Ray tracing build tests
Run ray tracing tests by building accelaration structures:
* on GPU and CPU
* on GPU and CPU using host threading
and comparing build results.
Add tests:
* dEQP-VK.ray_tracing.build.gpu_cpu.*
* dEQP-VK.ray_tracing.build.gpu_cpuht.*
Components: Framework, Vulkan
VK-GL-CTS issue: 2133
Change-Id: I7775b4490eff2efe88e89f5cc4d30d6fc7df30cb
diff --git a/AndroidGen.mk b/AndroidGen.mk
index 1442a54..788fea8 100644
--- a/AndroidGen.mk
+++ b/AndroidGen.mk
@@ -264,6 +264,7 @@
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingAccelerationStructuresTests.cpp \
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildIndirectTests.cpp \
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildLargeTests.cpp \
+ external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.cpp \
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuiltinTests.cpp \
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingCallableShadersTests.cpp \
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingMemGuaranteeTests.cpp \
diff --git a/android/cts/master/vk-master-2020-03-01.txt b/android/cts/master/vk-master-2020-03-01.txt
index 2aa09ed..a76fc39 100644
--- a/android/cts/master/vk-master-2020-03-01.txt
+++ b/android/cts/master/vk-master-2020-03-01.txt
@@ -205001,6 +205001,150 @@
dEQP-VK.ray_tracing.large_shader_set.cpu_ht.256
dEQP-VK.ray_tracing.large_shader_set.cpu_ht.1024
dEQP-VK.ray_tracing.large_shader_set.cpu_ht.4096
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_1_1_16
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_1_1_256
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_1_1_4096
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_1_1_65536
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_1_1_1048576
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_4_4_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_4_4_16
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_4_4_256
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_4_4_4096
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.triangles_4_4_65536
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_1_1_16
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_1_1_256
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_1_1_4096
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_1_1_65536
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_1_1_1048576
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_4_4_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_4_4_16
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_4_4_256
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_4_4_4096
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.aabbs_4_4_65536
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.mixed_4_4_16
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.mixed_4_4_256
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.mixed_4_4_4096
+dEQP-VK.ray_tracing.build.gpu_cpu.level_primitives.mixed_4_4_65536
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_1_16_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_1_256_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_1_4096_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_1_65536_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_1_1048576_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_4_1_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_4_16_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_4_256_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_4_4096_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.triangles_4_65536_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_1_16_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_1_256_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_1_4096_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_1_65536_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_1_1048576_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_4_1_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_4_16_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_4_256_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_4_4096_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.aabbs_4_65536_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.mixed_4_16_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.mixed_4_256_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.mixed_4_4096_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_geometries.mixed_4_65536_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_16_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_256_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_4096_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_65536_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_1048576_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_1_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_16_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_256_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_4096_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.triangles_65536_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_16_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_256_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_4096_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_65536_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_1048576_1_1
