| # iOS Target |
| |
| set(DEQP_TARGET_NAME "iOS") |
| set(DEQP_SUPPORT_GLES2 ON) |
| set(DEQP_SUPPORT_GLES3 ON) |
| set(DEQP_SUPPORT_EGL OFF) |
| |
| # Libraries |
| find_library(GLES2_LIBRARY NAMES OpenGLES PATHS /System/Library/Frameworks) |
| find_library(FOUNDATION_LIBRARY NAMES Foundation PATHS /System/Library/Frameworks) |
| find_library(UIKIT_LIBRARY NAMES UIKit PATHS /System/Library/Frameworks) |
| find_library(COREGRAPHICS_LIBRARY NAMES CoreGraphics PATHS /System/Library/Frameworks) |
| find_library(QUARTZCORE_LIBRARY NAMES QuartzCore PATHS /System/Library/Frameworks) |
| |
| set(DEQP_GLES2_LIBRARIES ${GLES2_LIBRARY}) |
| set(DEQP_GLES3_LIBRARIES ${GLES2_LIBRARY}) |
| set(DEQP_PLATFORM_LIBRARIES ${FOUNDATION_LIBRARY} ${UIKIT_LIBRARY} ${COREGRAPHICS_LIBRARY} ${QUARTZCORE_LIBRARY}) |
| |
| # Execserver is compiled in |
| include_directories(execserver) |