == *rhs.pos)) &&
- (lhs.mana == rhs.mana) &&
- (lhs.hp == rhs.hp) &&
- (lhs.name == rhs.name) &&
- (lhs.inventory == rhs.inventory) &&
- (lhs.color == rhs.color) &&
- (lhs.test == rhs.test) &&
- (lhs.test4 == rhs.test4) &&
- (lhs.testarrayofstring == rhs.testarrayofstring) &&
- (lhs.testarrayoftables == rhs.testarrayoftables) &&
- ((lhs.enemy == rhs.enemy) || (lhs.enemy && rhs.enemy && *lhs.enemy == *rhs.enemy)) &&
- (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
- ((lhs.testempty == rhs.testempty) || (lhs.testempty && rhs.testempty && *lhs.testempty == *rhs.testempty)) &&
- (lhs.testbool == rhs.testbool) &&
- (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
- (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
- (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
- (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
- (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
- (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
- (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
- (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
- (lhs.testarrayofbools == rhs.testarrayofbools) &&
- (lhs.testf == rhs.testf) &&
- (lhs.testf2 == rhs.testf2) &&
- (lhs.testf3 == rhs.testf3) &&
- (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
- (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
- (lhs.flex == rhs.flex) &&
- (lhs.test5 == rhs.test5) &&
- (lhs.vector_of_longs == rhs.vector_of_longs) &&
- (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
- ((lhs.parent_namespace_test == rhs.parent_namespace_test) || (lhs.parent_namespace_test && rhs.parent_namespace_test && *lhs.parent_namespace_test == *rhs.parent_namespace_test)) &&
- (lhs.vector_of_referrables == rhs.vector_of_referrables) &&
- (lhs.single_weak_reference == rhs.single_weak_reference) &&
- (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
- (lhs.vector_of_strong_referrables == rhs.vector_of_strong_referrables) &&
- (lhs.co_owning_reference == rhs.co_owning_reference) &&
- (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
- (lhs.non_owning_reference == rhs.non_owning_reference) &&
- (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
- (lhs.any_unique == rhs.any_unique) &&
- (lhs.any_ambiguous == rhs.any_ambiguous) &&
- (lhs.vector_of_enums == rhs.vector_of_enums) &&
- (lhs.signed_enum == rhs.signed_enum) &&
- (lhs.testrequirednestedflatbuffer == rhs.testrequirednestedflatbuffer) &&
- (lhs.scalar_key_sorted_tables == rhs.scalar_key_sorted_tables) &&
- (lhs.native_inline == rhs.native_inline) &&
- (lhs.long_enum_non_enum_default == rhs.long_enum_non_enum_default) &&
- (lhs.long_enum_normal_default == rhs.long_enum_normal_default);
-}
-
-inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline MonsterT::MonsterT(const MonsterT &o)
- : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
- mana(o.mana),
- hp(o.hp),
- name(o.name),
- inventory(o.inventory),
- color(o.color),
- test(o.test),
- test4(o.test4),
- testarrayofstring(o.testarrayofstring),
- enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
- testnestedflatbuffer(o.testnestedflatbuffer),
- testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
- testbool(o.testbool),
- testhashs32_fnv1(o.testhashs32_fnv1),
- testhashu32_fnv1(o.testhashu32_fnv1),
- testhashs64_fnv1(o.testhashs64_fnv1),
- testhashu64_fnv1(o.testhashu64_fnv1),
- testhashs32_fnv1a(o.testhashs32_fnv1a),
- testhashu32_fnv1a(o.testhashu32_fnv1a),
- testhashs64_fnv1a(o.testhashs64_fnv1a),
- testhashu64_fnv1a(o.testhashu64_fnv1a),
- testarrayofbools(o.testarrayofbools),
- testf(o.testf),
- testf2(o.testf2),
- testf3(o.testf3),
- testarrayofstring2(o.testarrayofstring2),
- testarrayofsortedstruct(o.testarrayofsortedstruct),
- flex(o.flex),
- test5(o.test5),
- vector_of_longs(o.vector_of_longs),
- vector_of_doubles(o.vector_of_doubles),
- parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
- single_weak_reference(o.single_weak_reference),
- vector_of_weak_references(o.vector_of_weak_references),
- co_owning_reference(o.co_owning_reference),
- non_owning_reference(o.non_owning_reference),
- vector_of_non_owning_references(o.vector_of_non_owning_references),
- any_unique(o.any_unique),
- any_ambiguous(o.any_ambiguous),
- vector_of_enums(o.vector_of_enums),
- signed_enum(o.signed_enum),
- testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
- native_inline(o.native_inline),
- long_enum_non_enum_default(o.long_enum_non_enum_default),
- long_enum_normal_default(o.long_enum_normal_default) {
- testarrayoftables.reserve(o.testarrayoftables.size());
- for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
- vector_of_referrables.reserve(o.vector_of_referrables.size());
- for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
- vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
- for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
- vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
- for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
- scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
- for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
-}
-
-inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
- std::swap(pos, o.pos);
- std::swap(mana, o.mana);
- std::swap(hp, o.hp);
- std::swap(name, o.name);
- std::swap(inventory, o.inventory);
- std::swap(color, o.color);
- std::swap(test, o.test);
- std::swap(test4, o.test4);
- std::swap(testarrayofstring, o.testarrayofstring);
- std::swap(testarrayoftables, o.testarrayoftables);
- std::swap(enemy, o.enemy);
- std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
- std::swap(testempty, o.testempty);
- std::swap(testbool, o.testbool);
- std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
- std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
- std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
- std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
- std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
- std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
- std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
- std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
- std::swap(testarrayofbools, o.testarrayofbools);
- std::swap(testf, o.testf);
- std::swap(testf2, o.testf2);
- std::swap(testf3, o.testf3);
- std::swap(testarrayofstring2, o.testarrayofstring2);
- std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
- std::swap(flex, o.flex);
- std::swap(test5, o.test5);
- std::swap(vector_of_longs, o.vector_of_longs);
- std::swap(vector_of_doubles, o.vector_of_doubles);
- std::swap(parent_namespace_test, o.parent_namespace_test);
- std::swap(vector_of_referrables, o.vector_of_referrables);
- std::swap(single_weak_reference, o.single_weak_reference);
- std::swap(vector_of_weak_references, o.vector_of_weak_references);
- std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
- std::swap(co_owning_reference, o.co_owning_reference);
- std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
- std::swap(non_owning_reference, o.non_owning_reference);
- std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
- std::swap(any_unique, o.any_unique);
- std::swap(any_ambiguous, o.any_ambiguous);
- std::swap(vector_of_enums, o.vector_of_enums);
- std::swap(signed_enum, o.signed_enum);
- std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
- std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
- std::swap(native_inline, o.native_inline);
- std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
- std::swap(long_enum_normal_default, o.long_enum_normal_default);
- return *this;
-}
-
-inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<MonsterT>(new MonsterT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
- { auto _e = mana(); _o->mana = _e; }
- { auto _e = hp(); _o->hp = _e; }
- { auto _e = name(); if (_e) _o->name = _e->str(); }
- { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
- { auto _e = color(); _o->color = _e; }
- { auto _e = test_type(); _o->test.type = _e; }
- { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
- { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
- { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
- { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->testarrayoftables[_i]) { _e->Get(_i)->UnPackTo(_o->testarrayoftables[_i].get(), _resolver); } else { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = enemy(); if (_e) { if(_o->enemy) { _e->UnPackTo(_o->enemy.get(), _resolver); } else { _o->enemy = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); } } }
- { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
- { auto _e = testempty(); if (_e) { if(_o->testempty) { _e->UnPackTo(_o->testempty.get(), _resolver); } else { _o->testempty = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); } } }
- { auto _e = testbool(); _o->testbool = _e; }
- { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
- { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
- { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
- { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
- { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
- { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
- { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
- { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
- { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
- { auto _e = testf(); _o->testf = _e; }
- { auto _e = testf2(); _o->testf2 = _e; }
- { auto _e = testf3(); _o->testf3 = _e; }
- { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
- { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
- { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
- { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
- { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
- { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
- { auto _e = parent_namespace_test(); if (_e) { if(_o->parent_namespace_test) { _e->UnPackTo(_o->parent_namespace_test.get(), _resolver); } else { _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); } } }
- { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_referrables[_i].get(), _resolver); } else { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = single_weak_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
- { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
- { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_strong_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_strong_referrables[_i].get(), _resolver); } else { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = co_owning_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
- { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
- { auto _e = non_owning_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
- { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
- { auto _e = any_unique_type(); _o->any_unique.type = _e; }
- { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
- { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
- { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
- { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
- { auto _e = signed_enum(); _o->signed_enum = _e; }
- { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
- { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->scalar_key_sorted_tables[_i]) { _e->Get(_i)->UnPackTo(_o->scalar_key_sorted_tables[_i].get(), _resolver); } else { _o->scalar_key_sorted_tables[_i] = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
- { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
- { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
-}
-
-inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateMonster(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _pos = _o->pos ? _o->pos.get() : 0;
- auto _mana = _o->mana;
- auto _hp = _o->hp;
- auto _name = _fbb.CreateString(_o->name);
- auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
- auto _color = _o->color;
- auto _test_type = _o->test.type;
- auto _test = _o->test.Pack(_fbb);
- auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
- auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
- auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
- auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
- auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
- auto _testbool = _o->testbool;
- auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
- auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
- auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
- auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
- auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
- auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
- auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
- auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
- auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
- auto _testf = _o->testf;
- auto _testf2 = _o->testf2;
- auto _testf3 = _o->testf3;
- auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
- auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
- auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
- auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
- auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
- auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
- auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
- auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
- auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
- auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
- auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
- auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
- auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
- auto _any_unique_type = _o->any_unique.type;
- auto _any_unique = _o->any_unique.Pack(_fbb);
- auto _any_ambiguous_type = _o->any_ambiguous.type;
- auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
- auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
- auto _signed_enum = _o->signed_enum;
- auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
- auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _native_inline = &_o->native_inline;
- auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
- auto _long_enum_normal_default = _o->long_enum_normal_default;
- return MyGame::Example::CreateMonster(
- _fbb,
- _pos,
- _mana,
- _hp,
- _name,
- _inventory,
- _color,
- _test_type,
- _test,
- _test4,
- _testarrayofstring,
- _testarrayoftables,
- _enemy,
- _testnestedflatbuffer,
- _testempty,
- _testbool,
- _testhashs32_fnv1,
- _testhashu32_fnv1,
- _testhashs64_fnv1,
- _testhashu64_fnv1,
- _testhashs32_fnv1a,
- _testhashu32_fnv1a,
- _testhashs64_fnv1a,
- _testhashu64_fnv1a,
- _testarrayofbools,
- _testf,
- _testf2,
- _testf3,
- _testarrayofstring2,
- _testarrayofsortedstruct,
- _flex,
- _test5,
- _vector_of_longs,
- _vector_of_doubles,
- _parent_namespace_test,
- _vector_of_referrables,
- _single_weak_reference,
- _vector_of_weak_references,
- _vector_of_strong_referrables,
- _co_owning_reference,
- _vector_of_co_owning_references,
- _non_owning_reference,
- _vector_of_non_owning_references,
- _any_unique_type,
- _any_unique,
- _any_ambiguous_type,
- _any_ambiguous,
- _vector_of_enums,
- _signed_enum,
- _testrequirednestedflatbuffer,
- _scalar_key_sorted_tables,
- _native_inline,
- _long_enum_non_enum_default,
- _long_enum_normal_default);
-}
-
-
-inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
- return
- (lhs.i8 == rhs.i8) &&
- (lhs.u8 == rhs.u8) &&
- (lhs.i16 == rhs.i16) &&
- (lhs.u16 == rhs.u16) &&
- (lhs.i32 == rhs.i32) &&
- (lhs.u32 == rhs.u32) &&
- (lhs.i64 == rhs.i64) &&
- (lhs.u64 == rhs.u64) &&
- (lhs.f32 == rhs.f32) &&
- (lhs.f64 == rhs.f64) &&
- (lhs.v8 == rhs.v8) &&
- (lhs.vf64 == rhs.vf64);
-}
-
-inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<TypeAliasesT>(new TypeAliasesT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = i8(); _o->i8 = _e; }
- { auto _e = u8(); _o->u8 = _e; }
- { auto _e = i16(); _o->i16 = _e; }
- { auto _e = u16(); _o->u16 = _e; }
- { auto _e = i32(); _o->i32 = _e; }
- { auto _e = u32(); _o->u32 = _e; }
- { auto _e = i64(); _o->i64 = _e; }
- { auto _e = u64(); _o->u64 = _e; }
- { auto _e = f32(); _o->f32 = _e; }
- { auto _e = f64(); _o->f64 = _e; }
- { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
- { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
-}
-
-inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateTypeAliases(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _i8 = _o->i8;
- auto _u8 = _o->u8;
- auto _i16 = _o->i16;
- auto _u16 = _o->u16;
- auto _i32 = _o->i32;
- auto _u32 = _o->u32;
- auto _i64 = _o->i64;
- auto _u64 = _o->u64;
- auto _f32 = _o->f32;
- auto _f64 = _o->f64;
- auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
- auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
- return MyGame::Example::CreateTypeAliases(
- _fbb,
- _i8,
- _u8,
- _i16,
- _u16,
- _i32,
- _u32,
- _i64,
- _u64,
- _f32,
- _f64,
- _v8,
- _vf64);
-}
-
-inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
- switch (type) {
- case Any_NONE: {
- return true;
- }
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAny(
- verifier, values->Get(i), types->GetEnum<Any>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return ptr->UnPack(resolver);
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
- return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case Any_Monster: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case Any_TestSimpleTableWithEnum: {
- value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
- break;
- }
- case Any_MyGame_Example2_Monster: {
- value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyUnion::Reset() {
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
- delete ptr;
- break;
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = Any_NONE;
-}
-
-inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
- switch (type) {
- case AnyUniqueAliases_NONE: {
- return true;
- }
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAnyUniqueAliases(
- verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
- return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case AnyUniqueAliases_M: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyUniqueAliases_TS: {
- value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
- break;
- }
- case AnyUniqueAliases_M2: {
- value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyUniqueAliasesUnion::Reset() {
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
- delete ptr;
- break;
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = AnyUniqueAliases_NONE;
-}
-
-inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
- switch (type) {
- case AnyAmbiguousAliases_NONE: {
- return true;
- }
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAnyAmbiguousAliases(
- verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyAmbiguousAliases_M2: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyAmbiguousAliases_M3: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyAmbiguousAliasesUnion::Reset() {
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = AnyAmbiguousAliases_NONE;
-}
-
-inline const flatbuffers::TypeTable *ColorTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_UCHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable
- };
- static const int64_t values[] = { 1, 2, 8 };
- static const char * const names[] = {
- "Red",
- "Green",
- "Blue"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *RaceTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::RaceTypeTable
- };
- static const int64_t values[] = { -1, 0, 1, 2 };
- static const char * const names[] = {
- "None",
- "Human",
- "Dwarf",
- "Elf"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *LongEnumTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_ULONG, 0, 0 },
- { flatbuffers::ET_ULONG, 0, 0 },
- { flatbuffers::ET_ULONG, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::LongEnumTypeTable
- };
- static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
- static const char * const names[] = {
- "LongOne",
- "LongTwo",
- "LongBig"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 2 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::TestSimpleTableWithEnumTypeTable,
- MyGame::Example2::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "Monster",
- "TestSimpleTableWithEnum",
- "MyGame_Example2_Monster"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 2 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::TestSimpleTableWithEnumTypeTable,
- MyGame::Example2::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "M",
- "TS",
- "M2"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "M1",
- "M2",
- "M3"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-} // namespace Example
-
-inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
- };
- return &tt;
-}
-
-namespace Example2 {
-
-inline const flatbuffers::TypeTable *MonsterTypeTable() {
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
- };
- return &tt;
-}
-
-} // namespace Example2
-
-namespace Example {
-
-inline const flatbuffers::TypeTable *TestTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_CHAR, 0, -1 }
- };
- static const int64_t values[] = { 0, 2, 4 };
- static const char * const names[] = {
- "a",
- "b"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UCHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable
- };
- static const char * const names[] = {
- "color"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *Vec3TypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_DOUBLE, 0, -1 },
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable,
- MyGame::Example::TestTypeTable
- };
- static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
- static const char * const names[] = {
- "x",
- "y",
- "z",
- "test1",
- "test2",
- "test3"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AbilityTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 }
- };
- static const int64_t values[] = { 0, 4, 8 };
- static const char * const names[] = {
- "id",
- "distance"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StructOfStructsTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::AbilityTypeTable,
- MyGame::Example::TestTypeTable
- };
- static const int64_t values[] = { 0, 8, 12, 20 };
- static const char * const names[] = {
- "a",
- "b",
- "c"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::StructOfStructsTypeTable
- };
- static const int64_t values[] = { 0, 20 };
- static const char * const names[] = {
- "a"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StatTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_STRING, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_USHORT, 0, -1 }
- };
- static const char * const names[] = {
- "id",
- "val",
- "count"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *ReferrableTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_ULONG, 0, -1 }
- };
- static const char * const names[] = {
- "id"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *MonsterTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_STRING, 0, -1 },
- { flatbuffers::ET_BOOL, 0, -1 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_UCHAR, 0, 1 },
- { flatbuffers::ET_UTYPE, 0, 2 },
- { flatbuffers::ET_SEQUENCE, 0, 2 },
- { flatbuffers::ET_SEQUENCE, 1, 3 },
- { flatbuffers::ET_STRING, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 4 },
- { flatbuffers::ET_SEQUENCE, 0, 4 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 5 },
- { flatbuffers::ET_BOOL, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_BOOL, 1, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_STRING, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 6 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 3 },
- { flatbuffers::ET_LONG, 1, -1 },
- { flatbuffers::ET_DOUBLE, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 7 },
- { flatbuffers::ET_SEQUENCE, 1, 8 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 8 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_UTYPE, 0, 9 },
- { flatbuffers::ET_SEQUENCE, 0, 9 },
- { flatbuffers::ET_UTYPE, 0, 10 },
- { flatbuffers::ET_SEQUENCE, 0, 10 },
- { flatbuffers::ET_UCHAR, 1, 1 },
- { flatbuffers::ET_CHAR, 0, 11 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 5 },
- { flatbuffers::ET_SEQUENCE, 0, 3 },
- { flatbuffers::ET_ULONG, 0, 12 },
- { flatbuffers::ET_ULONG, 0, 12 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::Vec3TypeTable,
- MyGame::Example::ColorTypeTable,
- MyGame::Example::AnyTypeTable,
- MyGame::Example::TestTypeTable,
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::StatTypeTable,
- MyGame::Example::AbilityTypeTable,
- MyGame::InParentNamespaceTypeTable,
- MyGame::Example::ReferrableTypeTable,
- MyGame::Example::AnyUniqueAliasesTypeTable,
- MyGame::Example::AnyAmbiguousAliasesTypeTable,
- MyGame::Example::RaceTypeTable,
- MyGame::Example::LongEnumTypeTable
- };
- static const char * const names[] = {
- "pos",
- "mana",
- "hp",
- "name",
- "friendly",
- "inventory",
- "color",
- "test_type",
- "test",
- "test4",
- "testarrayofstring",
- "testarrayoftables",
- "enemy",
- "testnestedflatbuffer",
- "testempty",
- "testbool",
- "testhashs32_fnv1",
- "testhashu32_fnv1",
- "testhashs64_fnv1",
- "testhashu64_fnv1",
- "testhashs32_fnv1a",
- "testhashu32_fnv1a",
- "testhashs64_fnv1a",
- "testhashu64_fnv1a",
- "testarrayofbools",
- "testf",
- "testf2",
- "testf3",
- "testarrayofstring2",
- "testarrayofsortedstruct",
- "flex",
- "test5",
- "vector_of_longs",
- "vector_of_doubles",
- "parent_namespace_test",
- "vector_of_referrables",
- "single_weak_reference",
- "vector_of_weak_references",
- "vector_of_strong_referrables",
- "co_owning_reference",
- "vector_of_co_owning_references",
- "non_owning_reference",
- "vector_of_non_owning_references",
- "any_unique_type",
- "any_unique",
- "any_ambiguous_type",
- "any_ambiguous",
- "vector_of_enums",
- "signed_enum",
- "testrequirednestedflatbuffer",
- "scalar_key_sorted_tables",
- "native_inline",
- "long_enum_non_enum_default",
- "long_enum_normal_default"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 54, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_CHAR, 0, -1 },
- { flatbuffers::ET_UCHAR, 0, -1 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_USHORT, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_DOUBLE, 0, -1 },
- { flatbuffers::ET_CHAR, 1, -1 },
- { flatbuffers::ET_DOUBLE, 1, -1 }
- };
- static const char * const names[] = {
- "i8",
- "u8",
- "i16",
- "u16",
- "i32",
- "u32",
- "i64",
- "u64",
- "f32",
- "f64",
- "v8",
- "vf64"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const MyGame::Example::Monster *GetMonster(const void *buf) {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
-}
-
-inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
- return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
-}
-
-inline Monster *GetMutableMonster(void *buf) {
- return flatbuffers::GetMutableRoot<Monster>(buf);
-}
-
-inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
- return flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
-}
-
-inline const char *MonsterIdentifier() {
- return "MONS";
-}
-
-inline bool MonsterBufferHasIdentifier(const void *buf) {
- return flatbuffers::BufferHasIdentifier(
- buf, MonsterIdentifier());
-}
-
-inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
- return flatbuffers::BufferHasIdentifier(
- buf, MonsterIdentifier(), true);
-}
-
-inline bool VerifyMonsterBuffer(
- flatbuffers::Verifier &verifier) {
- return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
-}
-
-inline bool VerifySizePrefixedMonsterBuffer(
- flatbuffers::Verifier &verifier) {
- return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
-}
-
-inline const char *MonsterExtension() {
- return "mon";
-}
-
-inline void FinishMonsterBuffer(
- flatbuffers::FlatBufferBuilder &fbb,
- flatbuffers::Offset<MyGame::Example::Monster> root) {
- fbb.Finish(root, MonsterIdentifier());
-}
-
-inline void FinishSizePrefixedMonsterBuffer(
- flatbuffers::FlatBufferBuilder &fbb,
- flatbuffers::Offset<MyGame::Example::Monster> root) {
- fbb.FinishSizePrefixed(root, MonsterIdentifier());
-}
-
-inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
- const void *buf,
- const flatbuffers::resolver_function_t *res = nullptr) {
- return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
-}
-
-inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
- const void *buf,
- const flatbuffers::resolver_function_t *res = nullptr) {
- return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
-}
-
-} // namespace Example
-} // namespace MyGame
-
-#endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
diff --git a/tests/monster_test_suffix/monster_test.grpc.fb.cc b/tests/monster_test_suffix/monster_test.grpc.fb.cc
deleted file mode 100644
index 6680f4f..0000000
--- a/tests/monster_test_suffix/monster_test.grpc.fb.cc
+++ /dev/null
@@ -1,131 +0,0 @@
-// Generated by the gRPC C++ plugin.