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_1_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_16_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_256_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_4096_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.aabbs_65536_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.mixed_16_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.mixed_256_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.mixed_4096_4_4
+dEQP-VK.ray_tracing.build.gpu_cpu.level_instances.mixed_65536_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_1_1_16
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_1_1_256
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_1_1_4096
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_1_1_65536
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_1_1_1048576
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_4_4_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_4_4_16
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_4_4_256
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_4_4_4096
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.triangles_4_4_65536
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_1_1_16
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_1_1_256
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_1_1_4096
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_1_1_65536
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_1_1_1048576
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_4_4_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_4_4_16
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_4_4_256
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_4_4_4096
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.aabbs_4_4_65536
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.mixed_4_4_16
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.mixed_4_4_256
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.mixed_4_4_4096
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_primitives.mixed_4_4_65536
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_1_16_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_1_256_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_1_4096_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_1_65536_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_1_1048576_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_4_1_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_4_16_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_4_256_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_4_4096_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.triangles_4_65536_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_1_16_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_1_256_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_1_4096_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_1_65536_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_1_1048576_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_4_1_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_4_16_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_4_256_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_4_4096_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.aabbs_4_65536_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.mixed_4_16_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.mixed_4_256_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.mixed_4_4096_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_geometries.mixed_4_65536_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_16_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_256_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_4096_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_65536_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_1048576_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_1_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_16_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_256_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_4096_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.triangles_65536_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_16_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_256_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_4096_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_65536_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_1048576_1_1
