[LSC] Add LOCAL_LICENSE_KINDS to external/fft2d

Added legacy_by_exception_only legacy_notice to:
  Android.bp

Bug: 68860345
Bug: 151177513
Bug: 151953481

Test: m all

Exempt-From-Owner-Approval: janitorial work
Change-Id: I9b3f8ded14fb4161dbfe5d7c3f5b07cead5b8db4
diff --git a/Android.bp b/Android.bp
index c9fc014..706a17f 100644
--- a/Android.bp
+++ b/Android.bp
@@ -12,6 +12,39 @@
 // See the License for the specific language governing permissions and
 // limitations under the License.
 
+// *** THIS PACKAGE HAS SPECIAL LICENSING CONDITIONS.  PLEASE
+//     CONSULT THE OWNERS AND opensource-licensing@google.com BEFORE
+//     DEPENDING ON IT IN YOUR PROJECT. ***
+package {
+    default_applicable_licenses: ["external_fft2d_license"],
+}
+
+// Added automatically by a large-scale-change that took the approach of
+// 'apply every license found to every target'. While this makes sure we respect
+// every license restriction, it may not be entirely correct.
+//
+// e.g. GPL in an MIT project might only apply to the contrib/ directory.
+//
+// Please consider splitting the single license below into multiple licenses,
+// taking care not to lose any license_kind information, and overriding the
+// default license using the 'licenses: [...]' property on targets as needed.
+//
+// For unused files, consider creating a 'fileGroup' with "//visibility:private"
+// to attach the license to, and including a comment whether the files may be
+// used in the current project.
+// See: http://go/android-license-faq
+license {
+    name: "external_fft2d_license",
+    visibility: [":__subpackages__"],
+    license_kinds: [
+        "legacy_by_exception_only", // by exception only
+        "legacy_notice",
+    ],
+    license_text: [
+        "LICENSE",
+    ],
+}
+
 cc_library_static {
     name: "libfft2d",
     sdk_version: "current",