| // automatically generated by the FlatBuffers compiler, do not modify | |
| #ifndef FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_ | |
| #define FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_ | |
| #include "flatbuffers/flatbuffers.h" | |
| #include "flatbuffers/flexbuffers.h" | |
| namespace MyGame { | |
| struct InParentNamespace; | |
| struct InParentNamespaceBuilder; | |
| struct InParentNamespaceT; | |
| namespace Example2 { | |
| struct Monster; | |
| struct MonsterBuilder; | |
| struct MonsterT; | |
| } // namespace Example2 | |
| namespace Example { | |
| struct Test; | |
| struct TestSimpleTableWithEnum; | |
| struct TestSimpleTableWithEnumBuilder; | |
| struct TestSimpleTableWithEnumT; | |
| struct Vec3; | |
| struct Ability; | |
| struct Stat; | |
| struct StatBuilder; | |
| struct StatT; | |
| struct Referrable; | |
| struct ReferrableBuilder; | |
| struct ReferrableT; | |
| struct Monster; | |
| struct MonsterBuilder; | |
| struct MonsterT; | |
| struct TypeAliases; | |
| struct TypeAliasesBuilder; | |
| struct TypeAliasesT; | |
| } // namespace Example | |
| inline const flatbuffers::TypeTable *InParentNamespaceTypeTable(); | |
| namespace Example2 { | |
| inline const flatbuffers::TypeTable *MonsterTypeTable(); | |
| } // namespace Example2 | |
| namespace Example { | |
| inline const flatbuffers::TypeTable *TestTypeTable(); | |
| inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable(); | |
| inline const flatbuffers::TypeTable *Vec3TypeTable(); | |
| inline const flatbuffers::TypeTable *AbilityTypeTable(); | |
| inline const flatbuffers::TypeTable *StatTypeTable(); | |
| inline const flatbuffers::TypeTable *ReferrableTypeTable(); | |
| inline const flatbuffers::TypeTable *MonsterTypeTable(); | |
| inline const flatbuffers::TypeTable *TypeAliasesTypeTable(); | |
| /// Composite components of Monster color. | |
| enum class Color : uint8_t { | |
| Red = 1, | |
| /// \brief color Green | |
| /// Green is bit_flag with value (1u << 1) | |
| Green = 2, | |
| /// \brief color Blue (1u << 3) | |
| Blue = 8, | |
| NONE = 0, | |
| ANY = 11 | |
| }; | |
| FLATBUFFERS_DEFINE_BITMASK_OPERATORS(Color, uint8_t) | |
| inline const Color (&EnumValuesColor())[3] { | |
| static const Color values[] = { | |
| Color::Red, | |
| Color::Green, | |
| Color::Blue | |
| }; | |
| return values; | |
| } | |
| inline const char * const *EnumNamesColor() { | |
| static const char * const names[9] = { | |
| "Red", | |
| "Green", | |
| "", | |
| "", | |
| "", | |
| "", | |
| "", | |
| "Blue", | |
| nullptr | |
| }; | |
| return names; | |
| } | |
| inline const char *EnumNameColor(Color e) { | |
| if (flatbuffers::IsOutRange(e, Color::Red, Color::Blue)) return ""; | |
| const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Color::Red); | |
| return EnumNamesColor()[index]; | |
| } | |
| enum class Race : int8_t { | |
| None = -1, | |
| Human = 0, | |
| Dwarf = 1, | |
| Elf = 2, | |
| MIN = None, | |
| MAX = Elf | |
| }; | |
| inline const Race (&EnumValuesRace())[4] { | |
| static const Race values[] = { | |
| Race::None, | |
| Race::Human, | |
| Race::Dwarf, | |
| Race::Elf | |
| }; | |
| return values; | |
| } | |
| inline const char * const *EnumNamesRace() { | |
| static const char * const names[5] = { | |
| "None", | |
| "Human", | |
| "Dwarf", | |
| "Elf", | |
| nullptr | |
| }; | |
| return names; | |
| } | |
| inline const char *EnumNameRace(Race e) { | |
| if (flatbuffers::IsOutRange(e, Race::None, Race::Elf)) return ""; | |
| const size_t index = static_cast<size_t>(e) - static_cast<size_t>(Race::None); | |
| return EnumNamesRace()[index]; | |
| } | |
| enum class Any : uint8_t { | |
| NONE = 0, | |
| Monster = 1, | |
| TestSimpleTableWithEnum = 2, | |
| MyGame_Example2_Monster = 3, | |
| MIN = NONE, | |
| MAX = MyGame_Example2_Monster | |
| }; | |
| inline const Any (&EnumValuesAny())[4] { | |
| static const Any values[] = { | |
| Any::NONE, | |
| Any::Monster, | |
| Any::TestSimpleTableWithEnum, | |
| Any::MyGame_Example2_Monster | |
| }; | |
| return values; | |
| } | |
| inline const char * const *EnumNamesAny() { | |
| static const char * const names[5] = { | |
| "NONE", | |
| "Monster", | |
| "TestSimpleTableWithEnum", | |
| "MyGame_Example2_Monster", | |
| nullptr | |
| }; | |
| return names; | |
| } | |
| inline const char *EnumNameAny(Any e) { | |
| if (flatbuffers::IsOutRange(e, Any::NONE, Any::MyGame_Example2_Monster)) return ""; | |
| const size_t index = static_cast<size_t>(e); | |
| return EnumNamesAny()[index]; | |
| } | |
| template<typename T> struct AnyTraits { | |
| static const Any enum_value = Any::NONE; | |
| }; | |
| template<> struct AnyTraits<MyGame::Example::Monster> { | |
| static const Any enum_value = Any::Monster; | |
| }; | |
| template<> struct AnyTraits<MyGame::Example::TestSimpleTableWithEnum> { | |
| static const Any enum_value = Any::TestSimpleTableWithEnum; | |
| }; | |
| template<> struct AnyTraits<MyGame::Example2::Monster> { | |
| static const Any enum_value = Any::MyGame_Example2_Monster; | |
| }; | |
| struct AnyUnion { | |
| Any type; | |
| void *value; | |
| AnyUnion() : type(Any::NONE), value(nullptr) {} | |
| AnyUnion(AnyUnion&& u) FLATBUFFERS_NOEXCEPT : | |
| type(Any::NONE), value(nullptr) | |
| { std::swap(type, u.type); std::swap(value, u.value); } | |
| AnyUnion(const AnyUnion &); | |
| AnyUnion &operator=(const AnyUnion &u) | |
| { AnyUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } | |
| AnyUnion &operator=(AnyUnion &&u) FLATBUFFERS_NOEXCEPT | |
| { std::swap(type, u.type); std::swap(value, u.value); return *this; } | |
| ~AnyUnion() { Reset(); } | |
| void Reset(); | |
| #ifndef FLATBUFFERS_CPP98_STL | |
| template <typename T> | |
| void Set(T&& val) { | |
| using RT = typename std::remove_reference<T>::type; | |
| Reset(); | |
| type = AnyTraits<typename RT::TableType>::enum_value; | |
| if (type != Any::NONE) { | |
| value = new RT(std::forward<T>(val)); | |
| } | |
| } | |
| #endif // FLATBUFFERS_CPP98_STL | |
| static void *UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver); | |
| flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; | |
| MyGame::Example::MonsterT *AsMonster() { | |
| return type == Any::Monster ? | |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| const MyGame::Example::MonsterT *AsMonster() const { | |
| return type == Any::Monster ? | |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() { | |
| return type == Any::TestSimpleTableWithEnum ? | |
| reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr; | |
| } | |
| const MyGame::Example::TestSimpleTableWithEnumT *AsTestSimpleTableWithEnum() const { | |
| return type == Any::TestSimpleTableWithEnum ? | |
| reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr; | |
| } | |
| MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() { | |
| return type == Any::MyGame_Example2_Monster ? | |
| reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr; | |
| } | |
| const MyGame::Example2::MonsterT *AsMyGame_Example2_Monster() const { | |
| return type == Any::MyGame_Example2_Monster ? | |
| reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr; | |
| } | |
| }; | |
| bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type); | |
| bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types); | |
| enum class AnyUniqueAliases : uint8_t { | |
| NONE = 0, | |
| M = 1, | |
| TS = 2, | |
| M2 = 3, | |
| MIN = NONE, | |
| MAX = M2 | |
| }; | |
| inline const AnyUniqueAliases (&EnumValuesAnyUniqueAliases())[4] { | |
| static const AnyUniqueAliases values[] = { | |
| AnyUniqueAliases::NONE, | |
| AnyUniqueAliases::M, | |
| AnyUniqueAliases::TS, | |
| AnyUniqueAliases::M2 | |
| }; | |
| return values; | |
| } | |
| inline const char * const *EnumNamesAnyUniqueAliases() { | |
| static const char * const names[5] = { | |
| "NONE", | |
| "M", | |
| "TS", | |
| "M2", | |
| nullptr | |
| }; | |
| return names; | |
| } | |
| inline const char *EnumNameAnyUniqueAliases(AnyUniqueAliases e) { | |
| if (flatbuffers::IsOutRange(e, AnyUniqueAliases::NONE, AnyUniqueAliases::M2)) return ""; | |
| const size_t index = static_cast<size_t>(e); | |
| return EnumNamesAnyUniqueAliases()[index]; | |
| } | |
| template<typename T> struct AnyUniqueAliasesTraits { | |
| static const AnyUniqueAliases enum_value = AnyUniqueAliases::NONE; | |
| }; | |
| template<> struct AnyUniqueAliasesTraits<MyGame::Example::Monster> { | |
| static const AnyUniqueAliases enum_value = AnyUniqueAliases::M; | |
| }; | |
| template<> struct AnyUniqueAliasesTraits<MyGame::Example::TestSimpleTableWithEnum> { | |
| static const AnyUniqueAliases enum_value = AnyUniqueAliases::TS; | |
| }; | |
| template<> struct AnyUniqueAliasesTraits<MyGame::Example2::Monster> { | |
| static const AnyUniqueAliases enum_value = AnyUniqueAliases::M2; | |
| }; | |
| struct AnyUniqueAliasesUnion { | |
| AnyUniqueAliases type; | |
| void *value; | |
| AnyUniqueAliasesUnion() : type(AnyUniqueAliases::NONE), value(nullptr) {} | |
| AnyUniqueAliasesUnion(AnyUniqueAliasesUnion&& u) FLATBUFFERS_NOEXCEPT : | |
| type(AnyUniqueAliases::NONE), value(nullptr) | |
| { std::swap(type, u.type); std::swap(value, u.value); } | |
| AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &); | |
| AnyUniqueAliasesUnion &operator=(const AnyUniqueAliasesUnion &u) | |
| { AnyUniqueAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } | |
| AnyUniqueAliasesUnion &operator=(AnyUniqueAliasesUnion &&u) FLATBUFFERS_NOEXCEPT | |
| { std::swap(type, u.type); std::swap(value, u.value); return *this; } | |
| ~AnyUniqueAliasesUnion() { Reset(); } | |
| void Reset(); | |
| #ifndef FLATBUFFERS_CPP98_STL | |
| template <typename T> | |
| void Set(T&& val) { | |
| using RT = typename std::remove_reference<T>::type; | |
| Reset(); | |
| type = AnyUniqueAliasesTraits<typename RT::TableType>::enum_value; | |
| if (type != AnyUniqueAliases::NONE) { | |
| value = new RT(std::forward<T>(val)); | |
| } | |
| } | |
| #endif // FLATBUFFERS_CPP98_STL | |
| static void *UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver); | |
| flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; | |
| MyGame::Example::MonsterT *AsM() { | |
| return type == AnyUniqueAliases::M ? | |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| const MyGame::Example::MonsterT *AsM() const { | |
| return type == AnyUniqueAliases::M ? | |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| MyGame::Example::TestSimpleTableWithEnumT *AsTS() { | |
| return type == AnyUniqueAliases::TS ? | |
| reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr; | |
| } | |
| const MyGame::Example::TestSimpleTableWithEnumT *AsTS() const { | |
| return type == AnyUniqueAliases::TS ? | |
| reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value) : nullptr; | |
| } | |
| MyGame::Example2::MonsterT *AsM2() { | |
| return type == AnyUniqueAliases::M2 ? | |
| reinterpret_cast<MyGame::Example2::MonsterT *>(value) : nullptr; | |
| } | |
| const MyGame::Example2::MonsterT *AsM2() const { | |
| return type == AnyUniqueAliases::M2 ? | |
| reinterpret_cast<const MyGame::Example2::MonsterT *>(value) : nullptr; | |
| } | |
| }; | |
| bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type); | |
| bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types); | |
| enum class AnyAmbiguousAliases : uint8_t { | |
| NONE = 0, | |
| M1 = 1, | |
| M2 = 2, | |
| M3 = 3, | |
| MIN = NONE, | |
| MAX = M3 | |
| }; | |
| inline const AnyAmbiguousAliases (&EnumValuesAnyAmbiguousAliases())[4] { | |
| static const AnyAmbiguousAliases values[] = { | |
| AnyAmbiguousAliases::NONE, | |
| AnyAmbiguousAliases::M1, | |
| AnyAmbiguousAliases::M2, | |
| AnyAmbiguousAliases::M3 | |
| }; | |
| return values; | |
| } | |
| inline const char * const *EnumNamesAnyAmbiguousAliases() { | |
| static const char * const names[5] = { | |
| "NONE", | |
| "M1", | |
| "M2", | |
| "M3", | |
| nullptr | |
| }; | |
| return names; | |
| } | |
| inline const char *EnumNameAnyAmbiguousAliases(AnyAmbiguousAliases e) { | |
| if (flatbuffers::IsOutRange(e, AnyAmbiguousAliases::NONE, AnyAmbiguousAliases::M3)) return ""; | |
| const size_t index = static_cast<size_t>(e); | |
| return EnumNamesAnyAmbiguousAliases()[index]; | |
| } | |
| struct AnyAmbiguousAliasesUnion { | |
| AnyAmbiguousAliases type; | |
| void *value; | |
| AnyAmbiguousAliasesUnion() : type(AnyAmbiguousAliases::NONE), value(nullptr) {} | |
| AnyAmbiguousAliasesUnion(AnyAmbiguousAliasesUnion&& u) FLATBUFFERS_NOEXCEPT : | |
| type(AnyAmbiguousAliases::NONE), value(nullptr) | |
| { std::swap(type, u.type); std::swap(value, u.value); } | |
| AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &); | |
| AnyAmbiguousAliasesUnion &operator=(const AnyAmbiguousAliasesUnion &u) | |
| { AnyAmbiguousAliasesUnion t(u); std::swap(type, t.type); std::swap(value, t.value); return *this; } | |
| AnyAmbiguousAliasesUnion &operator=(AnyAmbiguousAliasesUnion &&u) FLATBUFFERS_NOEXCEPT | |
| { std::swap(type, u.type); std::swap(value, u.value); return *this; } | |
| ~AnyAmbiguousAliasesUnion() { Reset(); } | |
| void Reset(); | |
| static void *UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver); | |
| flatbuffers::Offset<void> Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher = nullptr) const; | |
| MyGame::Example::MonsterT *AsM1() { | |
| return type == AnyAmbiguousAliases::M1 ? | |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| const MyGame::Example::MonsterT *AsM1() const { | |
| return type == AnyAmbiguousAliases::M1 ? | |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| MyGame::Example::MonsterT *AsM2() { | |
| return type == AnyAmbiguousAliases::M2 ? | |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| const MyGame::Example::MonsterT *AsM2() const { | |
| return type == AnyAmbiguousAliases::M2 ? | |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| MyGame::Example::MonsterT *AsM3() { | |
| return type == AnyAmbiguousAliases::M3 ? | |
| reinterpret_cast<MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| const MyGame::Example::MonsterT *AsM3() const { | |
| return type == AnyAmbiguousAliases::M3 ? | |
| reinterpret_cast<const MyGame::Example::MonsterT *>(value) : nullptr; | |
| } | |
| }; | |
| bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type); | |
| bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types); | |
| FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(2) Test FLATBUFFERS_FINAL_CLASS { | |
| private: | |
| int16_t a_; | |
| int8_t b_; | |
| int8_t padding0__; | |
| public: | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return TestTypeTable(); | |
| } | |
| Test() { | |
| memset(static_cast<void *>(this), 0, sizeof(Test)); | |
| } | |
| Test(int16_t _a, int8_t _b) | |
| : a_(flatbuffers::EndianScalar(_a)), | |
| b_(flatbuffers::EndianScalar(_b)), | |
| padding0__(0) { | |
| (void)padding0__; | |
| } | |
| int16_t a() const { | |
| return flatbuffers::EndianScalar(a_); | |
| } | |
| void mutate_a(int16_t _a) { | |
| flatbuffers::WriteScalar(&a_, _a); | |
| } | |
| int8_t b() const { | |
| return flatbuffers::EndianScalar(b_); | |
| } | |
| void mutate_b(int8_t _b) { | |
| flatbuffers::WriteScalar(&b_, _b); | |
| } | |
| }; | |
| FLATBUFFERS_STRUCT_END(Test, 4); | |
| FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(8) Vec3 FLATBUFFERS_FINAL_CLASS { | |
| private: | |
| float x_; | |
| float y_; | |
| float z_; | |
| int32_t padding0__; | |
| double test1_; | |
| uint8_t test2_; | |
| int8_t padding1__; | |
| MyGame::Example::Test test3_; | |
| int16_t padding2__; | |
| public: | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return Vec3TypeTable(); | |
| } | |
| Vec3() { | |
| memset(static_cast<void *>(this), 0, sizeof(Vec3)); | |
| } | |
| Vec3(float _x, float _y, float _z, double _test1, MyGame::Example::Color _test2, const MyGame::Example::Test &_test3) | |
| : x_(flatbuffers::EndianScalar(_x)), | |
| y_(flatbuffers::EndianScalar(_y)), | |