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_1_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_16_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_256_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_4096_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.aabbs_65536_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.mixed_16_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.mixed_256_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.mixed_4096_4_4
+dEQP-VK.ray_tracing.build.gpu_cpuht.level_instances.mixed_65536_4_4
dEQP-VK.ray_tracing.callable_shader.rgen_call
dEQP-VK.ray_tracing.callable_shader.rgen_call_call
dEQP-VK.ray_tracing.callable_shader.hit_call
diff --git a/android/cts/master/vk-master.txt b/android/cts/master/vk-master.txt
index 622ab86..5488fe3 100644
--- a/android/cts/master/vk-master.txt
+++ b/android/cts/master/vk-master.txt
Binary files differ
diff --git a/external/vulkancts/modules/vulkan/ray_tracing/CMakeLists.txt b/external/vulkancts/modules/vulkan/ray_tracing/CMakeLists.txt
index e4b3221..8c87cea 100644
--- a/external/vulkancts/modules/vulkan/ray_tracing/CMakeLists.txt
+++ b/external/vulkancts/modules/vulkan/ray_tracing/CMakeLists.txt
@@ -7,6 +7,8 @@
vktRayTracingBuiltinTests.hpp
vktRayTracingBuildLargeTests.cpp
vktRayTracingBuildLargeTests.hpp
+ vktRayTracingBuildTests.cpp
+ vktRayTracingBuildTests.hpp
vktRayTracingCallableShadersTests.cpp
vktRayTracingCallableShadersTests.hpp
vktRayTracingTraceRaysIndirectTests.cpp
diff --git a/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.cpp b/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.cpp
new file mode 100644
index 0000000..532e331
--- /dev/null
+++ b/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.cpp
@@ -0,0 +1,673 @@
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2019 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Ray Tracing Build tests
+ *//*--------------------------------------------------------------------*/
+
+#include "vktRayTracingBuildTests.hpp"
+
+#include "vkDefs.hpp"
+
+#include "vktTestCase.hpp"
+#include "vkCmdUtil.hpp"
+#include "vkObjUtil.hpp"
+#include "vkBuilderUtil.hpp"
+#include "vkBarrierUtil.hpp"
+#include "vkBufferWithMemory.hpp"
+#include "vkImageWithMemory.hpp"
+#include "vkTypeUtil.hpp"
+
+#include "vkRayTracingUtil.hpp"
+
+namespace vkt
+{
+namespace RayTracing
+{
+namespace
+{
+using namespace vk;
+using namespace std;
+
+static const VkFlags ALL_RAY_TRACING_STAGES = VK_SHADER_STAGE_RAYGEN_BIT_KHR
+ | VK_SHADER_STAGE_ANY_HIT_BIT_KHR
+ | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR
+ | VK_SHADER_STAGE_MISS_BIT_KHR
+ | VK_SHADER_STAGE_INTERSECTION_BIT_KHR
+ | VK_SHADER_STAGE_CALLABLE_BIT_KHR;
+
+enum TestType
+{
+ TEST_TYPE_TRIANGLES,
+ TEST_TYPE_AABBS,
+ TEST_TYPE_MIXED,
+};
+
+struct CaseDef
+{
+ TestType testType;
+ deUint32 width;
+ deUint32 height;
+ deUint32 squaresGroupCount;
+ deUint32 geometriesGroupCount;
+ deUint32 instancesGroupCount;
+ bool deferredOperation;
+};
+
+enum ShaderGroups
+{
+ FIRST_GROUP = 0,
+ RAYGEN_GROUP = FIRST_GROUP,
+ MISS_GROUP,
+ HIT_GROUP,
+ GROUP_COUNT
+};
+
+deUint32 getShaderGroupSize (const InstanceInterface& vki,
+ const VkPhysicalDevice physicalDevice)
+{
+ de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR;
+
+ rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice);
+ return rayTracingPropertiesKHR->getShaderGroupHandleSize();
+}
+
+deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki,
+ const VkPhysicalDevice physicalDevice)
+{
+ de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR;
+
+ rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice);
+ return rayTracingPropertiesKHR->getShaderGroupBaseAlignment();
+}
+
+Move<VkPipeline> makePipeline (const DeviceInterface& vkd,
+ const VkDevice device,
+ vk::BinaryCollection& collection,
+ de::MovePtr<RayTracingPipeline>& rayTracingPipeline,
+ VkPipelineLayout pipelineLayout,
+ const deUint32 raygenGroup,
+ const deUint32 missGroup,
+ const deUint32 hitGroup)
+{
+ Move<VkShaderModule> raygenShader = createShaderModule(vkd, device, collection.get("rgen"), 0);
+ Move<VkShaderModule> hitShader = createShaderModule(vkd, device, collection.get("ahit"), 0);
+ Move<VkShaderModule> missShader = createShaderModule(vkd, device, collection.get("miss"), 0);
+ Move<VkShaderModule> intersectionShader = createShaderModule(vkd, device, collection.get("sect"), 0);
+
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, raygenShader, raygenGroup);
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_ANY_HIT_BIT_KHR, hitShader, hitGroup);
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missShader, missGroup);
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_INTERSECTION_BIT_KHR, intersectionShader, hitGroup);
+
+ Move<VkPipeline> pipeline = rayTracingPipeline->createPipeline(vkd, device, pipelineLayout);
+
+ return pipeline;
+}
+
+VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, VkFormat format)
+{
+ const VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
+ const VkImageCreateInfo imageCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
+ VK_IMAGE_TYPE_2D, // VkImageType imageType;
+ format, // VkFormat format;
+ makeExtent3D(width, height, 1u), // VkExtent3D extent;
+ 1u, // deUint32 mipLevels;
+ 1u, // deUint32 arrayLayers;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
+ usage, // VkImageUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ 0u, // deUint32 queueFamilyIndexCount;
+ DE_NULL, // const deUint32* pQueueFamilyIndices;
+ VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
+ };
+
+ return imageCreateInfo;
+}
+
+class RayTracingBuildTestInstance : public TestInstance
+{
+public:
+ RayTracingBuildTestInstance (Context& context, const CaseDef& data);
+ ~RayTracingBuildTestInstance (void);
+ tcu::TestStatus iterate (void);
+
+protected:
+ void checkSupportInInstance (void) const;
+ de::MovePtr<BufferWithMemory> runTest (bool useGpuBuild);
+ de::MovePtr<TopLevelAccelerationStructure> initTopAccelerationStructure (VkCommandBuffer cmdBuffer,
+ bool useGpuBuild,
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures);
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> > initBottomAccelerationStructures (VkCommandBuffer cmdBuffer,
+ bool useGpuBuild);
+ de::MovePtr<BottomLevelAccelerationStructure> initBottomAccelerationStructure (VkCommandBuffer cmdBuffer,
+ bool useGpuBuild,
+ tcu::UVec2& startPos,
+ bool triangles);
+
+private:
+ CaseDef m_data;
+};
+
+RayTracingBuildTestInstance::RayTracingBuildTestInstance (Context& context, const CaseDef& data)
+ : vkt::TestInstance (context)
+ , m_data (data)
+{
+}
+
+RayTracingBuildTestInstance::~RayTracingBuildTestInstance (void)
+{
+}
+
+class RayTracingTestCase : public TestCase
+{
+ public:
+ RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data);
+ ~RayTracingTestCase (void);
+
+ virtual void initPrograms (SourceCollections& programCollection) const;
+ virtual TestInstance* createInstance (Context& context) const;
+ virtual void checkSupport (Context& context) const;
+
+private:
+ CaseDef m_data;
+};
+
+RayTracingTestCase::RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data)
+ : vkt::TestCase (context, name, desc)
+ , m_data (data)
+{
+ DE_ASSERT((m_data.width * m_data.height) == (m_data.squaresGroupCount * m_data.geometriesGroupCount * m_data.instancesGroupCount));
+}
+
+RayTracingTestCase::~RayTracingTestCase (void)
+{
+}
+
+void RayTracingTestCase::checkSupport(Context& context) const
+{
+ context.requireDeviceFunctionality(getRayTracingExtensionUsed());
+
+ const VkPhysicalDeviceRayTracingFeaturesKHR& rayTracingFeaturesKHR = context.getRayTracingFeatures();
+
+ if (rayTracingFeaturesKHR.rayTracing == DE_FALSE)
+ TCU_THROW(NotSupportedError, "Requires rayTracingFeaturesKHR.rayTracing");
+
+ if (rayTracingFeaturesKHR.rayTracingHostAccelerationStructureCommands == DE_FALSE)
+ TCU_THROW(NotSupportedError, "Requires rayTracingFeaturesKHR.rayTracingHostAccelerationStructureCommands");
+
+ if (m_data.deferredOperation)
+ context.requireDeviceFunctionality("VK_KHR_deferred_host_operations");
+}
+
+void RayTracingTestCase::initPrograms (SourceCollections& programCollection) const
+{
+ {
+ std::stringstream css;
+ css <<
+ "#version 460 core\n"
+ "#extension GL_EXT_nonuniform_qualifier : enable\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "layout(location = 0) rayPayloadInEXT vec3 hitValue;\n"
+ "hitAttributeEXT vec3 attribs;\n"
+ "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n"
+ "void main()\n"
+ "{\n"
+ " uvec4 color = uvec4(1,0,0,1);\n"
+ " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n"
+ "}\n";
+
+ programCollection.glslSources.add("ahit") << glu::AnyHitSource(updateRayTracingGLSL(css.str()));
+ }
+
+ {
+ std::stringstream css;
+ css <<
+ "#version 460 core\n"
+ "#extension GL_EXT_nonuniform_qualifier : enable\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "layout(location = 0) rayPayloadInEXT dummyPayload { vec4 dummy; };\n"
+ "layout(r32ui, set = 0, binding = 0) uniform uimage2D result;\n"
+ "void main()\n"
+ "{\n"
+ " uvec4 color = uvec4(2,0,0,1);\n"
+ " imageStore(result, ivec2(gl_LaunchIDEXT.xy), color);\n"
+ "}\n";
+
+ programCollection.glslSources.add("miss") << glu::MissSource(updateRayTracingGLSL(css.str()));
+ }
+
+ {
+ std::stringstream css;
+ css <<
+ "#version 460 core\n"
+ "#extension GL_EXT_nonuniform_qualifier : enable\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "hitAttributeEXT vec3 hitAttribute;\n"
+ "void main()\n"
+ "{\n"
+ " reportIntersectionEXT(1.0f, 0);\n"
+ "}\n";
+
+ programCollection.glslSources.add("sect") << glu::IntersectionSource(updateRayTracingGLSL(css.str()));
+ }
+
+ programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(getCommonRayGenerationShader()));
+}
+
+TestInstance* RayTracingTestCase::createInstance (Context& context) const
