| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.1 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Program State Query tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es31fProgramStateQueryTests.hpp" |
| #include "es31fInfoLogQueryShared.hpp" |
| #include "glsStateQueryUtil.hpp" |
| #include "gluRenderContext.hpp" |
| #include "gluCallLogWrapper.hpp" |
| #include "gluContextInfo.hpp" |
| #include "gluObjectWrapper.hpp" |
| #include "gluShaderProgram.hpp" |
| #include "glwFunctions.hpp" |
| #include "glwEnums.hpp" |
| |
| namespace deqp |
| { |
| namespace gles31 |
| { |
| namespace Functional |
| { |
| namespace |
| { |
| |
| using namespace gls::StateQueryUtil; |
| |
| static const char* getVerifierSuffix (QueryType type) |
| { |
| switch (type) |
| { |
| case QUERY_PROGRAM_INTEGER_VEC3: |
| case QUERY_PROGRAM_INTEGER: |
| return "get_programiv"; |
| |
| default: |
| DE_ASSERT(DE_FALSE); |
| return DE_NULL; |
| } |
| } |
| |
| class ProgramSeparableCase : public TestCase |
| { |
| public: |
| ProgramSeparableCase (Context& context, QueryType verifier, const char* name, const char* desc); |
| IterateResult iterate (void); |
| |
| private: |
| const QueryType m_verifier; |
| }; |
| |
| ProgramSeparableCase::ProgramSeparableCase (Context& context, QueryType verifier, const char* name, const char* desc) |
| : TestCase (context, name, desc) |
| , m_verifier (verifier) |
| { |
| } |
| |
| ProgramSeparableCase::IterateResult ProgramSeparableCase::iterate (void) |
| { |
| static const char* const s_vertexSource = "#version 310 es\n" |
| "out highp vec4 v_color;\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = vec4(float(gl_VertexID) * 0.5, float(gl_VertexID+1) * 0.5, 0.0, 1.0);\n" |
| " v_color = vec4(float(gl_VertexID), 1.0, 0.0, 1.0);\n" |
| "}\n"; |
| static const char* const s_fragmentSource = "#version 310 es\n" |
| "in highp vec4 v_color;\n" |
| "layout(location=0) out highp vec4 o_color;\n" |
| "void main()\n" |
| "{\n" |
| " o_color = v_color;\n" |
| "}\n"; |
| |
| glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); |
| tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: "); |
| glu::Shader vtxShader (m_context.getRenderContext(), glu::SHADERTYPE_VERTEX); |
| glu::Shader frgShader (m_context.getRenderContext(), glu::SHADERTYPE_FRAGMENT); |
| |
| vtxShader.setSources(1, &s_vertexSource, DE_NULL); |
| frgShader.setSources(1, &s_fragmentSource, DE_NULL); |
| |
| vtxShader.compile(); |
| frgShader.compile(); |
| |
| { |
| const tcu::ScopedLogSection section(m_testCtx.getLog(), "VtxShader", "Vertex shader"); |
| m_testCtx.getLog() << vtxShader; |
| } |
| |
| { |
| const tcu::ScopedLogSection section(m_testCtx.getLog(), "FrgShader", "Fragment shader"); |
| m_testCtx.getLog() << frgShader; |
| } |
| |
| if (!vtxShader.getCompileStatus() || !frgShader.getCompileStatus()) |
| throw tcu::TestError("failed to build shaders"); |
| |
| gl.enableLogging(true); |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "Initial", "Initial"); |
| glu::Program program (m_context.getRenderContext()); |
| |
| verifyStateProgramInteger(result, gl, program.getProgram(), GL_PROGRAM_SEPARABLE, 0, m_verifier); |
| } |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "SetFalse", "SetFalse"); |
| glu::Program program (m_context.getRenderContext()); |
| int linkStatus = 0; |
| |
| gl.glAttachShader(program.getProgram(), vtxShader.getShader()); |
| gl.glAttachShader(program.getProgram(), frgShader.getShader()); |
| gl.glProgramParameteri(program.getProgram(), GL_PROGRAM_SEPARABLE, GL_FALSE); |
| gl.glLinkProgram(program.getProgram()); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup program"); |
| |