| z_(flatbuffers::EndianScalar(_z)), | |
| padding0__(0), | |
| test1_(flatbuffers::EndianScalar(_test1)), | |
| test2_(flatbuffers::EndianScalar(static_cast<uint8_t>(_test2))), | |
| padding1__(0), | |
| test3_(_test3), | |
| padding2__(0) { | |
| (void)padding0__; | |
| (void)padding1__; | |
| (void)padding2__; | |
| } | |
| float x() const { | |
| return flatbuffers::EndianScalar(x_); | |
| } | |
| void mutate_x(float _x) { | |
| flatbuffers::WriteScalar(&x_, _x); | |
| } | |
| float y() const { | |
| return flatbuffers::EndianScalar(y_); | |
| } | |
| void mutate_y(float _y) { | |
| flatbuffers::WriteScalar(&y_, _y); | |
| } | |
| float z() const { | |
| return flatbuffers::EndianScalar(z_); | |
| } | |
| void mutate_z(float _z) { | |
| flatbuffers::WriteScalar(&z_, _z); | |
| } | |
| double test1() const { | |
| return flatbuffers::EndianScalar(test1_); | |
| } | |
| void mutate_test1(double _test1) { | |
| flatbuffers::WriteScalar(&test1_, _test1); | |
| } | |
| MyGame::Example::Color test2() const { | |
| return static_cast<MyGame::Example::Color>(flatbuffers::EndianScalar(test2_)); | |
| } | |
| void mutate_test2(MyGame::Example::Color _test2) { | |
| flatbuffers::WriteScalar(&test2_, static_cast<uint8_t>(_test2)); | |
| } | |
| const MyGame::Example::Test &test3() const { | |
| return test3_; | |
| } | |
| MyGame::Example::Test &mutable_test3() { | |
| return test3_; | |
| } | |
| }; | |
| FLATBUFFERS_STRUCT_END(Vec3, 32); | |
| FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) Ability FLATBUFFERS_FINAL_CLASS { | |
| private: | |
| uint32_t id_; | |
| uint32_t distance_; | |
| public: | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return AbilityTypeTable(); | |
| } | |
| Ability() { | |
| memset(static_cast<void *>(this), 0, sizeof(Ability)); | |
| } | |
| Ability(uint32_t _id, uint32_t _distance) | |
| : id_(flatbuffers::EndianScalar(_id)), | |
| distance_(flatbuffers::EndianScalar(_distance)) { | |
| } | |
| uint32_t id() const { | |
| return flatbuffers::EndianScalar(id_); | |
| } | |
| void mutate_id(uint32_t _id) { | |
| flatbuffers::WriteScalar(&id_, _id); | |
| } | |
| bool KeyCompareLessThan(const Ability *o) const { | |
| return id() < o->id(); | |
| } | |
| int KeyCompareWithValue(uint32_t val) const { | |
| return static_cast<int>(id() > val) - static_cast<int>(id() < val); | |
| } | |
| uint32_t distance() const { | |
| return flatbuffers::EndianScalar(distance_); | |
| } | |
| void mutate_distance(uint32_t _distance) { | |
| flatbuffers::WriteScalar(&distance_, _distance); | |
| } | |
| }; | |
| FLATBUFFERS_STRUCT_END(Ability, 8); | |
| } // namespace Example | |
| struct InParentNamespaceT : public flatbuffers::NativeTable { | |
| typedef InParentNamespace TableType; | |
| InParentNamespaceT() { | |
| } | |
| }; | |
| struct InParentNamespace FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { | |
| typedef InParentNamespaceT NativeTableType; | |
| typedef InParentNamespaceBuilder Builder; | |
| struct Traits; | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return InParentNamespaceTypeTable(); | |
| } | |
| bool Verify(flatbuffers::Verifier &verifier) const { | |
| return VerifyTableStart(verifier) && | |
| verifier.EndTable(); | |
| } | |
| InParentNamespaceT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| void UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| static flatbuffers::Offset<InParentNamespace> Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| }; | |
| struct InParentNamespaceBuilder { | |
| typedef InParentNamespace Table; | |
| flatbuffers::FlatBufferBuilder &fbb_; | |
| flatbuffers::uoffset_t start_; | |
| explicit InParentNamespaceBuilder(flatbuffers::FlatBufferBuilder &_fbb) | |
| : fbb_(_fbb) { | |
| start_ = fbb_.StartTable(); | |
| } | |
| flatbuffers::Offset<InParentNamespace> Finish() { | |
| const auto end = fbb_.EndTable(start_); | |
| auto o = flatbuffers::Offset<InParentNamespace>(end); | |
| return o; | |
| } | |
| }; | |
| inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace( | |
| flatbuffers::FlatBufferBuilder &_fbb) { | |
| InParentNamespaceBuilder builder_(_fbb); | |
| return builder_.Finish(); | |
| } | |
| struct InParentNamespace::Traits { | |
| using type = InParentNamespace; | |
| static auto constexpr Create = CreateInParentNamespace; | |
| }; | |
| flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| namespace Example2 { | |
| struct MonsterT : public flatbuffers::NativeTable { | |
| typedef Monster TableType; | |
| MonsterT() { | |
| } | |
| }; | |
| struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { | |
| typedef MonsterT NativeTableType; | |
| typedef MonsterBuilder Builder; | |
| struct Traits; | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return MonsterTypeTable(); | |
| } | |
| bool Verify(flatbuffers::Verifier &verifier) const { | |
| return VerifyTableStart(verifier) && | |
| verifier.EndTable(); | |
| } | |
| MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| }; | |
| struct MonsterBuilder { | |
| typedef Monster Table; | |
| flatbuffers::FlatBufferBuilder &fbb_; | |
| flatbuffers::uoffset_t start_; | |
| explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) | |
| : fbb_(_fbb) { | |
| start_ = fbb_.StartTable(); | |
| } | |
| flatbuffers::Offset<Monster> Finish() { | |
| const auto end = fbb_.EndTable(start_); | |
| auto o = flatbuffers::Offset<Monster>(end); | |
| return o; | |
| } | |
| }; | |
| inline flatbuffers::Offset<Monster> CreateMonster( | |
| flatbuffers::FlatBufferBuilder &_fbb) { | |
| MonsterBuilder builder_(_fbb); | |
| return builder_.Finish(); | |
| } | |
| struct Monster::Traits { | |
| using type = Monster; | |
| static auto constexpr Create = CreateMonster; | |
| }; | |
| flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| } // namespace Example2 | |
| namespace Example { | |
| struct TestSimpleTableWithEnumT : public flatbuffers::NativeTable { | |
| typedef TestSimpleTableWithEnum TableType; | |
| MyGame::Example::Color color; | |
| TestSimpleTableWithEnumT() | |
| : color(MyGame::Example::Color::Green) { | |
| } | |
| }; | |
| struct TestSimpleTableWithEnum FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { | |
| typedef TestSimpleTableWithEnumT NativeTableType; | |
| typedef TestSimpleTableWithEnumBuilder Builder; | |
| struct Traits; | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return TestSimpleTableWithEnumTypeTable(); | |
| } | |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { | |
| VT_COLOR = 4 | |
| }; | |
| MyGame::Example::Color color() const { | |
| return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 2)); | |
| } | |
| bool mutate_color(MyGame::Example::Color _color) { | |
| return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 2); | |
| } | |
| bool Verify(flatbuffers::Verifier &verifier) const { | |
| return VerifyTableStart(verifier) && | |
| VerifyField<uint8_t>(verifier, VT_COLOR) && | |
| verifier.EndTable(); | |
| } | |
| TestSimpleTableWithEnumT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| void UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| static flatbuffers::Offset<TestSimpleTableWithEnum> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| }; | |
| struct TestSimpleTableWithEnumBuilder { | |
| typedef TestSimpleTableWithEnum Table; | |
| flatbuffers::FlatBufferBuilder &fbb_; | |
| flatbuffers::uoffset_t start_; | |
| void add_color(MyGame::Example::Color color) { | |
| fbb_.AddElement<uint8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<uint8_t>(color), 2); | |
| } | |
| explicit TestSimpleTableWithEnumBuilder(flatbuffers::FlatBufferBuilder &_fbb) | |
| : fbb_(_fbb) { | |
| start_ = fbb_.StartTable(); | |
| } | |
| flatbuffers::Offset<TestSimpleTableWithEnum> Finish() { | |
| const auto end = fbb_.EndTable(start_); | |
| auto o = flatbuffers::Offset<TestSimpleTableWithEnum>(end); | |
| return o; | |
| } | |
| }; | |
| inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum( | |
| flatbuffers::FlatBufferBuilder &_fbb, | |
| MyGame::Example::Color color = MyGame::Example::Color::Green) { | |
| TestSimpleTableWithEnumBuilder builder_(_fbb); | |
| builder_.add_color(color); | |
| return builder_.Finish(); | |
| } | |
| struct TestSimpleTableWithEnum::Traits { | |
| using type = TestSimpleTableWithEnum; | |
| static auto constexpr Create = CreateTestSimpleTableWithEnum; | |
| }; | |
| flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| struct StatT : public flatbuffers::NativeTable { | |
| typedef Stat TableType; | |
| std::string id; | |
| int64_t val; | |
| uint16_t count; | |
| StatT() | |
| : val(0), | |
| count(0) { | |
| } | |
| }; | |
| struct Stat FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { | |
| typedef StatT NativeTableType; | |
| typedef StatBuilder Builder; | |
| struct Traits; | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return StatTypeTable(); | |
| } | |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { | |
| VT_ID = 4, | |
| VT_VAL = 6, | |
| VT_COUNT = 8 | |
| }; | |
| const flatbuffers::String *id() const { | |
| return GetPointer<const flatbuffers::String *>(VT_ID); | |
| } | |
| flatbuffers::String *mutable_id() { | |
| return GetPointer<flatbuffers::String *>(VT_ID); | |
| } | |
| int64_t val() const { | |
| return GetField<int64_t>(VT_VAL, 0); | |
| } | |
| bool mutate_val(int64_t _val) { | |
| return SetField<int64_t>(VT_VAL, _val, 0); | |
| } | |
| uint16_t count() const { | |
| return GetField<uint16_t>(VT_COUNT, 0); | |
| } | |
| bool mutate_count(uint16_t _count) { | |
| return SetField<uint16_t>(VT_COUNT, _count, 0); | |
| } | |
| bool Verify(flatbuffers::Verifier &verifier) const { | |
| return VerifyTableStart(verifier) && | |
| VerifyOffset(verifier, VT_ID) && | |
| verifier.VerifyString(id()) && | |
| VerifyField<int64_t>(verifier, VT_VAL) && | |
| VerifyField<uint16_t>(verifier, VT_COUNT) && | |
| verifier.EndTable(); | |
| } | |
| StatT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| void UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| static flatbuffers::Offset<Stat> Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| }; | |
| struct StatBuilder { | |
| typedef Stat Table; | |
| flatbuffers::FlatBufferBuilder &fbb_; | |
| flatbuffers::uoffset_t start_; | |
| void add_id(flatbuffers::Offset<flatbuffers::String> id) { | |
| fbb_.AddOffset(Stat::VT_ID, id); | |
| } | |
| void add_val(int64_t val) { | |
| fbb_.AddElement<int64_t>(Stat::VT_VAL, val, 0); | |
| } | |
| void add_count(uint16_t count) { | |
| fbb_.AddElement<uint16_t>(Stat::VT_COUNT, count, 0); | |
| } | |
| explicit StatBuilder(flatbuffers::FlatBufferBuilder &_fbb) | |
| : fbb_(_fbb) { | |
| start_ = fbb_.StartTable(); | |
| } | |
| flatbuffers::Offset<Stat> Finish() { | |
| const auto end = fbb_.EndTable(start_); | |
| auto o = flatbuffers::Offset<Stat>(end); | |
| return o; | |
| } | |
| }; | |
| inline flatbuffers::Offset<Stat> CreateStat( | |
| flatbuffers::FlatBufferBuilder &_fbb, | |
| flatbuffers::Offset<flatbuffers::String> id = 0, | |
| int64_t val = 0, | |
| uint16_t count = 0) { | |
| StatBuilder builder_(_fbb); | |
| builder_.add_val(val); | |
| builder_.add_id(id); | |
| builder_.add_count(count); | |
| return builder_.Finish(); | |
| } | |
| struct Stat::Traits { | |
| using type = Stat; | |
| static auto constexpr Create = CreateStat; | |
| }; | |
| inline flatbuffers::Offset<Stat> CreateStatDirect( | |
| flatbuffers::FlatBufferBuilder &_fbb, | |
| const char *id = nullptr, | |
| int64_t val = 0, | |
| uint16_t count = 0) { | |
| auto id__ = id ? _fbb.CreateString(id) : 0; | |
| return MyGame::Example::CreateStat( | |
| _fbb, | |
| id__, | |
| val, | |
| count); | |
| } | |
| flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| struct ReferrableT : public flatbuffers::NativeTable { | |
| typedef Referrable TableType; | |
| uint64_t id; | |
| ReferrableT() | |
| : id(0) { | |
| } | |
| }; | |
| struct Referrable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { | |
| typedef ReferrableT NativeTableType; | |
| typedef ReferrableBuilder Builder; | |
| struct Traits; | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return ReferrableTypeTable(); | |
| } | |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { | |
| VT_ID = 4 | |
| }; | |
| uint64_t id() const { | |
| return GetField<uint64_t>(VT_ID, 0); | |
| } | |
| bool mutate_id(uint64_t _id) { | |
| return SetField<uint64_t>(VT_ID, _id, 0); | |
| } | |
| bool KeyCompareLessThan(const Referrable *o) const { | |
| return id() < o->id(); | |
| } | |
| int KeyCompareWithValue(uint64_t val) const { | |
| return static_cast<int>(id() > val) - static_cast<int>(id() < val); | |
| } | |
| bool Verify(flatbuffers::Verifier &verifier) const { | |
| return VerifyTableStart(verifier) && | |
| VerifyField<uint64_t>(verifier, VT_ID) && | |
| verifier.EndTable(); | |
| } | |
| ReferrableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| void UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| static flatbuffers::Offset<Referrable> Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| }; | |
| struct ReferrableBuilder { | |
| typedef Referrable Table; | |
| flatbuffers::FlatBufferBuilder &fbb_; | |
| flatbuffers::uoffset_t start_; | |
| void add_id(uint64_t id) { | |
| fbb_.AddElement<uint64_t>(Referrable::VT_ID, id, 0); | |
| } | |
| explicit ReferrableBuilder(flatbuffers::FlatBufferBuilder &_fbb) | |
| : fbb_(_fbb) { | |
| start_ = fbb_.StartTable(); | |
| } | |
| flatbuffers::Offset<Referrable> Finish() { | |
| const auto end = fbb_.EndTable(start_); | |
| auto o = flatbuffers::Offset<Referrable>(end); | |
| return o; | |
| } | |
| }; | |
| inline flatbuffers::Offset<Referrable> CreateReferrable( | |
| flatbuffers::FlatBufferBuilder &_fbb, | |
| uint64_t id = 0) { | |
| ReferrableBuilder builder_(_fbb); | |
| builder_.add_id(id); | |
| return builder_.Finish(); | |
| } | |
| struct Referrable::Traits { | |
| using type = Referrable; | |
| static auto constexpr Create = CreateReferrable; | |
| }; | |
| flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| struct MonsterT : public flatbuffers::NativeTable { | |
| typedef Monster TableType; | |
| std::unique_ptr<MyGame::Example::Vec3> pos; | |
| int16_t mana; | |
| int16_t hp; | |
| std::string name; | |
| std::vector<uint8_t> inventory; | |
| MyGame::Example::Color color; | |
| MyGame::Example::AnyUnion test; | |
| std::vector<MyGame::Example::Test> test4; | |
| std::vector<std::string> testarrayofstring; | |
| std::vector<std::unique_ptr<MyGame::Example::MonsterT>> testarrayoftables; | |
| std::unique_ptr<MyGame::Example::MonsterT> enemy; | |
| std::vector<uint8_t> testnestedflatbuffer; | |
| std::unique_ptr<MyGame::Example::StatT> testempty; | |
| bool testbool; | |
| int32_t testhashs32_fnv1; | |
| uint32_t testhashu32_fnv1; | |
| int64_t testhashs64_fnv1; | |
| uint64_t testhashu64_fnv1; | |
| int32_t testhashs32_fnv1a; | |
| Stat *testhashu32_fnv1a; | |
| int64_t testhashs64_fnv1a; | |
| uint64_t testhashu64_fnv1a; | |
| std::vector<bool> testarrayofbools; | |
| float testf; | |
| float testf2; | |
| float testf3; | |
| std::vector<std::string> testarrayofstring2; | |
| std::vector<MyGame::Example::Ability> testarrayofsortedstruct; | |
| std::vector<uint8_t> flex; | |
| std::vector<MyGame::Example::Test> test5; | |
| std::vector<int64_t> vector_of_longs; | |
| std::vector<double> vector_of_doubles; | |
| std::unique_ptr<MyGame::InParentNamespaceT> parent_namespace_test; | |
| std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_referrables; | |
| ReferrableT *single_weak_reference; | |
| std::vector<ReferrableT *> vector_of_weak_references; | |
| std::vector<std::unique_ptr<MyGame::Example::ReferrableT>> vector_of_strong_referrables; | |
| ReferrableT *co_owning_reference; | |
| std::vector<std::unique_ptr<ReferrableT>> vector_of_co_owning_references; | |
| ReferrableT *non_owning_reference; | |
| std::vector<ReferrableT *> vector_of_non_owning_references; | |