+{
+ return new RayTracingBuildTestInstance(context, m_data);
+}
+
+de::MovePtr<TopLevelAccelerationStructure> RayTracingBuildTestInstance::initTopAccelerationStructure (VkCommandBuffer cmdBuffer,
+ bool useGpuBuild,
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> >& bottomLevelAccelerationStructures)
+{
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ de::MovePtr<TopLevelAccelerationStructure> result = makeTopLevelAccelerationStructure();
+
+ result->setInstanceCount(bottomLevelAccelerationStructures.size());
+ result->setBuildType(useGpuBuild ? VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR : VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR);
+ result->setDeferredOperation(m_data.deferredOperation);
+
+ for (size_t structNdx = 0; structNdx < bottomLevelAccelerationStructures.size(); ++structNdx)
+ result->addInstance(bottomLevelAccelerationStructures[structNdx]);
+
+ result->createAndBuild(vkd, device, cmdBuffer, allocator);
+
+ return result;
+}
+
+de::MovePtr<BottomLevelAccelerationStructure> RayTracingBuildTestInstance::initBottomAccelerationStructure (VkCommandBuffer cmdBuffer,
+ bool useGpuBuild,
+ tcu::UVec2& startPos,
+ bool triangles)
+{
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ de::MovePtr<BottomLevelAccelerationStructure> result = makeBottomLevelAccelerationStructure();
+
+ result->setBuildType(useGpuBuild ? VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR : VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR);
+ result->setDeferredOperation(m_data.deferredOperation);
+ result->setGeometryCount(m_data.geometriesGroupCount);
+
+ for (size_t geometryNdx = 0; geometryNdx < m_data.geometriesGroupCount; ++geometryNdx)
+ {
+ std::vector<tcu::Vec3> geometryData;
+
+ geometryData.reserve(m_data.squaresGroupCount * (triangles ? 3u : 2u));
+
+ for (size_t squareNdx = 0; squareNdx < m_data.squaresGroupCount; ++squareNdx)
+ {
+ const deUint32 n = m_data.width * startPos.y() + startPos.x();
+ const float x0 = float(startPos.x() + 0) / float(m_data.width);
+ const float y0 = float(startPos.y() + 0) / float(m_data.height);
+ const float x1 = float(startPos.x() + 1) / float(m_data.width);
+ const float y1 = float(startPos.y() + 1) / float(m_data.height);
+ const float z = (n % 7 == 0) ? +1.0f : -1.0f;
+ const deUint32 m = (13 * (n + 1)) % (m_data.width * m_data.height);
+
+ if (triangles)
+ {
+ const float xm = (x0 + x1) / 2.0f;
+ const float ym = (y0 + y1) / 2.0f;
+
+ geometryData.push_back(tcu::Vec3(x0, y0, z));
+ geometryData.push_back(tcu::Vec3(xm, y1, z));
+ geometryData.push_back(tcu::Vec3(x1, ym, z));
+
+ if (m_data.squaresGroupCount == 1)
+ {
+ geometryData.push_back(tcu::Vec3(x0, y0, z));
+ geometryData.push_back(tcu::Vec3(x1, ym, z));
+ geometryData.push_back(tcu::Vec3(xm, y1, z));
+ }
+ }
+ else
+ {
+ geometryData.push_back(tcu::Vec3(x0, y0, z));
+ geometryData.push_back(tcu::Vec3(x1, y1, z));
+ }
+
+ startPos.y() = m / m_data.width;
+ startPos.x() = m % m_data.width;
+ }
+
+ result->addGeometry(geometryData, triangles);
+ }
+
+ result->createAndBuild(vkd, device, cmdBuffer, allocator);
+
+ return result;
+}
+
+vector<de::SharedPtr<BottomLevelAccelerationStructure> > RayTracingBuildTestInstance::initBottomAccelerationStructures (VkCommandBuffer cmdBuffer,
+ bool useGpuBuild)
+{
+ tcu::UVec2 startPos;
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> > result;
+
+ for (size_t instanceNdx = 0; instanceNdx < m_data.instancesGroupCount; ++instanceNdx)
+ {
+ const bool triangles = (m_data.testType == TEST_TYPE_TRIANGLES) || (m_data.testType == TEST_TYPE_MIXED && (instanceNdx & 1) == 0);
+ de::MovePtr<BottomLevelAccelerationStructure> bottomLevelAccelerationStructure = initBottomAccelerationStructure(cmdBuffer, useGpuBuild, startPos, triangles);
+
+ result.push_back(de::SharedPtr<BottomLevelAccelerationStructure>(bottomLevelAccelerationStructure.release()));
+ }
+
+ return result;
+}
+
+de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::runTest (bool useGpuBuild)
+{
+ const InstanceInterface& vki = m_context.getInstanceInterface();
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice();
+ const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
+ const VkQueue queue = m_context.getUniversalQueue();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ const VkFormat format = VK_FORMAT_R32_UINT;
+ const deUint32 pixelCount = m_data.width * m_data.height;
+ const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice);
+ const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice);
+
+ const Move<VkDescriptorSetLayout> descriptorSetLayout = DescriptorSetLayoutBuilder()
+ .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, ALL_RAY_TRACING_STAGES)
+ .addSingleBinding(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, ALL_RAY_TRACING_STAGES)
+ .build(vkd, device);
+ const Move<VkDescriptorPool> descriptorPool = DescriptorPoolBuilder()
