Remove tessellation.user_defined_io.per_patch cases from MR1 must pass.

Bug: 19892988
Change-Id: I3cd9ca7551494b5f7da2a11d041cfb767230201b
diff --git a/android/cts/es31-lmp-mr1.txt b/android/cts/es31-lmp-mr1.txt
index d0a0464..86ef4e1 100644
--- a/android/cts/es31-lmp-mr1.txt
+++ b/android/cts/es31-lmp-mr1.txt
@@ -5403,15 +5403,6 @@
 dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_ccw_point_mode
 dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_cw
 dEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_cw_point_mode
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_implicit.triangles
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_implicit.quads
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_implicit.isolines
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.triangles
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.quads
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.isolines
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.triangles
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.quads
-dEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.isolines
 dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.triangles
 dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.quads
 dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.isolines