blob: 69a374bd2b94eb54ef082832504e8c988cb30358 [file] [log] [blame]
#ifndef _TEGLRENDERCASE_HPP
#define _TEGLRENDERCASE_HPP
/*-------------------------------------------------------------------------
* drawElements Quality Program EGL Module
* ---------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Base class for rendering tests.
* \todo [2011-07-18 pyry] Uses currently gles2-specific RenderContext.
*//*--------------------------------------------------------------------*/
#include "tcuDefs.hpp"
#include "teglTestCase.hpp"
#include "teglSimpleConfigCase.hpp"
#include <vector>
namespace deqp
{
namespace egl
{
class RenderCase : public SimpleConfigCase
{
public:
RenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, EGLint apiMask, EGLint surfaceTypeMask, const std::vector<EGLint>& configIds);
virtual ~RenderCase (void);
static EGLint getSupportedApis (void);
protected:
virtual void executeForConfig (tcu::egl::Display& display, EGLConfig config);
virtual void executeForSurface (tcu::egl::Display& display, tcu::egl::Surface& surface, EGLConfig config) = DE_NULL;
EGLint m_apiMask;
EGLint m_surfaceTypeMask;
};
class SingleContextRenderCase : public RenderCase
{
public:
SingleContextRenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, EGLint apiMask, EGLint surfaceTypeMask, const std::vector<EGLint>& configIds);
virtual ~SingleContextRenderCase (void);
protected:
virtual void executeForSurface (tcu::egl::Display& display, tcu::egl::Surface& surface, EGLConfig config);
virtual void executeForContext (const tcu::egl::Display& display, tcu::egl::Context& context, tcu::egl::Surface& surface, EGLint api) = DE_NULL;
};
class MultiContextRenderCase : public RenderCase
{
public:
MultiContextRenderCase (EglTestContext& eglTestCtx, const char* name, const char* description, EGLint api, EGLint surfaceType, const std::vector<EGLint>& configIds, int numContextsPerApi);
virtual ~MultiContextRenderCase (void);
protected:
void executeForSurface (tcu::egl::Display& display, tcu::egl::Surface& surface, EGLConfig config);
virtual void executeForContexts (tcu::egl::Display& display, tcu::egl::Surface& surface, EGLConfig config, const std::vector<std::pair<EGLint, tcu::egl::Context*> >& contexts) = DE_NULL;
int m_numContextsPerApi;
};
class RenderConfigIdSet : public NamedConfigIdSet
{
public:
RenderConfigIdSet (const char* name, const char* description, std::vector<EGLint> configIds, EGLint surfaceTypeMask)
: NamedConfigIdSet (name, description, configIds)
, m_surfaceTypeMask (surfaceTypeMask)
{
}
EGLint getSurfaceTypeMask (void) const
{
return m_surfaceTypeMask;
}
private:
EGLint m_surfaceTypeMask;
};
void getDefaultRenderConfigIdSets (std::vector<RenderConfigIdSet>& configSets, const std::vector<eglu::ConfigInfo>& configInfos, const eglu::FilterList& baseFilters);
} // egl
} // deqp
#endif // _TEGLRENDERCASE_HPP