blob: 77ae97d1adce1de0425007359b4f13685624e48f [file] [log] [blame]
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="libFLAC_static"
ProjectGUID="{4cefbc84-c215-11db-8314-0800200c9a66}"
RootNamespace="libFLAC_static"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)objs\$(ConfigurationName)\lib"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D &quot;_USE_MATH_DEFINES&quot;"
Optimization="0"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories=".\include;..\..\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__HAS_X86INTRIN;FLAC__ALIGN_MALLOC_DATA;PACKAGE_VERSION=\&quot;1.3.3\&quot;;FLAC__NO_DLL;DEBUG;FLAC__OVERFLOW_DETECT"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
CompileAs="0"
DisableSpecificWarnings="4267;4996"
ForcedIncludeFiles="share/msvc2005_int.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)objs\$(ConfigurationName)\lib"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="4"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/D &quot;_USE_MATH_DEFINES&quot;"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories=".\include;..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__HAS_X86INTRIN;FLAC__ALIGN_MALLOC_DATA;PACKAGE_VERSION=\&quot;1.3.3\&quot;;FLAC__NO_DLL;FLaC__INLINE=_inline"
RuntimeLibrary="0"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
CompileAs="0"
DisableSpecificWarnings="4267;4996"
ForcedIncludeFiles="share/msvc2005_int.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\include\private\all.h"
>
</File>
<File
RelativePath=".\include\protected\all.h"
>
</File>
<File
RelativePath=".\include\private\bitmath.h"
>
</File>
<File
RelativePath=".\include\private\bitreader.h"
>
</File>
<File
RelativePath=".\include\private\bitwriter.h"
>
</File>
<File
RelativePath=".\include\private\cpu.h"
>
</File>
<File
RelativePath=".\include\private\crc.h"
>
</File>
<File
RelativePath=".\include\private\fixed.h"
>
</File>
<File
RelativePath=".\include\private\float.h"
>
</File>
<File
RelativePath=".\include\private\format.h"
>
</File>
<File
RelativePath=".\include\private\lpc.h"
>
</File>
<File
RelativePath=".\include\private\md5.h"
>
</File>
<File
RelativePath=".\include\private\memory.h"
>
</File>
<File
RelativePath=".\include\private\metadata.h"
>
</File>
<File
RelativePath=".\ia32\nasm.h"
>
</File>
<File
RelativePath=".\include\private\ogg_decoder_aspect.h"
>
</File>
<File
RelativePath=".\include\private\ogg_encoder_aspect.h"
>
</File>
<File
RelativePath=".\include\private\ogg_helper.h"
>
</File>
<File
RelativePath=".\include\private\ogg_mapping.h"
>
</File>
<File
RelativePath=".\include\protected\stream_decoder.h"
>
</File>
<File
RelativePath=".\include\private\stream_encoder.h"
>
</File>
<File
RelativePath=".\include\protected\stream_encoder.h"
>
</File>
<File
RelativePath=".\include\private\stream_encoder_framing.h"
>
</File>
<File
RelativePath=".\include\private\window.h"
>
</File>
</Filter>
<Filter
Name="Public Header Files"
>
<File
RelativePath="..\..\include\FLAC\all.h"
>
</File>
<File
RelativePath="..\..\include\share\alloc.h"
>
</File>
<File
RelativePath="..\..\include\FLAC\assert.h"
>
</File>
<File
RelativePath="..\..\include\FLAC\callback.h"
>
</File>
<File
RelativePath="..\..\include\share\compat.h"
>
</File>
<File
RelativePath="..\..\include\share\endswap.h"
>
</File>
<File
RelativePath="..\..\include\FLAC\export.h"
>
</File>
<File
RelativePath="..\..\include\FLAC\format.h"
>
</File>
<File
RelativePath="..\..\include\share\macros.h"
>
</File>
<File
RelativePath="..\..\include\FLAC\metadata.h"
>
</File>
<File
RelativePath="..\..\include\FLAC\ordinals.h"
>
</File>
<File
RelativePath="..\..\include\share\private.h"
>
</File>
<File
RelativePath="..\..\include\share\safe_str.h"
>
</File>
<File
RelativePath="..\..\include\FLAC\stream_decoder.h"
>
</File>
<File
RelativePath="..\..\include\FLAC\stream_encoder.h"
>
</File>
<File
RelativePath="..\..\include\share\windows_unicode_filenames.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\bitmath.c"
>
</File>
<File
RelativePath=".\bitreader.c"
>
</File>
<File
RelativePath=".\bitwriter.c"
>
</File>
<File
RelativePath=".\cpu.c"
>
</File>
<File
RelativePath=".\crc.c"
>
</File>
<File
RelativePath=".\fixed.c"
>
</File>
<File
RelativePath=".\fixed_intrin_sse2.c"
>
</File>
<File
RelativePath=".\fixed_intrin_ssse3.c"
>
</File>
<File
RelativePath=".\float.c"
>
</File>
<File
RelativePath=".\format.c"
>
</File>
<File
RelativePath=".\lpc.c"
>
</File>
<File
RelativePath=".\lpc_intrin_sse.c"
>
</File>
<File
RelativePath=".\lpc_intrin_sse2.c"
>
</File>
<File
RelativePath=".\lpc_intrin_sse41.c"
>
</File>
<File
RelativePath=".\lpc_intrin_avx2.c"
>
</File>
<File
RelativePath=".\md5.c"
>
</File>
<File
RelativePath=".\memory.c"
>
</File>
<File
RelativePath=".\metadata_iterators.c"
>
</File>
<File
RelativePath=".\metadata_object.c"
>
</File>
<File
RelativePath=".\ogg_decoder_aspect.c"
>
</File>
<File
RelativePath=".\ogg_encoder_aspect.c"
>
</File>
<File
RelativePath=".\ogg_helper.c"
>
</File>
<File
RelativePath=".\ogg_mapping.c"
>
</File>
<File
RelativePath=".\stream_decoder.c"
>
</File>
<File
RelativePath=".\stream_encoder.c"
>
</File>
<File
RelativePath=".\stream_encoder_framing.c"
>
</File>
<File
RelativePath=".\stream_encoder_intrin_sse2.c"
>
</File>
<File
RelativePath=".\stream_encoder_intrin_ssse3.c"
>
</File>
<File
RelativePath=".\stream_encoder_intrin_avx2.c"
>
</File>
<File
RelativePath=".\window.c"
>
</File>
<File
RelativePath=".\windows_unicode_filenames.c"
>
</File>
</Filter>
<File
RelativePath=".\ia32\cpu_asm.nasm"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj&#x0D;&#x0A;"
AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
Outputs="ia32/cpu_asm.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj&#x0D;&#x0A;"
AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
Outputs="ia32/cpu_asm.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ia32\fixed_asm.nasm"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj&#x0D;&#x0A;"
AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
Outputs="ia32/fixed_asm.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj&#x0D;&#x0A;"
AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
Outputs="ia32/fixed_asm.obj"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\ia32\lpc_asm.nasm"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj&#x0D;&#x0A;"
AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
Outputs="ia32/lpc_asm.obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCustomBuildTool"
CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj&#x0D;&#x0A;"
AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
Outputs="ia32/lpc_asm.obj"
/>
</FileConfiguration>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>