| MyGame::Example::AnyUniqueAliasesUnion any_unique; | |
| MyGame::Example::AnyAmbiguousAliasesUnion any_ambiguous; | |
| std::vector<MyGame::Example::Color> vector_of_enums; | |
| MyGame::Example::Race signed_enum; | |
| MonsterT() | |
| : mana(150), | |
| hp(100), | |
| color(MyGame::Example::Color::Blue), | |
| testbool(false), | |
| testhashs32_fnv1(0), | |
| testhashu32_fnv1(0), | |
| testhashs64_fnv1(0), | |
| testhashu64_fnv1(0), | |
| testhashs32_fnv1a(0), | |
| testhashu32_fnv1a(nullptr), | |
| testhashs64_fnv1a(0), | |
| testhashu64_fnv1a(0), | |
| testf(3.14159f), | |
| testf2(3.0f), | |
| testf3(0.0f), | |
| single_weak_reference(nullptr), | |
| co_owning_reference(nullptr), | |
| non_owning_reference(nullptr), | |
| signed_enum(MyGame::Example::Race::None) { | |
| } | |
| }; | |
| /// an example documentation comment: "monster object" | |
| struct Monster FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { | |
| typedef MonsterT NativeTableType; | |
| typedef MonsterBuilder Builder; | |
| struct Traits; | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return MonsterTypeTable(); | |
| } | |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { | |
| VT_POS = 4, | |
| VT_MANA = 6, | |
| VT_HP = 8, | |
| VT_NAME = 10, | |
| VT_INVENTORY = 14, | |
| VT_COLOR = 16, | |
| VT_TEST_TYPE = 18, | |
| VT_TEST = 20, | |
| VT_TEST4 = 22, | |
| VT_TESTARRAYOFSTRING = 24, | |
| VT_TESTARRAYOFTABLES = 26, | |
| VT_ENEMY = 28, | |
| VT_TESTNESTEDFLATBUFFER = 30, | |
| VT_TESTEMPTY = 32, | |
| VT_TESTBOOL = 34, | |
| VT_TESTHASHS32_FNV1 = 36, | |
| VT_TESTHASHU32_FNV1 = 38, | |
| VT_TESTHASHS64_FNV1 = 40, | |
| VT_TESTHASHU64_FNV1 = 42, | |
| VT_TESTHASHS32_FNV1A = 44, | |
| VT_TESTHASHU32_FNV1A = 46, | |
| VT_TESTHASHS64_FNV1A = 48, | |
| VT_TESTHASHU64_FNV1A = 50, | |
| VT_TESTARRAYOFBOOLS = 52, | |
| VT_TESTF = 54, | |
| VT_TESTF2 = 56, | |
| VT_TESTF3 = 58, | |
| VT_TESTARRAYOFSTRING2 = 60, | |
| VT_TESTARRAYOFSORTEDSTRUCT = 62, | |
| VT_FLEX = 64, | |
| VT_TEST5 = 66, | |
| VT_VECTOR_OF_LONGS = 68, | |
| VT_VECTOR_OF_DOUBLES = 70, | |
| VT_PARENT_NAMESPACE_TEST = 72, | |
| VT_VECTOR_OF_REFERRABLES = 74, | |
| VT_SINGLE_WEAK_REFERENCE = 76, | |
| VT_VECTOR_OF_WEAK_REFERENCES = 78, | |
| VT_VECTOR_OF_STRONG_REFERRABLES = 80, | |
| VT_CO_OWNING_REFERENCE = 82, | |
| VT_VECTOR_OF_CO_OWNING_REFERENCES = 84, | |
| VT_NON_OWNING_REFERENCE = 86, | |
| VT_VECTOR_OF_NON_OWNING_REFERENCES = 88, | |
| VT_ANY_UNIQUE_TYPE = 90, | |
| VT_ANY_UNIQUE = 92, | |
| VT_ANY_AMBIGUOUS_TYPE = 94, | |
| VT_ANY_AMBIGUOUS = 96, | |
| VT_VECTOR_OF_ENUMS = 98, | |
| VT_SIGNED_ENUM = 100 | |
| }; | |
| const MyGame::Example::Vec3 *pos() const { | |
| return GetStruct<const MyGame::Example::Vec3 *>(VT_POS); | |
| } | |
| MyGame::Example::Vec3 *mutable_pos() { | |
| return GetStruct<MyGame::Example::Vec3 *>(VT_POS); | |
| } | |
| int16_t mana() const { | |
| return GetField<int16_t>(VT_MANA, 150); | |
| } | |
| bool mutate_mana(int16_t _mana) { | |
| return SetField<int16_t>(VT_MANA, _mana, 150); | |
| } | |
| int16_t hp() const { | |
| return GetField<int16_t>(VT_HP, 100); | |
| } | |
| bool mutate_hp(int16_t _hp) { | |
| return SetField<int16_t>(VT_HP, _hp, 100); | |
| } | |
| const flatbuffers::String *name() const { | |
| return GetPointer<const flatbuffers::String *>(VT_NAME); | |
| } | |
| flatbuffers::String *mutable_name() { | |
| return GetPointer<flatbuffers::String *>(VT_NAME); | |
| } | |
| bool KeyCompareLessThan(const Monster *o) const { | |
| return *name() < *o->name(); | |
| } | |
| int KeyCompareWithValue(const char *val) const { | |
| return strcmp(name()->c_str(), val); | |
| } | |
| const flatbuffers::Vector<uint8_t> *inventory() const { | |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); | |
| } | |
| flatbuffers::Vector<uint8_t> *mutable_inventory() { | |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_INVENTORY); | |
| } | |
| MyGame::Example::Color color() const { | |
| return static_cast<MyGame::Example::Color>(GetField<uint8_t>(VT_COLOR, 8)); | |
| } | |
| bool mutate_color(MyGame::Example::Color _color) { | |
| return SetField<uint8_t>(VT_COLOR, static_cast<uint8_t>(_color), 8); | |
| } | |
| MyGame::Example::Any test_type() const { | |
| return static_cast<MyGame::Example::Any>(GetField<uint8_t>(VT_TEST_TYPE, 0)); | |
| } | |
| const void *test() const { | |
| return GetPointer<const void *>(VT_TEST); | |
| } | |
| template<typename T> const T *test_as() const; | |
| const MyGame::Example::Monster *test_as_Monster() const { | |
| return test_type() == MyGame::Example::Any::Monster ? static_cast<const MyGame::Example::Monster *>(test()) : nullptr; | |
| } | |
| const MyGame::Example::TestSimpleTableWithEnum *test_as_TestSimpleTableWithEnum() const { | |
| return test_type() == MyGame::Example::Any::TestSimpleTableWithEnum ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(test()) : nullptr; | |
| } | |
| const MyGame::Example2::Monster *test_as_MyGame_Example2_Monster() const { | |
| return test_type() == MyGame::Example::Any::MyGame_Example2_Monster ? static_cast<const MyGame::Example2::Monster *>(test()) : nullptr; | |
| } | |
| void *mutable_test() { | |
| return GetPointer<void *>(VT_TEST); | |
| } | |
| const flatbuffers::Vector<const MyGame::Example::Test *> *test4() const { | |
| return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4); | |
| } | |
| flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test4() { | |
| return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST4); | |
| } | |
| const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring() const { | |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING); | |
| } | |
| flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring() { | |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING); | |
| } | |
| /// an example documentation comment: this will end up in the generated code | |
| /// multiline too | |
| const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables() const { | |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES); | |
| } | |
| flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *mutable_testarrayoftables() { | |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>> *>(VT_TESTARRAYOFTABLES); | |
| } | |
| const MyGame::Example::Monster *enemy() const { | |
| return GetPointer<const MyGame::Example::Monster *>(VT_ENEMY); | |
| } | |
| MyGame::Example::Monster *mutable_enemy() { | |
| return GetPointer<MyGame::Example::Monster *>(VT_ENEMY); | |
| } | |
| const flatbuffers::Vector<uint8_t> *testnestedflatbuffer() const { | |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER); | |
| } | |
| flatbuffers::Vector<uint8_t> *mutable_testnestedflatbuffer() { | |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTNESTEDFLATBUFFER); | |
| } | |
| const MyGame::Example::Monster *testnestedflatbuffer_nested_root() const { | |
| return flatbuffers::GetRoot<MyGame::Example::Monster>(testnestedflatbuffer()->Data()); | |
| } | |
| const MyGame::Example::Stat *testempty() const { | |
| return GetPointer<const MyGame::Example::Stat *>(VT_TESTEMPTY); | |
| } | |
| MyGame::Example::Stat *mutable_testempty() { | |
| return GetPointer<MyGame::Example::Stat *>(VT_TESTEMPTY); | |
| } | |
| bool testbool() const { | |
| return GetField<uint8_t>(VT_TESTBOOL, 0) != 0; | |
| } | |
| bool mutate_testbool(bool _testbool) { | |
| return SetField<uint8_t>(VT_TESTBOOL, static_cast<uint8_t>(_testbool), 0); | |
| } | |
| int32_t testhashs32_fnv1() const { | |
| return GetField<int32_t>(VT_TESTHASHS32_FNV1, 0); | |
| } | |
| bool mutate_testhashs32_fnv1(int32_t _testhashs32_fnv1) { | |
| return SetField<int32_t>(VT_TESTHASHS32_FNV1, _testhashs32_fnv1, 0); | |
| } | |
| uint32_t testhashu32_fnv1() const { | |
| return GetField<uint32_t>(VT_TESTHASHU32_FNV1, 0); | |
| } | |
| bool mutate_testhashu32_fnv1(uint32_t _testhashu32_fnv1) { | |
| return SetField<uint32_t>(VT_TESTHASHU32_FNV1, _testhashu32_fnv1, 0); | |
| } | |
| int64_t testhashs64_fnv1() const { | |
| return GetField<int64_t>(VT_TESTHASHS64_FNV1, 0); | |
| } | |
| bool mutate_testhashs64_fnv1(int64_t _testhashs64_fnv1) { | |
| return SetField<int64_t>(VT_TESTHASHS64_FNV1, _testhashs64_fnv1, 0); | |
| } | |
| uint64_t testhashu64_fnv1() const { | |
| return GetField<uint64_t>(VT_TESTHASHU64_FNV1, 0); | |
| } | |
| bool mutate_testhashu64_fnv1(uint64_t _testhashu64_fnv1) { | |
| return SetField<uint64_t>(VT_TESTHASHU64_FNV1, _testhashu64_fnv1, 0); | |
| } | |
| int32_t testhashs32_fnv1a() const { | |
| return GetField<int32_t>(VT_TESTHASHS32_FNV1A, 0); | |
| } | |
| bool mutate_testhashs32_fnv1a(int32_t _testhashs32_fnv1a) { | |
| return SetField<int32_t>(VT_TESTHASHS32_FNV1A, _testhashs32_fnv1a, 0); | |
| } | |
| uint32_t testhashu32_fnv1a() const { | |
| return GetField<uint32_t>(VT_TESTHASHU32_FNV1A, 0); | |
| } | |
| bool mutate_testhashu32_fnv1a(uint32_t _testhashu32_fnv1a) { | |
| return SetField<uint32_t>(VT_TESTHASHU32_FNV1A, _testhashu32_fnv1a, 0); | |
| } | |
| int64_t testhashs64_fnv1a() const { | |
| return GetField<int64_t>(VT_TESTHASHS64_FNV1A, 0); | |
| } | |
| bool mutate_testhashs64_fnv1a(int64_t _testhashs64_fnv1a) { | |
| return SetField<int64_t>(VT_TESTHASHS64_FNV1A, _testhashs64_fnv1a, 0); | |
| } | |
| uint64_t testhashu64_fnv1a() const { | |
| return GetField<uint64_t>(VT_TESTHASHU64_FNV1A, 0); | |
| } | |
| bool mutate_testhashu64_fnv1a(uint64_t _testhashu64_fnv1a) { | |
| return SetField<uint64_t>(VT_TESTHASHU64_FNV1A, _testhashu64_fnv1a, 0); | |
| } | |
| const flatbuffers::Vector<uint8_t> *testarrayofbools() const { | |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS); | |
| } | |
| flatbuffers::Vector<uint8_t> *mutable_testarrayofbools() { | |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_TESTARRAYOFBOOLS); | |
| } | |
| float testf() const { | |
| return GetField<float>(VT_TESTF, 3.14159f); | |
| } | |
| bool mutate_testf(float _testf) { | |
| return SetField<float>(VT_TESTF, _testf, 3.14159f); | |
| } | |
| float testf2() const { | |
| return GetField<float>(VT_TESTF2, 3.0f); | |
| } | |
| bool mutate_testf2(float _testf2) { | |
| return SetField<float>(VT_TESTF2, _testf2, 3.0f); | |
| } | |
| float testf3() const { | |
| return GetField<float>(VT_TESTF3, 0.0f); | |
| } | |
| bool mutate_testf3(float _testf3) { | |
| return SetField<float>(VT_TESTF3, _testf3, 0.0f); | |
| } | |
| const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2() const { | |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2); | |
| } | |
| flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *mutable_testarrayofstring2() { | |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>> *>(VT_TESTARRAYOFSTRING2); | |
| } | |
| const flatbuffers::Vector<const MyGame::Example::Ability *> *testarrayofsortedstruct() const { | |
| return GetPointer<const flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT); | |
| } | |
| flatbuffers::Vector<const MyGame::Example::Ability *> *mutable_testarrayofsortedstruct() { | |
| return GetPointer<flatbuffers::Vector<const MyGame::Example::Ability *> *>(VT_TESTARRAYOFSORTEDSTRUCT); | |
| } | |
| const flatbuffers::Vector<uint8_t> *flex() const { | |
| return GetPointer<const flatbuffers::Vector<uint8_t> *>(VT_FLEX); | |
| } | |
| flatbuffers::Vector<uint8_t> *mutable_flex() { | |
| return GetPointer<flatbuffers::Vector<uint8_t> *>(VT_FLEX); | |
| } | |
| flexbuffers::Reference flex_flexbuffer_root() const { | |
| return flexbuffers::GetRoot(flex()->Data(), flex()->size()); | |
| } | |
| const flatbuffers::Vector<const MyGame::Example::Test *> *test5() const { | |
| return GetPointer<const flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5); | |
| } | |
| flatbuffers::Vector<const MyGame::Example::Test *> *mutable_test5() { | |
| return GetPointer<flatbuffers::Vector<const MyGame::Example::Test *> *>(VT_TEST5); | |
| } | |
| const flatbuffers::Vector<int64_t> *vector_of_longs() const { | |
| return GetPointer<const flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS); | |
| } | |
| flatbuffers::Vector<int64_t> *mutable_vector_of_longs() { | |
| return GetPointer<flatbuffers::Vector<int64_t> *>(VT_VECTOR_OF_LONGS); | |
| } | |
| const flatbuffers::Vector<double> *vector_of_doubles() const { | |
| return GetPointer<const flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES); | |
| } | |
| flatbuffers::Vector<double> *mutable_vector_of_doubles() { | |
| return GetPointer<flatbuffers::Vector<double> *>(VT_VECTOR_OF_DOUBLES); | |
| } | |
| const MyGame::InParentNamespace *parent_namespace_test() const { | |
| return GetPointer<const MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST); | |
| } | |
| MyGame::InParentNamespace *mutable_parent_namespace_test() { | |
| return GetPointer<MyGame::InParentNamespace *>(VT_PARENT_NAMESPACE_TEST); | |
| } | |
| const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables() const { | |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES); | |
| } | |
| flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_referrables() { | |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_REFERRABLES); | |
| } | |
| uint64_t single_weak_reference() const { | |
| return GetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, 0); | |
| } | |
| bool mutate_single_weak_reference(uint64_t _single_weak_reference) { | |
| return SetField<uint64_t>(VT_SINGLE_WEAK_REFERENCE, _single_weak_reference, 0); | |
| } | |
| const flatbuffers::Vector<uint64_t> *vector_of_weak_references() const { | |
| return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES); | |
| } | |
| flatbuffers::Vector<uint64_t> *mutable_vector_of_weak_references() { | |
| return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_WEAK_REFERENCES); | |
| } | |
| const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables() const { | |
| return GetPointer<const flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES); | |
| } | |
| flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *mutable_vector_of_strong_referrables() { | |
| return GetPointer<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>> *>(VT_VECTOR_OF_STRONG_REFERRABLES); | |
| } | |
| uint64_t co_owning_reference() const { | |
| return GetField<uint64_t>(VT_CO_OWNING_REFERENCE, 0); | |
| } | |
| bool mutate_co_owning_reference(uint64_t _co_owning_reference) { | |
| return SetField<uint64_t>(VT_CO_OWNING_REFERENCE, _co_owning_reference, 0); | |
| } | |
| const flatbuffers::Vector<uint64_t> *vector_of_co_owning_references() const { | |
| return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES); | |
| } | |
| flatbuffers::Vector<uint64_t> *mutable_vector_of_co_owning_references() { | |
| return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_CO_OWNING_REFERENCES); | |
| } | |
| uint64_t non_owning_reference() const { | |
| return GetField<uint64_t>(VT_NON_OWNING_REFERENCE, 0); | |
| } | |
| bool mutate_non_owning_reference(uint64_t _non_owning_reference) { | |
| return SetField<uint64_t>(VT_NON_OWNING_REFERENCE, _non_owning_reference, 0); | |
| } | |
| const flatbuffers::Vector<uint64_t> *vector_of_non_owning_references() const { | |
| return GetPointer<const flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES); | |
| } | |
| flatbuffers::Vector<uint64_t> *mutable_vector_of_non_owning_references() { | |
| return GetPointer<flatbuffers::Vector<uint64_t> *>(VT_VECTOR_OF_NON_OWNING_REFERENCES); | |
| } | |
| MyGame::Example::AnyUniqueAliases any_unique_type() const { | |
| return static_cast<MyGame::Example::AnyUniqueAliases>(GetField<uint8_t>(VT_ANY_UNIQUE_TYPE, 0)); | |
| } | |
| const void *any_unique() const { | |
| return GetPointer<const void *>(VT_ANY_UNIQUE); | |
| } | |
| template<typename T> const T *any_unique_as() const; | |
| const MyGame::Example::Monster *any_unique_as_M() const { | |
| return any_unique_type() == MyGame::Example::AnyUniqueAliases::M ? static_cast<const MyGame::Example::Monster *>(any_unique()) : nullptr; | |