+ .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
+ .addType(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR)
+ .build(vkd, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
+ const Move<VkDescriptorSet> descriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *descriptorSetLayout);
+ const Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vkd, device, descriptorSetLayout.get());
+ const Move<VkCommandPool> cmdPool = createCommandPool(vkd, device, 0, queueFamilyIndex);
+ const Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vkd, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+
+ de::MovePtr<RayTracingPipeline> rayTracingPipeline = de::newMovePtr<RayTracingPipeline>();
+ const Move<VkPipeline> pipeline = makePipeline(vkd, device, m_context.getBinaryCollection(), rayTracingPipeline, *pipelineLayout, RAYGEN_GROUP, MISS_GROUP, HIT_GROUP);
+ const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_GROUP, 1u);
+ const de::MovePtr<BufferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GROUP, 1u);
+ const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROUP, 1u);
+ const VkStridedBufferRegionKHR raygenShaderBindingTableRegion = makeStridedBufferRegionKHR(raygenShaderBindingTable->get(), 0, 0, shaderGroupHandleSize);
+ const VkStridedBufferRegionKHR missShaderBindingTableRegion = makeStridedBufferRegionKHR(missShaderBindingTable->get(), 0, 0, shaderGroupHandleSize);
+ const VkStridedBufferRegionKHR hitShaderBindingTableRegion = makeStridedBufferRegionKHR(hitShaderBindingTable->get(), 0, 0, shaderGroupHandleSize);
+ const VkStridedBufferRegionKHR callableShaderBindingTableRegion = makeStridedBufferRegionKHR(DE_NULL, 0, 0, 0);
+
+ const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, format);
+ const VkImageSubresourceRange imageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, 1u);
+ const de::MovePtr<ImageWithMemory> image = de::MovePtr<ImageWithMemory>(new ImageWithMemory(vkd, device, allocator, imageCreateInfo, MemoryRequirement::Any));
+ const Move<VkImageView> imageView = makeImageView(vkd, device, **image, VK_IMAGE_VIEW_TYPE_2D, format, imageSubresourceRange);
+
+ const VkBufferCreateInfo bufferCreateInfo = makeBufferCreateInfo(pixelCount*sizeof(deUint32), VK_BUFFER_USAGE_TRANSFER_DST_BIT);
+ const VkImageSubresourceLayers bufferImageSubresourceLayers = makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u);
+ const VkBufferImageCopy bufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, 1u), bufferImageSubresourceLayers);
+ de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible));
+
+ const VkDescriptorImageInfo descriptorImageInfo = makeDescriptorImageInfo(DE_NULL, *imageView, VK_IMAGE_LAYOUT_GENERAL);
+
+ const VkImageMemoryBarrier preImageBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT,
+ VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ **image, imageSubresourceRange);
+ const VkImageMemoryBarrier postImageBarrier = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL,
+ **image, imageSubresourceRange);
+ const VkMemoryBarrier preTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
+ const VkMemoryBarrier postTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT);
+ const VkMemoryBarrier postCopyMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_READ_BIT, 0);
+ const VkClearValue clearValue = makeClearValueColorU32(5u, 5u, 5u, 255u);
+
+ vector<de::SharedPtr<BottomLevelAccelerationStructure> > bottomLevelAccelerationStructures;
+ de::MovePtr<TopLevelAccelerationStructure> topLevelAccelerationStructure;
+
+ beginCommandBuffer(vkd, *cmdBuffer, 0u);
+ {
+ cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, &preImageBarrier);
+ vkd.cmdClearColorImage(*cmdBuffer, **image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.color, 1, &imageSubresourceRange);
+ cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, ALL_RAY_TRACING_STAGES, &postImageBarrier);
+
+ bottomLevelAccelerationStructures = initBottomAccelerationStructures(*cmdBuffer, useGpuBuild);
+ topLevelAccelerationStructure = initTopAccelerationStructure(*cmdBuffer, useGpuBuild, bottomLevelAccelerationStructures);
+
+ cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, ALL_RAY_TRACING_STAGES, &preTraceMemoryBarrier);
+
+ const TopLevelAccelerationStructure* topLevelAccelerationStructurePtr = topLevelAccelerationStructure.get();
+ VkWriteDescriptorSetAccelerationStructureKHR accelerationStructureWriteDescriptorSet =
+ {
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 1u, // deUint32 accelerationStructureCount;
+ topLevelAccelerationStructurePtr->getPtr(), // const VkAccelerationStructureKHR* pAccelerationStructures;
+ };
+
+ DescriptorSetUpdateBuilder()
+ .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo)
+ .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &accelerationStructureWriteDescriptorSet)
+ .update(vkd, device);
+
+ vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 0, 1, &descriptorSet.get(), 0, DE_NULL);
