Remove unused variable.
Change-Id: I75d16ecb83dacdf95644b56841c841edaf7d93dd
diff --git a/modules/gles3/functional/es3fTextureMipmapTests.cpp b/modules/gles3/functional/es3fTextureMipmapTests.cpp
index 5aebbe6..143361f 100644
--- a/modules/gles3/functional/es3fTextureMipmapTests.cpp
+++ b/modules/gles3/functional/es3fTextureMipmapTests.cpp
@@ -992,11 +992,8 @@
tcu::TextureCube resultTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), m_size);
const int numLevels = deLog2Floor32(m_size)+1;
- tcu::Sampler sampler = glu::mapGLSampler(wrapS, wrapT, minFilter, magFilter);
vector<float> texCoord;
- sampler.seamlessCubeMap = true;
-
// Initialize texture level 0 with colored grid.
for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
{