| } | |
| const MyGame::Example::TestSimpleTableWithEnum *any_unique_as_TS() const { | |
| return any_unique_type() == MyGame::Example::AnyUniqueAliases::TS ? static_cast<const MyGame::Example::TestSimpleTableWithEnum *>(any_unique()) : nullptr; | |
| } | |
| const MyGame::Example2::Monster *any_unique_as_M2() const { | |
| return any_unique_type() == MyGame::Example::AnyUniqueAliases::M2 ? static_cast<const MyGame::Example2::Monster *>(any_unique()) : nullptr; | |
| } | |
| void *mutable_any_unique() { | |
| return GetPointer<void *>(VT_ANY_UNIQUE); | |
| } | |
| MyGame::Example::AnyAmbiguousAliases any_ambiguous_type() const { | |
| return static_cast<MyGame::Example::AnyAmbiguousAliases>(GetField<uint8_t>(VT_ANY_AMBIGUOUS_TYPE, 0)); | |
| } | |
| const void *any_ambiguous() const { | |
| return GetPointer<const void *>(VT_ANY_AMBIGUOUS); | |
| } | |
| const MyGame::Example::Monster *any_ambiguous_as_M1() const { | |
| return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M1 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr; | |
| } | |
| const MyGame::Example::Monster *any_ambiguous_as_M2() const { | |
| return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M2 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr; | |
| } | |
| const MyGame::Example::Monster *any_ambiguous_as_M3() const { | |
| return any_ambiguous_type() == MyGame::Example::AnyAmbiguousAliases::M3 ? static_cast<const MyGame::Example::Monster *>(any_ambiguous()) : nullptr; | |
| } | |
| void *mutable_any_ambiguous() { | |
| return GetPointer<void *>(VT_ANY_AMBIGUOUS); | |
| } | |
| const flatbuffers::Vector<MyGame::Example::Color> *vector_of_enums() const { | |
| return GetPointer<const flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS); | |
| } | |
| flatbuffers::Vector<MyGame::Example::Color> *mutable_vector_of_enums() { | |
| return GetPointer<flatbuffers::Vector<MyGame::Example::Color> *>(VT_VECTOR_OF_ENUMS); | |
| } | |
| MyGame::Example::Race signed_enum() const { | |
| return static_cast<MyGame::Example::Race>(GetField<int8_t>(VT_SIGNED_ENUM, -1)); | |
| } | |
| bool mutate_signed_enum(MyGame::Example::Race _signed_enum) { | |
| return SetField<int8_t>(VT_SIGNED_ENUM, static_cast<int8_t>(_signed_enum), -1); | |
| } | |
| bool Verify(flatbuffers::Verifier &verifier) const { | |
| return VerifyTableStart(verifier) && | |
| VerifyField<MyGame::Example::Vec3>(verifier, VT_POS) && | |
| VerifyField<int16_t>(verifier, VT_MANA) && | |
| VerifyField<int16_t>(verifier, VT_HP) && | |
| VerifyOffsetRequired(verifier, VT_NAME) && | |
| verifier.VerifyString(name()) && | |
| VerifyOffset(verifier, VT_INVENTORY) && | |
| verifier.VerifyVector(inventory()) && | |
| VerifyField<uint8_t>(verifier, VT_COLOR) && | |
| VerifyField<uint8_t>(verifier, VT_TEST_TYPE) && | |
| VerifyOffset(verifier, VT_TEST) && | |
| VerifyAny(verifier, test(), test_type()) && | |
| VerifyOffset(verifier, VT_TEST4) && | |
| verifier.VerifyVector(test4()) && | |
| VerifyOffset(verifier, VT_TESTARRAYOFSTRING) && | |
| verifier.VerifyVector(testarrayofstring()) && | |
| verifier.VerifyVectorOfStrings(testarrayofstring()) && | |
| VerifyOffset(verifier, VT_TESTARRAYOFTABLES) && | |
| verifier.VerifyVector(testarrayoftables()) && | |
| verifier.VerifyVectorOfTables(testarrayoftables()) && | |
| VerifyOffset(verifier, VT_ENEMY) && | |
| verifier.VerifyTable(enemy()) && | |
| VerifyOffset(verifier, VT_TESTNESTEDFLATBUFFER) && | |
| verifier.VerifyVector(testnestedflatbuffer()) && | |
| VerifyOffset(verifier, VT_TESTEMPTY) && | |
| verifier.VerifyTable(testempty()) && | |
| VerifyField<uint8_t>(verifier, VT_TESTBOOL) && | |
| VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1) && | |
| VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1) && | |
| VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1) && | |
| VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1) && | |
| VerifyField<int32_t>(verifier, VT_TESTHASHS32_FNV1A) && | |
| VerifyField<uint32_t>(verifier, VT_TESTHASHU32_FNV1A) && | |
| VerifyField<int64_t>(verifier, VT_TESTHASHS64_FNV1A) && | |
| VerifyField<uint64_t>(verifier, VT_TESTHASHU64_FNV1A) && | |
| VerifyOffset(verifier, VT_TESTARRAYOFBOOLS) && | |
| verifier.VerifyVector(testarrayofbools()) && | |
| VerifyField<float>(verifier, VT_TESTF) && | |
| VerifyField<float>(verifier, VT_TESTF2) && | |
| VerifyField<float>(verifier, VT_TESTF3) && | |
| VerifyOffset(verifier, VT_TESTARRAYOFSTRING2) && | |
| verifier.VerifyVector(testarrayofstring2()) && | |
| verifier.VerifyVectorOfStrings(testarrayofstring2()) && | |
| VerifyOffset(verifier, VT_TESTARRAYOFSORTEDSTRUCT) && | |
| verifier.VerifyVector(testarrayofsortedstruct()) && | |
| VerifyOffset(verifier, VT_FLEX) && | |
| verifier.VerifyVector(flex()) && | |
| VerifyOffset(verifier, VT_TEST5) && | |
| verifier.VerifyVector(test5()) && | |
| VerifyOffset(verifier, VT_VECTOR_OF_LONGS) && | |
| verifier.VerifyVector(vector_of_longs()) && | |
| VerifyOffset(verifier, VT_VECTOR_OF_DOUBLES) && | |
| verifier.VerifyVector(vector_of_doubles()) && | |
| VerifyOffset(verifier, VT_PARENT_NAMESPACE_TEST) && | |
| verifier.VerifyTable(parent_namespace_test()) && | |
| VerifyOffset(verifier, VT_VECTOR_OF_REFERRABLES) && | |
| verifier.VerifyVector(vector_of_referrables()) && | |
| verifier.VerifyVectorOfTables(vector_of_referrables()) && | |
| VerifyField<uint64_t>(verifier, VT_SINGLE_WEAK_REFERENCE) && | |
| VerifyOffset(verifier, VT_VECTOR_OF_WEAK_REFERENCES) && | |
| verifier.VerifyVector(vector_of_weak_references()) && | |
| VerifyOffset(verifier, VT_VECTOR_OF_STRONG_REFERRABLES) && | |
| verifier.VerifyVector(vector_of_strong_referrables()) && | |
| verifier.VerifyVectorOfTables(vector_of_strong_referrables()) && | |
| VerifyField<uint64_t>(verifier, VT_CO_OWNING_REFERENCE) && | |
| VerifyOffset(verifier, VT_VECTOR_OF_CO_OWNING_REFERENCES) && | |
| verifier.VerifyVector(vector_of_co_owning_references()) && | |
| VerifyField<uint64_t>(verifier, VT_NON_OWNING_REFERENCE) && | |
| VerifyOffset(verifier, VT_VECTOR_OF_NON_OWNING_REFERENCES) && | |
| verifier.VerifyVector(vector_of_non_owning_references()) && | |
| VerifyField<uint8_t>(verifier, VT_ANY_UNIQUE_TYPE) && | |
| VerifyOffset(verifier, VT_ANY_UNIQUE) && | |
| VerifyAnyUniqueAliases(verifier, any_unique(), any_unique_type()) && | |
| VerifyField<uint8_t>(verifier, VT_ANY_AMBIGUOUS_TYPE) && | |
| VerifyOffset(verifier, VT_ANY_AMBIGUOUS) && | |
| VerifyAnyAmbiguousAliases(verifier, any_ambiguous(), any_ambiguous_type()) && | |
| VerifyOffset(verifier, VT_VECTOR_OF_ENUMS) && | |
| verifier.VerifyVector(vector_of_enums()) && | |
| VerifyField<int8_t>(verifier, VT_SIGNED_ENUM) && | |
| verifier.EndTable(); | |
| } | |
| MonsterT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| void UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| static flatbuffers::Offset<Monster> Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| }; | |
| template<> inline const MyGame::Example::Monster *Monster::test_as<MyGame::Example::Monster>() const { | |
| return test_as_Monster(); | |
| } | |
| template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::test_as<MyGame::Example::TestSimpleTableWithEnum>() const { | |
| return test_as_TestSimpleTableWithEnum(); | |
| } | |
| template<> inline const MyGame::Example2::Monster *Monster::test_as<MyGame::Example2::Monster>() const { | |
| return test_as_MyGame_Example2_Monster(); | |
| } | |
| template<> inline const MyGame::Example::Monster *Monster::any_unique_as<MyGame::Example::Monster>() const { | |
| return any_unique_as_M(); | |
| } | |
| template<> inline const MyGame::Example::TestSimpleTableWithEnum *Monster::any_unique_as<MyGame::Example::TestSimpleTableWithEnum>() const { | |
| return any_unique_as_TS(); | |
| } | |
| template<> inline const MyGame::Example2::Monster *Monster::any_unique_as<MyGame::Example2::Monster>() const { | |
| return any_unique_as_M2(); | |
| } | |
| struct MonsterBuilder { | |
| typedef Monster Table; | |
| flatbuffers::FlatBufferBuilder &fbb_; | |
| flatbuffers::uoffset_t start_; | |
| void add_pos(const MyGame::Example::Vec3 *pos) { | |
| fbb_.AddStruct(Monster::VT_POS, pos); | |
| } | |
| void add_mana(int16_t mana) { | |
| fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150); | |
| } | |
| void add_hp(int16_t hp) { | |
| fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100); | |
| } | |
| void add_name(flatbuffers::Offset<flatbuffers::String> name) { | |
| fbb_.AddOffset(Monster::VT_NAME, name); | |
| } | |
| void add_inventory(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory) { | |
| fbb_.AddOffset(Monster::VT_INVENTORY, inventory); | |
| } | |
| void add_color(MyGame::Example::Color color) { | |
| fbb_.AddElement<uint8_t>(Monster::VT_COLOR, static_cast<uint8_t>(color), 8); | |
| } | |
| void add_test_type(MyGame::Example::Any test_type) { | |
| fbb_.AddElement<uint8_t>(Monster::VT_TEST_TYPE, static_cast<uint8_t>(test_type), 0); | |
| } | |
| void add_test(flatbuffers::Offset<void> test) { | |
| fbb_.AddOffset(Monster::VT_TEST, test); | |
| } | |
| void add_test4(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4) { | |
| fbb_.AddOffset(Monster::VT_TEST4, test4); | |
| } | |
| void add_testarrayofstring(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring) { | |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING, testarrayofstring); | |
| } | |
| void add_testarrayoftables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables) { | |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFTABLES, testarrayoftables); | |
| } | |
| void add_enemy(flatbuffers::Offset<MyGame::Example::Monster> enemy) { | |
| fbb_.AddOffset(Monster::VT_ENEMY, enemy); | |
| } | |
| void add_testnestedflatbuffer(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer) { | |
| fbb_.AddOffset(Monster::VT_TESTNESTEDFLATBUFFER, testnestedflatbuffer); | |
| } | |
| void add_testempty(flatbuffers::Offset<MyGame::Example::Stat> testempty) { | |
| fbb_.AddOffset(Monster::VT_TESTEMPTY, testempty); | |
| } | |
| void add_testbool(bool testbool) { | |
| fbb_.AddElement<uint8_t>(Monster::VT_TESTBOOL, static_cast<uint8_t>(testbool), 0); | |
| } | |
| void add_testhashs32_fnv1(int32_t testhashs32_fnv1) { | |
| fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1, testhashs32_fnv1, 0); | |
| } | |
| void add_testhashu32_fnv1(uint32_t testhashu32_fnv1) { | |
| fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1, testhashu32_fnv1, 0); | |
| } | |
| void add_testhashs64_fnv1(int64_t testhashs64_fnv1) { | |
| fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1, testhashs64_fnv1, 0); | |
| } | |
| void add_testhashu64_fnv1(uint64_t testhashu64_fnv1) { | |
| fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1, testhashu64_fnv1, 0); | |
| } | |
| void add_testhashs32_fnv1a(int32_t testhashs32_fnv1a) { | |
| fbb_.AddElement<int32_t>(Monster::VT_TESTHASHS32_FNV1A, testhashs32_fnv1a, 0); | |
| } | |
| void add_testhashu32_fnv1a(uint32_t testhashu32_fnv1a) { | |
| fbb_.AddElement<uint32_t>(Monster::VT_TESTHASHU32_FNV1A, testhashu32_fnv1a, 0); | |
| } | |
| void add_testhashs64_fnv1a(int64_t testhashs64_fnv1a) { | |
| fbb_.AddElement<int64_t>(Monster::VT_TESTHASHS64_FNV1A, testhashs64_fnv1a, 0); | |
| } | |
| void add_testhashu64_fnv1a(uint64_t testhashu64_fnv1a) { | |
| fbb_.AddElement<uint64_t>(Monster::VT_TESTHASHU64_FNV1A, testhashu64_fnv1a, 0); | |
| } | |
| void add_testarrayofbools(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools) { | |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFBOOLS, testarrayofbools); | |
| } | |
| void add_testf(float testf) { | |
| fbb_.AddElement<float>(Monster::VT_TESTF, testf, 3.14159f); | |
| } | |
| void add_testf2(float testf2) { | |
| fbb_.AddElement<float>(Monster::VT_TESTF2, testf2, 3.0f); | |
| } | |
| void add_testf3(float testf3) { | |
| fbb_.AddElement<float>(Monster::VT_TESTF3, testf3, 0.0f); | |
| } | |
| void add_testarrayofstring2(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2) { | |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFSTRING2, testarrayofstring2); | |
| } | |
| void add_testarrayofsortedstruct(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct) { | |
| fbb_.AddOffset(Monster::VT_TESTARRAYOFSORTEDSTRUCT, testarrayofsortedstruct); | |
| } | |
| void add_flex(flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex) { | |
| fbb_.AddOffset(Monster::VT_FLEX, flex); | |
| } | |
| void add_test5(flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5) { | |
| fbb_.AddOffset(Monster::VT_TEST5, test5); | |
| } | |
| void add_vector_of_longs(flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs) { | |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_LONGS, vector_of_longs); | |
| } | |
| void add_vector_of_doubles(flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles) { | |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_DOUBLES, vector_of_doubles); | |
| } | |
| void add_parent_namespace_test(flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test) { | |
| fbb_.AddOffset(Monster::VT_PARENT_NAMESPACE_TEST, parent_namespace_test); | |
| } | |
| void add_vector_of_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables) { | |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_REFERRABLES, vector_of_referrables); | |
| } | |
| void add_single_weak_reference(uint64_t single_weak_reference) { | |
| fbb_.AddElement<uint64_t>(Monster::VT_SINGLE_WEAK_REFERENCE, single_weak_reference, 0); | |
| } | |
| void add_vector_of_weak_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references) { | |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_WEAK_REFERENCES, vector_of_weak_references); | |
| } | |
| void add_vector_of_strong_referrables(flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables) { | |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_STRONG_REFERRABLES, vector_of_strong_referrables); | |
| } | |
| void add_co_owning_reference(uint64_t co_owning_reference) { | |
| fbb_.AddElement<uint64_t>(Monster::VT_CO_OWNING_REFERENCE, co_owning_reference, 0); | |
| } | |
| void add_vector_of_co_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references) { | |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_CO_OWNING_REFERENCES, vector_of_co_owning_references); | |
| } | |
| void add_non_owning_reference(uint64_t non_owning_reference) { | |
| fbb_.AddElement<uint64_t>(Monster::VT_NON_OWNING_REFERENCE, non_owning_reference, 0); | |
| } | |
| void add_vector_of_non_owning_references(flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references) { | |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_NON_OWNING_REFERENCES, vector_of_non_owning_references); | |
| } | |
| void add_any_unique_type(MyGame::Example::AnyUniqueAliases any_unique_type) { | |
| fbb_.AddElement<uint8_t>(Monster::VT_ANY_UNIQUE_TYPE, static_cast<uint8_t>(any_unique_type), 0); | |
| } | |
| void add_any_unique(flatbuffers::Offset<void> any_unique) { | |
| fbb_.AddOffset(Monster::VT_ANY_UNIQUE, any_unique); | |
| } | |
| void add_any_ambiguous_type(MyGame::Example::AnyAmbiguousAliases any_ambiguous_type) { | |
| fbb_.AddElement<uint8_t>(Monster::VT_ANY_AMBIGUOUS_TYPE, static_cast<uint8_t>(any_ambiguous_type), 0); | |
| } | |
| void add_any_ambiguous(flatbuffers::Offset<void> any_ambiguous) { | |
| fbb_.AddOffset(Monster::VT_ANY_AMBIGUOUS, any_ambiguous); | |
| } | |
| void add_vector_of_enums(flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums) { | |
| fbb_.AddOffset(Monster::VT_VECTOR_OF_ENUMS, vector_of_enums); | |
| } | |
| void add_signed_enum(MyGame::Example::Race signed_enum) { | |
| fbb_.AddElement<int8_t>(Monster::VT_SIGNED_ENUM, static_cast<int8_t>(signed_enum), -1); | |
| } | |
| explicit MonsterBuilder(flatbuffers::FlatBufferBuilder &_fbb) | |
| : fbb_(_fbb) { | |
| start_ = fbb_.StartTable(); | |
| } | |
| flatbuffers::Offset<Monster> Finish() { | |
| const auto end = fbb_.EndTable(start_); | |