+
+ vkd.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipeline);
+
+ cmdTraceRays(vkd,
+ *cmdBuffer,
+ &raygenShaderBindingTableRegion,
+ &missShaderBindingTableRegion,
+ &hitShaderBindingTableRegion,
+ &callableShaderBindingTableRegion,
+ m_data.width, m_data.height, 1);
+
+ cmdPipelineMemoryBarrier(vkd, *cmdBuffer, ALL_RAY_TRACING_STAGES, VK_PIPELINE_STAGE_TRANSFER_BIT, &postTraceMemoryBarrier);
+
+ vkd.cmdCopyImageToBuffer(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, **buffer, 1u, &bufferImageRegion);
+
+ cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, &postCopyMemoryBarrier);
+ }
+ endCommandBuffer(vkd, *cmdBuffer);
+
+ submitCommandsAndWait(vkd, device, queue, cmdBuffer.get());
+
+ invalidateMappedMemoryRange(vkd, device, buffer->getAllocation().getMemory(), buffer->getAllocation().getOffset(), pixelCount * sizeof(deUint32));
+
+ return buffer;
+}
+
+void RayTracingBuildTestInstance::checkSupportInInstance (void) const
+{
+ const InstanceInterface& vki = m_context.getInstanceInterface();
+ const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice();
+ const vk::VkPhysicalDeviceProperties& properties = m_context.getDeviceProperties();
+ const deUint32 requiredAllocations = 8u
+ + TopLevelAccelerationStructure::getRequiredAllocationCount()
+ + m_data.instancesGroupCount * BottomLevelAccelerationStructure::getRequiredAllocationCount();
+ de::MovePtr<RayTracingProperties> rayTracingProperties = makeRayTracingProperties(vki, physicalDevice);
+
+ if (rayTracingProperties->getMaxPrimitiveCount() < m_data.squaresGroupCount)
+ TCU_THROW(NotSupportedError, "Triangles required more than supported");
+
+ if (rayTracingProperties->getMaxGeometryCount() < m_data.geometriesGroupCount)
+ TCU_THROW(NotSupportedError, "Geometries required more than supported");
+
+ if (rayTracingProperties->getMaxInstanceCount() < m_data.instancesGroupCount)
+ TCU_THROW(NotSupportedError, "Instances required more than supported");
+
+ if (properties.limits.maxMemoryAllocationCount < requiredAllocations)
+ TCU_THROW(NotSupportedError, "Test requires more allocations allowed");
+}
+
+tcu::TestStatus RayTracingBuildTestInstance::iterate (void)
+{
+ checkSupportInInstance();
+
+ const de::MovePtr<BufferWithMemory> bufferGPU = runTest(true);
+ const deUint32* bufferPtrGPU = (deUint32*)bufferGPU->getAllocation().getHostPtr();
+ const de::MovePtr<BufferWithMemory> bufferCPU = runTest(false);
+ const deUint32* bufferPtrCPU = (deUint32*)bufferCPU->getAllocation().getHostPtr();
+ deUint32 failures = 0;
+ deUint32 pos = 0;
+
+ for (deUint32 y = 0; y < m_data.height; ++y)
+ for (deUint32 x = 0; x < m_data.width; ++x)
+ {
+ const deUint32 n = m_data.width * y + x;
+ const deUint32 expectedValue = (n % 7 == 0) ? 2 : 1;
+
+ if (bufferPtrGPU[pos] != expectedValue || bufferPtrCPU[pos] != expectedValue)
+ failures++;
+
+ ++pos;
+ }
+
+ if (failures == 0)
+ return tcu::TestStatus::pass("Pass");
+ else
+ return tcu::TestStatus::fail("Fail (failures=" + de::toString(failures) + ")");
+}
+
+} // anonymous
+
+tcu::TestCaseGroup* createBuildTests (tcu::TestContext& testCtx)
+{
+ de::MovePtr<tcu::TestCaseGroup> buildGroup(new tcu::TestCaseGroup(testCtx, "build", "Ray tracing build tests"));
+ de::MovePtr<tcu::TestCaseGroup> cpuGroup(new tcu::TestCaseGroup(testCtx, "gpu_cpu", "Compare results of run with acceleration structures build on GPU and CPU"));
+ de::MovePtr<tcu::TestCaseGroup> mtGroup(new tcu::TestCaseGroup(testCtx, "gpu_cpuht", "Compare results of run with acceleration structures build on GPU and using host threading"));
+
+ const char* tests[] =
+ {
+ "level_primitives",
+ "level_geometries",
+ "level_instances"
+ };
+ const deUint32 sizes[] = { 4, 16, 64, 256, 1024 };
+ const deUint32 factors[] = { 1, 4 };
+
+ for (size_t targetNdx = 0; targetNdx < 2; ++targetNdx)
+ {
+ const bool defferedOperation = (targetNdx == 1);
+
+ for (size_t testsNdx = 0; testsNdx < DE_LENGTH_OF_ARRAY(tests); ++testsNdx)
+ {
+ de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, tests[testsNdx], ""));
+
+ for (size_t factorNdx = 0; factorNdx < DE_LENGTH_OF_ARRAY(factors); ++factorNdx)
+ for (size_t sizesNdx = 0; sizesNdx < DE_LENGTH_OF_ARRAY(sizes); ++sizesNdx)
+ {
+ const deUint32 factor = factors[factorNdx];
+ const deUint32 largestGroup = sizes[sizesNdx] * sizes[sizesNdx] / factor / factor;
+ const deUint32 squaresGroupCount = testsNdx == 0 ? largestGroup : factor;
+ const deUint32 geometriesGroupCount = testsNdx == 1 ? largestGroup : factor;
+ const deUint32 instancesGroupCount = testsNdx == 2 ? largestGroup : factor;
+ const CaseDef caseDef =
+ {
+ TEST_TYPE_TRIANGLES,
+ sizes[sizesNdx],
+ sizes[sizesNdx],
+ squaresGroupCount,
+ geometriesGroupCount,
+ instancesGroupCount,
+ defferedOperation
+ };
+ const std::string suffix = de::toString(caseDef.instancesGroupCount) + '_' + de::toString(caseDef.geometriesGroupCount) + '_' + de::toString(caseDef.squaresGroupCount);