| gl.glGetProgramiv(program.getProgram(), GL_LINK_STATUS, &linkStatus); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "query link status"); |
| |
| if (linkStatus == GL_FALSE) |
| throw tcu::TestError("failed to link program"); |
| |
| verifyStateProgramInteger(result, gl, program.getProgram(), GL_PROGRAM_SEPARABLE, 0, m_verifier); |
| } |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "SetTrue", "SetTrue"); |
| glu::Program program (m_context.getRenderContext()); |
| int linkStatus = 0; |
| |
| gl.glAttachShader(program.getProgram(), vtxShader.getShader()); |
| gl.glAttachShader(program.getProgram(), frgShader.getShader()); |
| gl.glProgramParameteri(program.getProgram(), GL_PROGRAM_SEPARABLE, GL_TRUE); |
| gl.glLinkProgram(program.getProgram()); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup program"); |
| |
| gl.glGetProgramiv(program.getProgram(), GL_LINK_STATUS, &linkStatus); |
| GLU_EXPECT_NO_ERROR(gl.glGetError(), "query link status"); |
| |
| if (linkStatus == GL_FALSE) |
| throw tcu::TestError("failed to link program"); |
| |
| verifyStateProgramInteger(result, gl, program.getProgram(), GL_PROGRAM_SEPARABLE, GL_TRUE, m_verifier); |
| } |
| |
| result.setTestContextResult(m_testCtx); |
| return STOP; |
| } |
| |
| class ComputeWorkGroupSizeCase : public TestCase |
| { |
| public: |
| ComputeWorkGroupSizeCase (Context& context, QueryType verifier, const char* name, const char* desc); |
| IterateResult iterate (void); |
| |
| private: |
| const QueryType m_verifier; |
| }; |
| |
| ComputeWorkGroupSizeCase::ComputeWorkGroupSizeCase (Context& context, QueryType verifier, const char* name, const char* desc) |
| : TestCase (context, name, desc) |
| , m_verifier (verifier) |
| { |
| } |
| |
| ComputeWorkGroupSizeCase::IterateResult ComputeWorkGroupSizeCase::iterate (void) |
| { |
| static const char* const s_computeSource1D = "#version 310 es\n" |
| "layout (local_size_x = 3) in;\n" |
| "layout(binding = 0) buffer Output\n" |
| "{\n" |
| " highp float val;\n" |
| "} sb_out;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| " sb_out.val = 1.0;\n" |
| "}\n"; |
| static const char* const s_computeSource2D = "#version 310 es\n" |
| "layout (local_size_x = 3, local_size_y = 2) in;\n" |
| "layout(binding = 0) buffer Output\n" |
| "{\n" |
| " highp float val;\n" |
| "} sb_out;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| " sb_out.val = 1.0;\n" |
| "}\n"; |
| static const char* const s_computeSource3D = "#version 310 es\n" |
| "layout (local_size_x = 3, local_size_y = 2, local_size_z = 4) in;\n" |
| "layout(binding = 0) buffer Output\n" |
| "{\n" |
| " highp float val;\n" |
| "} sb_out;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| " sb_out.val = 1.0;\n" |
| "}\n"; |
| |
| glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); |
| tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: "); |
| |
| gl.enableLogging(true); |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "OneDimensional", "1D"); |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource1D)); |
| |
| m_testCtx.getLog() << program; |
| if (!program.isOk()) |
| throw tcu::TestError("failed to build program"); |
| |
| verifyStateProgramIntegerVec3(result, gl, program.getProgram(), GL_COMPUTE_WORK_GROUP_SIZE, tcu::IVec3(3, 1, 1), m_verifier); |
| } |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "TwoDimensional", "2D"); |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource2D)); |
| |
| m_testCtx.getLog() << program; |
| if (!program.isOk()) |
| throw tcu::TestError("failed to build program"); |
| |
| verifyStateProgramIntegerVec3(result, gl, program.getProgram(), GL_COMPUTE_WORK_GROUP_SIZE, tcu::IVec3(3, 2, 1), m_verifier); |