-// If you make any local change, they will be lost.
-// source: monster_test
-
-#include "monster_test_suffix.hpp"
-#include "monster_test.grpc.fb.h"
-
-#include <grpcpp/impl/codegen/async_stream.h>
-#include <grpcpp/impl/codegen/async_unary_call.h>
-#include <grpcpp/impl/codegen/channel_interface.h>
-#include <grpcpp/impl/codegen/client_unary_call.h>
-#include <grpcpp/impl/codegen/method_handler.h>
-#include <grpcpp/impl/codegen/rpc_service_method.h>
-#include <grpcpp/impl/codegen/service_type.h>
-#include <grpcpp/impl/codegen/sync_stream.h>
-namespace MyGame {
-namespace Example {
-
-static const char* MonsterStorage_method_names[] = {
- "/MyGame.Example.MonsterStorage/Store",
- "/MyGame.Example.MonsterStorage/Retrieve",
- "/MyGame.Example.MonsterStorage/GetMaxHitPoint",
- "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints",
-};
-
-std::unique_ptr< MonsterStorage::Stub> MonsterStorage::NewStub(const std::shared_ptr< ::grpc::ChannelInterface>& channel, const ::grpc::StubOptions& /*options*/) {
- std::unique_ptr< MonsterStorage::Stub> stub(new MonsterStorage::Stub(channel));
- return stub;
-}
-
-MonsterStorage::Stub::Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel)
- : channel_(channel) , rpcmethod_Store_(MonsterStorage_method_names[0], ::grpc::internal::RpcMethod::NORMAL_RPC, channel)
- , rpcmethod_Retrieve_(MonsterStorage_method_names[1], ::grpc::internal::RpcMethod::SERVER_STREAMING, channel)
- , rpcmethod_GetMaxHitPoint_(MonsterStorage_method_names[2], ::grpc::internal::RpcMethod::CLIENT_STREAMING, channel)
- , rpcmethod_GetMinMaxHitPoints_(MonsterStorage_method_names[3], ::grpc::internal::RpcMethod::BIDI_STREAMING, channel)
- {}
-
-::grpc::Status MonsterStorage::Stub::Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) {
- return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_Store_, context, request, response);
-}
-
-::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncResponseReaderFactory< flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_Store_, context, request, true);
-}
-
-::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncResponseReaderFactory< flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_Store_, context, request, false);
-}
-
-::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return ::grpc::internal::ClientReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), rpcmethod_Retrieve_, context, request);
-}
-
-::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_Retrieve_, context, request, true, tag);
-}
-
-::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncReaderFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_Retrieve_, context, request, false, nullptr);
-}
-
-::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return ::grpc::internal::ClientWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), rpcmethod_GetMaxHitPoint_, context, response);
-}
-
-::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_GetMaxHitPoint_, context, response, true, tag);
-}
-
-::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* MonsterStorage::Stub::PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncWriterFactory< flatbuffers::grpc::Message<Monster>>::Create(channel_.get(), cq, rpcmethod_GetMaxHitPoint_, context, response, false, nullptr);
-}
-
-::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::GetMinMaxHitPointsRaw(::grpc::ClientContext* context) {
- return ::grpc::internal::ClientReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), rpcmethod_GetMinMaxHitPoints_, context);
-}
-
-::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return ::grpc::internal::ClientAsyncReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_GetMinMaxHitPoints_, context, true, tag);
-}
-
-::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* MonsterStorage::Stub::PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return ::grpc::internal::ClientAsyncReaderWriterFactory< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>::Create(channel_.get(), cq, rpcmethod_GetMinMaxHitPoints_, context, false, nullptr);
-}
-
-MonsterStorage::Service::Service() {
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[0],
- ::grpc::internal::RpcMethod::NORMAL_RPC,
- new ::grpc::internal::RpcMethodHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::Store), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[1],
- ::grpc::internal::RpcMethod::SERVER_STREAMING,
- new ::grpc::internal::ServerStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>(
- std::mem_fn(&MonsterStorage::Service::Retrieve), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[2],
- ::grpc::internal::RpcMethod::CLIENT_STREAMING,
- new ::grpc::internal::ClientStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::GetMaxHitPoint), this)));
- AddMethod(new ::grpc::internal::RpcServiceMethod(
- MonsterStorage_method_names[3],
- ::grpc::internal::RpcMethod::BIDI_STREAMING,
- new ::grpc::internal::BidiStreamingHandler< MonsterStorage::Service, flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(
- std::mem_fn(&MonsterStorage::Service::GetMinMaxHitPoints), this)));
-}
-
-MonsterStorage::Service::~Service() {
-}
-
-::grpc::Status MonsterStorage::Service::Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* /*response*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-::grpc::Status MonsterStorage::Service::GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) {
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
-}
-
-
-} // namespace MyGame
-} // namespace Example
-
diff --git a/tests/monster_test_suffix/monster_test.grpc.fb.h b/tests/monster_test_suffix/monster_test.grpc.fb.h
deleted file mode 100644
index b5ea556..0000000
--- a/tests/monster_test_suffix/monster_test.grpc.fb.h
+++ /dev/null
@@ -1,350 +0,0 @@
-// Generated by the gRPC C++ plugin.
-// If you make any local change, they will be lost.
-// source: monster_test
-#ifndef GRPC_monster_5ftest__INCLUDED
-#define GRPC_monster_5ftest__INCLUDED
-
-#include "monster_test_suffix.hpp"
-#include "flatbuffers/grpc.h"
-
-#include <grpcpp/impl/codegen/async_stream.h>
-#include <grpcpp/impl/codegen/async_unary_call.h>
-#include <grpcpp/impl/codegen/method_handler.h>
-#include <grpcpp/impl/codegen/proto_utils.h>
-#include <grpcpp/impl/codegen/rpc_method.h>
-#include <grpcpp/impl/codegen/service_type.h>
-#include <grpcpp/impl/codegen/status.h>
-#include <grpcpp/impl/codegen/stub_options.h>
-#include <grpcpp/impl/codegen/sync_stream.h>
-
-namespace grpc {
-class CompletionQueue;
-class Channel;
-class ServerCompletionQueue;
-class ServerContext;
-} // namespace grpc
-
-namespace MyGame {
-namespace Example {
-
-class MonsterStorage final {
- public:
- static constexpr char const* service_full_name() {
- return "MyGame.Example.MonsterStorage";
- }
- class StubInterface {
- public:
- virtual ~StubInterface() {}
- virtual ::grpc::Status Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) = 0;
- std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>> AsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>>(AsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>> PrepareAsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>>(PrepareAsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>> Retrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return std::unique_ptr< ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>>(RetrieveRaw(context, request));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>> AsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>>(AsyncRetrieveRaw(context, request, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>> PrepareAsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncRetrieveRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>> GetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return std::unique_ptr< ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>>(GetMaxHitPointRaw(context, response));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>> AsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>>(AsyncGetMaxHitPointRaw(context, response, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>> PrepareAsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncGetMaxHitPointRaw(context, response, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> GetMinMaxHitPoints(::grpc::ClientContext* context) {
- return std::unique_ptr< ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(GetMinMaxHitPointsRaw(context));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> AsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(AsyncGetMinMaxHitPointsRaw(context, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> PrepareAsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(PrepareAsyncGetMinMaxHitPointsRaw(context, cq));
- }
- private:
- virtual ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>* AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientAsyncResponseReaderInterface< flatbuffers::grpc::Message<Stat>>* PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientReaderInterface< flatbuffers::grpc::Message<Monster>>* RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) = 0;
- virtual ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>* AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncReaderInterface< flatbuffers::grpc::Message<Monster>>* PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientWriterInterface< flatbuffers::grpc::Message<Monster>>* GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) = 0;
- virtual ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>* AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncWriterInterface< flatbuffers::grpc::Message<Monster>>* PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) = 0;
- virtual ::grpc::ClientReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* GetMinMaxHitPointsRaw(::grpc::ClientContext* context) = 0;
- virtual ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) = 0;
- virtual ::grpc::ClientAsyncReaderWriterInterface< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) = 0;
- };
- class Stub final : public StubInterface {
- public:
- Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel);
- ::grpc::Status Store(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, flatbuffers::grpc::Message<Stat>* response) override;
- std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>> AsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>>(AsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>> PrepareAsyncStore(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>>(PrepareAsyncStoreRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>> Retrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) {
- return std::unique_ptr< ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>>(RetrieveRaw(context, request));
- }
- std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>> AsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>>(AsyncRetrieveRaw(context, request, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>> PrepareAsyncRetrieve(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncRetrieveRaw(context, request, cq));
- }
- std::unique_ptr< ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>> GetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) {
- return std::unique_ptr< ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>>(GetMaxHitPointRaw(context, response));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>> AsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>>(AsyncGetMaxHitPointRaw(context, response, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>> PrepareAsyncGetMaxHitPoint(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>>(PrepareAsyncGetMaxHitPointRaw(context, response, cq));
- }
- std::unique_ptr< ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> GetMinMaxHitPoints(::grpc::ClientContext* context) {
- return std::unique_ptr< ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(GetMinMaxHitPointsRaw(context));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> AsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(AsyncGetMinMaxHitPointsRaw(context, cq, tag));
- }
- std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>> PrepareAsyncGetMinMaxHitPoints(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) {
- return std::unique_ptr< ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>>(PrepareAsyncGetMinMaxHitPointsRaw(context, cq));
- }
-
- private:
- std::shared_ptr< ::grpc::ChannelInterface> channel_;
- ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientAsyncResponseReader< flatbuffers::grpc::Message<Stat>>* PrepareAsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Monster>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientReader< flatbuffers::grpc::Message<Monster>>* RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request) override;
- ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncReader< flatbuffers::grpc::Message<Monster>>* PrepareAsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::grpc::Message<Stat>& request, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientWriter< flatbuffers::grpc::Message<Monster>>* GetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response) override;
- ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* AsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncWriter< flatbuffers::grpc::Message<Monster>>* PrepareAsyncGetMaxHitPointRaw(::grpc::ClientContext* context, flatbuffers::grpc::Message<Stat>* response, ::grpc::CompletionQueue* cq) override;
- ::grpc::ClientReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* GetMinMaxHitPointsRaw(::grpc::ClientContext* context) override;
- ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* AsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq, void* tag) override;
- ::grpc::ClientAsyncReaderWriter< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>* PrepareAsyncGetMinMaxHitPointsRaw(::grpc::ClientContext* context, ::grpc::CompletionQueue* cq) override;
- const ::grpc::internal::RpcMethod rpcmethod_Store_;
- const ::grpc::internal::RpcMethod rpcmethod_Retrieve_;
- const ::grpc::internal::RpcMethod rpcmethod_GetMaxHitPoint_;
- const ::grpc::internal::RpcMethod rpcmethod_GetMinMaxHitPoints_;
- };
- static std::unique_ptr<Stub> NewStub(const std::shared_ptr< ::grpc::ChannelInterface>& channel, const ::grpc::StubOptions& options = ::grpc::StubOptions());
-
- class Service : public ::grpc::Service {
- public:
- Service();
- virtual ~Service();
- virtual ::grpc::Status Store(::grpc::ServerContext* context, const flatbuffers::grpc::Message<Monster>* request, flatbuffers::grpc::Message<Stat>* response);
- virtual ::grpc::Status Retrieve(::grpc::ServerContext* context, const flatbuffers::grpc::Message<Stat>* request, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* writer);
- virtual ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* context, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* reader, flatbuffers::grpc::Message<Stat>* response);
- virtual ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* context, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* stream);
- };
- template <class BaseClass>
- class WithAsyncMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_Store() {
- ::grpc::Service::MarkMethodAsync(0);
- }
- ~WithAsyncMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestStore(::grpc::ServerContext* context, flatbuffers::grpc::Message<Monster>* request, ::grpc::ServerAsyncResponseWriter< flatbuffers::grpc::Message<Stat>>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncUnary(0, context, request, response, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_Retrieve() {
- ::grpc::Service::MarkMethodAsync(1);
- }
- ~WithAsyncMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestRetrieve(::grpc::ServerContext* context, flatbuffers::grpc::Message<Stat>* request, ::grpc::ServerAsyncWriter< flatbuffers::grpc::Message<Monster>>* writer, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncServerStreaming(1, context, request, writer, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_GetMaxHitPoint : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_GetMaxHitPoint() {
- ::grpc::Service::MarkMethodAsync(2);
- }
- ~WithAsyncMethod_GetMaxHitPoint() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* response) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestGetMaxHitPoint(::grpc::ServerContext* context, ::grpc::ServerAsyncReader< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* reader, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncClientStreaming(2, context, reader, new_call_cq, notification_cq, tag);
- }
- };
- template <class BaseClass>
- class WithAsyncMethod_GetMinMaxHitPoints : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithAsyncMethod_GetMinMaxHitPoints() {
- ::grpc::Service::MarkMethodAsync(3);
- }
- ~WithAsyncMethod_GetMinMaxHitPoints() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- void RequestGetMinMaxHitPoints(::grpc::ServerContext* context, ::grpc::ServerAsyncReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* stream, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) {
- ::grpc::Service::RequestAsyncBidiStreaming(3, context, stream, new_call_cq, notification_cq, tag);
- }
- };
- typedef WithAsyncMethod_Store< WithAsyncMethod_Retrieve< WithAsyncMethod_GetMaxHitPoint< WithAsyncMethod_GetMinMaxHitPoints< Service > > > > AsyncService;
- template <class BaseClass>
- class WithGenericMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_Store() {
- ::grpc::Service::MarkMethodGeneric(0);
- }
- ~WithGenericMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_Retrieve() {
- ::grpc::Service::MarkMethodGeneric(1);
- }
- ~WithGenericMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_GetMaxHitPoint : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_GetMaxHitPoint() {
- ::grpc::Service::MarkMethodGeneric(2);
- }
- ~WithGenericMethod_GetMaxHitPoint() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMaxHitPoint(::grpc::ServerContext* /*context*/, ::grpc::ServerReader< flatbuffers::grpc::Message<Monster>>* /*reader*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithGenericMethod_GetMinMaxHitPoints : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithGenericMethod_GetMinMaxHitPoints() {
- ::grpc::Service::MarkMethodGeneric(3);
- }
- ~WithGenericMethod_GetMinMaxHitPoints() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable synchronous version of this method
- ::grpc::Status GetMinMaxHitPoints(::grpc::ServerContext* /*context*/, ::grpc::ServerReaderWriter< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>* /*stream*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- };
- template <class BaseClass>
- class WithStreamedUnaryMethod_Store : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) {}
- public:
- WithStreamedUnaryMethod_Store() {
- ::grpc::Service::MarkMethodStreamed(0,
- new ::grpc::internal::StreamedUnaryHandler< flatbuffers::grpc::Message<Monster>, flatbuffers::grpc::Message<Stat>>(std::bind(&WithStreamedUnaryMethod_Store<BaseClass>::StreamedStore, this, std::placeholders::_1, std::placeholders::_2)));
- }
- ~WithStreamedUnaryMethod_Store() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable regular version of this method
- ::grpc::Status Store(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Monster>* /*request*/, flatbuffers::grpc::Message<Stat>* /*response*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- // replace default version of method with streamed unary
- virtual ::grpc::Status StreamedStore(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< flatbuffers::grpc::Message<Monster>,flatbuffers::grpc::Message<Stat>>* server_unary_streamer) = 0;
- };
- typedef WithStreamedUnaryMethod_Store< Service > StreamedUnaryService;
- template <class BaseClass>
- class WithSplitStreamingMethod_Retrieve : public BaseClass {
- private:
- void BaseClassMustBeDerivedFromService(const Service */*service*/) { }
- public:
- WithSplitStreamingMethod_Retrieve() {
- ::grpc::Service::MarkMethodStreamed(1,
- new ::grpc::internal::SplitServerStreamingHandler< flatbuffers::grpc::Message<Stat>, flatbuffers::grpc::Message<Monster>>(std::bind(&WithSplitStreamingMethod_Retrieve<BaseClass>::StreamedRetrieve, this, std::placeholders::_1, std::placeholders::_2)));
- }
- ~WithSplitStreamingMethod_Retrieve() override {
- BaseClassMustBeDerivedFromService(this);
- }
- // disable regular version of this method
- ::grpc::Status Retrieve(::grpc::ServerContext* /*context*/, const flatbuffers::grpc::Message<Stat>* /*request*/, ::grpc::ServerWriter< flatbuffers::grpc::Message<Monster>>* /*writer*/) final override {
- abort();
- return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, "");
- }
- // replace default version of method with split streamed
- virtual ::grpc::Status StreamedRetrieve(::grpc::ServerContext* context, ::grpc::ServerSplitStreamer< flatbuffers::grpc::Message<Stat>,flatbuffers::grpc::Message<Monster>>* server_split_streamer) = 0;
- };
- typedef WithSplitStreamingMethod_Retrieve< Service > SplitStreamedService;
- typedef WithStreamedUnaryMethod_Store< WithSplitStreamingMethod_Retrieve< Service > > StreamedService;
-};
-
-} // namespace Example
-} // namespace MyGame
-
-
-#endif // GRPC_monster_5ftest__INCLUDED
diff --git a/tests/monster_test_suffix/monster_test_suffix.hpp b/tests/monster_test_suffix/monster_test_suffix.hpp
deleted file mode 100644
index 5e2308c..0000000
--- a/tests/monster_test_suffix/monster_test_suffix.hpp
+++ /dev/null
@@ -1,4041 +0,0 @@
-// automatically generated by the FlatBuffers compiler, do not modify
-
-
-#ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
-#define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_
-
-#include "flatbuffers/flatbuffers.h"
-#include "flatbuffers/flexbuffers.h"
-#include "flatbuffers/flex_flat_util.h"
-
-// Ensure the included flatbuffers.h is the same version as when this file was
-// generated, otherwise it may not be compatible.