| auto o = flatbuffers::Offset<Monster>(end); | |
| fbb_.Required(o, Monster::VT_NAME); | |
| return o; | |
| } | |
| }; | |
| inline flatbuffers::Offset<Monster> CreateMonster( | |
| flatbuffers::FlatBufferBuilder &_fbb, | |
| const MyGame::Example::Vec3 *pos = 0, | |
| int16_t mana = 150, | |
| int16_t hp = 100, | |
| flatbuffers::Offset<flatbuffers::String> name = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> inventory = 0, | |
| MyGame::Example::Color color = MyGame::Example::Color::Blue, | |
| MyGame::Example::Any test_type = MyGame::Example::Any::NONE, | |
| flatbuffers::Offset<void> test = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test4 = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Monster>>> testarrayoftables = 0, | |
| flatbuffers::Offset<MyGame::Example::Monster> enemy = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testnestedflatbuffer = 0, | |
| flatbuffers::Offset<MyGame::Example::Stat> testempty = 0, | |
| bool testbool = false, | |
| int32_t testhashs32_fnv1 = 0, | |
| uint32_t testhashu32_fnv1 = 0, | |
| int64_t testhashs64_fnv1 = 0, | |
| uint64_t testhashu64_fnv1 = 0, | |
| int32_t testhashs32_fnv1a = 0, | |
| uint32_t testhashu32_fnv1a = 0, | |
| int64_t testhashs64_fnv1a = 0, | |
| uint64_t testhashu64_fnv1a = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> testarrayofbools = 0, | |
| float testf = 3.14159f, | |
| float testf2 = 3.0f, | |
| float testf3 = 0.0f, | |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<flatbuffers::String>>> testarrayofstring2 = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Ability *>> testarrayofsortedstruct = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<uint8_t>> flex = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<const MyGame::Example::Test *>> test5 = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<int64_t>> vector_of_longs = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<double>> vector_of_doubles = 0, | |
| flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_referrables = 0, | |
| uint64_t single_weak_reference = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_weak_references = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<flatbuffers::Offset<MyGame::Example::Referrable>>> vector_of_strong_referrables = 0, | |
| uint64_t co_owning_reference = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_co_owning_references = 0, | |
| uint64_t non_owning_reference = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<uint64_t>> vector_of_non_owning_references = 0, | |
| MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE, | |
| flatbuffers::Offset<void> any_unique = 0, | |
| MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE, | |
| flatbuffers::Offset<void> any_ambiguous = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<MyGame::Example::Color>> vector_of_enums = 0, | |
| MyGame::Example::Race signed_enum = MyGame::Example::Race::None) { | |
| MonsterBuilder builder_(_fbb); | |
| builder_.add_non_owning_reference(non_owning_reference); | |
| builder_.add_co_owning_reference(co_owning_reference); | |
| builder_.add_single_weak_reference(single_weak_reference); | |
| builder_.add_testhashu64_fnv1a(testhashu64_fnv1a); | |
| builder_.add_testhashs64_fnv1a(testhashs64_fnv1a); | |
| builder_.add_testhashu64_fnv1(testhashu64_fnv1); | |
| builder_.add_testhashs64_fnv1(testhashs64_fnv1); | |
| builder_.add_vector_of_enums(vector_of_enums); | |
| builder_.add_any_ambiguous(any_ambiguous); | |
| builder_.add_any_unique(any_unique); | |
| builder_.add_vector_of_non_owning_references(vector_of_non_owning_references); | |
| builder_.add_vector_of_co_owning_references(vector_of_co_owning_references); | |
| builder_.add_vector_of_strong_referrables(vector_of_strong_referrables); | |
| builder_.add_vector_of_weak_references(vector_of_weak_references); | |
| builder_.add_vector_of_referrables(vector_of_referrables); | |
| builder_.add_parent_namespace_test(parent_namespace_test); | |
| builder_.add_vector_of_doubles(vector_of_doubles); | |
| builder_.add_vector_of_longs(vector_of_longs); | |
| builder_.add_test5(test5); | |
| builder_.add_flex(flex); | |
| builder_.add_testarrayofsortedstruct(testarrayofsortedstruct); | |
| builder_.add_testarrayofstring2(testarrayofstring2); | |
| builder_.add_testf3(testf3); | |
| builder_.add_testf2(testf2); | |
| builder_.add_testf(testf); | |
| builder_.add_testarrayofbools(testarrayofbools); | |
| builder_.add_testhashu32_fnv1a(testhashu32_fnv1a); | |
| builder_.add_testhashs32_fnv1a(testhashs32_fnv1a); | |
| builder_.add_testhashu32_fnv1(testhashu32_fnv1); | |
| builder_.add_testhashs32_fnv1(testhashs32_fnv1); | |
| builder_.add_testempty(testempty); | |
| builder_.add_testnestedflatbuffer(testnestedflatbuffer); | |
| builder_.add_enemy(enemy); | |
| builder_.add_testarrayoftables(testarrayoftables); | |
| builder_.add_testarrayofstring(testarrayofstring); | |
| builder_.add_test4(test4); | |
| builder_.add_test(test); | |
| builder_.add_inventory(inventory); | |
| builder_.add_name(name); | |
| builder_.add_pos(pos); | |
| builder_.add_hp(hp); | |
| builder_.add_mana(mana); | |
| builder_.add_signed_enum(signed_enum); | |
| builder_.add_any_ambiguous_type(any_ambiguous_type); | |
| builder_.add_any_unique_type(any_unique_type); | |
| builder_.add_testbool(testbool); | |
| builder_.add_test_type(test_type); | |
| builder_.add_color(color); | |
| return builder_.Finish(); | |
| } | |
| struct Monster::Traits { | |
| using type = Monster; | |
| static auto constexpr Create = CreateMonster; | |
| }; | |
| inline flatbuffers::Offset<Monster> CreateMonsterDirect( | |
| flatbuffers::FlatBufferBuilder &_fbb, | |
| const MyGame::Example::Vec3 *pos = 0, | |
| int16_t mana = 150, | |
| int16_t hp = 100, | |
| const char *name = nullptr, | |
| const std::vector<uint8_t> *inventory = nullptr, | |
| MyGame::Example::Color color = MyGame::Example::Color::Blue, | |
| MyGame::Example::Any test_type = MyGame::Example::Any::NONE, | |
| flatbuffers::Offset<void> test = 0, | |
| const std::vector<MyGame::Example::Test> *test4 = nullptr, | |
| const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring = nullptr, | |
| std::vector<flatbuffers::Offset<MyGame::Example::Monster>> *testarrayoftables = nullptr, | |
| flatbuffers::Offset<MyGame::Example::Monster> enemy = 0, | |
| const std::vector<uint8_t> *testnestedflatbuffer = nullptr, | |
| flatbuffers::Offset<MyGame::Example::Stat> testempty = 0, | |
| bool testbool = false, | |
| int32_t testhashs32_fnv1 = 0, | |
| uint32_t testhashu32_fnv1 = 0, | |
| int64_t testhashs64_fnv1 = 0, | |
| uint64_t testhashu64_fnv1 = 0, | |
| int32_t testhashs32_fnv1a = 0, | |
| uint32_t testhashu32_fnv1a = 0, | |
| int64_t testhashs64_fnv1a = 0, | |
| uint64_t testhashu64_fnv1a = 0, | |
| const std::vector<uint8_t> *testarrayofbools = nullptr, | |
| float testf = 3.14159f, | |
| float testf2 = 3.0f, | |
| float testf3 = 0.0f, | |
| const std::vector<flatbuffers::Offset<flatbuffers::String>> *testarrayofstring2 = nullptr, | |
| std::vector<MyGame::Example::Ability> *testarrayofsortedstruct = nullptr, | |
| const std::vector<uint8_t> *flex = nullptr, | |
| const std::vector<MyGame::Example::Test> *test5 = nullptr, | |
| const std::vector<int64_t> *vector_of_longs = nullptr, | |
| const std::vector<double> *vector_of_doubles = nullptr, | |
| flatbuffers::Offset<MyGame::InParentNamespace> parent_namespace_test = 0, | |
| std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_referrables = nullptr, | |
| uint64_t single_weak_reference = 0, | |
| const std::vector<uint64_t> *vector_of_weak_references = nullptr, | |
| std::vector<flatbuffers::Offset<MyGame::Example::Referrable>> *vector_of_strong_referrables = nullptr, | |
| uint64_t co_owning_reference = 0, | |
| const std::vector<uint64_t> *vector_of_co_owning_references = nullptr, | |
| uint64_t non_owning_reference = 0, | |
| const std::vector<uint64_t> *vector_of_non_owning_references = nullptr, | |
| MyGame::Example::AnyUniqueAliases any_unique_type = MyGame::Example::AnyUniqueAliases::NONE, | |
| flatbuffers::Offset<void> any_unique = 0, | |
| MyGame::Example::AnyAmbiguousAliases any_ambiguous_type = MyGame::Example::AnyAmbiguousAliases::NONE, | |
| flatbuffers::Offset<void> any_ambiguous = 0, | |
| const std::vector<MyGame::Example::Color> *vector_of_enums = nullptr, | |
| MyGame::Example::Race signed_enum = MyGame::Example::Race::None) { | |
| auto name__ = name ? _fbb.CreateString(name) : 0; | |
| auto inventory__ = inventory ? _fbb.CreateVector<uint8_t>(*inventory) : 0; | |
| auto test4__ = test4 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test4) : 0; | |
| auto testarrayofstring__ = testarrayofstring ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring) : 0; | |
| auto testarrayoftables__ = testarrayoftables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Monster>(testarrayoftables) : 0; | |
| auto testnestedflatbuffer__ = testnestedflatbuffer ? _fbb.CreateVector<uint8_t>(*testnestedflatbuffer) : 0; | |
| auto testarrayofbools__ = testarrayofbools ? _fbb.CreateVector<uint8_t>(*testarrayofbools) : 0; | |
| auto testarrayofstring2__ = testarrayofstring2 ? _fbb.CreateVector<flatbuffers::Offset<flatbuffers::String>>(*testarrayofstring2) : 0; | |
| auto testarrayofsortedstruct__ = testarrayofsortedstruct ? _fbb.CreateVectorOfSortedStructs<MyGame::Example::Ability>(testarrayofsortedstruct) : 0; | |
| auto flex__ = flex ? _fbb.CreateVector<uint8_t>(*flex) : 0; | |
| auto test5__ = test5 ? _fbb.CreateVectorOfStructs<MyGame::Example::Test>(*test5) : 0; | |
| auto vector_of_longs__ = vector_of_longs ? _fbb.CreateVector<int64_t>(*vector_of_longs) : 0; | |
| auto vector_of_doubles__ = vector_of_doubles ? _fbb.CreateVector<double>(*vector_of_doubles) : 0; | |
| auto vector_of_referrables__ = vector_of_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_referrables) : 0; | |
| auto vector_of_weak_references__ = vector_of_weak_references ? _fbb.CreateVector<uint64_t>(*vector_of_weak_references) : 0; | |
| auto vector_of_strong_referrables__ = vector_of_strong_referrables ? _fbb.CreateVectorOfSortedTables<MyGame::Example::Referrable>(vector_of_strong_referrables) : 0; | |
| auto vector_of_co_owning_references__ = vector_of_co_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_co_owning_references) : 0; | |
| auto vector_of_non_owning_references__ = vector_of_non_owning_references ? _fbb.CreateVector<uint64_t>(*vector_of_non_owning_references) : 0; | |
| auto vector_of_enums__ = vector_of_enums ? _fbb.CreateVector<MyGame::Example::Color>(*vector_of_enums) : 0; | |
| return MyGame::Example::CreateMonster( | |
| _fbb, | |
| pos, | |
| mana, | |
| hp, | |
| name__, | |
| inventory__, | |
| color, | |
| test_type, | |
| test, | |
| test4__, | |
| testarrayofstring__, | |
| testarrayoftables__, | |
| enemy, | |
| testnestedflatbuffer__, | |
| testempty, | |
| testbool, | |
| testhashs32_fnv1, | |
| testhashu32_fnv1, | |
| testhashs64_fnv1, | |
| testhashu64_fnv1, | |
| testhashs32_fnv1a, | |
| testhashu32_fnv1a, | |
| testhashs64_fnv1a, | |
| testhashu64_fnv1a, | |
| testarrayofbools__, | |
| testf, | |
| testf2, | |
| testf3, | |
| testarrayofstring2__, | |
| testarrayofsortedstruct__, | |
| flex__, | |
| test5__, | |
| vector_of_longs__, | |
| vector_of_doubles__, | |
| parent_namespace_test, | |
| vector_of_referrables__, | |
| single_weak_reference, | |
| vector_of_weak_references__, | |
| vector_of_strong_referrables__, | |
| co_owning_reference, | |
| vector_of_co_owning_references__, | |
| non_owning_reference, | |
| vector_of_non_owning_references__, | |
| any_unique_type, | |
| any_unique, | |
| any_ambiguous_type, | |
| any_ambiguous, | |
| vector_of_enums__, | |
| signed_enum); | |
| } | |
| flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| struct TypeAliasesT : public flatbuffers::NativeTable { | |
| typedef TypeAliases TableType; | |
| int8_t i8; | |
| uint8_t u8; | |
| int16_t i16; | |
| uint16_t u16; | |
| int32_t i32; | |
| uint32_t u32; | |
| int64_t i64; | |
| uint64_t u64; | |
| float f32; | |
| double f64; | |
| std::vector<int8_t> v8; | |
| std::vector<double> vf64; | |
| TypeAliasesT() | |
| : i8(0), | |
| u8(0), | |
| i16(0), | |
| u16(0), | |
| i32(0), | |
| u32(0), | |
| i64(0), | |
| u64(0), | |
| f32(0.0f), | |
| f64(0.0) { | |
| } | |
| }; | |
| struct TypeAliases FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { | |
| typedef TypeAliasesT NativeTableType; | |
| typedef TypeAliasesBuilder Builder; | |
| struct Traits; | |
| static const flatbuffers::TypeTable *MiniReflectTypeTable() { | |
| return TypeAliasesTypeTable(); | |
| } | |
| enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { | |
| VT_I8 = 4, | |
| VT_U8 = 6, | |
| VT_I16 = 8, | |
| VT_U16 = 10, | |
| VT_I32 = 12, | |
| VT_U32 = 14, | |
| VT_I64 = 16, | |
| VT_U64 = 18, | |
| VT_F32 = 20, | |
| VT_F64 = 22, | |
| VT_V8 = 24, | |
| VT_VF64 = 26 | |
| }; | |
| int8_t i8() const { | |
| return GetField<int8_t>(VT_I8, 0); | |
| } | |
| bool mutate_i8(int8_t _i8) { | |
| return SetField<int8_t>(VT_I8, _i8, 0); | |
| } | |
| uint8_t u8() const { | |
| return GetField<uint8_t>(VT_U8, 0); | |
| } | |
| bool mutate_u8(uint8_t _u8) { | |
| return SetField<uint8_t>(VT_U8, _u8, 0); | |
| } | |
| int16_t i16() const { | |
| return GetField<int16_t>(VT_I16, 0); | |
| } | |
| bool mutate_i16(int16_t _i16) { | |
| return SetField<int16_t>(VT_I16, _i16, 0); | |
| } | |
| uint16_t u16() const { | |
| return GetField<uint16_t>(VT_U16, 0); | |
| } | |
| bool mutate_u16(uint16_t _u16) { | |
| return SetField<uint16_t>(VT_U16, _u16, 0); | |
| } | |
| int32_t i32() const { | |
| return GetField<int32_t>(VT_I32, 0); | |
| } | |
| bool mutate_i32(int32_t _i32) { | |
| return SetField<int32_t>(VT_I32, _i32, 0); | |
| } | |
| uint32_t u32() const { | |
| return GetField<uint32_t>(VT_U32, 0); | |
| } | |
| bool mutate_u32(uint32_t _u32) { | |
| return SetField<uint32_t>(VT_U32, _u32, 0); | |
| } | |
| int64_t i64() const { | |
| return GetField<int64_t>(VT_I64, 0); | |
| } | |
| bool mutate_i64(int64_t _i64) { | |
| return SetField<int64_t>(VT_I64, _i64, 0); | |
| } | |
| uint64_t u64() const { | |
| return GetField<uint64_t>(VT_U64, 0); | |
| } | |
| bool mutate_u64(uint64_t _u64) { | |
| return SetField<uint64_t>(VT_U64, _u64, 0); | |
| } | |
| float f32() const { | |
| return GetField<float>(VT_F32, 0.0f); | |
| } | |
| bool mutate_f32(float _f32) { | |
| return SetField<float>(VT_F32, _f32, 0.0f); | |
| } | |
| double f64() const { | |
| return GetField<double>(VT_F64, 0.0); | |
| } | |
| bool mutate_f64(double _f64) { | |
| return SetField<double>(VT_F64, _f64, 0.0); | |
| } | |
| const flatbuffers::Vector<int8_t> *v8() const { | |
| return GetPointer<const flatbuffers::Vector<int8_t> *>(VT_V8); | |
| } | |
| flatbuffers::Vector<int8_t> *mutable_v8() { | |
| return GetPointer<flatbuffers::Vector<int8_t> *>(VT_V8); | |
| } | |
| const flatbuffers::Vector<double> *vf64() const { | |
| return GetPointer<const flatbuffers::Vector<double> *>(VT_VF64); | |
| } | |
| flatbuffers::Vector<double> *mutable_vf64() { | |
| return GetPointer<flatbuffers::Vector<double> *>(VT_VF64); | |
| } | |
| bool Verify(flatbuffers::Verifier &verifier) const { | |
| return VerifyTableStart(verifier) && | |
| VerifyField<int8_t>(verifier, VT_I8) && | |
| VerifyField<uint8_t>(verifier, VT_U8) && | |
| VerifyField<int16_t>(verifier, VT_I16) && | |
| VerifyField<uint16_t>(verifier, VT_U16) && | |
| VerifyField<int32_t>(verifier, VT_I32) && | |
| VerifyField<uint32_t>(verifier, VT_U32) && | |
| VerifyField<int64_t>(verifier, VT_I64) && | |
| VerifyField<uint64_t>(verifier, VT_U64) && | |
| VerifyField<float>(verifier, VT_F32) && | |
| VerifyField<double>(verifier, VT_F64) && | |
| VerifyOffset(verifier, VT_V8) && | |
| verifier.VerifyVector(v8()) && | |
| VerifyOffset(verifier, VT_VF64) && | |
| verifier.VerifyVector(vf64()) && | |
| verifier.EndTable(); | |
| } | |
