| /* |
| * Copyright (c) Meta Platforms, Inc. and affiliates. |
| * All rights reserved. |
| * |
| * This source code is licensed under the BSD-style license found in the |
| * LICENSE file in the root directory of this source tree. |
| */ |
| |
| #pragma once |
| |
| #include <executorch/backends/vulkan/runtime/api/api.h> |
| |
| namespace vkcompute { |
| |
| struct GraphConfig final { |
| api::ContextConfig context_config; |
| |
| // Creating a descriptor pool with exactly the number of descriptors tallied |
| // by iterating through the shader layouts of shaders used in the graph risks |
| // the descriptor pool running out of memory, therefore apply a safety factor |
| // to descriptor counts when creating the descriptor pool to mitigate this |
| // risk. |
| float descriptor_pool_safety_factor; |
| |
| bool enable_storage_type_override; |
| utils::StorageType storage_type_override; |
| |
| bool enable_memory_layout_override; |
| utils::GPUMemoryLayout memory_layout_override; |
| |
| bool enable_querypool; |
| |
| bool enable_local_wg_size_override; |
| utils::uvec3 local_wg_size_override; |
| |
| // Generate a default graph config with pre-configured settings |
| explicit GraphConfig(); |
| |
| void set_storage_type_override(utils::StorageType storage_type); |
| void set_memory_layout_override(utils::GPUMemoryLayout memory_layout); |
| void set_local_wg_size_override(const utils::uvec3& local_wg_size); |
| }; |
| |
| } // namespace vkcompute |