-static_assert(FLATBUFFERS_VERSION_MAJOR == 2 &&
- FLATBUFFERS_VERSION_MINOR == 0 &&
- FLATBUFFERS_VERSION_REVISION == 6,
- "Non-compatible flatbuffers version included");
-
-namespace MyGame {
-
-struct InParentNamespace;
-struct InParentNamespaceBuilder;
-struct InParentNamespaceT;
-
-namespace Example2 {
-
-struct Monster;
-struct MonsterBuilder;
-struct MonsterT;
-
-} // namespace Example2
-
-namespace Example {
-
-struct Test;
-
-struct TestSimpleTableWithEnum;
-struct TestSimpleTableWithEnumBuilder;
-struct TestSimpleTableWithEnumT;
-
-struct Vec3;
-
-struct Ability;
-
-struct StructOfStructs;
-
-struct StructOfStructsOfStructs;
-
-struct Stat;
-struct StatBuilder;
-struct StatT;
-
-struct Referrable;
-struct ReferrableBuilder;
-struct ReferrableT;
-
-struct Monster;
-struct MonsterBuilder;
-struct MonsterT;
-
-struct TypeAliases;
-struct TypeAliasesBuilder;
-struct TypeAliasesT;
-
-} // namespace Example
-
-bool operator==(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
-bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs);
-namespace Example2 {
-
-bool operator==(const MonsterT &lhs, const MonsterT &rhs);
-bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
-} // namespace Example2
-
-namespace Example {
-
-bool operator==(const Test &lhs, const Test &rhs);
-bool operator!=(const Test &lhs, const Test &rhs);
-bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
-bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs);
-bool operator==(const Vec3 &lhs, const Vec3 &rhs);
-bool operator!=(const Vec3 &lhs, const Vec3 &rhs);
-bool operator==(const Ability &lhs, const Ability &rhs);
-bool operator!=(const Ability &lhs, const Ability &rhs);
-bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs);
-bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs);
-bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
-bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs);
-bool operator==(const StatT &lhs, const StatT &rhs);
-bool operator!=(const StatT &lhs, const StatT &rhs);
-bool operator==(const ReferrableT &lhs, const ReferrableT &rhs);
-bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs);
-bool operator==(const MonsterT &lhs, const MonsterT &rhs);
-bool operator!=(const MonsterT &lhs, const MonsterT &rhs);
-bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
-bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs);
-
-} // namespace Example
-
-inline const flatbuffers::TypeTable *InParentNamespaceTypeTable();
-
-namespace Example2 {
-
-inline const flatbuffers::TypeTable *MonsterTypeTable();
-
-} // namespace Example2
-
-namespace Example {
-
-inline const flatbuffers::TypeTable *TestTypeTable();
-
-inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable();
-
-inline const flatbuffers::TypeTable *Vec3TypeTable();
-
-inline const flatbuffers::TypeTable *AbilityTypeTable();
-
-inline const flatbuffers::TypeTable *StructOfStructsTypeTable();
-
-inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable();
-
-inline const flatbuffers::TypeTable *StatTypeTable();
-
-inline const flatbuffers::TypeTable *ReferrableTypeTable();
-
-inline const flatbuffers::TypeTable *MonsterTypeTable();
-
-inline const flatbuffers::TypeTable *TypeAliasesTypeTable();
-
-/// Composite components of Monster color.
-enum Color : uint8_t {
- Color_Red = 1,
- /// \brief color Green
- /// Green is bit_flag with value (1u << 1)
- Color_Green = 2,
- /// \brief color Blue (1u << 3)
- Color_Blue = 8,
- Color_NONE = 0,
- Color_ANY = 11
-};
-
-inline const Color (&EnumValuesColor())[3] {
- static const Color values[] = {
- Color_Red,
- Color_Green,
- Color_Blue
- };
- return values;
-}
-
-inline const char * const *EnumNamesColor() {
- static const char * const names[9] = {
- "Red",
- "Green",
- "",
- "",
- "",
- "",
- "",
- "Blue",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameColor(Color e) {
- if (flatbuffers::IsOutRange(e, Color_Red, Color_Blue)) return "";
- const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color_Red);
- return EnumNamesColor()[index];
-}
-
-enum Race : int8_t {
- Race_None = -1,
- Race_Human = 0,
- Race_Dwarf = 1,
- Race_Elf = 2,
- Race_MIN = Race_None,
- Race_MAX = Race_Elf
-};
-
-inline const Race (&EnumValuesRace())[4] {
- static const Race values[] = {
- Race_None,
- Race_Human,
- Race_Dwarf,
- Race_Elf
- };
- return values;
-}
-
-inline const char * const *EnumNamesRace() {
- static const char * const names[5] = {
- "None",
- "Human",
- "Dwarf",
- "Elf",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameRace(Race e) {
- if (flatbuffers::IsOutRange(e, Race_None, Race_Elf)) return "";
- const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race_None);
- return EnumNamesRace()[index];
-}
-
-enum LongEnum : uint64_t {
- LongEnum_LongOne = 2ULL,
- LongEnum_LongTwo = 4ULL,
- LongEnum_LongBig = 1099511627776ULL,
- LongEnum_NONE = 0,
- LongEnum_ANY = 1099511627782ULL
-};
-
-inline const LongEnum (&EnumValuesLongEnum())[3] {
- static const LongEnum values[] = {
- LongEnum_LongOne,
- LongEnum_LongTwo,
- LongEnum_LongBig
- };
- return values;
-}
-
-inline const char *EnumNameLongEnum(LongEnum e) {
- switch (e) {
- case LongEnum_LongOne: return "LongOne";
- case LongEnum_LongTwo: return "LongTwo";
- case LongEnum_LongBig: return "LongBig";
- default: return "";
- }
-}
-
-enum Any : uint8_t {
- Any_NONE = 0,
- Any_Monster = 1,
- Any_TestSimpleTableWithEnum = 2,
- Any_MyGame_Example2_Monster = 3,
- Any_MIN = Any_NONE,
- Any_MAX = Any_MyGame_Example2_Monster
-};
-
-inline const Any (&EnumValuesAny())[4] {
- static const Any values[] = {
- Any_NONE,
- Any_Monster,
- Any_TestSimpleTableWithEnum,
- Any_MyGame_Example2_Monster
- };
- return values;
-}
-
-inline const char * const *EnumNamesAny() {
- static const char * const names[5] = {
- "NONE",
- "Monster",
- "TestSimpleTableWithEnum",
- "MyGame_Example2_Monster",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAny(Any e) {
- if (flatbuffers::IsOutRange(e, Any_NONE, Any_MyGame_Example2_Monster)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAny()[index];
-}
-
-template<typename T> struct AnyTraits {
- static const Any enum_value = Any_NONE;
-};
-
-template<> struct AnyTraits<MyGame::Example::Monster> {
- static const Any enum_value = Any_Monster;
-};
-
-template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> {
- static const Any enum_value = Any_TestSimpleTableWithEnum;
-};
-
-template<> struct AnyTraits<MyGame::Example2::Monster> {
- static const Any enum_value = Any_MyGame_Example2_Monster;
-};
-
-template<typename T> struct AnyUnionTraits {
- static const Any enum_value = Any_NONE;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example::MonsterT> {
- static const Any enum_value = Any_Monster;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
- static const Any enum_value = Any_TestSimpleTableWithEnum;
-};
-
-template<> struct AnyUnionTraits<MyGame::Example2::MonsterT> {
- static const Any enum_value = Any_MyGame_Example2_Monster;
-};
-
-struct AnyUnion {
- Any type;
- void *value;
-
- AnyUnion() : type(Any_NONE), value(nullptr) {}
- AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(Any_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyUnion(const AnyUnion &);
- AnyUnion &operator=(const AnyUnion &u)
- { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyUnion() { Reset(); }
-
- void Reset();
-
- template <typename T>
- void Set(T&& val) {
- typedef typename std::remove_reference<T>::type RT;
- Reset();
- type = AnyUnionTraits<RT>::enum_value;
- if (type != Any_NONE) {
- value = new RT(std::forward<T>(val));
- }
- }
-
- static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsMonster() {
- return type == Any_Monster ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsMonster() const {
- return type == Any_Monster ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() {
- return type == Any_TestSimpleTableWithEnum ?
- reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const {
- return type == Any_TestSimpleTableWithEnum ?
- reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() {
- return type == Any_MyGame_Example2_Monster ?
- reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const {
- return type == Any_MyGame_Example2_Monster ?
- reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyUnion &lhs, const AnyUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case Any_NONE: {
- return true;
- }
- case Any_Monster: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case Any_TestSimpleTableWithEnum: {
- return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
- }
- case Any_MyGame_Example2_Monster: {
- return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyUnion &lhs, const AnyUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type);
-bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-enum AnyUniqueAliases : uint8_t {
- AnyUniqueAliases_NONE = 0,
- AnyUniqueAliases_M = 1,
- AnyUniqueAliases_TS = 2,
- AnyUniqueAliases_M2 = 3,
- AnyUniqueAliases_MIN = AnyUniqueAliases_NONE,
- AnyUniqueAliases_MAX = AnyUniqueAliases_M2
-};
-
-inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] {
- static const AnyUniqueAliases values[] = {
- AnyUniqueAliases_NONE,
- AnyUniqueAliases_M,
- AnyUniqueAliases_TS,
- AnyUniqueAliases_M2
- };
- return values;
-}
-
-inline const char * const *EnumNamesAnyUniqueAliases() {
- static const char * const names[5] = {
- "NONE",
- "M",
- "TS",
- "M2",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) {
- if (flatbuffers::IsOutRange(e, AnyUniqueAliases_NONE, AnyUniqueAliases_M2)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAnyUniqueAliases()[index];
-}
-
-template<typename T> struct AnyUniqueAliasesTraits {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
-};
-
-template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
-};
-
-template<typename T> struct AnyUniqueAliasesUnionTraits {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_NONE;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::MonsterT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example::TestSimpleTableWithEnumT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_TS;
-};
-
-template<> struct AnyUniqueAliasesUnionTraits<MyGame::Example2::MonsterT> {
- static const AnyUniqueAliases enum_value = AnyUniqueAliases_M2;
-};
-
-struct AnyUniqueAliasesUnion {
- AnyUniqueAliases type;
- void *value;
-
- AnyUniqueAliasesUnion() : type(AnyUniqueAliases_NONE), value(nullptr) {}
- AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(AnyUniqueAliases_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &);
- AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u)
- { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyUniqueAliasesUnion() { Reset(); }
-
- void Reset();
-
- template <typename T>
- void Set(T&& val) {
- typedef typename std::remove_reference<T>::type RT;
- Reset();
- type = AnyUniqueAliasesUnionTraits<RT>::enum_value;
- if (type != AnyUniqueAliases_NONE) {
- value = new RT(std::forward<T>(val));
- }
- }
-
- static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsM() {
- return type == AnyUniqueAliases_M ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM() const {
- return type == AnyUniqueAliases_M ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::TestSimpleTableWithEnumT *AsTS() {
- return type == AnyUniqueAliases_TS ?
- reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const {
- return type == AnyUniqueAliases_TS ?
- reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr;
- }
- MyGame::Example2::MonsterT *AsM2() {
- return type == AnyUniqueAliases_M2 ?
- reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example2::MonsterT *AsM2() const {
- return type == AnyUniqueAliases_M2 ?
- reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case AnyUniqueAliases_NONE: {
- return true;
- }
- case AnyUniqueAliases_M: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyUniqueAliases_TS: {
- return *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(rhs.value));
- }
- case AnyUniqueAliases_M2: {
- return *(reinterpret_cast<const MyGame::Example2::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example2::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyUniqueAliasesUnion &lhs, const AnyUniqueAliasesUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type);
-bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-enum AnyAmbiguousAliases : uint8_t {
- AnyAmbiguousAliases_NONE = 0,
- AnyAmbiguousAliases_M1 = 1,
- AnyAmbiguousAliases_M2 = 2,
- AnyAmbiguousAliases_M3 = 3,
- AnyAmbiguousAliases_MIN = AnyAmbiguousAliases_NONE,
- AnyAmbiguousAliases_MAX = AnyAmbiguousAliases_M3
-};
-
-inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] {
- static const AnyAmbiguousAliases values[] = {
- AnyAmbiguousAliases_NONE,
- AnyAmbiguousAliases_M1,
- AnyAmbiguousAliases_M2,
- AnyAmbiguousAliases_M3
- };
- return values;
-}
-
-inline const char * const *EnumNamesAnyAmbiguousAliases() {
- static const char * const names[5] = {
- "NONE",
- "M1",
- "M2",
- "M3",
- nullptr
- };
- return names;
-}
-
-inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) {
- if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases_NONE, AnyAmbiguousAliases_M3)) return "";
- const size_t index = static_cast<size_t>(e);
- return EnumNamesAnyAmbiguousAliases()[index];
-}
-
-struct AnyAmbiguousAliasesUnion {
- AnyAmbiguousAliases type;
- void *value;
-
- AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases_NONE), value(nullptr) {}
- AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT :
- type(AnyAmbiguousAliases_NONE), value(nullptr)
- { std::swap(type, u.type); std::swap(value, u.value); }
- AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &);
- AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u)
- { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; }
- AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT
- { std::swap(type, u.type); std::swap(value, u.value); return *this; }
- ~AnyAmbiguousAliasesUnion() { Reset(); }
-
- void Reset();
-
- static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver);
- flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const;
-
- MyGame::Example::MonsterT *AsM1() {
- return type == AnyAmbiguousAliases_M1 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM1() const {
- return type == AnyAmbiguousAliases_M1 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::MonsterT *AsM2() {
- return type == AnyAmbiguousAliases_M2 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM2() const {
- return type == AnyAmbiguousAliases_M2 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
- MyGame::Example::MonsterT *AsM3() {
- return type == AnyAmbiguousAliases_M3 ?
- reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr;
- }
- const MyGame::Example::MonsterT *AsM3() const {
- return type == AnyAmbiguousAliases_M3 ?
- reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr;
- }
-};
-
-
-inline bool operator==(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
- if (lhs.type != rhs.type) return false;
- switch (lhs.type) {
- case AnyAmbiguousAliases_NONE: {
- return true;
- }
- case AnyAmbiguousAliases_M1: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyAmbiguousAliases_M2: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- case AnyAmbiguousAliases_M3: {
- return *(reinterpret_cast<const MyGame::Example::MonsterT *>(lhs.value)) ==
- *(reinterpret_cast<const MyGame::Example::MonsterT *>(rhs.value));
- }
- default: {
- return false;
- }
- }
-}
-
-inline bool operator!=(const AnyAmbiguousAliasesUnion &lhs, const AnyAmbiguousAliasesUnion &rhs) {
- return !(lhs == rhs);
-}
-
-bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type);
-bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types);
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS {
- private:
- int16_t a_;
- int8_t b_;
- int8_t padding0__;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TestTypeTable();
- }
- Test()
- : a_(0),
- b_(0),
- padding0__(0) {
- (void)padding0__;
- }
- Test(int16_t _a, int8_t _b)
- : a_(flatbuffers::EndianScalar(_a)),
- b_(flatbuffers::EndianScalar(_b)),
- padding0__(0) {
- (void)padding0__;
- }
- int16_t a() const {
- return flatbuffers::EndianScalar(a_);
- }
- void mutate_a(int16_t _a) {
- flatbuffers::WriteScalar(&a_, _a);
- }
- int8_t b() const {
- return flatbuffers::EndianScalar(b_);
- }
- void mutate_b(int8_t _b) {
- flatbuffers::WriteScalar(&b_, _b);
- }
-};
-FLATBUFFERS_STRUCT_END(Test, 4);
-
-inline bool operator==(const Test &lhs, const Test &rhs) {
- return
- (lhs.a() == rhs.a()) &&
- (lhs.b() == rhs.b());
-}
-
-inline bool operator!=(const Test &lhs, const Test &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS {
- private:
- float x_;
- float y_;
- float z_;
- int32_t padding0__;
- double test1_;
- uint8_t test2_;
- int8_t padding1__;
- MyGame::Example::Test test3_;
- int16_t padding2__;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return Vec3TypeTable();
- }
- Vec3()
- : x_(0),
- y_(0),
- z_(0),
- padding0__(0),
- test1_(0),
- test2_(0),
- padding1__(0),
- test3_(),
- padding2__(0) {
- (void)padding0__;
- (void)padding1__;
- (void)padding2__;
- }
- Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3)
- : x_(flatbuffers::EndianScalar(_x)),
- y_(flatbuffers::EndianScalar(_y)),
- z_(flatbuffers::EndianScalar(_z)),
- padding0__(0),
- test1_(flatbuffers::EndianScalar(_test1)),
- test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))),
- padding1__(0),
- test3_(_test3),
- padding2__(0) {
- (void)padding0__;
- (void)padding1__;
- (void)padding2__;
- }
- float x() const {
- return flatbuffers::EndianScalar(x_);
- }
- void mutate_x(float _x) {
- flatbuffers::WriteScalar(&x_, _x);
- }
- float y() const {
- return flatbuffers::EndianScalar(y_);
- }
- void mutate_y(float _y) {
- flatbuffers::WriteScalar(&y_, _y);
- }
- float z() const {
- return flatbuffers::EndianScalar(z_);
- }
- void mutate_z(float _z) {
- flatbuffers::WriteScalar(&z_, _z);
- }
- double test1() const {
- return flatbuffers::EndianScalar(test1_);
- }
- void mutate_test1(double _test1) {
- flatbuffers::WriteScalar(&test1_, _test1);
- }
- MyGame::Example::Color test2() const {
- return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_));
- }
- void mutate_test2(MyGame::Example::Color _test2) {
- flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2));
- }
- const MyGame::Example::Test &test3() const {
- return test3_;
- }
- MyGame::Example::Test &mutable_test3() {
- return test3_;
- }
-};
-FLATBUFFERS_STRUCT_END(Vec3, 32);
-
-inline bool operator==(const Vec3 &lhs, const Vec3 &rhs) {
- return
- (lhs.x() == rhs.x()) &&
- (lhs.y() == rhs.y()) &&
- (lhs.z() == rhs.z()) &&
- (lhs.test1() == rhs.test1()) &&
- (lhs.test2() == rhs.test2()) &&
- (lhs.test3() == rhs.test3());
-}
-
-inline bool operator!=(const Vec3 &lhs, const Vec3 &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS {
- private:
- uint32_t id_;
- uint32_t distance_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return AbilityTypeTable();
- }
- Ability()
- : id_(0),
- distance_(0) {
- }
- Ability(uint32_t _id, uint32_t _distance)
- : id_(flatbuffers::EndianScalar(_id)),
- distance_(flatbuffers::EndianScalar(_distance)) {
- }
- uint32_t id() const {
- return flatbuffers::EndianScalar(id_);
- }
- void mutate_id(uint32_t _id) {
- flatbuffers::WriteScalar(&id_, _id);
- }
- bool KeyCompareLessThan(const Ability *o) const {
- return id() < o->id();
- }
- int KeyCompareWithValue(uint32_t _id) const {
- return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
- }
- uint32_t distance() const {
- return flatbuffers::EndianScalar(distance_);
- }
- void mutate_distance(uint32_t _distance) {
- flatbuffers::WriteScalar(&distance_, _distance);
- }
-};
-FLATBUFFERS_STRUCT_END(Ability, 8);
-
-inline bool operator==(const Ability &lhs, const Ability &rhs) {
- return
- (lhs.id() == rhs.id()) &&
- (lhs.distance() == rhs.distance());
-}
-
-inline bool operator!=(const Ability &lhs, const Ability &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructs FLATBUFFERS_FINAL_CLASS {
- private:
- MyGame::Example::Ability a_;
- MyGame::Example::Test b_;
- MyGame::Example::Ability c_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StructOfStructsTypeTable();
- }
- StructOfStructs()
- : a_(),
- b_(),
- c_() {
- }
- StructOfStructs(const MyGame::Example::Ability &_a, const MyGame::Example::Test &_b, const MyGame::Example::Ability &_c)
- : a_(_a),
- b_(_b),
- c_(_c) {
- }
- const MyGame::Example::Ability &a() const {
- return a_;
- }
- MyGame::Example::Ability &mutable_a() {
- return a_;
- }
- const MyGame::Example::Test &b() const {
- return b_;
- }
- MyGame::Example::Test &mutable_b() {
- return b_;
- }
- const MyGame::Example::Ability &c() const {
- return c_;
- }
- MyGame::Example::Ability &mutable_c() {
- return c_;
- }
-};
-FLATBUFFERS_STRUCT_END(StructOfStructs, 20);
-
-inline bool operator==(const StructOfStructs &lhs, const StructOfStructs &rhs) {
- return
- (lhs.a() == rhs.a()) &&
- (lhs.b() == rhs.b()) &&
- (lhs.c() == rhs.c());
-}
-
-inline bool operator!=(const StructOfStructs &lhs, const StructOfStructs &rhs) {
- return !(lhs == rhs);
-}
-
-
-FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) StructOfStructsOfStructs FLATBUFFERS_FINAL_CLASS {
- private:
- MyGame::Example::StructOfStructs a_;
-
- public:
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StructOfStructsOfStructsTypeTable();
- }
- StructOfStructsOfStructs()
- : a_() {
- }
- StructOfStructsOfStructs(const MyGame::Example::StructOfStructs &_a)
- : a_(_a) {
- }
- const MyGame::Example::StructOfStructs &a() const {
- return a_;
- }
- MyGame::Example::StructOfStructs &mutable_a() {
- return a_;
- }
-};
-FLATBUFFERS_STRUCT_END(StructOfStructsOfStructs, 20);
-
-inline bool operator==(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
- return
- (lhs.a() == rhs.a());
-}
-
-inline bool operator!=(const StructOfStructsOfStructs &lhs, const StructOfStructsOfStructs &rhs) {
- return !(lhs == rhs);
-}
-
-
-} // namespace Example
-
-struct InParentNamespaceT : public flatbuffers::NativeTable {
- typedef InParentNamespace TableType;
-};
-
-struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef InParentNamespaceT NativeTableType;
- typedef InParentNamespaceBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return InParentNamespaceTypeTable();
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- verifier.EndTable();
- }
- InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct InParentNamespaceBuilder {
- typedef InParentNamespace Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<InParentNamespace> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<InParentNamespace>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(
- flatbuffers::FlatBufferBuilder &_fbb) {
- InParentNamespaceBuilder builder_(_fbb);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-namespace Example2 {
-
-struct MonsterT : public flatbuffers::NativeTable {
- typedef Monster TableType;
-};
-
-struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef MonsterT NativeTableType;
- typedef MonsterBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return MonsterTypeTable();
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- verifier.EndTable();
- }
- MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct MonsterBuilder {
- typedef Monster Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Monster> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Monster>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Monster> CreateMonster(
- flatbuffers::FlatBufferBuilder &_fbb) {
- MonsterBuilder builder_(_fbb);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-} // namespace Example2
-
-namespace Example {
-
-struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable {
- typedef TestSimpleTableWithEnum TableType;
- MyGame::Example::Color color = MyGame::Example::Color_Green;
-};
-
-struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef TestSimpleTableWithEnumT NativeTableType;
- typedef TestSimpleTableWithEnumBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TestSimpleTableWithEnumTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_COLOR = 4
- };
- MyGame::Example::Color color() const {
- return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2));
- }
- bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(2)) {
- return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
- verifier.EndTable();
- }
- TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct TestSimpleTableWithEnumBuilder {
- typedef TestSimpleTableWithEnum Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_color(MyGame::Example::Color color) {
- fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2);
- }
- explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<TestSimpleTableWithEnum> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(
- flatbuffers::FlatBufferBuilder &_fbb,
- MyGame::Example::Color color = MyGame::Example::Color_Green) {
- TestSimpleTableWithEnumBuilder builder_(_fbb);
- builder_.add_color(color);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct StatT : public flatbuffers::NativeTable {
- typedef Stat TableType;
- std::string id{};
- int64_t val = 0;
- uint16_t count = 0;
-};
-
-struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef StatT NativeTableType;
- typedef StatBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return StatTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_ID = 4,
- VT_VAL = 6,
- VT_COUNT = 8
- };
- const flatbuffers::String *id() const {
- return GetPointer<const flatbuffers::String *>(VT_ID);
- }
- flatbuffers::String *mutable_id() {
- return GetPointer<flatbuffers::String *>(VT_ID);
- }
- int64_t val() const {
- return GetField<int64_t>(VT_VAL, 0);
- }
- bool mutate_val(int64_t _val = 0) {
- return SetField<int64_t>(VT_VAL, _val, 0);
- }
- uint16_t count() const {
- return GetField<uint16_t>(VT_COUNT, 0);
- }
- bool mutate_count(uint16_t _count = 0) {
- return SetField<uint16_t>(VT_COUNT, _count, 0);
- }
- bool KeyCompareLessThan(const Stat *o) const {
- return count() < o->count();
- }
- int KeyCompareWithValue(uint16_t _count) const {
- return static_cast<int>(count() > _count) - static_cast<int>(count() < _count);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyOffset(verifier, VT_ID) &&
- verifier.VerifyString(id()) &&
- VerifyField<int64_t>(verifier, VT_VAL, 8) &&
- VerifyField<uint16_t>(verifier, VT_COUNT, 2) &&
- verifier.EndTable();
- }
- StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct StatBuilder {
- typedef Stat Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_id(flatbuffers::Offset<flatbuffers::String> id) {
- fbb_.AddOffset(Stat::VT_ID, id);
- }
- void add_val(int64_t val) {
- fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0);
- }
- void add_count(uint16_t count) {
- fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0);
- }
- explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Stat> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Stat>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Stat> CreateStat(
- flatbuffers::FlatBufferBuilder &_fbb,
- flatbuffers::Offset<flatbuffers::String> id = 0,
- int64_t val = 0,
- uint16_t count = 0) {
- StatBuilder builder_(_fbb);
- builder_.add_val(val);
- builder_.add_id(id);
- builder_.add_count(count);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<Stat> CreateStatDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- const char *id = nullptr,
- int64_t val = 0,
- uint16_t count = 0) {
- auto id__ = id ? _fbb.CreateString(id) : 0;
- return MyGame::Example::CreateStat(
- _fbb,
- id__,
- val,
- count);
-}
-
-flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct ReferrableT : public flatbuffers::NativeTable {
- typedef Referrable TableType;
- uint64_t id = 0;
-};
-
-struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef ReferrableT NativeTableType;
- typedef ReferrableBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return ReferrableTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_ID = 4
- };
- uint64_t id() const {
- return GetField<uint64_t>(VT_ID, 0);
- }
- bool mutate_id(uint64_t _id = 0) {
- return SetField<uint64_t>(VT_ID, _id, 0);
- }
- bool KeyCompareLessThan(const Referrable *o) const {
- return id() < o->id();
- }
- int KeyCompareWithValue(uint64_t _id) const {
- return static_cast<int>(id() > _id) - static_cast<int>(id() < _id);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<uint64_t>(verifier, VT_ID, 8) &&
- verifier.EndTable();
- }
- ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct ReferrableBuilder {
- typedef Referrable Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_id(uint64_t id) {
- fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0);
- }
- explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Referrable> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Referrable>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Referrable> CreateReferrable(
- flatbuffers::FlatBufferBuilder &_fbb,
- uint64_t id = 0) {
- ReferrableBuilder builder_(_fbb);
- builder_.add_id(id);
- return builder_.Finish();
-}
-
-flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct MonsterT : public flatbuffers::NativeTable {
- typedef Monster TableType;
- flatbuffers::unique_ptr<MyGame::Example::Vec3> pos{};
- int16_t mana = 150;
- int16_t hp = 100;
- std::string name{};
- std::vector<uint8_t> inventory{};
- MyGame::Example::Color color = MyGame::Example::Color_Blue;
- MyGame::Example::AnyUnion test{};
- std::vector<MyGame::Example::Test> test4{};
- std::vector<std::string> testarrayofstring{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables{};
- flatbuffers::unique_ptr<MyGame::Example::MonsterT> enemy{};
- std::vector<uint8_t> testnestedflatbuffer{};
- flatbuffers::unique_ptr<MyGame::Example::StatT> testempty{};
- bool testbool = false;
- int32_t testhashs32_fnv1 = 0;
- uint32_t testhashu32_fnv1 = 0;
- int64_t testhashs64_fnv1 = 0;
- uint64_t testhashu64_fnv1 = 0;
- int32_t testhashs32_fnv1a = 0;
- Stat *testhashu32_fnv1a = nullptr;
- int64_t testhashs64_fnv1a = 0;
- uint64_t testhashu64_fnv1a = 0;
- std::vector<bool> testarrayofbools{};
- float testf = 3.14159f;
- float testf2 = 3.0f;
- float testf3 = 0.0f;
- std::vector<std::string> testarrayofstring2{};
- std::vector<MyGame::Example::Ability> testarrayofsortedstruct{};
- std::vector<uint8_t> flex{};
- std::vector<MyGame::Example::Test> test5{};
- std::vector<int64_t> vector_of_longs{};
- std::vector<double> vector_of_doubles{};
- flatbuffers::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables{};
- ReferrableT *single_weak_reference = nullptr;
- std::vector<ReferrableT *> vector_of_weak_references{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables{};
- ReferrableT *co_owning_reference = nullptr;
- std::vector<flatbuffers::unique_ptr<ReferrableT>> vector_of_co_owning_references{};
- ReferrableT *non_owning_reference = nullptr;
- std::vector<ReferrableT *> vector_of_non_owning_references{};
- MyGame::Example::AnyUniqueAliasesUnion any_unique{};
- MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous{};
- std::vector<MyGame::Example::Color> vector_of_enums{};
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None;
- std::vector<uint8_t> testrequirednestedflatbuffer{};
- std::vector<flatbuffers::unique_ptr<MyGame::Example::StatT>> scalar_key_sorted_tables{};
- MyGame::Example::Test native_inline{};
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0);
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne;
- MonsterT() = default;
- MonsterT(const MonsterT &o);
- MonsterT(MonsterT&&) FLATBUFFERS_NOEXCEPT = default;
- MonsterT &operator=(MonsterT o) FLATBUFFERS_NOEXCEPT;
-};
-
-/// an example documentation comment: "monster object"
-struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef MonsterT NativeTableType;
- typedef MonsterBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return MonsterTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_POS = 4,
- VT_MANA = 6,
- VT_HP = 8,
- VT_NAME = 10,
- VT_INVENTORY = 14,
- VT_COLOR = 16,
- VT_TEST_TYPE = 18,
- VT_TEST = 20,
- VT_TEST4 = 22,
- VT_TESTARRAYOFSTRING = 24,
- VT_TESTARRAYOFTABLES = 26,
- VT_ENEMY = 28,
- VT_TESTNESTEDFLATBUFFER = 30,
- VT_TESTEMPTY = 32,
- VT_TESTBOOL = 34,
- VT_TESTHASHS32_FNV1 = 36,
- VT_TESTHASHU32_FNV1 = 38,
- VT_TESTHASHS64_FNV1 = 40,
- VT_TESTHASHU64_FNV1 = 42,
- VT_TESTHASHS32_FNV1A = 44,
- VT_TESTHASHU32_FNV1A = 46,
- VT_TESTHASHS64_FNV1A = 48,
- VT_TESTHASHU64_FNV1A = 50,
- VT_TESTARRAYOFBOOLS = 52,
- VT_TESTF = 54,
- VT_TESTF2 = 56,
- VT_TESTF3 = 58,
- VT_TESTARRAYOFSTRING2 = 60,
- VT_TESTARRAYOFSORTEDSTRUCT = 62,
- VT_FLEX = 64,
- VT_TEST5 = 66,
- VT_VECTOR_OF_LONGS = 68,
- VT_VECTOR_OF_DOUBLES = 70,
- VT_PARENT_NAMESPACE_TEST = 72,
- VT_VECTOR_OF_REFERRABLES = 74,
- VT_SINGLE_WEAK_REFERENCE = 76,
- VT_VECTOR_OF_WEAK_REFERENCES = 78,
- VT_VECTOR_OF_STRONG_REFERRABLES = 80,
- VT_CO_OWNING_REFERENCE = 82,
- VT_VECTOR_OF_CO_OWNING_REFERENCES = 84,
- VT_NON_OWNING_REFERENCE = 86,
- VT_VECTOR_OF_NON_OWNING_REFERENCES = 88,
- VT_ANY_UNIQUE_TYPE = 90,
- VT_ANY_UNIQUE = 92,
- VT_ANY_AMBIGUOUS_TYPE = 94,
- VT_ANY_AMBIGUOUS = 96,
- VT_VECTOR_OF_ENUMS = 98,
- VT_SIGNED_ENUM = 100,
- VT_TESTREQUIREDNESTEDFLATBUFFER = 102,
- VT_SCALAR_KEY_SORTED_TABLES = 104,
- VT_NATIVE_INLINE = 106,
- VT_LONG_ENUM_NON_ENUM_DEFAULT = 108,
- VT_LONG_ENUM_NORMAL_DEFAULT = 110
- };
- const MyGame::Example::Vec3 *pos() const {
- return GetStruct<const MyGame::Example::Vec3 *>(VT_POS);
- }
- MyGame::Example::Vec3 *mutable_pos() {
- return GetStruct<MyGame::Example::Vec3 *>(VT_POS);
- }
- int16_t mana() const {
- return GetField<int16_t>(VT_MANA, 150);
- }
- bool mutate_mana(int16_t _mana = 150) {
- return SetField<int16_t>(VT_MANA, _mana, 150);
- }
- int16_t hp() const {
- return GetField<int16_t>(VT_HP, 100);
- }
- bool mutate_hp(int16_t _hp = 100) {
- return SetField<int16_t>(VT_HP, _hp, 100);
- }
- const flatbuffers::String *name() const {
- return GetPointer<const flatbuffers::String *>(VT_NAME);
- }
- flatbuffers::String *mutable_name() {
- return GetPointer<flatbuffers::String *>(VT_NAME);
- }
- bool KeyCompareLessThan(const Monster *o) const {
- return *name() < *o->name();
- }