| } |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "TreeDimensional", "3D"); |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource3D)); |
| |
| m_testCtx.getLog() << program; |
| if (!program.isOk()) |
| throw tcu::TestError("failed to build program"); |
| |
| verifyStateProgramIntegerVec3(result, gl, program.getProgram(), GL_COMPUTE_WORK_GROUP_SIZE, tcu::IVec3(3, 2, 4), m_verifier); |
| } |
| |
| result.setTestContextResult(m_testCtx); |
| return STOP; |
| } |
| |
| class ActiveAtomicCounterBuffersCase : public TestCase |
| { |
| public: |
| ActiveAtomicCounterBuffersCase (Context& context, QueryType verifier, const char* name, const char* desc); |
| IterateResult iterate (void); |
| |
| private: |
| const QueryType m_verifier; |
| }; |
| |
| ActiveAtomicCounterBuffersCase::ActiveAtomicCounterBuffersCase (Context& context, QueryType verifier, const char* name, const char* desc) |
| : TestCase (context, name, desc) |
| , m_verifier (verifier) |
| { |
| } |
| |
| ActiveAtomicCounterBuffersCase::IterateResult ActiveAtomicCounterBuffersCase::iterate (void) |
| { |
| static const char* const s_computeSource0 = "#version 310 es\n" |
| "layout (local_size_x = 3) in;\n" |
| "layout(binding = 0) buffer Output\n" |
| "{\n" |
| " highp float val;\n" |
| "} sb_out;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| " sb_out.val = 1.0;\n" |
| "}\n"; |
| static const char* const s_computeSource1 = "#version 310 es\n" |
| "layout (local_size_x = 3) in;\n" |
| "layout(binding = 0) uniform highp atomic_uint u_counters[2];\n" |
| "layout(binding = 0) buffer Output\n" |
| "{\n" |
| " highp float val;\n" |
| "} sb_out;\n" |
| "\n" |
| "void main (void)\n" |
| "{\n" |
| " sb_out.val = float(atomicCounterIncrement(u_counters[0])) + float(atomicCounterIncrement(u_counters[1]));\n" |
| "}\n"; |
| |
| glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); |
| tcu::ResultCollector result (m_testCtx.getLog(), " // ERROR: "); |
| |
| gl.enableLogging(true); |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "Initial", "Initial"); |
| glu::Program program (m_context.getRenderContext()); |
| |
| verifyStateProgramInteger(result, gl, program.getProgram(), GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, 0, m_verifier); |
| } |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "NoBuffers", "No buffers"); |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource0)); |
| |
| m_testCtx.getLog() << program; |
| if (!program.isOk()) |
| throw tcu::TestError("failed to build program"); |
| |
| verifyStateProgramInteger(result, gl, program.getProgram(), GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, 0, m_verifier); |
| } |
| |
| { |
| const tcu::ScopedLogSection section (m_testCtx.getLog(), "OneBuffer", "One buffer"); |
| glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource1)); |
| |
| m_testCtx.getLog() << program; |
| if (!program.isOk()) |
| throw tcu::TestError("failed to build program"); |
| |
| verifyStateProgramInteger(result, gl, program.getProgram(), GL_ACTIVE_ATOMIC_COUNTER_BUFFERS, 1, m_verifier); |
| } |
| |
| result.setTestContextResult(m_testCtx); |
| return STOP; |
| } |
| |
| class ProgramLogCase : public TestCase |
| { |
| public: |
| enum BuildErrorType |
| { |
| BUILDERROR_VERTEX_FRAGMENT = 0, |
| BUILDERROR_COMPUTE, |
| BUILDERROR_GEOMETRY, |
| BUILDERROR_TESSELLATION, |
| }; |
| |
| ProgramLogCase (Context& ctx, const char* name, const char* desc, BuildErrorType errorType); |
| |
| private: |
| void init (void); |
| IterateResult iterate (void); |
| glu::ProgramSources getProgramSources (void) const; |
| |
| const BuildErrorType m_buildErrorType; |
| }; |
| |