| TypeAliasesT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| void UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; | |
| static flatbuffers::Offset<TypeAliases> Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| }; | |
| struct TypeAliasesBuilder { | |
| typedef TypeAliases Table; | |
| flatbuffers::FlatBufferBuilder &fbb_; | |
| flatbuffers::uoffset_t start_; | |
| void add_i8(int8_t i8) { | |
| fbb_.AddElement<int8_t>(TypeAliases::VT_I8, i8, 0); | |
| } | |
| void add_u8(uint8_t u8) { | |
| fbb_.AddElement<uint8_t>(TypeAliases::VT_U8, u8, 0); | |
| } | |
| void add_i16(int16_t i16) { | |
| fbb_.AddElement<int16_t>(TypeAliases::VT_I16, i16, 0); | |
| } | |
| void add_u16(uint16_t u16) { | |
| fbb_.AddElement<uint16_t>(TypeAliases::VT_U16, u16, 0); | |
| } | |
| void add_i32(int32_t i32) { | |
| fbb_.AddElement<int32_t>(TypeAliases::VT_I32, i32, 0); | |
| } | |
| void add_u32(uint32_t u32) { | |
| fbb_.AddElement<uint32_t>(TypeAliases::VT_U32, u32, 0); | |
| } | |
| void add_i64(int64_t i64) { | |
| fbb_.AddElement<int64_t>(TypeAliases::VT_I64, i64, 0); | |
| } | |
| void add_u64(uint64_t u64) { | |
| fbb_.AddElement<uint64_t>(TypeAliases::VT_U64, u64, 0); | |
| } | |
| void add_f32(float f32) { | |
| fbb_.AddElement<float>(TypeAliases::VT_F32, f32, 0.0f); | |
| } | |
| void add_f64(double f64) { | |
| fbb_.AddElement<double>(TypeAliases::VT_F64, f64, 0.0); | |
| } | |
| void add_v8(flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8) { | |
| fbb_.AddOffset(TypeAliases::VT_V8, v8); | |
| } | |
| void add_vf64(flatbuffers::Offset<flatbuffers::Vector<double>> vf64) { | |
| fbb_.AddOffset(TypeAliases::VT_VF64, vf64); | |
| } | |
| explicit TypeAliasesBuilder(flatbuffers::FlatBufferBuilder &_fbb) | |
| : fbb_(_fbb) { | |
| start_ = fbb_.StartTable(); | |
| } | |
| flatbuffers::Offset<TypeAliases> Finish() { | |
| const auto end = fbb_.EndTable(start_); | |
| auto o = flatbuffers::Offset<TypeAliases>(end); | |
| return o; | |
| } | |
| }; | |
| inline flatbuffers::Offset<TypeAliases> CreateTypeAliases( | |
| flatbuffers::FlatBufferBuilder &_fbb, | |
| int8_t i8 = 0, | |
| uint8_t u8 = 0, | |
| int16_t i16 = 0, | |
| uint16_t u16 = 0, | |
| int32_t i32 = 0, | |
| uint32_t u32 = 0, | |
| int64_t i64 = 0, | |
| uint64_t u64 = 0, | |
| float f32 = 0.0f, | |
| double f64 = 0.0, | |
| flatbuffers::Offset<flatbuffers::Vector<int8_t>> v8 = 0, | |
| flatbuffers::Offset<flatbuffers::Vector<double>> vf64 = 0) { | |
| TypeAliasesBuilder builder_(_fbb); | |
| builder_.add_f64(f64); | |
| builder_.add_u64(u64); | |
| builder_.add_i64(i64); | |
| builder_.add_vf64(vf64); | |
| builder_.add_v8(v8); | |
| builder_.add_f32(f32); | |
| builder_.add_u32(u32); | |
| builder_.add_i32(i32); | |
| builder_.add_u16(u16); | |
| builder_.add_i16(i16); | |
| builder_.add_u8(u8); | |
| builder_.add_i8(i8); | |
| return builder_.Finish(); | |
| } | |
| struct TypeAliases::Traits { | |
| using type = TypeAliases; | |
| static auto constexpr Create = CreateTypeAliases; | |
| }; | |
| inline flatbuffers::Offset<TypeAliases> CreateTypeAliasesDirect( | |
| flatbuffers::FlatBufferBuilder &_fbb, | |
| int8_t i8 = 0, | |
| uint8_t u8 = 0, | |
| int16_t i16 = 0, | |
| uint16_t u16 = 0, | |
| int32_t i32 = 0, | |
| uint32_t u32 = 0, | |
| int64_t i64 = 0, | |
| uint64_t u64 = 0, | |
| float f32 = 0.0f, | |
| double f64 = 0.0, | |
| const std::vector<int8_t> *v8 = nullptr, | |
| const std::vector<double> *vf64 = nullptr) { | |
| auto v8__ = v8 ? _fbb.CreateVector<int8_t>(*v8) : 0; | |
| auto vf64__ = vf64 ? _fbb.CreateVector<double>(*vf64) : 0; | |
| return MyGame::Example::CreateTypeAliases( | |
| _fbb, | |
| i8, | |
| u8, | |
| i16, | |
| u16, | |
| i32, | |
| u32, | |
| i64, | |
| u64, | |
| f32, | |
| f64, | |
| v8__, | |
| vf64__); | |
| } | |
| flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); | |
| } // namespace Example | |
| inline InParentNamespaceT *InParentNamespace::UnPack(const flatbuffers::resolver_function_t *_resolver) const { | |
| std::unique_ptr<MyGame::InParentNamespaceT> _o = std::unique_ptr<MyGame::InParentNamespaceT>(new InParentNamespaceT()); | |
| UnPackTo(_o.get(), _resolver); | |
| return _o.release(); | |
| } | |
| inline void InParentNamespace::UnPackTo(InParentNamespaceT *_o, const flatbuffers::resolver_function_t *_resolver) const { | |
| (void)_o; | |
| (void)_resolver; | |
| } | |
| inline flatbuffers::Offset<InParentNamespace> InParentNamespace::Pack(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT* _o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| return CreateInParentNamespace(_fbb, _o, _rehasher); | |
| } | |
| inline flatbuffers::Offset<InParentNamespace> CreateInParentNamespace(flatbuffers::FlatBufferBuilder &_fbb, const InParentNamespaceT *_o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| (void)_rehasher; | |
| (void)_o; | |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const InParentNamespaceT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; | |
| return MyGame::CreateInParentNamespace( | |
| _fbb); | |
| } | |
| namespace Example2 { | |
| inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const { | |
| std::unique_ptr<MyGame::Example2::MonsterT> _o = std::unique_ptr<MyGame::Example2::MonsterT>(new MonsterT()); | |
| UnPackTo(_o.get(), _resolver); | |
| return _o.release(); | |
| } | |
| inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const { | |
| (void)_o; | |
| (void)_resolver; | |
| } | |
| inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| return CreateMonster(_fbb, _o, _rehasher); | |
| } | |
| inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| (void)_rehasher; | |
| (void)_o; | |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; | |
| return MyGame::Example2::CreateMonster( | |
| _fbb); | |
| } | |
| } // namespace Example2 | |
| namespace Example { | |
| inline TestSimpleTableWithEnumT *TestSimpleTableWithEnum::UnPack(const flatbuffers::resolver_function_t *_resolver) const { | |
| std::unique_ptr<MyGame::Example::TestSimpleTableWithEnumT> _o = std::unique_ptr<MyGame::Example::TestSimpleTableWithEnumT>(new TestSimpleTableWithEnumT()); | |
| UnPackTo(_o.get(), _resolver); | |
| return _o.release(); | |
| } | |
| inline void TestSimpleTableWithEnum::UnPackTo(TestSimpleTableWithEnumT *_o, const flatbuffers::resolver_function_t *_resolver) const { | |
| (void)_o; | |
| (void)_resolver; | |
| { auto _e = color(); _o->color = _e; } | |
| } | |
| inline flatbuffers::Offset<TestSimpleTableWithEnum> TestSimpleTableWithEnum::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT* _o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| return CreateTestSimpleTableWithEnum(_fbb, _o, _rehasher); | |
| } | |
| inline flatbuffers::Offset<TestSimpleTableWithEnum> CreateTestSimpleTableWithEnum(flatbuffers::FlatBufferBuilder &_fbb, const TestSimpleTableWithEnumT *_o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| (void)_rehasher; | |
| (void)_o; | |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TestSimpleTableWithEnumT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; | |
| auto _color = _o->color; | |
| return MyGame::Example::CreateTestSimpleTableWithEnum( | |
| _fbb, | |
| _color); | |
| } | |
| inline StatT *Stat::UnPack(const flatbuffers::resolver_function_t *_resolver) const { | |
| std::unique_ptr<MyGame::Example::StatT> _o = std::unique_ptr<MyGame::Example::StatT>(new StatT()); | |
| UnPackTo(_o.get(), _resolver); | |
| return _o.release(); | |
| } | |
| inline void Stat::UnPackTo(StatT *_o, const flatbuffers::resolver_function_t *_resolver) const { | |
| (void)_o; | |
| (void)_resolver; | |
| { auto _e = id(); if (_e) _o->id = _e->str(); } | |
| { auto _e = val(); _o->val = _e; } | |
| { auto _e = count(); _o->count = _e; } | |
| } | |
| inline flatbuffers::Offset<Stat> Stat::Pack(flatbuffers::FlatBufferBuilder &_fbb, const StatT* _o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| return CreateStat(_fbb, _o, _rehasher); | |
| } | |
| inline flatbuffers::Offset<Stat> CreateStat(flatbuffers::FlatBufferBuilder &_fbb, const StatT *_o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| (void)_rehasher; | |
| (void)_o; | |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const StatT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; | |
| auto _id = _o->id.empty() ? 0 : _fbb.CreateString(_o->id); | |
| auto _val = _o->val; | |
| auto _count = _o->count; | |
| return MyGame::Example::CreateStat( | |
| _fbb, | |
| _id, | |
| _val, | |
| _count); | |
| } | |
| inline ReferrableT *Referrable::UnPack(const flatbuffers::resolver_function_t *_resolver) const { | |
| std::unique_ptr<MyGame::Example::ReferrableT> _o = std::unique_ptr<MyGame::Example::ReferrableT>(new ReferrableT()); | |
| UnPackTo(_o.get(), _resolver); | |
| return _o.release(); | |
| } | |
| inline void Referrable::UnPackTo(ReferrableT *_o, const flatbuffers::resolver_function_t *_resolver) const { | |
| (void)_o; | |
| (void)_resolver; | |
| { auto _e = id(); _o->id = _e; } | |
| } | |
| inline flatbuffers::Offset<Referrable> Referrable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT* _o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| return CreateReferrable(_fbb, _o, _rehasher); | |
| } | |
| inline flatbuffers::Offset<Referrable> CreateReferrable(flatbuffers::FlatBufferBuilder &_fbb, const ReferrableT *_o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| (void)_rehasher; | |
| (void)_o; | |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ReferrableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; | |
| auto _id = _o->id; | |
| return MyGame::Example::CreateReferrable( | |
| _fbb, | |
| _id); | |
| } | |
| inline MonsterT *Monster::UnPack(const flatbuffers::resolver_function_t *_resolver) const { | |
| std::unique_ptr<MyGame::Example::MonsterT> _o = std::unique_ptr<MyGame::Example::MonsterT>(new MonsterT()); | |
| UnPackTo(_o.get(), _resolver); | |
| return _o.release(); | |
| } | |
| inline void Monster::UnPackTo(MonsterT *_o, const flatbuffers::resolver_function_t *_resolver) const { | |
| (void)_o; | |
| (void)_resolver; | |
| { auto _e = pos(); if (_e) _o->pos = std::unique_ptr<MyGame::Example::Vec3>(new MyGame::Example::Vec3(*_e)); } | |
| { auto _e = mana(); _o->mana = _e; } | |
| { auto _e = hp(); _o->hp = _e; } | |
| { auto _e = name(); if (_e) _o->name = _e->str(); } | |
| { auto _e = inventory(); if (_e) { _o->inventory.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->inventory[_i] = _e->Get(_i); } } } | |
| { auto _e = color(); _o->color = _e; } | |
| { auto _e = test_type(); _o->test.type = _e; } | |
| { auto _e = test(); if (_e) _o->test.value = MyGame::Example::AnyUnion::UnPack(_e, test_type(), _resolver); } | |
| { auto _e = test4(); if (_e) { _o->test4.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test4[_i] = *_e->Get(_i); } } } | |
| { auto _e = testarrayofstring(); if (_e) { _o->testarrayofstring.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring[_i] = _e->Get(_i)->str(); } } } | |
| { auto _e = testarrayoftables(); if (_e) { _o->testarrayoftables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayoftables[_i] = std::unique_ptr<MyGame::Example::MonsterT>(_e->Get(_i)->UnPack(_resolver)); } } } | |
| { auto _e = enemy(); if (_e) _o->enemy = std::unique_ptr<MyGame::Example::MonsterT>(_e->UnPack(_resolver)); } | |
| { auto _e = testnestedflatbuffer(); if (_e) { _o->testnestedflatbuffer.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testnestedflatbuffer[_i] = _e->Get(_i); } } } | |
| { auto _e = testempty(); if (_e) _o->testempty = std::unique_ptr<MyGame::Example::StatT>(_e->UnPack(_resolver)); } | |
| { auto _e = testbool(); _o->testbool = _e; } | |
| { auto _e = testhashs32_fnv1(); _o->testhashs32_fnv1 = _e; } | |
| { auto _e = testhashu32_fnv1(); _o->testhashu32_fnv1 = _e; } | |
| { auto _e = testhashs64_fnv1(); _o->testhashs64_fnv1 = _e; } | |
| { auto _e = testhashu64_fnv1(); _o->testhashu64_fnv1 = _e; } | |
| { auto _e = testhashs32_fnv1a(); _o->testhashs32_fnv1a = _e; } | |
| { auto _e = testhashu32_fnv1a(); //scalar resolver, naked | |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->testhashu32_fnv1a), static_cast<flatbuffers::hash_value_t>(_e)); else _o->testhashu32_fnv1a = nullptr; } | |
| { auto _e = testhashs64_fnv1a(); _o->testhashs64_fnv1a = _e; } | |
| { auto _e = testhashu64_fnv1a(); _o->testhashu64_fnv1a = _e; } | |
| { auto _e = testarrayofbools(); if (_e) { _o->testarrayofbools.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofbools[_i] = _e->Get(_i) != 0; } } } | |
| { auto _e = testf(); _o->testf = _e; } | |
| { auto _e = testf2(); _o->testf2 = _e; } | |
| { auto _e = testf3(); _o->testf3 = _e; } | |
| { auto _e = testarrayofstring2(); if (_e) { _o->testarrayofstring2.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofstring2[_i] = _e->Get(_i)->str(); } } } | |
| { auto _e = testarrayofsortedstruct(); if (_e) { _o->testarrayofsortedstruct.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->testarrayofsortedstruct[_i] = *_e->Get(_i); } } } | |
| { auto _e = flex(); if (_e) { _o->flex.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->flex[_i] = _e->Get(_i); } } } | |
| { auto _e = test5(); if (_e) { _o->test5.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->test5[_i] = *_e->Get(_i); } } } | |
| { auto _e = vector_of_longs(); if (_e) { _o->vector_of_longs.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_longs[_i] = _e->Get(_i); } } } | |
| { auto _e = vector_of_doubles(); if (_e) { _o->vector_of_doubles.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_doubles[_i] = _e->Get(_i); } } } | |
| { auto _e = parent_namespace_test(); if (_e) _o->parent_namespace_test = std::unique_ptr<MyGame::InParentNamespaceT>(_e->UnPack(_resolver)); } | |
| { auto _e = vector_of_referrables(); if (_e) { _o->vector_of_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } } | |
| { auto _e = single_weak_reference(); //scalar resolver, naked | |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->single_weak_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->single_weak_reference = nullptr; } | |
| { auto _e = vector_of_weak_references(); if (_e) { _o->vector_of_weak_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked | |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_weak_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_weak_references[_i] = nullptr; } } } | |
| { auto _e = vector_of_strong_referrables(); if (_e) { _o->vector_of_strong_referrables.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_strong_referrables[_i] = std::unique_ptr<MyGame::Example::ReferrableT>(_e->Get(_i)->UnPack(_resolver)); } } } | |
| { auto _e = co_owning_reference(); //scalar resolver, naked | |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->co_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->co_owning_reference = nullptr; } | |
| { auto _e = vector_of_co_owning_references(); if (_e) { _o->vector_of_co_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, default_ptr_type | |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_co_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i)));/* else do nothing */; } } } | |
| { auto _e = non_owning_reference(); //scalar resolver, naked | |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->non_owning_reference), static_cast<flatbuffers::hash_value_t>(_e)); else _o->non_owning_reference = nullptr; } | |
| { auto _e = vector_of_non_owning_references(); if (_e) { _o->vector_of_non_owning_references.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { //vector resolver, naked | |
| if (_resolver) (*_resolver)(reinterpret_cast<void **>(&_o->vector_of_non_owning_references[_i]), static_cast<flatbuffers::hash_value_t>(_e->Get(_i))); else _o->vector_of_non_owning_references[_i] = nullptr; } } } | |
| { auto _e = any_unique_type(); _o->any_unique.type = _e; } | |
| { auto _e = any_unique(); if (_e) _o->any_unique.value = MyGame::Example::AnyUniqueAliasesUnion::UnPack(_e, any_unique_type(), _resolver); } | |