- int KeyCompareWithValue(const char *_name) const {
- return strcmp(name()->c_str(), _name);
- }
- const flatbuffers::Vector<uint8_t> *inventory() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
- }
- flatbuffers::Vector<uint8_t> *mutable_inventory() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY);
- }
- MyGame::Example::Color color() const {
- return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8));
- }
- bool mutate_color(MyGame::Example::Color _color = static_cast<MyGame::Example::Color>(8)) {
- return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8);
- }
- MyGame::Example::Any test_type() const {
- return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0));
- }
- const void *test() const {
- return GetPointer<const void *>(VT_TEST);
- }
- template<typename T> const T *test_as() const;
- const MyGame::Example::Monster *test_as_Monster() const {
- return test_type() == MyGame::Example::Any_Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const {
- return test_type() == MyGame::Example::Any_TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr;
- }
- const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const {
- return test_type() == MyGame::Example::Any_MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr;
- }
- void *mutable_test() {
- return GetPointer<void *>(VT_TEST);
- }
- const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
- }
- flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4);
- }
- const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
- }
- flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING);
- }
- /// an example documentation comment: this will end up in the generated code
- /// multiline too
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES);
- }
- const MyGame::Example::Monster *enemy() const {
- return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY);
- }
- MyGame::Example::Monster *mutable_enemy() {
- return GetPointer<MyGame::Example::Monster *>(VT_ENEMY);
- }
- const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
- }
- flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER);
- }
- const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data());
- }
- const MyGame::Example::Stat *testempty() const {
- return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY);
- }
- MyGame::Example::Stat *mutable_testempty() {
- return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY);
- }
- bool testbool() const {
- return GetField<uint8_t>(VT_TESTBOOL, 0) != 0;
- }
- bool mutate_testbool(bool _testbool = 0) {
- return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0);
- }
- int32_t testhashs32_fnv1() const {
- return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0);
- }
- bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1 = 0) {
- return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0);
- }
- uint32_t testhashu32_fnv1() const {
- return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0);
- }
- bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1 = 0) {
- return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0);
- }
- int64_t testhashs64_fnv1() const {
- return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0);
- }
- bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1 = 0) {
- return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0);
- }
- uint64_t testhashu64_fnv1() const {
- return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0);
- }
- bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1 = 0) {
- return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0);
- }
- int32_t testhashs32_fnv1a() const {
- return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0);
- }
- bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a = 0) {
- return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0);
- }
- uint32_t testhashu32_fnv1a() const {
- return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0);
- }
- bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a = 0) {
- return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0);
- }
- int64_t testhashs64_fnv1a() const {
- return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0);
- }
- bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a = 0) {
- return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0);
- }
- uint64_t testhashu64_fnv1a() const {
- return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0);
- }
- bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a = 0) {
- return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0);
- }
- const flatbuffers::Vector<uint8_t> *testarrayofbools() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
- }
- flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS);
- }
- float testf() const {
- return GetField<float>(VT_TESTF, 3.14159f);
- }
- bool mutate_testf(float _testf = 3.14159f) {
- return SetField<float>(VT_TESTF, _testf, 3.14159f);
- }
- float testf2() const {
- return GetField<float>(VT_TESTF2, 3.0f);
- }
- bool mutate_testf2(float _testf2 = 3.0f) {
- return SetField<float>(VT_TESTF2, _testf2, 3.0f);
- }
- float testf3() const {
- return GetField<float>(VT_TESTF3, 0.0f);
- }
- bool mutate_testf3(float _testf3 = 0.0f) {
- return SetField<float>(VT_TESTF3, _testf3, 0.0f);
- }
- const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
- }
- flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2);
- }
- const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
- }
- flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT);
- }
- const flatbuffers::Vector<uint8_t> *flex() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX);
- }
- flatbuffers::Vector<uint8_t> *mutable_flex() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX);
- }
- flexbuffers::Reference flex_flexbuffer_root() const {
- return flexbuffers::GetRoot(flex()->Data(), flex()->size());
- }
- const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const {
- return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
- }
- flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() {
- return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5);
- }
- const flatbuffers::Vector<int64_t> *vector_of_longs() const {
- return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
- }
- flatbuffers::Vector<int64_t> *mutable_vector_of_longs() {
- return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS);
- }
- const flatbuffers::Vector<double> *vector_of_doubles() const {
- return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
- }
- flatbuffers::Vector<double> *mutable_vector_of_doubles() {
- return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES);
- }
- const MyGame::InParentNamespace *parent_namespace_test() const {
- return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
- }
- MyGame::InParentNamespace *mutable_parent_namespace_test() {
- return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST);
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES);
- }
- uint64_t single_weak_reference() const {
- return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0);
- }
- bool mutate_single_weak_reference(uint64_t _single_weak_reference = 0) {
- return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES);
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES);
- }
- uint64_t co_owning_reference() const {
- return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0);
- }
- bool mutate_co_owning_reference(uint64_t _co_owning_reference = 0) {
- return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES);
- }
- uint64_t non_owning_reference() const {
- return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0);
- }
- bool mutate_non_owning_reference(uint64_t _non_owning_reference = 0) {
- return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0);
- }
- const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const {
- return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
- }
- flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() {
- return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES);
- }
- MyGame::Example::AnyUniqueAliases any_unique_type() const {
- return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0));
- }
- const void *any_unique() const {
- return GetPointer<const void *>(VT_ANY_UNIQUE);
- }
- template<typename T> const T *any_unique_as() const;
- const MyGame::Example::Monster *any_unique_as_M() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr;
- }
- const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr;
- }
- const MyGame::Example2::Monster *any_unique_as_M2() const {
- return any_unique_type() == MyGame::Example::AnyUniqueAliases_M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr;
- }
- void *mutable_any_unique() {
- return GetPointer<void *>(VT_ANY_UNIQUE);
- }
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const {
- return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0));
- }
- const void *any_ambiguous() const {
- return GetPointer<const void *>(VT_ANY_AMBIGUOUS);
- }
- const MyGame::Example::Monster *any_ambiguous_as_M1() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- const MyGame::Example::Monster *any_ambiguous_as_M2() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- const MyGame::Example::Monster *any_ambiguous_as_M3() const {
- return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases_M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr;
- }
- void *mutable_any_ambiguous() {
- return GetPointer<void *>(VT_ANY_AMBIGUOUS);
- }
- const flatbuffers::Vector<uint8_t> *vector_of_enums() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
- }
- flatbuffers::Vector<uint8_t> *mutable_vector_of_enums() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_VECTOR_OF_ENUMS);
- }
- MyGame::Example::Race signed_enum() const {
- return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1));
- }
- bool mutate_signed_enum(MyGame::Example::Race _signed_enum = static_cast<MyGame::Example::Race>(-1)) {
- return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1);
- }
- const flatbuffers::Vector<uint8_t> *testrequirednestedflatbuffer() const {
- return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
- }
- flatbuffers::Vector<uint8_t> *mutable_testrequirednestedflatbuffer() {
- return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTREQUIREDNESTEDFLATBUFFER);
- }
- const MyGame::Example::Monster *testrequirednestedflatbuffer_nested_root() const {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(testrequirednestedflatbuffer()->Data());
- }
- const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables() const {
- return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
- }
- flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *mutable_scalar_key_sorted_tables() {
- return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>> *>(VT_SCALAR_KEY_SORTED_TABLES);
- }
- const MyGame::Example::Test *native_inline() const {
- return GetStruct<const MyGame::Example::Test *>(VT_NATIVE_INLINE);
- }
- MyGame::Example::Test *mutable_native_inline() {
- return GetStruct<MyGame::Example::Test *>(VT_NATIVE_INLINE);
- }
- MyGame::Example::LongEnum long_enum_non_enum_default() const {
- return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, 0));
- }
- bool mutate_long_enum_non_enum_default(MyGame::Example::LongEnum _long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0)) {
- return SetField<uint64_t>(VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(_long_enum_non_enum_default), 0);
- }
- MyGame::Example::LongEnum long_enum_normal_default() const {
- return static_cast<MyGame::Example::LongEnum>(GetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, 2ULL));
- }
- bool mutate_long_enum_normal_default(MyGame::Example::LongEnum _long_enum_normal_default = static_cast<MyGame::Example::LongEnum>(2ULL)) {
- return SetField<uint64_t>(VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(_long_enum_normal_default), 2ULL);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<MyGame::Example::Vec3>(verifier, VT_POS, 8) &&
- VerifyField<int16_t>(verifier, VT_MANA, 2) &&
- VerifyField<int16_t>(verifier, VT_HP, 2) &&
- VerifyOffsetRequired(verifier, VT_NAME) &&
- verifier.VerifyString(name()) &&
- VerifyOffset(verifier, VT_INVENTORY) &&
- verifier.VerifyVector(inventory()) &&
- VerifyField<uint8_t>(verifier, VT_COLOR, 1) &&
- VerifyField<uint8_t>(verifier, VT_TEST_TYPE, 1) &&
- VerifyOffset(verifier, VT_TEST) &&
- VerifyAny(verifier, test(), test_type()) &&
- VerifyOffset(verifier, VT_TEST4) &&
- verifier.VerifyVector(test4()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSTRING) &&
- verifier.VerifyVector(testarrayofstring()) &&
- verifier.VerifyVectorOfStrings(testarrayofstring()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFTABLES) &&
- verifier.VerifyVector(testarrayoftables()) &&
- verifier.VerifyVectorOfTables(testarrayoftables()) &&
- VerifyOffset(verifier, VT_ENEMY) &&
- verifier.VerifyTable(enemy()) &&
- VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) &&
- verifier.VerifyVector(testnestedflatbuffer()) &&
- verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testnestedflatbuffer(), nullptr) &&
- VerifyOffset(verifier, VT_TESTEMPTY) &&
- verifier.VerifyTable(testempty()) &&
- VerifyField<uint8_t>(verifier, VT_TESTBOOL, 1) &&
- VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1, 4) &&
- VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1, 4) &&
- VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1, 8) &&
- VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1, 8) &&
- VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A, 4) &&
- VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A, 4) &&
- VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A, 8) &&
- VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A, 8) &&
- VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) &&
- verifier.VerifyVector(testarrayofbools()) &&
- VerifyField<float>(verifier, VT_TESTF, 4) &&
- VerifyField<float>(verifier, VT_TESTF2, 4) &&
- VerifyField<float>(verifier, VT_TESTF3, 4) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) &&
- verifier.VerifyVector(testarrayofstring2()) &&
- verifier.VerifyVectorOfStrings(testarrayofstring2()) &&
- VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) &&
- verifier.VerifyVector(testarrayofsortedstruct()) &&
- VerifyOffset(verifier, VT_FLEX) &&
- verifier.VerifyVector(flex()) &&
- flexbuffers::VerifyNestedFlexBuffer(flex(), verifier) &&
- VerifyOffset(verifier, VT_TEST5) &&
- verifier.VerifyVector(test5()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_LONGS) &&
- verifier.VerifyVector(vector_of_longs()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) &&
- verifier.VerifyVector(vector_of_doubles()) &&
- VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) &&
- verifier.VerifyTable(parent_namespace_test()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) &&
- verifier.VerifyVector(vector_of_referrables()) &&
- verifier.VerifyVectorOfTables(vector_of_referrables()) &&
- VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) &&
- verifier.VerifyVector(vector_of_weak_references()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) &&
- verifier.VerifyVector(vector_of_strong_referrables()) &&
- verifier.VerifyVectorOfTables(vector_of_strong_referrables()) &&
- VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) &&
- verifier.VerifyVector(vector_of_co_owning_references()) &&
- VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE, 8) &&
- VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) &&
- verifier.VerifyVector(vector_of_non_owning_references()) &&
- VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE, 1) &&
- VerifyOffset(verifier, VT_ANY_UNIQUE) &&
- VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) &&
- VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE, 1) &&
- VerifyOffset(verifier, VT_ANY_AMBIGUOUS) &&
- VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) &&
- VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) &&
- verifier.VerifyVector(vector_of_enums()) &&
- VerifyField<int8_t>(verifier, VT_SIGNED_ENUM, 1) &&
- VerifyOffset(verifier, VT_TESTREQUIREDNESTEDFLATBUFFER) &&
- verifier.VerifyVector(testrequirednestedflatbuffer()) &&
- verifier.VerifyNestedFlatBuffer<MyGame::Example::Monster>(testrequirednestedflatbuffer(), nullptr) &&
- VerifyOffset(verifier, VT_SCALAR_KEY_SORTED_TABLES) &&
- verifier.VerifyVector(scalar_key_sorted_tables()) &&
- verifier.VerifyVectorOfTables(scalar_key_sorted_tables()) &&
- VerifyField<MyGame::Example::Test>(verifier, VT_NATIVE_INLINE, 2) &&
- VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NON_ENUM_DEFAULT, 8) &&
- VerifyField<uint64_t>(verifier, VT_LONG_ENUM_NORMAL_DEFAULT, 8) &&
- verifier.EndTable();
- }
- MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const {
- return test_as_Monster();
-}
-
-template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const {
- return test_as_TestSimpleTableWithEnum();
-}
-
-template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const {
- return test_as_MyGame_Example2_Monster();
-}
-
-template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const {
- return any_unique_as_M();
-}
-
-template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const {
- return any_unique_as_TS();
-}
-
-template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const {
- return any_unique_as_M2();
-}
-
-struct MonsterBuilder {
- typedef Monster Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_pos(const MyGame::Example::Vec3 *pos) {
- fbb_.AddStruct(Monster::VT_POS, pos);
- }
- void add_mana(int16_t mana) {
- fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150);
- }
- void add_hp(int16_t hp) {
- fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100);
- }
- void add_name(flatbuffers::Offset<flatbuffers::String> name) {
- fbb_.AddOffset(Monster::VT_NAME, name);
- }
- void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) {
- fbb_.AddOffset(Monster::VT_INVENTORY, inventory);
- }
- void add_color(MyGame::Example::Color color) {
- fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8);
- }
- void add_test_type(MyGame::Example::Any test_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0);
- }
- void add_test(flatbuffers::Offset<void> test) {
- fbb_.AddOffset(Monster::VT_TEST, test);
- }
- void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) {
- fbb_.AddOffset(Monster::VT_TEST4, test4);
- }
- void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring);
- }
- void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables);
- }
- void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) {
- fbb_.AddOffset(Monster::VT_ENEMY, enemy);
- }
- void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) {
- fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer);
- }
- void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) {
- fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty);
- }
- void add_testbool(bool testbool) {
- fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0);
- }
- void add_testhashs32_fnv1(int32_t testhashs32_fnv1) {
- fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0);
- }
- void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) {
- fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0);
- }
- void add_testhashs64_fnv1(int64_t testhashs64_fnv1) {
- fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0);
- }
- void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) {
- fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0);
- }
