blob: 31137b11eeac2bf2b0e9cf27e94ae6f5cbb43221 [file]
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "app.h"
#include "stats.h"
#include "utils.h"
using namespace vkapi;
namespace gpuinfo {
void buf_cacheline_size(const App& app) {
if (!app.enabled("buf_cacheline_size")) {
std::cout << "Skipped Buffer Cacheline Size" << std::endl;
return;
}
std::cout << std::endl;
std::cout << "------ Buffer Cacheline Size ------" << std::endl;
const double COMPENSATE = app.get_config("buf_cacheline_size", "compensate");
const double THRESHOLD = app.get_config("buf_cacheline_size", "threshold");
const uint32_t PITCH = app.buf_cache_size / app.nthread_logic;
const uint32_t BUF_SIZE = app.buf_cache_size;
const uint32_t MAX_STRIDE = PITCH;
uint32_t NITER;
auto bench = [&](int stride) {
StagingBuffer in_buf(context(), vkapi::kFloat, BUF_SIZE);
StagingBuffer out_buf(context(), vkapi::kFloat, 1);
vkapi::PipelineBarrier pipeline_barrier{};
auto shader_name = "buf_cacheline_size";
auto time = benchmark_on_gpu(shader_name, 100, [&]() {
context()->submit_compute_job(
VK_KERNEL_FROM_STR(shader_name),
pipeline_barrier,
{app.nthread_logic, 1, 1},
{app.nthread_logic, 1, 1},
{SV(NITER), SV(stride), SV(PITCH)},
VK_NULL_HANDLE,
0,
in_buf.buffer(),
out_buf.buffer());
});
return time;
};
ensure_min_niter(1000, NITER, [&]() { return bench(1); });
uint32_t cacheline_size;
DtJumpFinder<5> dj(COMPENSATE, THRESHOLD);
uint32_t stride = 1;
for (; stride <= MAX_STRIDE; ++stride) {
double time = bench(stride);
std::cout << "Testing stride=\t" << stride << "\t, time=\t" << time
<< std::endl;
if (dj.push(time)) {
cacheline_size = stride * sizeof(float);
break;
}
}
if (stride >= MAX_STRIDE) {
std::cout << "Unable to conclude a top level buffer cacheline size."
<< std::endl;
cacheline_size = MAX_STRIDE * sizeof(float);
}
std::cout << "BufTopLevelCachelineSize," << cacheline_size << std::endl;
}
void _bandwidth(
const App& app,
const std::string memtype,
const uint32_t range) {
auto memtype_lower = memtype;
std::transform(
memtype_lower.begin(),
memtype_lower.end(),
memtype_lower.begin(),
[](unsigned char c) { return std::tolower(c); });
auto test_name = memtype_lower + "_bandwidth";
// Cache lines flushed
const uint32_t NFLUSH = app.get_config(test_name, "nflush");
// Number of loop unrolls. Changing this value requires an equal change in
// buf_bandwidth.yaml
const uint32_t NUNROLL = app.get_config(test_name, "nunroll");
// Number of iterations. Increasing this value reduces noise in exchange for
// higher latency.
const uint32_t NITER = app.get_config(test_name, "niter");
// Vector dimensions (vec4)
const uint32_t VEC_WIDTH = 4;
const uint32_t VEC_SIZE = VEC_WIDTH * sizeof(float);
// Number of vectors that fit in the selected memory space
const uint32_t NVEC = range / VEC_SIZE;
// Number of memory reads per thread
const uint32_t NREAD_PER_THREAD = NUNROLL * NITER;
// Number of threads needed to read al l vectors
// The thread count doesn't divide by thread workload in shared memory
// because of the limited memory size.
const uint32_t NTHREAD = memtype == "Shared" ? NVEC : NVEC / NREAD_PER_THREAD;
// Occupy all threads
const uint32_t local_x = app.nthread_logic;
// Ensure that global is a multiple of local, and distribute across all SMs
const uint32_t global_x =
(NTHREAD / local_x * local_x) * app.sm_count * NFLUSH;
auto bench = [&](uint32_t access_size) {
// Number of vectors that fit in this iteration
const uint32_t nvec_access = access_size / VEC_SIZE;
// The address mask works as a modulo because x % 2^n == x & (2^n - 1).
// This will help us limit address accessing to a specific set of unique
// addresses depending on the access size we want to measure.
const uint32_t addr_mask = nvec_access - 1;
// This is to distribute the accesses to unique addresses across the
// workgroups, once the size of the access excedes the workgroup width.
const uint32_t workgroup_width = local_x * NITER * NUNROLL;
StagingBuffer in_buf(context(), vkapi::kFloat, range / sizeof(float));
StagingBuffer out_buf(
context(), vkapi::kFloat, VEC_WIDTH * app.nthread_logic);
vkapi::PipelineBarrier pipeline_barrier{};
auto shader_name = "buf_bandwidth_" + memtype_lower;
auto time = benchmark_on_gpu(shader_name, 10, [&]() {
context()->submit_compute_job(
VK_KERNEL_FROM_STR(shader_name),
pipeline_barrier,
{global_x, 1, 1},
{local_x, 1, 1},
{SV(NITER),
SV(nvec_access),
SV(local_x),
SV(addr_mask),
SV(workgroup_width)},
VK_NULL_HANDLE,
0,
in_buf.buffer(),
out_buf.buffer());
});
const uint32_t SIZE_TRANS = global_x * NREAD_PER_THREAD * VEC_SIZE;
auto gbps = SIZE_TRANS * 1e-3 / time;
std::cout << memtype << " bandwidth accessing \t" << access_size
<< "\tB unique data is \t" << gbps << " \tgbps (\t" << time
<< "\tus)" << std::endl;
return gbps;
};
double max_bandwidth = 0;
double min_bandwidth = DBL_MAX;
for (uint32_t access_size = VEC_SIZE; access_size < range; access_size *= 2) {
double gbps = bench(access_size);
max_bandwidth = std::max(gbps, max_bandwidth);
min_bandwidth = std::min(gbps, min_bandwidth);
}
std::cout << "Max" << memtype << "Bandwidth (GB/s)," << max_bandwidth
<< std::endl;
std::cout << "Min" << memtype << "Bandwidth (GB/s)," << min_bandwidth
<< std::endl;
}
void buf_bandwidth(const App& app) {
if (!app.enabled("buffer_bandwidth")) {
std::cout << "Skipped Memory Bandwidth" << std::endl;
return;
}
std::cout << "\n------ Memory Bandwidth ------" << std::endl;
// Maximum memory space read - 128MB
// For regular devices, bandwidth plateaus at less memory than this, so more
// is not needed.
const uint32_t RANGE = app.get_config("buffer_bandwidth", "range");
_bandwidth(app, "Buffer", RANGE);
}
void ubo_bandwidth(const App& app) {
if (!app.enabled("ubo_bandwidth")) {
std::cout << "Skipped UBO Bandwidth" << std::endl;
return;
}
std::cout << "\n------ UBO Bandwidth ------" << std::endl;
const uint32_t RANGE = app.get_config("ubo_bandwidth", "range");
_bandwidth(app, "UBO", RANGE);
}
void shared_mem_bandwidth(const App& app) {
if (!app.enabled("shared_bandwidth")) {
std::cout << "Skipped Shared Memory Bandwidth" << std::endl;
return;
}
std::cout << "\n------ Shared Bandwidth ------" << std::endl;
const uint32_t RANGE = app.max_shared_mem_size;
_bandwidth(app, "Shared", RANGE);
}
} // namespace gpuinfo