| { auto _e = any_ambiguous_type(); _o->any_ambiguous.type = _e; } | |
| { auto _e = any_ambiguous(); if (_e) _o->any_ambiguous.value = MyGame::Example::AnyAmbiguousAliasesUnion::UnPack(_e, any_ambiguous_type(), _resolver); } | |
| { auto _e = vector_of_enums(); if (_e) { _o->vector_of_enums.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vector_of_enums[_i] = static_cast<MyGame::Example::Color>(_e->Get(_i)); } } } | |
| { auto _e = signed_enum(); _o->signed_enum = _e; } | |
| } | |
| inline flatbuffers::Offset<Monster> Monster::Pack(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT* _o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| return CreateMonster(_fbb, _o, _rehasher); | |
| } | |
| inline flatbuffers::Offset<Monster> CreateMonster(flatbuffers::FlatBufferBuilder &_fbb, const MonsterT *_o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| (void)_rehasher; | |
| (void)_o; | |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const MonsterT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; | |
| auto _pos = _o->pos ? _o->pos.get() : 0; | |
| auto _mana = _o->mana; | |
| auto _hp = _o->hp; | |
| auto _name = _fbb.CreateString(_o->name); | |
| auto _inventory = _o->inventory.size() ? _fbb.CreateVector(_o->inventory) : 0; | |
| auto _color = _o->color; | |
| auto _test_type = _o->test.type; | |
| auto _test = _o->test.Pack(_fbb); | |
| auto _test4 = _o->test4.size() ? _fbb.CreateVectorOfStructs(_o->test4) : 0; | |
| auto _testarrayofstring = _o->testarrayofstring.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring) : 0; | |
| auto _testarrayoftables = _o->testarrayoftables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Monster>> (_o->testarrayoftables.size(), [](size_t i, _VectorArgs *__va) { return CreateMonster(*__va->__fbb, __va->__o->testarrayoftables[i].get(), __va->__rehasher); }, &_va ) : 0; | |
| auto _enemy = _o->enemy ? CreateMonster(_fbb, _o->enemy.get(), _rehasher) : 0; | |
| auto _testnestedflatbuffer = _o->testnestedflatbuffer.size() ? _fbb.CreateVector(_o->testnestedflatbuffer) : 0; | |
| auto _testempty = _o->testempty ? CreateStat(_fbb, _o->testempty.get(), _rehasher) : 0; | |
| auto _testbool = _o->testbool; | |
| auto _testhashs32_fnv1 = _o->testhashs32_fnv1; | |
| auto _testhashu32_fnv1 = _o->testhashu32_fnv1; | |
| auto _testhashs64_fnv1 = _o->testhashs64_fnv1; | |
| auto _testhashu64_fnv1 = _o->testhashu64_fnv1; | |
| auto _testhashs32_fnv1a = _o->testhashs32_fnv1a; | |
| auto _testhashu32_fnv1a = _rehasher ? static_cast<uint32_t>((*_rehasher)(_o->testhashu32_fnv1a)) : 0; | |
| auto _testhashs64_fnv1a = _o->testhashs64_fnv1a; | |
| auto _testhashu64_fnv1a = _o->testhashu64_fnv1a; | |
| auto _testarrayofbools = _o->testarrayofbools.size() ? _fbb.CreateVector(_o->testarrayofbools) : 0; | |
| auto _testf = _o->testf; | |
| auto _testf2 = _o->testf2; | |
| auto _testf3 = _o->testf3; | |
| auto _testarrayofstring2 = _o->testarrayofstring2.size() ? _fbb.CreateVectorOfStrings(_o->testarrayofstring2) : 0; | |
| auto _testarrayofsortedstruct = _o->testarrayofsortedstruct.size() ? _fbb.CreateVectorOfStructs(_o->testarrayofsortedstruct) : 0; | |
| auto _flex = _o->flex.size() ? _fbb.CreateVector(_o->flex) : 0; | |
| auto _test5 = _o->test5.size() ? _fbb.CreateVectorOfStructs(_o->test5) : 0; | |
| auto _vector_of_longs = _o->vector_of_longs.size() ? _fbb.CreateVector(_o->vector_of_longs) : 0; | |
| auto _vector_of_doubles = _o->vector_of_doubles.size() ? _fbb.CreateVector(_o->vector_of_doubles) : 0; | |
| auto _parent_namespace_test = _o->parent_namespace_test ? CreateInParentNamespace(_fbb, _o->parent_namespace_test.get(), _rehasher) : 0; | |
| auto _vector_of_referrables = _o->vector_of_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_referrables[i].get(), __va->__rehasher); }, &_va ) : 0; | |
| auto _single_weak_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->single_weak_reference)) : 0; | |
| auto _vector_of_weak_references = _o->vector_of_weak_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_weak_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_weak_references[i])) : 0; }, &_va ) : 0; | |
| auto _vector_of_strong_referrables = _o->vector_of_strong_referrables.size() ? _fbb.CreateVector<flatbuffers::Offset<MyGame::Example::Referrable>> (_o->vector_of_strong_referrables.size(), [](size_t i, _VectorArgs *__va) { return CreateReferrable(*__va->__fbb, __va->__o->vector_of_strong_referrables[i].get(), __va->__rehasher); }, &_va ) : 0; | |
| auto _co_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->co_owning_reference)) : 0; | |
| auto _vector_of_co_owning_references = _o->vector_of_co_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_co_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_co_owning_references[i].get())) : 0; }, &_va ) : 0; | |
| auto _non_owning_reference = _rehasher ? static_cast<uint64_t>((*_rehasher)(_o->non_owning_reference)) : 0; | |
| auto _vector_of_non_owning_references = _o->vector_of_non_owning_references.size() ? _fbb.CreateVector<uint64_t>(_o->vector_of_non_owning_references.size(), [](size_t i, _VectorArgs *__va) { return __va->__rehasher ? static_cast<uint64_t>((*__va->__rehasher)(__va->__o->vector_of_non_owning_references[i])) : 0; }, &_va ) : 0; | |
| auto _any_unique_type = _o->any_unique.type; | |
| auto _any_unique = _o->any_unique.Pack(_fbb); | |
| auto _any_ambiguous_type = _o->any_ambiguous.type; | |
| auto _any_ambiguous = _o->any_ambiguous.Pack(_fbb); | |
| auto _vector_of_enums = _o->vector_of_enums.size() ? _fbb.CreateVector(_o->vector_of_enums) : 0; | |
| auto _signed_enum = _o->signed_enum; | |
| return MyGame::Example::CreateMonster( | |
| _fbb, | |
| _pos, | |
| _mana, | |
| _hp, | |
| _name, | |
| _inventory, | |
| _color, | |
| _test_type, | |
| _test, | |
| _test4, | |
| _testarrayofstring, | |
| _testarrayoftables, | |
| _enemy, | |
| _testnestedflatbuffer, | |
| _testempty, | |
| _testbool, | |
| _testhashs32_fnv1, | |
| _testhashu32_fnv1, | |
| _testhashs64_fnv1, | |
| _testhashu64_fnv1, | |
| _testhashs32_fnv1a, | |
| _testhashu32_fnv1a, | |
| _testhashs64_fnv1a, | |
| _testhashu64_fnv1a, | |
| _testarrayofbools, | |
| _testf, | |
| _testf2, | |
| _testf3, | |
| _testarrayofstring2, | |
| _testarrayofsortedstruct, | |
| _flex, | |
| _test5, | |
| _vector_of_longs, | |
| _vector_of_doubles, | |
| _parent_namespace_test, | |
| _vector_of_referrables, | |
| _single_weak_reference, | |
| _vector_of_weak_references, | |
| _vector_of_strong_referrables, | |
| _co_owning_reference, | |
| _vector_of_co_owning_references, | |
| _non_owning_reference, | |
| _vector_of_non_owning_references, | |
| _any_unique_type, | |
| _any_unique, | |
| _any_ambiguous_type, | |
| _any_ambiguous, | |
| _vector_of_enums, | |
| _signed_enum); | |
| } | |
| inline TypeAliasesT *TypeAliases::UnPack(const flatbuffers::resolver_function_t *_resolver) const { | |
| std::unique_ptr<MyGame::Example::TypeAliasesT> _o = std::unique_ptr<MyGame::Example::TypeAliasesT>(new TypeAliasesT()); | |
| UnPackTo(_o.get(), _resolver); | |
| return _o.release(); | |
| } | |
| inline void TypeAliases::UnPackTo(TypeAliasesT *_o, const flatbuffers::resolver_function_t *_resolver) const { | |
| (void)_o; | |
| (void)_resolver; | |
| { auto _e = i8(); _o->i8 = _e; } | |
| { auto _e = u8(); _o->u8 = _e; } | |
| { auto _e = i16(); _o->i16 = _e; } | |
| { auto _e = u16(); _o->u16 = _e; } | |
| { auto _e = i32(); _o->i32 = _e; } | |
| { auto _e = u32(); _o->u32 = _e; } | |
| { auto _e = i64(); _o->i64 = _e; } | |
| { auto _e = u64(); _o->u64 = _e; } | |
| { auto _e = f32(); _o->f32 = _e; } | |
| { auto _e = f64(); _o->f64 = _e; } | |
| { auto _e = v8(); if (_e) { _o->v8.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->v8[_i] = _e->Get(_i); } } } | |
| { auto _e = vf64(); if (_e) { _o->vf64.resize(_e->size()); for (flatbuffers::uoffset_t _i = 0; _i < _e->size(); _i++) { _o->vf64[_i] = _e->Get(_i); } } } | |
| } | |
| inline flatbuffers::Offset<TypeAliases> TypeAliases::Pack(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT* _o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| return CreateTypeAliases(_fbb, _o, _rehasher); | |
| } | |
| inline flatbuffers::Offset<TypeAliases> CreateTypeAliases(flatbuffers::FlatBufferBuilder &_fbb, const TypeAliasesT *_o, const flatbuffers::rehasher_function_t *_rehasher) { | |
| (void)_rehasher; | |
| (void)_o; | |
| struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const TypeAliasesT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; | |
| auto _i8 = _o->i8; | |
| auto _u8 = _o->u8; | |
| auto _i16 = _o->i16; | |
| auto _u16 = _o->u16; | |
| auto _i32 = _o->i32; | |
| auto _u32 = _o->u32; | |
| auto _i64 = _o->i64; | |
| auto _u64 = _o->u64; | |
| auto _f32 = _o->f32; | |
| auto _f64 = _o->f64; | |
| auto _v8 = _o->v8.size() ? _fbb.CreateVector(_o->v8) : 0; | |
| auto _vf64 = _o->vf64.size() ? _fbb.CreateVector(_o->vf64) : 0; | |
| return MyGame::Example::CreateTypeAliases( | |
| _fbb, | |
| _i8, | |
| _u8, | |
| _i16, | |
| _u16, | |
| _i32, | |
| _u32, | |
| _i64, | |
| _u64, | |
| _f32, | |
| _f64, | |
| _v8, | |
| _vf64); | |
| } | |
| inline bool VerifyAny(flatbuffers::Verifier &verifier, const void *obj, Any type) { | |
| switch (type) { | |
| case Any::NONE: { | |
| return true; | |
| } | |
| case Any::Monster: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| case Any::TestSimpleTableWithEnum: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| case Any::MyGame_Example2_Monster: { | |
| auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| default: return true; | |
| } | |
| } | |
| inline bool VerifyAnyVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) { | |
| if (!values || !types) return !values && !types; | |
| if (values->size() != types->size()) return false; | |
| for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { | |
| if (!VerifyAny( | |
| verifier, values->Get(i), types->GetEnum<Any>(i))) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| inline void *AnyUnion::UnPack(const void *obj, Any type, const flatbuffers::resolver_function_t *resolver) { | |
| switch (type) { | |
| case Any::Monster: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| case Any::TestSimpleTableWithEnum: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| case Any::MyGame_Example2_Monster: { | |
| auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| default: return nullptr; | |
| } | |
| } | |
| inline flatbuffers::Offset<void> AnyUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { | |
| switch (type) { | |
| case Any::Monster: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); | |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); | |
| } | |
| case Any::TestSimpleTableWithEnum: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value); | |
| return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union(); | |
| } | |
| case Any::MyGame_Example2_Monster: { | |
| auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value); | |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); | |
| } | |
| default: return 0; | |
| } | |
| } | |
| inline AnyUnion::AnyUnion(const AnyUnion &u) : type(u.type), value(nullptr) { | |
| switch (type) { | |
| case Any::Monster: { | |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. | |
| break; | |
| } | |
| case Any::TestSimpleTableWithEnum: { | |
| value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value)); | |
| break; | |
| } | |
| case Any::MyGame_Example2_Monster: { | |
| value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value)); | |
| break; | |
| } | |
| default: | |
| break; | |
| } | |
| } | |
| inline void AnyUnion::Reset() { | |
| switch (type) { | |
| case Any::Monster: { | |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| case Any::TestSimpleTableWithEnum: { | |
| auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| case Any::MyGame_Example2_Monster: { | |
| auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| default: break; | |
| } | |
| value = nullptr; | |
| type = Any::NONE; | |
| } | |
| inline bool VerifyAnyUniqueAliases(flatbuffers::Verifier &verifier, const void *obj, AnyUniqueAliases type) { | |
| switch (type) { | |
| case AnyUniqueAliases::NONE: { | |
| return true; | |
| } | |
| case AnyUniqueAliases::M: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| case AnyUniqueAliases::TS: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| case AnyUniqueAliases::M2: { | |
| auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| default: return true; | |
| } | |
| } | |
| inline bool VerifyAnyUniqueAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) { | |
| if (!values || !types) return !values && !types; | |
| if (values->size() != types->size()) return false; | |
| for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { | |
| if (!VerifyAnyUniqueAliases( | |
| verifier, values->Get(i), types->GetEnum<AnyUniqueAliases>(i))) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| inline void *AnyUniqueAliasesUnion::UnPack(const void *obj, AnyUniqueAliases type, const flatbuffers::resolver_function_t *resolver) { | |
| switch (type) { | |
| case AnyUniqueAliases::M: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| case AnyUniqueAliases::TS: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnum *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| case AnyUniqueAliases::M2: { | |
| auto ptr = reinterpret_cast<const MyGame::Example2::Monster *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| default: return nullptr; | |
| } | |
| } | |
| inline flatbuffers::Offset<void> AnyUniqueAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { | |
| switch (type) { | |
| case AnyUniqueAliases::M: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); | |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); | |
| } | |
| case AnyUniqueAliases::TS: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::TestSimpleTableWithEnumT *>(value); | |
| return CreateTestSimpleTableWithEnum(_fbb, ptr, _rehasher).Union(); | |
| } | |
| case AnyUniqueAliases::M2: { | |
| auto ptr = reinterpret_cast<const MyGame::Example2::MonsterT *>(value); | |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); | |
| } | |
| default: return 0; | |
| } | |
| } | |
| inline AnyUniqueAliasesUnion::AnyUniqueAliasesUnion(const AnyUniqueAliasesUnion &u) : type(u.type), value(nullptr) { | |
| switch (type) { | |
| case AnyUniqueAliases::M: { | |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. | |
| break; | |
| } | |
| case AnyUniqueAliases::TS: { | |
| value = new MyGame::Example::TestSimpleTableWithEnumT(*reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(u.value)); | |
| break; | |
| } | |
| case AnyUniqueAliases::M2: { | |
| value = new MyGame::Example2::MonsterT(*reinterpret_cast<MyGame::Example2::MonsterT *>(u.value)); | |
| break; | |
| } | |
| default: | |
| break; | |
| } | |
| } | |
| inline void AnyUniqueAliasesUnion::Reset() { | |
| switch (type) { | |
| case AnyUniqueAliases::M: { | |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| case AnyUniqueAliases::TS: { | |
| auto ptr = reinterpret_cast<MyGame::Example::TestSimpleTableWithEnumT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| case AnyUniqueAliases::M2: { | |
| auto ptr = reinterpret_cast<MyGame::Example2::MonsterT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| default: break; | |
| } | |
| value = nullptr; | |
| type = AnyUniqueAliases::NONE; | |
| } | |
| inline bool VerifyAnyAmbiguousAliases(flatbuffers::Verifier &verifier, const void *obj, AnyAmbiguousAliases type) { | |
| switch (type) { | |
| case AnyAmbiguousAliases::NONE: { | |
| return true; | |
| } | |
| case AnyAmbiguousAliases::M1: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| case AnyAmbiguousAliases::M2: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| case AnyAmbiguousAliases::M3: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return verifier.VerifyTable(ptr); | |