- void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) {
- fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0);
- }
- void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) {
- fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0);
- }
- void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) {
- fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0);
- }
- void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) {
- fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0);
- }
- void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools);
- }
- void add_testf(float testf) {
- fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f);
- }
- void add_testf2(float testf2) {
- fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f);
- }
- void add_testf3(float testf3) {
- fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f);
- }
- void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2);
- }
- void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) {
- fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct);
- }
- void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) {
- fbb_.AddOffset(Monster::VT_FLEX, flex);
- }
- void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) {
- fbb_.AddOffset(Monster::VT_TEST5, test5);
- }
- void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs);
- }
- void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles);
- }
- void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) {
- fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test);
- }
- void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables);
- }
- void add_single_weak_reference(uint64_t single_weak_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0);
- }
- void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references);
- }
- void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables);
- }
- void add_co_owning_reference(uint64_t co_owning_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0);
- }
- void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references);
- }
- void add_non_owning_reference(uint64_t non_owning_reference) {
- fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0);
- }
- void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references);
- }
- void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0);
- }
- void add_any_unique(flatbuffers::Offset<void> any_unique) {
- fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique);
- }
- void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) {
- fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0);
- }
- void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) {
- fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous);
- }
- void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums) {
- fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums);
- }
- void add_signed_enum(MyGame::Example::Race signed_enum) {
- fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1);
- }
- void add_testrequirednestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer) {
- fbb_.AddOffset(Monster::VT_TESTREQUIREDNESTEDFLATBUFFER, testrequirednestedflatbuffer);
- }
- void add_scalar_key_sorted_tables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables) {
- fbb_.AddOffset(Monster::VT_SCALAR_KEY_SORTED_TABLES, scalar_key_sorted_tables);
- }
- void add_native_inline(const MyGame::Example::Test *native_inline) {
- fbb_.AddStruct(Monster::VT_NATIVE_INLINE, native_inline);
- }
- void add_long_enum_non_enum_default(MyGame::Example::LongEnum long_enum_non_enum_default) {
- fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NON_ENUM_DEFAULT, static_cast<uint64_t>(long_enum_non_enum_default), 0);
- }
- void add_long_enum_normal_default(MyGame::Example::LongEnum long_enum_normal_default) {
- fbb_.AddElement<uint64_t>(Monster::VT_LONG_ENUM_NORMAL_DEFAULT, static_cast<uint64_t>(long_enum_normal_default), 2ULL);
- }
- explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<Monster> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<Monster>(end);
- fbb_.Required(o, Monster::VT_NAME);
- return o;
- }
-};
-
-inline flatbuffers::Offset<Monster> CreateMonster(
- flatbuffers::FlatBufferBuilder &_fbb,
- const MyGame::Example::Vec3 *pos = nullptr,
- int16_t mana = 150,
- int16_t hp = 100,
- flatbuffers::Offset<flatbuffers::String> name = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0,
- MyGame::Example::Color color = MyGame::Example::Color_Blue,
- MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
- flatbuffers::Offset<void> test = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0,
- flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0,
- flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
- bool testbool = false,
- int32_t testhashs32_fnv1 = 0,
- uint32_t testhashu32_fnv1 = 0,
- int64_t testhashs64_fnv1 = 0,
- uint64_t testhashu64_fnv1 = 0,
- int32_t testhashs32_fnv1a = 0,
- uint32_t testhashu32_fnv1a = 0,
- int64_t testhashs64_fnv1a = 0,
- uint64_t testhashu64_fnv1a = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0,
- float testf = 3.14159f,
- float testf2 = 3.0f,
- float testf3 = 0.0f,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0,
- flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0,
- flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0,
- flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0,
- flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0,
- uint64_t single_weak_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0,
- uint64_t co_owning_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0,
- uint64_t non_owning_reference = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0,
- MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
- flatbuffers::Offset<void> any_unique = 0,
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
- flatbuffers::Offset<void> any_ambiguous = 0,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> vector_of_enums = 0,
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
- flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testrequirednestedflatbuffer = 0,
- flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Stat>>> scalar_key_sorted_tables = 0,
- const MyGame::Example::Test *native_inline = nullptr,
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne) {
- MonsterBuilder builder_(_fbb);
- builder_.add_long_enum_normal_default(long_enum_normal_default);
- builder_.add_long_enum_non_enum_default(long_enum_non_enum_default);
- builder_.add_non_owning_reference(non_owning_reference);
- builder_.add_co_owning_reference(co_owning_reference);
- builder_.add_single_weak_reference(single_weak_reference);
- builder_.add_testhashu64_fnv1a(testhashu64_fnv1a);
- builder_.add_testhashs64_fnv1a(testhashs64_fnv1a);
- builder_.add_testhashu64_fnv1(testhashu64_fnv1);
- builder_.add_testhashs64_fnv1(testhashs64_fnv1);
- builder_.add_native_inline(native_inline);
- builder_.add_scalar_key_sorted_tables(scalar_key_sorted_tables);
- builder_.add_testrequirednestedflatbuffer(testrequirednestedflatbuffer);
- builder_.add_vector_of_enums(vector_of_enums);
- builder_.add_any_ambiguous(any_ambiguous);
- builder_.add_any_unique(any_unique);
- builder_.add_vector_of_non_owning_references(vector_of_non_owning_references);
- builder_.add_vector_of_co_owning_references(vector_of_co_owning_references);
- builder_.add_vector_of_strong_referrables(vector_of_strong_referrables);
- builder_.add_vector_of_weak_references(vector_of_weak_references);
- builder_.add_vector_of_referrables(vector_of_referrables);
- builder_.add_parent_namespace_test(parent_namespace_test);
- builder_.add_vector_of_doubles(vector_of_doubles);
- builder_.add_vector_of_longs(vector_of_longs);
- builder_.add_test5(test5);
- builder_.add_flex(flex);
- builder_.add_testarrayofsortedstruct(testarrayofsortedstruct);
- builder_.add_testarrayofstring2(testarrayofstring2);
- builder_.add_testf3(testf3);
- builder_.add_testf2(testf2);
- builder_.add_testf(testf);
- builder_.add_testarrayofbools(testarrayofbools);
- builder_.add_testhashu32_fnv1a(testhashu32_fnv1a);
- builder_.add_testhashs32_fnv1a(testhashs32_fnv1a);
- builder_.add_testhashu32_fnv1(testhashu32_fnv1);
- builder_.add_testhashs32_fnv1(testhashs32_fnv1);
- builder_.add_testempty(testempty);
- builder_.add_testnestedflatbuffer(testnestedflatbuffer);
- builder_.add_enemy(enemy);
- builder_.add_testarrayoftables(testarrayoftables);
- builder_.add_testarrayofstring(testarrayofstring);
- builder_.add_test4(test4);
- builder_.add_test(test);
- builder_.add_inventory(inventory);
- builder_.add_name(name);
- builder_.add_pos(pos);
- builder_.add_hp(hp);
- builder_.add_mana(mana);
- builder_.add_signed_enum(signed_enum);
- builder_.add_any_ambiguous_type(any_ambiguous_type);
- builder_.add_any_unique_type(any_unique_type);
- builder_.add_testbool(testbool);
- builder_.add_test_type(test_type);
- builder_.add_color(color);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<Monster> CreateMonsterDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- const MyGame::Example::Vec3 *pos = nullptr,
- int16_t mana = 150,
- int16_t hp = 100,
- const char *name = nullptr,
- const std::vector<uint8_t> *inventory = nullptr,
- MyGame::Example::Color color = MyGame::Example::Color_Blue,
- MyGame::Example::Any test_type = MyGame::Example::Any_NONE,
- flatbuffers::Offset<void> test = 0,
- const std::vector<MyGame::Example::Test> *test4 = nullptr,
- const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr,
- flatbuffers::Offset<MyGame::Example::Monster> enemy = 0,
- const std::vector<uint8_t> *testnestedflatbuffer = nullptr,
- flatbuffers::Offset<MyGame::Example::Stat> testempty = 0,
- bool testbool = false,
- int32_t testhashs32_fnv1 = 0,
- uint32_t testhashu32_fnv1 = 0,
- int64_t testhashs64_fnv1 = 0,
- uint64_t testhashu64_fnv1 = 0,
- int32_t testhashs32_fnv1a = 0,
- uint32_t testhashu32_fnv1a = 0,
- int64_t testhashs64_fnv1a = 0,
- uint64_t testhashu64_fnv1a = 0,
- const std::vector<uint8_t> *testarrayofbools = nullptr,
- float testf = 3.14159f,
- float testf2 = 3.0f,
- float testf3 = 0.0f,
- const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr,
- std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr,
- const std::vector<uint8_t> *flex = nullptr,
- const std::vector<MyGame::Example::Test> *test5 = nullptr,
- const std::vector<int64_t> *vector_of_longs = nullptr,
- const std::vector<double> *vector_of_doubles = nullptr,
- flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0,
- std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr,
- uint64_t single_weak_reference = 0,
- const std::vector<uint64_t> *vector_of_weak_references = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr,
- uint64_t co_owning_reference = 0,
- const std::vector<uint64_t> *vector_of_co_owning_references = nullptr,
- uint64_t non_owning_reference = 0,
- const std::vector<uint64_t> *vector_of_non_owning_references = nullptr,
- MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases_NONE,
- flatbuffers::Offset<void> any_unique = 0,
- MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases_NONE,
- flatbuffers::Offset<void> any_ambiguous = 0,
- const std::vector<uint8_t> *vector_of_enums = nullptr,
- MyGame::Example::Race signed_enum = MyGame::Example::Race_None,
- const std::vector<uint8_t> *testrequirednestedflatbuffer = nullptr,
- std::vector<flatbuffers::Offset<MyGame::Example::Stat>> *scalar_key_sorted_tables = nullptr,
- const MyGame::Example::Test *native_inline = nullptr,
- MyGame::Example::LongEnum long_enum_non_enum_default = static_cast<MyGame::Example::LongEnum>(0),
- MyGame::Example::LongEnum long_enum_normal_default = MyGame::Example::LongEnum_LongOne) {
- auto name__ = name ? _fbb.CreateString(name) : 0;
- auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0;
- auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0;
- auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0;
- auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0;
- auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0;
- auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0;
- auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0;
- auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0;
- auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0;
- auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0;
- auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0;
- auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0;
- auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0;
- auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0;
- auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0;
- auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0;
- auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0;
- auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<uint8_t>(*vector_of_enums) : 0;
- auto testrequirednestedflatbuffer__ = testrequirednestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testrequirednestedflatbuffer) : 0;
- auto scalar_key_sorted_tables__ = scalar_key_sorted_tables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Stat>(scalar_key_sorted_tables) : 0;
- return MyGame::Example::CreateMonster(
- _fbb,
- pos,
- mana,
- hp,
- name__,
- inventory__,
- color,
- test_type,
- test,
- test4__,
- testarrayofstring__,
- testarrayoftables__,
- enemy,
- testnestedflatbuffer__,
- testempty,
- testbool,
- testhashs32_fnv1,
- testhashu32_fnv1,
- testhashs64_fnv1,
- testhashu64_fnv1,
- testhashs32_fnv1a,
- testhashu32_fnv1a,
- testhashs64_fnv1a,
- testhashu64_fnv1a,
- testarrayofbools__,
- testf,
- testf2,
- testf3,
- testarrayofstring2__,
- testarrayofsortedstruct__,
- flex__,
- test5__,
- vector_of_longs__,
- vector_of_doubles__,
- parent_namespace_test,
- vector_of_referrables__,
- single_weak_reference,
- vector_of_weak_references__,
- vector_of_strong_referrables__,
- co_owning_reference,
- vector_of_co_owning_references__,
- non_owning_reference,
- vector_of_non_owning_references__,
- any_unique_type,
- any_unique,
- any_ambiguous_type,
- any_ambiguous,
- vector_of_enums__,
- signed_enum,
- testrequirednestedflatbuffer__,
- scalar_key_sorted_tables__,
- native_inline,
- long_enum_non_enum_default,
- long_enum_normal_default);
-}
-
-flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-struct TypeAliasesT : public flatbuffers::NativeTable {
- typedef TypeAliases TableType;
- int8_t i8 = 0;
- uint8_t u8 = 0;
- int16_t i16 = 0;
- uint16_t u16 = 0;
- int32_t i32 = 0;
- uint32_t u32 = 0;
- int64_t i64 = 0;
- uint64_t u64 = 0;
- float f32 = 0.0f;
- double f64 = 0.0;
- std::vector<int8_t> v8{};
- std::vector<double> vf64{};
-};
-
-struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table {
- typedef TypeAliasesT NativeTableType;
- typedef TypeAliasesBuilder Builder;
- static const flatbuffers::TypeTable *MiniReflectTypeTable() {
- return TypeAliasesTypeTable();
- }
- enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE {
- VT_I8 = 4,
- VT_U8 = 6,
- VT_I16 = 8,
- VT_U16 = 10,
- VT_I32 = 12,
- VT_U32 = 14,
- VT_I64 = 16,
- VT_U64 = 18,
- VT_F32 = 20,
- VT_F64 = 22,
- VT_V8 = 24,
- VT_VF64 = 26
- };
- int8_t i8() const {
- return GetField<int8_t>(VT_I8, 0);
- }
- bool mutate_i8(int8_t _i8 = 0) {
- return SetField<int8_t>(VT_I8, _i8, 0);
- }
- uint8_t u8() const {
- return GetField<uint8_t>(VT_U8, 0);
- }
- bool mutate_u8(uint8_t _u8 = 0) {
- return SetField<uint8_t>(VT_U8, _u8, 0);
- }
- int16_t i16() const {
- return GetField<int16_t>(VT_I16, 0);
- }
- bool mutate_i16(int16_t _i16 = 0) {
- return SetField<int16_t>(VT_I16, _i16, 0);
- }
- uint16_t u16() const {
- return GetField<uint16_t>(VT_U16, 0);
- }
- bool mutate_u16(uint16_t _u16 = 0) {
- return SetField<uint16_t>(VT_U16, _u16, 0);
- }
- int32_t i32() const {
- return GetField<int32_t>(VT_I32, 0);
- }
- bool mutate_i32(int32_t _i32 = 0) {
- return SetField<int32_t>(VT_I32, _i32, 0);
- }
- uint32_t u32() const {
- return GetField<uint32_t>(VT_U32, 0);
- }
- bool mutate_u32(uint32_t _u32 = 0) {
- return SetField<uint32_t>(VT_U32, _u32, 0);
- }
- int64_t i64() const {
- return GetField<int64_t>(VT_I64, 0);
- }
- bool mutate_i64(int64_t _i64 = 0) {
- return SetField<int64_t>(VT_I64, _i64, 0);
- }
- uint64_t u64() const {
- return GetField<uint64_t>(VT_U64, 0);
- }
- bool mutate_u64(uint64_t _u64 = 0) {
- return SetField<uint64_t>(VT_U64, _u64, 0);
- }
- float f32() const {
- return GetField<float>(VT_F32, 0.0f);
- }
- bool mutate_f32(float _f32 = 0.0f) {
- return SetField<float>(VT_F32, _f32, 0.0f);
- }
- double f64() const {
- return GetField<double>(VT_F64, 0.0);
- }
- bool mutate_f64(double _f64 = 0.0) {
- return SetField<double>(VT_F64, _f64, 0.0);
- }
- const flatbuffers::Vector<int8_t> *v8() const {
- return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8);
- }
- flatbuffers::Vector<int8_t> *mutable_v8() {
- return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8);
- }
- const flatbuffers::Vector<double> *vf64() const {
- return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64);
- }
- flatbuffers::Vector<double> *mutable_vf64() {
- return GetPointer<flatbuffers::Vector<double> *>(VT_VF64);
- }
- bool Verify(flatbuffers::Verifier &verifier) const {
- return VerifyTableStart(verifier) &&
- VerifyField<int8_t>(verifier, VT_I8, 1) &&
- VerifyField<uint8_t>(verifier, VT_U8, 1) &&
- VerifyField<int16_t>(verifier, VT_I16, 2) &&
- VerifyField<uint16_t>(verifier, VT_U16, 2) &&
- VerifyField<int32_t>(verifier, VT_I32, 4) &&
- VerifyField<uint32_t>(verifier, VT_U32, 4) &&
- VerifyField<int64_t>(verifier, VT_I64, 8) &&
- VerifyField<uint64_t>(verifier, VT_U64, 8) &&
- VerifyField<float>(verifier, VT_F32, 4) &&
- VerifyField<double>(verifier, VT_F64, 8) &&
- VerifyOffset(verifier, VT_V8) &&
- verifier.VerifyVector(v8()) &&
- VerifyOffset(verifier, VT_VF64) &&
- verifier.VerifyVector(vf64()) &&
- verifier.EndTable();
- }
- TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const;
- static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-};
-
-struct TypeAliasesBuilder {
- typedef TypeAliases Table;
- flatbuffers::FlatBufferBuilder &fbb_;
- flatbuffers::uoffset_t start_;
- void add_i8(int8_t i8) {
- fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0);
- }
- void add_u8(uint8_t u8) {
- fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0);
- }
- void add_i16(int16_t i16) {
- fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0);
- }
- void add_u16(uint16_t u16) {
- fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0);
- }
- void add_i32(int32_t i32) {
- fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0);
- }
- void add_u32(uint32_t u32) {
- fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0);
- }
- void add_i64(int64_t i64) {
- fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0);
- }
- void add_u64(uint64_t u64) {
- fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0);
- }
- void add_f32(float f32) {
- fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f);
- }
- void add_f64(double f64) {
- fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0);
- }
- void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) {
- fbb_.AddOffset(TypeAliases::VT_V8, v8);
- }
- void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) {
- fbb_.AddOffset(TypeAliases::VT_VF64, vf64);
- }
- explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb)
- : fbb_(_fbb) {
- start_ = fbb_.StartTable();
- }
- flatbuffers::Offset<TypeAliases> Finish() {
- const auto end = fbb_.EndTable(start_);
- auto o = flatbuffers::Offset<TypeAliases>(end);
- return o;