+ const std::string testName = "triangles_" + suffix;
+
+ if (squaresGroupCount == 0 || geometriesGroupCount == 0 || instancesGroupCount == 0)
+ continue;
+
+ group->addChild(new RayTracingTestCase(testCtx, testName.c_str(), "", caseDef));
+ }
+
+ for (size_t factorNdx = 0; factorNdx < DE_LENGTH_OF_ARRAY(factors); ++factorNdx)
+ for (size_t sizesNdx = 0; sizesNdx < DE_LENGTH_OF_ARRAY(sizes); ++sizesNdx)
+ {
+ const deUint32 factor = factors[factorNdx];
+ const deUint32 largestGroup = sizes[sizesNdx] * sizes[sizesNdx] / factor / factor;
+ const deUint32 squaresGroupCount = testsNdx == 0 ? largestGroup : factor;
+ const deUint32 geometriesGroupCount = testsNdx == 1 ? largestGroup : factor;
+ const deUint32 instancesGroupCount = testsNdx == 2 ? largestGroup : factor;
+ const CaseDef caseDef =
+ {
+ TEST_TYPE_AABBS,
+ sizes[sizesNdx],
+ sizes[sizesNdx],
+ squaresGroupCount,
+ geometriesGroupCount,
+ instancesGroupCount,
+ defferedOperation
+ };
+ const std::string suffix = de::toString(caseDef.instancesGroupCount) + '_' + de::toString(caseDef.geometriesGroupCount) + '_' + de::toString(caseDef.squaresGroupCount);
+ const std::string testName = "aabbs_" + suffix;
+
+ if (squaresGroupCount == 0 || geometriesGroupCount == 0 || instancesGroupCount == 0)
+ continue;
+
+ group->addChild(new RayTracingTestCase(testCtx, testName.c_str(), "", caseDef));
+ }
+
+ for (size_t factorNdx = 0; factorNdx < DE_LENGTH_OF_ARRAY(factors); ++factorNdx)
+ for (size_t sizesNdx = 0; sizesNdx < DE_LENGTH_OF_ARRAY(sizes); ++sizesNdx)
+ {
+ const deUint32 factor = factors[factorNdx];
+ const deUint32 largestGroup = sizes[sizesNdx] * sizes[sizesNdx] / factor / factor;
+ const deUint32 squaresGroupCount = testsNdx == 0 ? largestGroup : factor;
+ const deUint32 geometriesGroupCount = testsNdx == 1 ? largestGroup : factor;
+ const deUint32 instancesGroupCount = testsNdx == 2 ? largestGroup : factor;
+ const CaseDef caseDef =
+ {
+ TEST_TYPE_MIXED,
+ sizes[sizesNdx],
+ sizes[sizesNdx],
+ squaresGroupCount,
+ geometriesGroupCount,
+ instancesGroupCount,
+ defferedOperation
+ };
+ const std::string suffix = de::toString(caseDef.instancesGroupCount) + '_' + de::toString(caseDef.geometriesGroupCount) + '_' + de::toString(caseDef.squaresGroupCount);
+ const std::string testName = "mixed_" + suffix;
+
+ if (squaresGroupCount < 2 || geometriesGroupCount < 2 || instancesGroupCount < 2)
+ continue;
+
+ group->addChild(new RayTracingTestCase(testCtx, testName.c_str(), "", caseDef));
+ }
+
+ if (defferedOperation)
+ mtGroup->addChild(group.release());
+ else
+ cpuGroup->addChild(group.release());
+ }
+ }
+
+ buildGroup->addChild(cpuGroup.release());
+ buildGroup->addChild(mtGroup.release());
+
+ return buildGroup.release();
+}
+
+} // RayTracing
+} // vkt
diff --git a/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.hpp b/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.hpp
new file mode 100644
index 0000000..7793126
--- /dev/null
+++ b/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingBuildTests.hpp
@@ -0,0 +1,39 @@
+#ifndef _VKTRAYTRACINGBUILDTESTS_HPP
+#define _VKTRAYTRACINGBUILDTESTS_HPP
+/*-------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2019 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Ray Tracing Build tests
+ *//*--------------------------------------------------------------------*/
+
+#include "tcuDefs.hpp"
+#include "tcuTestCase.hpp"
+
+namespace vkt
+{
+namespace RayTracing
+{
+
+tcu::TestCaseGroup* createBuildTests (tcu::TestContext& testCtx);
+
+} // RayTracing
+} // vkt
+
+#endif // _VKTRAYTRACINGBUILDTESTS_HPP
diff --git a/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingTests.cpp b/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingTests.cpp
index be0b89a..c68205d 100644
--- a/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingTests.cpp
+++ b/external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingTests.cpp
@@ -24,6 +24,7 @@
#include "vktRayTracingTests.hpp"
#include "vktRayTracingBuiltinTests.hpp"
#include "vktRayTracingBuildLargeTests.hpp"
+#include "vktRayTracingBuildTests.hpp"
#include "vktRayTracingCallableShadersTests.hpp"
#include "vktRayTracingTraceRaysIndirectTests.hpp"
#include "vktRayTracingShaderBindingTableTests.hpp"
@@ -49,6 +50,7 @@
group->addChild(createBuiltinTests(testCtx));
group->addChild(createBuildLargeShaderSetTests(testCtx));
+ group->addChild(createBuildTests(testCtx));
group->addChild(createCallableShadersTests(testCtx));
group->addChild(createTraceRaysIndirectTests(testCtx));
group->addChild(createShaderBindingTableTests(testCtx));
@@ -63,5 +65,4 @@
}
} // RayTracing
-
} // vkt
diff --git a/external/vulkancts/mustpass/master/vk-default.txt b/external/vulkancts/mustpass/master/vk-default.txt
index e4b10f9..09d687f 100644
--- a/external/vulkancts/mustpass/master/vk-default.txt
+++ b/external/vulkancts/mustpass/master/vk-default.txt
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