| } | |
| default: return true; | |
| } | |
| } | |
| inline bool VerifyAnyAmbiguousAliasesVector(flatbuffers::Verifier &verifier, const flatbuffers::Vector<flatbuffers::Offset<void>> *values, const flatbuffers::Vector<uint8_t> *types) { | |
| if (!values || !types) return !values && !types; | |
| if (values->size() != types->size()) return false; | |
| for (flatbuffers::uoffset_t i = 0; i < values->size(); ++i) { | |
| if (!VerifyAnyAmbiguousAliases( | |
| verifier, values->Get(i), types->GetEnum<AnyAmbiguousAliases>(i))) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| inline void *AnyAmbiguousAliasesUnion::UnPack(const void *obj, AnyAmbiguousAliases type, const flatbuffers::resolver_function_t *resolver) { | |
| switch (type) { | |
| case AnyAmbiguousAliases::M1: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| case AnyAmbiguousAliases::M2: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| case AnyAmbiguousAliases::M3: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::Monster *>(obj); | |
| return ptr->UnPack(resolver); | |
| } | |
| default: return nullptr; | |
| } | |
| } | |
| inline flatbuffers::Offset<void> AnyAmbiguousAliasesUnion::Pack(flatbuffers::FlatBufferBuilder &_fbb, const flatbuffers::rehasher_function_t *_rehasher) const { | |
| switch (type) { | |
| case AnyAmbiguousAliases::M1: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); | |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); | |
| } | |
| case AnyAmbiguousAliases::M2: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); | |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); | |
| } | |
| case AnyAmbiguousAliases::M3: { | |
| auto ptr = reinterpret_cast<const MyGame::Example::MonsterT *>(value); | |
| return CreateMonster(_fbb, ptr, _rehasher).Union(); | |
| } | |
| default: return 0; | |
| } | |
| } | |
| inline AnyAmbiguousAliasesUnion::AnyAmbiguousAliasesUnion(const AnyAmbiguousAliasesUnion &u) : type(u.type), value(nullptr) { | |
| switch (type) { | |
| case AnyAmbiguousAliases::M1: { | |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. | |
| break; | |
| } | |
| case AnyAmbiguousAliases::M2: { | |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. | |
| break; | |
| } | |
| case AnyAmbiguousAliases::M3: { | |
| FLATBUFFERS_ASSERT(false); // MyGame::Example::MonsterT not copyable. | |
| break; | |
| } | |
| default: | |
| break; | |
| } | |
| } | |
| inline void AnyAmbiguousAliasesUnion::Reset() { | |
| switch (type) { | |
| case AnyAmbiguousAliases::M1: { | |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| case AnyAmbiguousAliases::M2: { | |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| case AnyAmbiguousAliases::M3: { | |
| auto ptr = reinterpret_cast<MyGame::Example::MonsterT *>(value); | |
| delete ptr; | |
| break; | |
| } | |
| default: break; | |
| } | |
| value = nullptr; | |
| type = AnyAmbiguousAliases::NONE; | |
| } | |
| inline const flatbuffers::TypeTable *ColorTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_UCHAR, 0, 0 }, | |
| { flatbuffers::ET_UCHAR, 0, 0 }, | |
| { flatbuffers::ET_UCHAR, 0, 0 } | |
| }; | |
| static const flatbuffers::TypeFunction type_refs[] = { | |
| MyGame::Example::ColorTypeTable | |
| }; | |
| static const int64_t values[] = { 1, 2, 8 }; | |
| static const char * const names[] = { | |
| "Red", | |
| "Green", | |
| "Blue" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_ENUM, 3, type_codes, type_refs, values, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *RaceTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_CHAR, 0, 0 }, | |
| { flatbuffers::ET_CHAR, 0, 0 }, | |
| { flatbuffers::ET_CHAR, 0, 0 }, | |
| { flatbuffers::ET_CHAR, 0, 0 } | |
| }; | |
| static const flatbuffers::TypeFunction type_refs[] = { | |
| MyGame::Example::RaceTypeTable | |
| }; | |
| static const int64_t values[] = { -1, 0, 1, 2 }; | |
| static const char * const names[] = { | |
| "None", | |
| "Human", | |
| "Dwarf", | |
| "Elf" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_ENUM, 4, type_codes, type_refs, values, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *AnyTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_SEQUENCE, 0, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 1 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 2 } | |
| }; | |
| static const flatbuffers::TypeFunction type_refs[] = { | |
| MyGame::Example::MonsterTypeTable, | |
| MyGame::Example::TestSimpleTableWithEnumTypeTable, | |
| MyGame::Example2::MonsterTypeTable | |
| }; | |
| static const char * const names[] = { | |
| "NONE", | |
| "Monster", | |
| "TestSimpleTableWithEnum", | |
| "MyGame_Example2_Monster" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *AnyUniqueAliasesTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_SEQUENCE, 0, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 1 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 2 } | |
| }; | |
| static const flatbuffers::TypeFunction type_refs[] = { | |
| MyGame::Example::MonsterTypeTable, | |
| MyGame::Example::TestSimpleTableWithEnumTypeTable, | |
| MyGame::Example2::MonsterTypeTable | |
| }; | |
| static const char * const names[] = { | |
| "NONE", | |
| "M", | |
| "TS", | |
| "M2" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *AnyAmbiguousAliasesTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_SEQUENCE, 0, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 0 } | |
| }; | |
| static const flatbuffers::TypeFunction type_refs[] = { | |
| MyGame::Example::MonsterTypeTable | |
| }; | |
| static const char * const names[] = { | |
| "NONE", | |
| "M1", | |
| "M2", | |
| "M3" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_UNION, 4, type_codes, type_refs, nullptr, names | |
| }; | |
| return &tt; | |
| } | |
| } // namespace Example | |
| inline const flatbuffers::TypeTable *InParentNamespaceTypeTable() { | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr | |
| }; | |
| return &tt; | |
| } | |
| namespace Example2 { | |
| inline const flatbuffers::TypeTable *MonsterTypeTable() { | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_TABLE, 0, nullptr, nullptr, nullptr, nullptr | |
| }; | |
| return &tt; | |
| } | |
| } // namespace Example2 | |
| namespace Example { | |
| inline const flatbuffers::TypeTable *TestTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_SHORT, 0, -1 }, | |
| { flatbuffers::ET_CHAR, 0, -1 } | |
| }; | |
| static const int64_t values[] = { 0, 2, 4 }; | |
| static const char * const names[] = { | |
| "a", | |
| "b" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *TestSimpleTableWithEnumTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_UCHAR, 0, 0 } | |
| }; | |
| static const flatbuffers::TypeFunction type_refs[] = { | |
| MyGame::Example::ColorTypeTable | |
| }; | |
| static const char * const names[] = { | |
| "color" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *Vec3TypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_FLOAT, 0, -1 }, | |
| { flatbuffers::ET_FLOAT, 0, -1 }, | |
| { flatbuffers::ET_FLOAT, 0, -1 }, | |
| { flatbuffers::ET_DOUBLE, 0, -1 }, | |
| { flatbuffers::ET_UCHAR, 0, 0 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 1 } | |
| }; | |
| static const flatbuffers::TypeFunction type_refs[] = { | |
| MyGame::Example::ColorTypeTable, | |
| MyGame::Example::TestTypeTable | |
| }; | |
| static const int64_t values[] = { 0, 4, 8, 16, 24, 26, 32 }; | |
| static const char * const names[] = { | |
| "x", | |
| "y", | |
| "z", | |
| "test1", | |
| "test2", | |
| "test3" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_STRUCT, 6, type_codes, type_refs, values, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *AbilityTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_UINT, 0, -1 }, | |
| { flatbuffers::ET_UINT, 0, -1 } | |
| }; | |
| static const int64_t values[] = { 0, 4, 8 }; | |
| static const char * const names[] = { | |
| "id", | |
| "distance" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_STRUCT, 2, type_codes, nullptr, values, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *StatTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_STRING, 0, -1 }, | |
| { flatbuffers::ET_LONG, 0, -1 }, | |
| { flatbuffers::ET_USHORT, 0, -1 } | |
| }; | |
| static const char * const names[] = { | |
| "id", | |
| "val", | |
| "count" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_TABLE, 3, type_codes, nullptr, nullptr, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *ReferrableTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_ULONG, 0, -1 } | |
| }; | |
| static const char * const names[] = { | |
| "id" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_TABLE, 1, type_codes, nullptr, nullptr, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *MonsterTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_SEQUENCE, 0, 0 }, | |
| { flatbuffers::ET_SHORT, 0, -1 }, | |
| { flatbuffers::ET_SHORT, 0, -1 }, | |
| { flatbuffers::ET_STRING, 0, -1 }, | |
| { flatbuffers::ET_BOOL, 0, -1 }, | |
| { flatbuffers::ET_UCHAR, 1, -1 }, | |
| { flatbuffers::ET_UCHAR, 0, 1 }, | |
| { flatbuffers::ET_UTYPE, 0, 2 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 2 }, | |
| { flatbuffers::ET_SEQUENCE, 1, 3 }, | |
| { flatbuffers::ET_STRING, 1, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 1, 4 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 4 }, | |
| { flatbuffers::ET_UCHAR, 1, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 5 }, | |
| { flatbuffers::ET_BOOL, 0, -1 }, | |
| { flatbuffers::ET_INT, 0, -1 }, | |
| { flatbuffers::ET_UINT, 0, -1 }, | |
| { flatbuffers::ET_LONG, 0, -1 }, | |
| { flatbuffers::ET_ULONG, 0, -1 }, | |
| { flatbuffers::ET_INT, 0, -1 }, | |
| { flatbuffers::ET_UINT, 0, -1 }, | |
| { flatbuffers::ET_LONG, 0, -1 }, | |
| { flatbuffers::ET_ULONG, 0, -1 }, | |
| { flatbuffers::ET_BOOL, 1, -1 }, | |
| { flatbuffers::ET_FLOAT, 0, -1 }, | |
| { flatbuffers::ET_FLOAT, 0, -1 }, | |
| { flatbuffers::ET_FLOAT, 0, -1 }, | |
| { flatbuffers::ET_STRING, 1, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 1, 6 }, | |
| { flatbuffers::ET_UCHAR, 1, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 1, 3 }, | |
| { flatbuffers::ET_LONG, 1, -1 }, | |
| { flatbuffers::ET_DOUBLE, 1, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 7 }, | |
| { flatbuffers::ET_SEQUENCE, 1, 8 }, | |
| { flatbuffers::ET_ULONG, 0, -1 }, | |
| { flatbuffers::ET_ULONG, 1, -1 }, | |
| { flatbuffers::ET_SEQUENCE, 1, 8 }, | |
| { flatbuffers::ET_ULONG, 0, -1 }, | |
| { flatbuffers::ET_ULONG, 1, -1 }, | |
| { flatbuffers::ET_ULONG, 0, -1 }, | |
| { flatbuffers::ET_ULONG, 1, -1 }, | |
| { flatbuffers::ET_UTYPE, 0, 9 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 9 }, | |
| { flatbuffers::ET_UTYPE, 0, 10 }, | |
| { flatbuffers::ET_SEQUENCE, 0, 10 }, | |
| { flatbuffers::ET_UCHAR, 1, 1 }, | |
| { flatbuffers::ET_CHAR, 0, 11 } | |
| }; | |
| static const flatbuffers::TypeFunction type_refs[] = { | |
| MyGame::Example::Vec3TypeTable, | |
| MyGame::Example::ColorTypeTable, | |
| MyGame::Example::AnyTypeTable, | |
| MyGame::Example::TestTypeTable, | |
| MyGame::Example::MonsterTypeTable, | |
| MyGame::Example::StatTypeTable, | |
| MyGame::Example::AbilityTypeTable, | |
| MyGame::InParentNamespaceTypeTable, | |
| MyGame::Example::ReferrableTypeTable, | |
| MyGame::Example::AnyUniqueAliasesTypeTable, | |
| MyGame::Example::AnyAmbiguousAliasesTypeTable, | |
| MyGame::Example::RaceTypeTable | |
| }; | |
| static const char * const names[] = { | |
| "pos", | |
| "mana", | |
| "hp", | |
| "name", | |
| "friendly", | |
| "inventory", | |
| "color", | |
| "test_type", | |
| "test", | |
| "test4", | |
| "testarrayofstring", | |
| "testarrayoftables", | |
| "enemy", | |
| "testnestedflatbuffer", | |
| "testempty", | |
| "testbool", | |
| "testhashs32_fnv1", | |
| "testhashu32_fnv1", | |
| "testhashs64_fnv1", | |
| "testhashu64_fnv1", | |
| "testhashs32_fnv1a", | |
| "testhashu32_fnv1a", | |
| "testhashs64_fnv1a", | |
| "testhashu64_fnv1a", | |
| "testarrayofbools", | |
| "testf", | |
| "testf2", | |
| "testf3", | |
| "testarrayofstring2", | |
| "testarrayofsortedstruct", | |
| "flex", | |
| "test5", | |
| "vector_of_longs", | |
| "vector_of_doubles", | |
| "parent_namespace_test", | |
| "vector_of_referrables", | |
| "single_weak_reference", | |
| "vector_of_weak_references", | |
| "vector_of_strong_referrables", | |
| "co_owning_reference", | |
| "vector_of_co_owning_references", | |
| "non_owning_reference", | |
| "vector_of_non_owning_references", | |
| "any_unique_type", | |
| "any_unique", | |
| "any_ambiguous_type", | |
| "any_ambiguous", | |
| "vector_of_enums", | |
| "signed_enum" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_TABLE, 49, type_codes, type_refs, nullptr, names | |
| }; | |
| return &tt; | |
| } | |
| inline const flatbuffers::TypeTable *TypeAliasesTypeTable() { | |
| static const flatbuffers::TypeCode type_codes[] = { | |
| { flatbuffers::ET_CHAR, 0, -1 }, | |
| { flatbuffers::ET_UCHAR, 0, -1 }, | |
| { flatbuffers::ET_SHORT, 0, -1 }, | |
| { flatbuffers::ET_USHORT, 0, -1 }, | |
| { flatbuffers::ET_INT, 0, -1 }, | |
| { flatbuffers::ET_UINT, 0, -1 }, | |
| { flatbuffers::ET_LONG, 0, -1 }, | |
| { flatbuffers::ET_ULONG, 0, -1 }, | |
| { flatbuffers::ET_FLOAT, 0, -1 }, | |
| { flatbuffers::ET_DOUBLE, 0, -1 }, | |
| { flatbuffers::ET_CHAR, 1, -1 }, | |
| { flatbuffers::ET_DOUBLE, 1, -1 } | |
| }; | |
| static const char * const names[] = { | |
| "i8", | |
| "u8", | |
| "i16", | |
| "u16", | |
| "i32", | |
| "u32", | |
| "i64", | |
| "u64", | |
| "f32", | |
| "f64", | |
| "v8", | |
| "vf64" | |
| }; | |
| static const flatbuffers::TypeTable tt = { | |
| flatbuffers::ST_TABLE, 12, type_codes, nullptr, nullptr, names | |
| }; | |
| return &tt; | |
| } | |
| inline const MyGame::Example::Monster *GetMonster(const void *buf) { | |
| return flatbuffers::GetRoot<MyGame::Example::Monster>(buf); | |
| } | |
| inline const MyGame::Example::Monster *GetSizePrefixedMonster(const void *buf) { | |
| return flatbuffers::GetSizePrefixedRoot<MyGame::Example::Monster>(buf); | |
| } | |
| inline Monster *GetMutableMonster(void *buf) { | |
| return flatbuffers::GetMutableRoot<Monster>(buf); | |
| } | |
| inline const char *MonsterIdentifier() { | |
| return "MONS"; | |
| } | |
| inline bool MonsterBufferHasIdentifier(const void *buf) { | |
| return flatbuffers::BufferHasIdentifier( | |
| buf, MonsterIdentifier()); | |
| } | |
| inline bool VerifyMonsterBuffer( | |
| flatbuffers::Verifier &verifier) { | |
| return verifier.VerifyBuffer<MyGame::Example::Monster>(MonsterIdentifier()); | |
| } | |
| inline bool VerifySizePrefixedMonsterBuffer( | |
| flatbuffers::Verifier &verifier) { | |
| return verifier.VerifySizePrefixedBuffer<MyGame::Example::Monster>(MonsterIdentifier()); | |
| } | |
| inline const char *MonsterExtension() { | |
| return "mon"; | |
| } | |
| inline void FinishMonsterBuffer( | |
| flatbuffers::FlatBufferBuilder &fbb, | |
| flatbuffers::Offset<MyGame::Example::Monster> root) { | |
| fbb.Finish(root, MonsterIdentifier()); | |
| } | |
| inline void FinishSizePrefixedMonsterBuffer( | |
| flatbuffers::FlatBufferBuilder &fbb, | |
| flatbuffers::Offset<MyGame::Example::Monster> root) { | |
| fbb.FinishSizePrefixed(root, MonsterIdentifier()); | |
| } | |
| inline std::unique_ptr<MyGame::Example::MonsterT> UnPackMonster( | |
| const void *buf, | |
| const flatbuffers::resolver_function_t *res = nullptr) { | |
| return std::unique_ptr<MyGame::Example::MonsterT>(GetMonster(buf)->UnPack(res)); | |
| } | |
| inline std::unique_ptr<MyGame::Example::MonsterT> UnPackSizePrefixedMonster( | |
| const void *buf, | |
| const flatbuffers::resolver_function_t *res = nullptr) { | |
| return std::unique_ptr<MyGame::Example::MonsterT>(GetSizePrefixedMonster(buf)->UnPack(res)); | |
| } | |
| } // namespace Example | |
| } // namespace MyGame | |
| #endif // FLATBUFFERS_GENERATED_MONSTERTEST_MYGAME_EXAMPLE_H_ |