| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.1 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture Param State Query tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es31fTextureStateQueryTests.hpp" |
| #include "glsStateQueryUtil.hpp" |
| #include "gluRenderContext.hpp" |
| #include "gluCallLogWrapper.hpp" |
| #include "gluObjectWrapper.hpp" |
| #include "glwFunctions.hpp" |
| #include "glwEnums.hpp" |
| |
| namespace deqp |
| { |
| namespace gles31 |
| { |
| namespace Functional |
| { |
| namespace |
| { |
| |
| using namespace gls::StateQueryUtil; |
| |
| static const char* getVerifierSuffix (QueryType type) |
| { |
| switch (type) |
| { |
| case QUERY_TEXTURE_PARAM_FLOAT: return "get_tex_parameterfv"; |
| case QUERY_TEXTURE_PARAM_INTEGER: return "get_tex_parameteriv"; |
| default: |
| DE_ASSERT(DE_FALSE); |
| return DE_NULL; |
| } |
| } |
| |
| class DepthStencilModeCase : public TestCase |
| { |
| public: |
| DepthStencilModeCase (Context& context, QueryType verifier, const char* name, const char* desc); |
| IterateResult iterate (void); |
| |
| private: |
| const QueryType m_verifier; |
| }; |
| |
| DepthStencilModeCase::DepthStencilModeCase (Context& context, QueryType verifier, const char* name, const char* desc) |
| : TestCase (context, name, desc) |
| , m_verifier (verifier) |
| { |
| } |
| |
| DepthStencilModeCase::IterateResult DepthStencilModeCase::iterate (void) |
| { |
| glu::Texture texture (m_context.getRenderContext()); |
| glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); |
| tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: "); |
| |
| gl.enableLogging(true); |
| |
| gl.glBindTexture(GL_TEXTURE_2D, *texture); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "bind"); |
| |
| { |
| const tcu::ScopedLogSection section(m_testCtx.getLog(), "Initial", "Initial"); |
| verifyStateTextureParamInteger(result, gl, GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_DEPTH_COMPONENT, m_verifier); |
| } |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "Toggle", "Toggle"); |
| const glw::GLint depthComponentInt = GL_DEPTH_COMPONENT; |
| const glw::GLfloat depthComponentFloat = (glw::GLfloat)GL_DEPTH_COMPONENT; |
| |
| gl.glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); |
| verifyStateTextureParamInteger(result, gl, GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX, m_verifier); |
| |
| gl.glTexParameteriv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, &depthComponentInt); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); |
| verifyStateTextureParamInteger(result, gl, GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_DEPTH_COMPONENT, m_verifier); |
| |
| gl.glTexParameterf(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); |
| verifyStateTextureParamInteger(result, gl, GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_STENCIL_INDEX, m_verifier); |
| |
| gl.glTexParameterfv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, &depthComponentFloat); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); |
| verifyStateTextureParamInteger(result, gl, GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, GL_DEPTH_COMPONENT, m_verifier); |
| } |
| |
| result.setTestContextResult(m_testCtx); |
| return STOP; |
| } |
| |
| } // anonymous |
| |
| TextureStateQueryTests::TextureStateQueryTests (Context& context) |
| : TestCaseGroup(context, "texture", "Texture State Query tests") |
| { |
| } |
| |
| TextureStateQueryTests::~TextureStateQueryTests (void) |
| { |
| } |
| |
| void TextureStateQueryTests::init (void) |
| { |
| static const QueryType verifiers[] = |
| { |
| QUERY_TEXTURE_PARAM_INTEGER, |
| QUERY_TEXTURE_PARAM_FLOAT, |
| }; |
| |
| #define FOR_EACH_VERIFIER(X) \ |
| for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(verifiers); ++verifierNdx) \ |
| { \ |
| const char* verifierSuffix = getVerifierSuffix(verifiers[verifierNdx]); \ |
| const QueryType verifier = verifiers[verifierNdx]; \ |
| this->addChild(X); \ |
| } |
| |
| FOR_EACH_VERIFIER(new DepthStencilModeCase(m_context, verifier, (std::string("depth_stencil_mode_case_") + verifierSuffix).c_str(), "Test DEPTH_STENCIL_TEXTURE_MODE")); |
| |
| #undef FOR_EACH_VERIFIER |
| } |
| |
| } // Functional |
| } // gles31 |
| } // deqp |