- }
-};
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(
- flatbuffers::FlatBufferBuilder &_fbb,
- int8_t i8 = 0,
- uint8_t u8 = 0,
- int16_t i16 = 0,
- uint16_t u16 = 0,
- int32_t i32 = 0,
- uint32_t u32 = 0,
- int64_t i64 = 0,
- uint64_t u64 = 0,
- float f32 = 0.0f,
- double f64 = 0.0,
- flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0,
- flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) {
- TypeAliasesBuilder builder_(_fbb);
- builder_.add_f64(f64);
- builder_.add_u64(u64);
- builder_.add_i64(i64);
- builder_.add_vf64(vf64);
- builder_.add_v8(v8);
- builder_.add_f32(f32);
- builder_.add_u32(u32);
- builder_.add_i32(i32);
- builder_.add_u16(u16);
- builder_.add_i16(i16);
- builder_.add_u8(u8);
- builder_.add_i8(i8);
- return builder_.Finish();
-}
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect(
- flatbuffers::FlatBufferBuilder &_fbb,
- int8_t i8 = 0,
- uint8_t u8 = 0,
- int16_t i16 = 0,
- uint16_t u16 = 0,
- int32_t i32 = 0,
- uint32_t u32 = 0,
- int64_t i64 = 0,
- uint64_t u64 = 0,
- float f32 = 0.0f,
- double f64 = 0.0,
- const std::vector<int8_t> *v8 = nullptr,
- const std::vector<double> *vf64 = nullptr) {
- auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0;
- auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0;
- return MyGame::Example::CreateTypeAliases(
- _fbb,
- i8,
- u8,
- i16,
- u16,
- i32,
- u32,
- i64,
- u64,
- f32,
- f64,
- v8__,
- vf64__);
-}
-
-flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr);
-
-} // namespace Example
-
-
-inline bool operator==(const InParentNamespaceT &, const InParentNamespaceT &) {
- return true;
-}
-
-inline bool operator!=(const InParentNamespaceT &lhs, const InParentNamespaceT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<InParentNamespaceT>(new InParentNamespaceT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
-}
-
-inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateInParentNamespace(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- return MyGame::CreateInParentNamespace(
- _fbb);
-}
-
-namespace Example2 {
-
-
-inline bool operator==(const MonsterT &, const MonsterT &) {
- return true;
-}
-
-inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<MonsterT>(new MonsterT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
-}
-
-inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateMonster(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- return MyGame::Example2::CreateMonster(
- _fbb);
-}
-
-} // namespace Example2
-
-namespace Example {
-
-
-inline bool operator==(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
- return
- (lhs.color == rhs.color);
-}
-
-inline bool operator!=(const TestSimpleTableWithEnumT &lhs, const TestSimpleTableWithEnumT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = color(); _o->color = _e; }
-}
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _color = _o->color;
- return MyGame::Example::CreateTestSimpleTableWithEnum(
- _fbb,
- _color);
-}
-
-
-inline bool operator==(const StatT &lhs, const StatT &rhs) {
- return
- (lhs.id == rhs.id) &&
- (lhs.val == rhs.val) &&
- (lhs.count == rhs.count);
-}
-
-inline bool operator!=(const StatT &lhs, const StatT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<StatT>(new StatT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = id(); if (_e) _o->id = _e->str(); }
- { auto _e = val(); _o->val = _e; }
- { auto _e = count(); _o->count = _e; }
-}
-
-inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateStat(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id);
- auto _val = _o->val;
- auto _count = _o->count;
- return MyGame::Example::CreateStat(
- _fbb,
- _id,
- _val,
- _count);
-}
-
-
-inline bool operator==(const ReferrableT &lhs, const ReferrableT &rhs) {
- return
- (lhs.id == rhs.id);
-}
-
-inline bool operator!=(const ReferrableT &lhs, const ReferrableT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<ReferrableT>(new ReferrableT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = id(); _o->id = _e; }
-}
-
-inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateReferrable(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _id = _o->id;
- return MyGame::Example::CreateReferrable(
- _fbb,
- _id);
-}
-
-
-inline bool operator==(const MonsterT &lhs, const MonsterT &rhs) {
- return
- ((lhs.pos == rhs.pos) || (lhs.pos && rhs.pos && *lhs.pos == *rhs.pos)) &&
- (lhs.mana == rhs.mana) &&
- (lhs.hp == rhs.hp) &&
- (lhs.name == rhs.name) &&
- (lhs.inventory == rhs.inventory) &&
- (lhs.color == rhs.color) &&
- (lhs.test == rhs.test) &&
- (lhs.test4 == rhs.test4) &&
- (lhs.testarrayofstring == rhs.testarrayofstring) &&
- (lhs.testarrayoftables == rhs.testarrayoftables) &&
- ((lhs.enemy == rhs.enemy) || (lhs.enemy && rhs.enemy && *lhs.enemy == *rhs.enemy)) &&
- (lhs.testnestedflatbuffer == rhs.testnestedflatbuffer) &&
- ((lhs.testempty == rhs.testempty) || (lhs.testempty && rhs.testempty && *lhs.testempty == *rhs.testempty)) &&
- (lhs.testbool == rhs.testbool) &&
- (lhs.testhashs32_fnv1 == rhs.testhashs32_fnv1) &&
- (lhs.testhashu32_fnv1 == rhs.testhashu32_fnv1) &&
- (lhs.testhashs64_fnv1 == rhs.testhashs64_fnv1) &&
- (lhs.testhashu64_fnv1 == rhs.testhashu64_fnv1) &&
- (lhs.testhashs32_fnv1a == rhs.testhashs32_fnv1a) &&
- (lhs.testhashu32_fnv1a == rhs.testhashu32_fnv1a) &&
- (lhs.testhashs64_fnv1a == rhs.testhashs64_fnv1a) &&
- (lhs.testhashu64_fnv1a == rhs.testhashu64_fnv1a) &&
- (lhs.testarrayofbools == rhs.testarrayofbools) &&
- (lhs.testf == rhs.testf) &&
- (lhs.testf2 == rhs.testf2) &&
- (lhs.testf3 == rhs.testf3) &&
- (lhs.testarrayofstring2 == rhs.testarrayofstring2) &&
- (lhs.testarrayofsortedstruct == rhs.testarrayofsortedstruct) &&
- (lhs.flex == rhs.flex) &&
- (lhs.test5 == rhs.test5) &&
- (lhs.vector_of_longs == rhs.vector_of_longs) &&
- (lhs.vector_of_doubles == rhs.vector_of_doubles) &&
- ((lhs.parent_namespace_test == rhs.parent_namespace_test) || (lhs.parent_namespace_test && rhs.parent_namespace_test && *lhs.parent_namespace_test == *rhs.parent_namespace_test)) &&
- (lhs.vector_of_referrables == rhs.vector_of_referrables) &&
- (lhs.single_weak_reference == rhs.single_weak_reference) &&
- (lhs.vector_of_weak_references == rhs.vector_of_weak_references) &&
- (lhs.vector_of_strong_referrables == rhs.vector_of_strong_referrables) &&
- (lhs.co_owning_reference == rhs.co_owning_reference) &&
- (lhs.vector_of_co_owning_references == rhs.vector_of_co_owning_references) &&
- (lhs.non_owning_reference == rhs.non_owning_reference) &&
- (lhs.vector_of_non_owning_references == rhs.vector_of_non_owning_references) &&
- (lhs.any_unique == rhs.any_unique) &&
- (lhs.any_ambiguous == rhs.any_ambiguous) &&
- (lhs.vector_of_enums == rhs.vector_of_enums) &&
- (lhs.signed_enum == rhs.signed_enum) &&
- (lhs.testrequirednestedflatbuffer == rhs.testrequirednestedflatbuffer) &&
- (lhs.scalar_key_sorted_tables == rhs.scalar_key_sorted_tables) &&
- (lhs.native_inline == rhs.native_inline) &&
- (lhs.long_enum_non_enum_default == rhs.long_enum_non_enum_default) &&
- (lhs.long_enum_normal_default == rhs.long_enum_normal_default);
-}
-
-inline bool operator!=(const MonsterT &lhs, const MonsterT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline MonsterT::MonsterT(const MonsterT &o)
- : pos((o.pos) ? new MyGame::Example::Vec3(*o.pos) : nullptr),
- mana(o.mana),
- hp(o.hp),
- name(o.name),
- inventory(o.inventory),
- color(o.color),
- test(o.test),
- test4(o.test4),
- testarrayofstring(o.testarrayofstring),
- enemy((o.enemy) ? new MyGame::Example::MonsterT(*o.enemy) : nullptr),
- testnestedflatbuffer(o.testnestedflatbuffer),
- testempty((o.testempty) ? new MyGame::Example::StatT(*o.testempty) : nullptr),
- testbool(o.testbool),
- testhashs32_fnv1(o.testhashs32_fnv1),
- testhashu32_fnv1(o.testhashu32_fnv1),
- testhashs64_fnv1(o.testhashs64_fnv1),
- testhashu64_fnv1(o.testhashu64_fnv1),
- testhashs32_fnv1a(o.testhashs32_fnv1a),
- testhashu32_fnv1a(o.testhashu32_fnv1a),
- testhashs64_fnv1a(o.testhashs64_fnv1a),
- testhashu64_fnv1a(o.testhashu64_fnv1a),
- testarrayofbools(o.testarrayofbools),
- testf(o.testf),
- testf2(o.testf2),
- testf3(o.testf3),
- testarrayofstring2(o.testarrayofstring2),
- testarrayofsortedstruct(o.testarrayofsortedstruct),
- flex(o.flex),
- test5(o.test5),
- vector_of_longs(o.vector_of_longs),
- vector_of_doubles(o.vector_of_doubles),
- parent_namespace_test((o.parent_namespace_test) ? new MyGame::InParentNamespaceT(*o.parent_namespace_test) : nullptr),
- single_weak_reference(o.single_weak_reference),
- vector_of_weak_references(o.vector_of_weak_references),
- co_owning_reference(o.co_owning_reference),
- non_owning_reference(o.non_owning_reference),
- vector_of_non_owning_references(o.vector_of_non_owning_references),
- any_unique(o.any_unique),
- any_ambiguous(o.any_ambiguous),
- vector_of_enums(o.vector_of_enums),
- signed_enum(o.signed_enum),
- testrequirednestedflatbuffer(o.testrequirednestedflatbuffer),
- native_inline(o.native_inline),
- long_enum_non_enum_default(o.long_enum_non_enum_default),
- long_enum_normal_default(o.long_enum_normal_default) {
- testarrayoftables.reserve(o.testarrayoftables.size());
- for (const auto &testarrayoftables_ : o.testarrayoftables) { testarrayoftables.emplace_back((testarrayoftables_) ? new MyGame::Example::MonsterT(*testarrayoftables_) : nullptr); }
- vector_of_referrables.reserve(o.vector_of_referrables.size());
- for (const auto &vector_of_referrables_ : o.vector_of_referrables) { vector_of_referrables.emplace_back((vector_of_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_referrables_) : nullptr); }
- vector_of_strong_referrables.reserve(o.vector_of_strong_referrables.size());
- for (const auto &vector_of_strong_referrables_ : o.vector_of_strong_referrables) { vector_of_strong_referrables.emplace_back((vector_of_strong_referrables_) ? new MyGame::Example::ReferrableT(*vector_of_strong_referrables_) : nullptr); }
- vector_of_co_owning_references.reserve(o.vector_of_co_owning_references.size());
- for (const auto &vector_of_co_owning_references_ : o.vector_of_co_owning_references) { vector_of_co_owning_references.emplace_back((vector_of_co_owning_references_) ? new ReferrableT(*vector_of_co_owning_references_) : nullptr); }
- scalar_key_sorted_tables.reserve(o.scalar_key_sorted_tables.size());
- for (const auto &scalar_key_sorted_tables_ : o.scalar_key_sorted_tables) { scalar_key_sorted_tables.emplace_back((scalar_key_sorted_tables_) ? new MyGame::Example::StatT(*scalar_key_sorted_tables_) : nullptr); }
-}
-
-inline MonsterT &MonsterT::operator=(MonsterT o) FLATBUFFERS_NOEXCEPT {
- std::swap(pos, o.pos);
- std::swap(mana, o.mana);
- std::swap(hp, o.hp);
- std::swap(name, o.name);
- std::swap(inventory, o.inventory);
- std::swap(color, o.color);
- std::swap(test, o.test);
- std::swap(test4, o.test4);
- std::swap(testarrayofstring, o.testarrayofstring);
- std::swap(testarrayoftables, o.testarrayoftables);
- std::swap(enemy, o.enemy);
- std::swap(testnestedflatbuffer, o.testnestedflatbuffer);
- std::swap(testempty, o.testempty);
- std::swap(testbool, o.testbool);
- std::swap(testhashs32_fnv1, o.testhashs32_fnv1);
- std::swap(testhashu32_fnv1, o.testhashu32_fnv1);
- std::swap(testhashs64_fnv1, o.testhashs64_fnv1);
- std::swap(testhashu64_fnv1, o.testhashu64_fnv1);
- std::swap(testhashs32_fnv1a, o.testhashs32_fnv1a);
- std::swap(testhashu32_fnv1a, o.testhashu32_fnv1a);
- std::swap(testhashs64_fnv1a, o.testhashs64_fnv1a);
- std::swap(testhashu64_fnv1a, o.testhashu64_fnv1a);
- std::swap(testarrayofbools, o.testarrayofbools);
- std::swap(testf, o.testf);
- std::swap(testf2, o.testf2);
- std::swap(testf3, o.testf3);
- std::swap(testarrayofstring2, o.testarrayofstring2);
- std::swap(testarrayofsortedstruct, o.testarrayofsortedstruct);
- std::swap(flex, o.flex);
- std::swap(test5, o.test5);
- std::swap(vector_of_longs, o.vector_of_longs);
- std::swap(vector_of_doubles, o.vector_of_doubles);
- std::swap(parent_namespace_test, o.parent_namespace_test);
- std::swap(vector_of_referrables, o.vector_of_referrables);
- std::swap(single_weak_reference, o.single_weak_reference);
- std::swap(vector_of_weak_references, o.vector_of_weak_references);
- std::swap(vector_of_strong_referrables, o.vector_of_strong_referrables);
- std::swap(co_owning_reference, o.co_owning_reference);
- std::swap(vector_of_co_owning_references, o.vector_of_co_owning_references);
- std::swap(non_owning_reference, o.non_owning_reference);
- std::swap(vector_of_non_owning_references, o.vector_of_non_owning_references);
- std::swap(any_unique, o.any_unique);
- std::swap(any_ambiguous, o.any_ambiguous);
- std::swap(vector_of_enums, o.vector_of_enums);
- std::swap(signed_enum, o.signed_enum);
- std::swap(testrequirednestedflatbuffer, o.testrequirednestedflatbuffer);
- std::swap(scalar_key_sorted_tables, o.scalar_key_sorted_tables);
- std::swap(native_inline, o.native_inline);
- std::swap(long_enum_non_enum_default, o.long_enum_non_enum_default);
- std::swap(long_enum_normal_default, o.long_enum_normal_default);
- return *this;
-}
-
-inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<MonsterT>(new MonsterT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = pos(); if (_e) _o->pos = flatbuffers::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); }
- { auto _e = mana(); _o->mana = _e; }
- { auto _e = hp(); _o->hp = _e; }
- { auto _e = name(); if (_e) _o->name = _e->str(); }
- { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->inventory.begin()); } }
- { auto _e = color(); _o->color = _e; }
- { auto _e = test_type(); _o->test.type = _e; }
- { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); }
- { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } }
- { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } }
- { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->testarrayoftables[_i]) { _e->Get(_i)->UnPackTo(_o->testarrayoftables[_i].get(), _resolver); } else { _o->testarrayoftables[_i] = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = enemy(); if (_e) { if(_o->enemy) { _e->UnPackTo(_o->enemy.get(), _resolver); } else { _o->enemy = flatbuffers::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); } } }
- { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testnestedflatbuffer.begin()); } }
- { auto _e = testempty(); if (_e) { if(_o->testempty) { _e->UnPackTo(_o->testempty.get(), _resolver); } else { _o->testempty = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); } } }
- { auto _e = testbool(); _o->testbool = _e; }
- { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; }
- { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; }
- { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; }
- { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; }
- { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; }
- { auto _e = testhashu32_fnv1a(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; }
- { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; }
- { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; }
- { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } }
- { auto _e = testf(); _o->testf = _e; }
- { auto _e = testf2(); _o->testf2 = _e; }
- { auto _e = testf3(); _o->testf3 = _e; }
- { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } }
- { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } }
- { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->flex.begin()); } }
- { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } }
- { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } }
- { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } }
- { auto _e = parent_namespace_test(); if (_e) { if(_o->parent_namespace_test) { _e->UnPackTo(_o->parent_namespace_test.get(), _resolver); } else { _o->parent_namespace_test = flatbuffers::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); } } }
- { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_referrables[_i].get(), _resolver); } else { _o->vector_of_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = single_weak_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; }
- { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } }
- { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->vector_of_strong_referrables[_i]) { _e->Get(_i)->UnPackTo(_o->vector_of_strong_referrables[_i].get(), _resolver); } else { _o->vector_of_strong_referrables[_i] = flatbuffers::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = co_owning_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; }
- { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } }
- { auto _e = non_owning_reference(); //scalar resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; }
- { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked
-if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } }
- { auto _e = any_unique_type(); _o->any_unique.type = _e; }
- { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); }
- { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; }
- { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); }
- { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } }
- { auto _e = signed_enum(); _o->signed_enum = _e; }
- { auto _e = testrequirednestedflatbuffer(); if (_e) { _o->testrequirednestedflatbuffer.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->testrequirednestedflatbuffer.begin()); } }
- { auto _e = scalar_key_sorted_tables(); if (_e) { _o->scalar_key_sorted_tables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { if(_o->scalar_key_sorted_tables[_i]) { _e->Get(_i)->UnPackTo(_o->scalar_key_sorted_tables[_i].get(), _resolver); } else { _o->scalar_key_sorted_tables[_i] = flatbuffers::unique_ptr<MyGame::Example::StatT>(_e->Get(_i)->UnPack(_resolver)); }; } } }
- { auto _e = native_inline(); if (_e) _o->native_inline = *_e; }
- { auto _e = long_enum_non_enum_default(); _o->long_enum_non_enum_default = _e; }
- { auto _e = long_enum_normal_default(); _o->long_enum_normal_default = _e; }
-}
-
-inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateMonster(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _pos = _o->pos ? _o->pos.get() : 0;
- auto _mana = _o->mana;
- auto _hp = _o->hp;
- auto _name = _fbb.CreateString(_o->name);
- auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0;
- auto _color = _o->color;
- auto _test_type = _o->test.type;
- auto _test = _o->test.Pack(_fbb);
- auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0;
- auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0;
- auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0;
- auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0;
- auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0;
- auto _testbool = _o->testbool;
- auto _testhashs32_fnv1 = _o->testhashs32_fnv1;
- auto _testhashu32_fnv1 = _o->testhashu32_fnv1;
- auto _testhashs64_fnv1 = _o->testhashs64_fnv1;
- auto _testhashu64_fnv1 = _o->testhashu64_fnv1;
- auto _testhashs32_fnv1a = _o->testhashs32_fnv1a;
- auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0;
- auto _testhashs64_fnv1a = _o->testhashs64_fnv1a;
- auto _testhashu64_fnv1a = _o->testhashu64_fnv1a;
- auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0;
- auto _testf = _o->testf;
- auto _testf2 = _o->testf2;
- auto _testf3 = _o->testf3;
- auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0;
- auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0;
- auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0;
- auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0;
- auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0;
- auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0;
- auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0;
- auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0;
- auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0;
- auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0;
- auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0;
- auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0;
- auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0;
- auto _any_unique_type = _o->any_unique.type;
- auto _any_unique = _o->any_unique.Pack(_fbb);
- auto _any_ambiguous_type = _o->any_ambiguous.type;
- auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb);
- auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVectorScalarCast<uint8_t>(flatbuffers::data(_o->vector_of_enums), _o->vector_of_enums.size()) : 0;
- auto _signed_enum = _o->signed_enum;
- auto _testrequirednestedflatbuffer = _o->testrequirednestedflatbuffer.size() ? _fbb.CreateVector(_o->testrequirednestedflatbuffer) : 0;
- auto _scalar_key_sorted_tables = _o->scalar_key_sorted_tables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Stat>> (_o->scalar_key_sorted_tables.size(), [](size_t i, _VectorArgs *__va) { return CreateStat(*__va->__fbb, __va->__o->scalar_key_sorted_tables[i].get(), __va->__rehasher); }, &_va ) : 0;
- auto _native_inline = &_o->native_inline;
- auto _long_enum_non_enum_default = _o->long_enum_non_enum_default;
- auto _long_enum_normal_default = _o->long_enum_normal_default;
- return MyGame::Example::CreateMonster(
- _fbb,
- _pos,
- _mana,
- _hp,
- _name,
- _inventory,
- _color,
- _test_type,
- _test,
- _test4,
- _testarrayofstring,
- _testarrayoftables,
- _enemy,
- _testnestedflatbuffer,
- _testempty,
- _testbool,
- _testhashs32_fnv1,
- _testhashu32_fnv1,
- _testhashs64_fnv1,
- _testhashu64_fnv1,
- _testhashs32_fnv1a,
- _testhashu32_fnv1a,
- _testhashs64_fnv1a,
- _testhashu64_fnv1a,
- _testarrayofbools,
- _testf,
- _testf2,
- _testf3,
- _testarrayofstring2,
- _testarrayofsortedstruct,
- _flex,
- _test5,
- _vector_of_longs,
- _vector_of_doubles,
- _parent_namespace_test,
- _vector_of_referrables,
- _single_weak_reference,
- _vector_of_weak_references,
- _vector_of_strong_referrables,
- _co_owning_reference,
- _vector_of_co_owning_references,
- _non_owning_reference,
- _vector_of_non_owning_references,
- _any_unique_type,
- _any_unique,
- _any_ambiguous_type,
- _any_ambiguous,
- _vector_of_enums,
- _signed_enum,
- _testrequirednestedflatbuffer,
- _scalar_key_sorted_tables,
- _native_inline,
- _long_enum_non_enum_default,
- _long_enum_normal_default);
-}
-
-
-inline bool operator==(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
- return
- (lhs.i8 == rhs.i8) &&
- (lhs.u8 == rhs.u8) &&
- (lhs.i16 == rhs.i16) &&
- (lhs.u16 == rhs.u16) &&
- (lhs.i32 == rhs.i32) &&
- (lhs.u32 == rhs.u32) &&
- (lhs.i64 == rhs.i64) &&
- (lhs.u64 == rhs.u64) &&
- (lhs.f32 == rhs.f32) &&
- (lhs.f64 == rhs.f64) &&
- (lhs.v8 == rhs.v8) &&
- (lhs.vf64 == rhs.vf64);
-}
-
-inline bool operator!=(const TypeAliasesT &lhs, const TypeAliasesT &rhs) {
- return !(lhs == rhs);
-}
-
-
-inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const {
- auto _o = std::unique_ptr<TypeAliasesT>(new TypeAliasesT());
- UnPackTo(_o.get(), _resolver);
- return _o.release();
-}
-
-inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const {
- (void)_o;
- (void)_resolver;
- { auto _e = i8(); _o->i8 = _e; }
- { auto _e = u8(); _o->u8 = _e; }
- { auto _e = i16(); _o->i16 = _e; }
- { auto _e = u16(); _o->u16 = _e; }
- { auto _e = i32(); _o->i32 = _e; }
- { auto _e = u32(); _o->u32 = _e; }
- { auto _e = i64(); _o->i64 = _e; }
- { auto _e = u64(); _o->u64 = _e; }
- { auto _e = f32(); _o->f32 = _e; }
- { auto _e = f64(); _o->f64 = _e; }
- { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); std::copy(_e->begin(), _e->end(), _o->v8.begin()); } }
- { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } }
-}
-
-inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
- return CreateTypeAliases(_fbb, _o, _rehasher);
-}
-
-inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) {
- (void)_rehasher;
- (void)_o;
- struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va;
- auto _i8 = _o->i8;
- auto _u8 = _o->u8;
- auto _i16 = _o->i16;
- auto _u16 = _o->u16;
- auto _i32 = _o->i32;
- auto _u32 = _o->u32;
- auto _i64 = _o->i64;
- auto _u64 = _o->u64;
- auto _f32 = _o->f32;
- auto _f64 = _o->f64;
- auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0;
- auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0;
- return MyGame::Example::CreateTypeAliases(
- _fbb,
- _i8,
- _u8,
- _i16,
- _u16,
- _i32,
- _u32,
- _i64,
- _u64,
- _f32,
- _f64,
- _v8,
- _vf64);
-}
-
-inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) {
- switch (type) {
- case Any_NONE: {
- return true;
- }
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAny(
- verifier, values->Get(i), types->GetEnum<Any>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return ptr->UnPack(resolver);
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
- return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case Any_Monster: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case Any_TestSimpleTableWithEnum: {
- value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
- break;
- }
- case Any_MyGame_Example2_Monster: {
- value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyUnion::Reset() {
- switch (type) {
- case Any_Monster: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case Any_TestSimpleTableWithEnum: {
- auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
- delete ptr;
- break;
- }
- case Any_MyGame_Example2_Monster: {
- auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = Any_NONE;
-}
-
-inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) {
- switch (type) {
- case AnyUniqueAliases_NONE: {
- return true;
- }
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAnyUniqueAliases(
- verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value);
- return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union();
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case AnyUniqueAliases_M: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyUniqueAliases_TS: {
- value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value));
- break;
- }
- case AnyUniqueAliases_M2: {
- value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyUniqueAliasesUnion::Reset() {
- switch (type) {
- case AnyUniqueAliases_M: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyUniqueAliases_TS: {
- auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value);
- delete ptr;
- break;
- }
- case AnyUniqueAliases_M2: {
- auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = AnyUniqueAliases_NONE;
-}
-
-inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) {
- switch (type) {
- case AnyAmbiguousAliases_NONE: {
- return true;
- }
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return verifier.VerifyTable(ptr);
- }
- default: return true;
- }
-}
-
-inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) {
- if (!values || !types) return !values && !types;
- if (values->size() != types->size()) return false;
- for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) {
- if (!VerifyAnyAmbiguousAliases(
- verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) {
- return false;
- }
- }
- return true;
-}
-
-inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) {
- (void)resolver;
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj);
- return ptr->UnPack(resolver);
- }
- default: return nullptr;
- }
-}
-
-inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const {
- (void)_rehasher;
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value);
- return CreateMonster(_fbb, ptr, _rehasher).Union();
- }
- default: return 0;
- }
-}
-
-inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) {
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyAmbiguousAliases_M2: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- case AnyAmbiguousAliases_M3: {
- value = new MyGame::Example::MonsterT(*reinterpret_cast<MyGame::Example::MonsterT *>(u.value));
- break;
- }
- default:
- break;
- }
-}
-
-inline void AnyAmbiguousAliasesUnion::Reset() {
- switch (type) {
- case AnyAmbiguousAliases_M1: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyAmbiguousAliases_M2: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- case AnyAmbiguousAliases_M3: {
- auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value);
- delete ptr;
- break;
- }
- default: break;
- }
- value = nullptr;
- type = AnyAmbiguousAliases_NONE;
-}
-
-inline const flatbuffers::TypeTable *ColorTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_UCHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable
- };
- static const int64_t values[] = { 1, 2, 8 };
- static const char * const names[] = {
- "Red",
- "Green",
- "Blue"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *RaceTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 },
- { flatbuffers::ET_CHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::RaceTypeTable
- };
- static const int64_t values[] = { -1, 0, 1, 2 };
- static const char * const names[] = {
- "None",
- "Human",
- "Dwarf",
- "Elf"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 4, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *LongEnumTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_ULONG, 0, 0 },
- { flatbuffers::ET_ULONG, 0, 0 },
- { flatbuffers::ET_ULONG, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::LongEnumTypeTable
- };
- static const int64_t values[] = { 2ULL, 4ULL, 1099511627776ULL };
- static const char * const names[] = {
- "LongOne",
- "LongTwo",
- "LongBig"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 2 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::TestSimpleTableWithEnumTypeTable,
- MyGame::Example2::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "Monster",
- "TestSimpleTableWithEnum",
- "MyGame_Example2_Monster"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 2 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::TestSimpleTableWithEnumTypeTable,
- MyGame::Example2::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "M",
- "TS",
- "M2"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::MonsterTypeTable
- };
- static const char * const names[] = {
- "NONE",
- "M1",
- "M2",
- "M3"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-} // namespace Example
-
-inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() {
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
- };
- return &tt;
-}
-
-namespace Example2 {
-
-inline const flatbuffers::TypeTable *MonsterTypeTable() {
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr, nullptr
- };
- return &tt;
-}
-
-} // namespace Example2
-
-namespace Example {
-
-inline const flatbuffers::TypeTable *TestTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_CHAR, 0, -1 }
- };
- static const int64_t values[] = { 0, 2, 4 };
- static const char * const names[] = {
- "a",
- "b"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UCHAR, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable
- };
- static const char * const names[] = {
- "color"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *Vec3TypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_DOUBLE, 0, -1 },
- { flatbuffers::ET_UCHAR, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::ColorTypeTable,
- MyGame::Example::TestTypeTable
- };
- static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 };
- static const char * const names[] = {
- "x",
- "y",
- "z",
- "test1",
- "test2",
- "test3"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 6, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *AbilityTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 }
- };
- static const int64_t values[] = { 0, 4, 8 };
- static const char * const names[] = {
- "id",
- "distance"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 2, type_codes, nullptr, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StructOfStructsTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SEQUENCE, 0, 1 },
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::AbilityTypeTable,
- MyGame::Example::TestTypeTable
- };
- static const int64_t values[] = { 0, 8, 12, 20 };
- static const char * const names[] = {
- "a",
- "b",
- "c"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 3, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StructOfStructsOfStructsTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::StructOfStructsTypeTable
- };
- static const int64_t values[] = { 0, 20 };
- static const char * const names[] = {
- "a"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_STRUCT, 1, type_codes, type_refs, nullptr, values, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *StatTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_STRING, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_USHORT, 0, -1 }
- };
- static const char * const names[] = {
- "id",
- "val",
- "count"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *ReferrableTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_ULONG, 0, -1 }
- };
- static const char * const names[] = {
- "id"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *MonsterTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_SEQUENCE, 0, 0 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_STRING, 0, -1 },
- { flatbuffers::ET_BOOL, 0, -1 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_UCHAR, 0, 1 },
- { flatbuffers::ET_UTYPE, 0, 2 },
- { flatbuffers::ET_SEQUENCE, 0, 2 },
- { flatbuffers::ET_SEQUENCE, 1, 3 },
- { flatbuffers::ET_STRING, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 4 },
- { flatbuffers::ET_SEQUENCE, 0, 4 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 5 },
- { flatbuffers::ET_BOOL, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_BOOL, 1, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_STRING, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 6 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 3 },
- { flatbuffers::ET_LONG, 1, -1 },
- { flatbuffers::ET_DOUBLE, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 0, 7 },
- { flatbuffers::ET_SEQUENCE, 1, 8 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 8 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_ULONG, 1, -1 },
- { flatbuffers::ET_UTYPE, 0, 9 },
- { flatbuffers::ET_SEQUENCE, 0, 9 },
- { flatbuffers::ET_UTYPE, 0, 10 },
- { flatbuffers::ET_SEQUENCE, 0, 10 },
- { flatbuffers::ET_UCHAR, 1, 1 },
- { flatbuffers::ET_CHAR, 0, 11 },
- { flatbuffers::ET_UCHAR, 1, -1 },
- { flatbuffers::ET_SEQUENCE, 1, 5 },
- { flatbuffers::ET_SEQUENCE, 0, 3 },
- { flatbuffers::ET_ULONG, 0, 12 },
- { flatbuffers::ET_ULONG, 0, 12 }
- };
- static const flatbuffers::TypeFunction type_refs[] = {
- MyGame::Example::Vec3TypeTable,
- MyGame::Example::ColorTypeTable,
- MyGame::Example::AnyTypeTable,
- MyGame::Example::TestTypeTable,
- MyGame::Example::MonsterTypeTable,
- MyGame::Example::StatTypeTable,
- MyGame::Example::AbilityTypeTable,
- MyGame::InParentNamespaceTypeTable,
- MyGame::Example::ReferrableTypeTable,
- MyGame::Example::AnyUniqueAliasesTypeTable,
- MyGame::Example::AnyAmbiguousAliasesTypeTable,
- MyGame::Example::RaceTypeTable,
- MyGame::Example::LongEnumTypeTable
- };
- static const char * const names[] = {
- "pos",
- "mana",
- "hp",
- "name",
- "friendly",
- "inventory",
- "color",
- "test_type",
- "test",
- "test4",
- "testarrayofstring",
- "testarrayoftables",
- "enemy",
- "testnestedflatbuffer",
- "testempty",
- "testbool",
- "testhashs32_fnv1",
- "testhashu32_fnv1",
- "testhashs64_fnv1",
- "testhashu64_fnv1",
- "testhashs32_fnv1a",
- "testhashu32_fnv1a",
- "testhashs64_fnv1a",
- "testhashu64_fnv1a",
- "testarrayofbools",
- "testf",
- "testf2",
- "testf3",
- "testarrayofstring2",
- "testarrayofsortedstruct",
- "flex",
- "test5",
- "vector_of_longs",
- "vector_of_doubles",
- "parent_namespace_test",
- "vector_of_referrables",
- "single_weak_reference",
- "vector_of_weak_references",
- "vector_of_strong_referrables",
- "co_owning_reference",
- "vector_of_co_owning_references",
- "non_owning_reference",
- "vector_of_non_owning_references",
- "any_unique_type",
- "any_unique",
- "any_ambiguous_type",
- "any_ambiguous",
- "vector_of_enums",
- "signed_enum",
- "testrequirednestedflatbuffer",
- "scalar_key_sorted_tables",
- "native_inline",
- "long_enum_non_enum_default",
- "long_enum_normal_default"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 54, type_codes, type_refs, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const flatbuffers::TypeTable *TypeAliasesTypeTable() {
- static const flatbuffers::TypeCode type_codes[] = {
- { flatbuffers::ET_CHAR, 0, -1 },
- { flatbuffers::ET_UCHAR, 0, -1 },
- { flatbuffers::ET_SHORT, 0, -1 },
- { flatbuffers::ET_USHORT, 0, -1 },
- { flatbuffers::ET_INT, 0, -1 },
- { flatbuffers::ET_UINT, 0, -1 },
- { flatbuffers::ET_LONG, 0, -1 },
- { flatbuffers::ET_ULONG, 0, -1 },
- { flatbuffers::ET_FLOAT, 0, -1 },
- { flatbuffers::ET_DOUBLE, 0, -1 },
- { flatbuffers::ET_CHAR, 1, -1 },
- { flatbuffers::ET_DOUBLE, 1, -1 }
- };
- static const char * const names[] = {
- "i8",
- "u8",
- "i16",
- "u16",
- "i32",
- "u32",
- "i64",
- "u64",
- "f32",
- "f64",
- "v8",
- "vf64"
- };
- static const flatbuffers::TypeTable tt = {
- flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, nullptr, names
- };
- return &tt;
-}
-
-inline const MyGame::Example::Monster *GetMonster(const void *buf) {
- return flatbuffers::GetRoot<MyGame::Example::Monster>(buf);
-}
-
-inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) {
- return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf);
-}
-
-inline Monster *GetMutableMonster(void *buf) {
- return flatbuffers::GetMutableRoot<Monster>(buf);
-}
-
-inline MyGame::Example::Monster *GetMutableSizePrefixedMonster(void *buf) {
- return flatbuffers::GetMutableSizePrefixedRoot<MyGame::Example::Monster>(buf);
-}
-
-inline const char *MonsterIdentifier() {
- return "MONS";
-}
-
-inline bool MonsterBufferHasIdentifier(const void *buf) {
- return flatbuffers::BufferHasIdentifier(
- buf, MonsterIdentifier());
-}
-
-inline bool SizePrefixedMonsterBufferHasIdentifier(const void *buf) {
- return flatbuffers::BufferHasIdentifier(
- buf, MonsterIdentifier(), true);
-}
-
-inline bool VerifyMonsterBuffer(
- flatbuffers::Verifier &verifier) {
- return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier());
-}
-
-inline bool VerifySizePrefixedMonsterBuffer(
- flatbuffers::Verifier &verifier) {
- return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier());
-}
-
-inline const char *MonsterExtension() {
- return "mon";
-}
-
-inline void FinishMonsterBuffer(
- flatbuffers::FlatBufferBuilder &fbb,
- flatbuffers::Offset<MyGame::Example::Monster> root) {
- fbb.Finish(root, MonsterIdentifier());
-}
-
-inline void FinishSizePrefixedMonsterBuffer(
- flatbuffers::FlatBufferBuilder &fbb,
- flatbuffers::Offset<MyGame::Example::Monster> root) {
- fbb.FinishSizePrefixed(root, MonsterIdentifier());
-}
-
-inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackMonster(
- const void *buf,
- const flatbuffers::resolver_function_t *res = nullptr) {
- return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res));
-}
-
-inline flatbuffers::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster(
- const void *buf,
- const flatbuffers::resolver_function_t *res = nullptr) {
- return flatbuffers::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res));
-}
-
-} // namespace Example
-} // namespace MyGame
-
-#endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_