| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdint.h> |
| #include <stdint.h> |
| #include "compositor.h" |
| |
| struct hwc_layer_1; |
| struct hwc_import_context; |
| |
| namespace android { |
| |
| class GLComposition; |
| |
| class GLCompositor : public Compositor, public Targeting { |
| public: |
| GLCompositor(); |
| virtual ~GLCompositor(); |
| |
| virtual int Init(); |
| virtual Targeting *targeting(); |
| virtual int CreateTarget(sp<android::GraphicBuffer> &buffer); |
| virtual void SetTarget(int target); |
| virtual void ForgetTarget(int target); |
| virtual Composition *CreateComposition(Importer *importer); |
| virtual int QueueComposition(Composition *composition); |
| virtual int Composite(); |
| |
| private: |
| struct priv_data; |
| struct texture_from_handle; |
| |
| struct priv_data *priv_; |
| |
| int BeginContext(); |
| int EndContext(); |
| int GenerateShaders(); |
| int DoComposition(GLComposition *composition); |
| int DoFenceWait(int acquireFenceFd); |
| int CreateTextureFromHandle(buffer_handle_t handle, |
| struct texture_from_handle *tex); |
| void DestroyTextureFromHandle(const struct texture_from_handle &tex); |
| void CheckAndDestroyTarget(int target_handle); |
| |
| friend GLComposition; |
| }; |
| |
| } // namespace android |