| ProgramLogCase::ProgramLogCase (Context& ctx, const char* name, const char* desc, BuildErrorType errorType) |
| : TestCase (ctx, name, desc) |
| , m_buildErrorType (errorType) |
| { |
| } |
| |
| void ProgramLogCase::init (void) |
| { |
| switch (m_buildErrorType) |
| { |
| case BUILDERROR_VERTEX_FRAGMENT: |
| case BUILDERROR_COMPUTE: |
| break; |
| |
| case BUILDERROR_GEOMETRY: |
| if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) |
| throw tcu::NotSupportedError("Test requires GL_EXT_geometry_shader extension"); |
| break; |
| |
| case BUILDERROR_TESSELLATION: |
| if (!m_context.getContextInfo().isExtensionSupported("GL_EXT_tessellation_shader")) |
| throw tcu::NotSupportedError("Test requires GL_EXT_tessellation_shader extension"); |
| break; |
| |
| default: |
| DE_ASSERT(false); |
| break; |
| } |
| } |
| |
| ProgramLogCase::IterateResult ProgramLogCase::iterate (void) |
| { |
| using gls::StateQueryUtil::StateQueryMemoryWriteGuard; |
| |
| tcu::ResultCollector result (m_testCtx.getLog()); |
| glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog()); |
| glu::ShaderProgram program (m_context.getRenderContext(), getProgramSources()); |
| StateQueryMemoryWriteGuard<glw::GLint> logLen; |
| |
| gl.enableLogging(true); |
| |
| m_testCtx.getLog() << tcu::TestLog::Message << "Trying to link a broken program." << tcu::TestLog::EndMessage; |
| |
| gl.glGetProgramiv(program.getProgram(), GL_INFO_LOG_LENGTH, &logLen); |
| logLen.verifyValidity(result); |
| |
| if (logLen.verifyValidity(result)) |
| verifyInfoLogQuery(result, gl, logLen, program.getProgram(), &glu::CallLogWrapper::glGetProgramInfoLog, "glGetProgramInfoLog"); |
| |
| result.setTestContextResult(m_testCtx); |
| return STOP; |
| } |
| |
| glu::ProgramSources ProgramLogCase::getProgramSources (void) const |
| { |
| switch (m_buildErrorType) |
| { |
| case BUILDERROR_VERTEX_FRAGMENT: |
| return glu::ProgramSources() |
| << glu::VertexSource("#version 310 es\n" |
| "in highp vec4 a_pos;\n" |
| "uniform highp vec4 u_uniform;\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = a_pos + u_uniform;\n" |
| "}\n") |
| << glu::FragmentSource("#version 310 es\n" |
| "in highp vec4 v_missingVar;\n" |
| "uniform highp int u_uniform;\n" |
| "layout(location = 0) out mediump vec4 fragColor;\n" |
| "void main()\n" |
| "{\n" |
| " fragColor = v_missingVar + vec4(float(u_uniform));\n" |
| "}\n"); |
| |
| case BUILDERROR_COMPUTE: |
| return glu::ProgramSources() |
| << glu::ComputeSource("#version 310 es\n" |
| "layout (binding = 0) buffer IOBuffer { highp float buf_var; };\n" |
| "uniform highp vec4 u_uniform;\n" |
| "void main()\n" |
| "{\n" |
| " buf_var = u_uniform.x;\n" |
| "}\n"); |
| |
| case BUILDERROR_GEOMETRY: |
| return glu::ProgramSources() |
| << glu::VertexSource("#version 310 es\n" |
| "in highp vec4 a_pos;\n" |
| "uniform highp vec4 u_uniform;\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = a_pos + u_uniform;\n" |
| "}\n") |
| << glu::GeometrySource("#version 310 es\n" |
| "#extension GL_EXT_geometry_shader : require\n" |
| "layout(triangles) in;\n" |
| "layout(max_vertices=1, points) out;\n" |
| "in highp vec4 v_missingVar[];\n" |
| "uniform highp int u_uniform;\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = gl_in[0].gl_Position + v_missingVar[2] + vec4(float(u_uniform));\n" |
| " EmitVertex();\n" |
| "}\n") |
| << glu::FragmentSource("#version 310 es\n" |
| "layout(location = 0) out mediump vec4 fragColor;\n" |
| "void main()\n" |
| "{\n" |
| " fragColor = vec4(1.0);\n" |
| "}\n"); |
| |
| case BUILDERROR_TESSELLATION: |
| return glu::ProgramSources() |
| << glu::VertexSource("#version 310 es\n" |
| "in highp vec4 a_pos;\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = a_pos;\n" |
| "}\n") |
| << glu::TessellationControlSource("#version 310 es\n" |
| "#extension GL_EXT_tessellation_shader : require\n" |
| "layout(vertices=2) out;" |
| "patch out highp vec2 vp_var;\n" |
| "void main()\n" |
| "{\n" |
| " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position\n" |
| " gl_TessLevelOuter[0] = 0.8;\n" |
| " gl_TessLevelOuter[1] = 0.8;\n" |
| " if (gl_InvocationID == 0)\n" |
| " vp_var = gl_in[gl_InvocationID].gl_Position.xy;\n" |
| "}\n") |
| << glu::TessellationEvaluationSource("#version 310 es\n" |
| "#extension GL_EXT_tessellation_shader : require\n" |
| "layout(isolines) in;" |
| "in highp float vp_var[];\n" |
| "void main()\n" |
| "{\n" |
| " gl_Position = gl_in[gl_InvocationID].gl_Position + vec4(vp_var[1]);\n" |
| "}\n") |
| << glu::FragmentSource("#version 310 es\n" |
| "layout(location = 0) out mediump vec4 fragColor;\n" |
| "void main()\n" |
| "{\n" |
| " fragColor = vec4(1.0);\n" |
| "}\n"); |
| |
| default: |
| DE_ASSERT(false); |
| return glu::ProgramSources(); |
| } |
| } |
| |
| } // anonymous |
| |
| ProgramStateQueryTests::ProgramStateQueryTests (Context& context) |
| : TestCaseGroup(context, "program", "Program State Query tests") |
| { |
| } |
| |
| ProgramStateQueryTests::~ProgramStateQueryTests (void) |
| { |
| } |
| |
| void ProgramStateQueryTests::init (void) |
| { |
| static const QueryType intVerifiers[] = |
| { |
| QUERY_PROGRAM_INTEGER, |
| }; |
| static const QueryType intVec3Verifiers[] = |
| { |
| QUERY_PROGRAM_INTEGER_VEC3, |
| }; |
| |
| #define FOR_EACH_INT_VERIFIER(X) \ |
| for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(intVerifiers); ++verifierNdx) \ |
| { \ |
| const char* verifierSuffix = getVerifierSuffix(intVerifiers[verifierNdx]); \ |
| const QueryType verifier = intVerifiers[verifierNdx]; \ |
| this->addChild(X); \ |
| } |
| |
| #define FOR_EACH_VEC_VERIFIER(X) \ |
| for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(intVec3Verifiers); ++verifierNdx) \ |
| { \ |
| const char* verifierSuffix = getVerifierSuffix(intVec3Verifiers[verifierNdx]); \ |
| const QueryType verifier = intVec3Verifiers[verifierNdx]; \ |
| this->addChild(X); \ |
| } |
| |
| FOR_EACH_INT_VERIFIER(new ProgramSeparableCase (m_context, verifier, (std::string("program_separable_") + verifierSuffix).c_str(), "Test PROGRAM_SEPARABLE")); |
| FOR_EACH_VEC_VERIFIER(new ComputeWorkGroupSizeCase (m_context, verifier, (std::string("compute_work_group_size_") + verifierSuffix).c_str(), "Test COMPUTE_WORK_GROUP_SIZE")); |
| FOR_EACH_INT_VERIFIER(new ActiveAtomicCounterBuffersCase (m_context, verifier, (std::string("active_atomic_counter_buffers_") + verifierSuffix).c_str(), "Test ACTIVE_ATOMIC_COUNTER_BUFFERS")); |
| |
| #undef FOR_EACH_INT_VERIFIER |
| #undef FOR_EACH_VEC_VERIFIER |
| |
| // program info log tests |
| // \note, there exists similar tests in gles3 module. However, the gles31 could use a different |
| // shader compiler with different INFO_LOG bugs. |
| { |
| static const struct |
| { |
| const char* caseName; |
| ProgramLogCase::BuildErrorType caseType; |
| } shaderTypes[] = |
| { |
| { "info_log_vertex_fragment_link_fail", ProgramLogCase::BUILDERROR_VERTEX_FRAGMENT }, |
| { "info_log_compute_link_fail", ProgramLogCase::BUILDERROR_COMPUTE }, |
| { "info_log_geometry_link_fail", ProgramLogCase::BUILDERROR_GEOMETRY }, |
| { "info_log_tessellation_link_fail", ProgramLogCase::BUILDERROR_TESSELLATION }, |
| }; |
| |
| for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(shaderTypes); ++ndx) |
| addChild(new ProgramLogCase(m_context, shaderTypes[ndx].caseName, "", shaderTypes[ndx].caseType)); |
| } |
| } |
| |
| } // Functional |
| } // gles31 |
| } // deqp |