| # Simple GLESx reference |
| |
| set(SGLR_SRCS |
| sglrContext.cpp |
| sglrContext.hpp |
| sglrContextUtil.hpp |
| sglrContextUtil.cpp |
| sglrContextWrapper.cpp |
| sglrContextWrapper.hpp |
| sglrReferenceContext.cpp |
| sglrReferenceContext.hpp |
| sglrReferenceUtils.cpp |
| sglrReferenceUtils.hpp |
| sglrShaderProgram.cpp |
| sglrShaderProgram.hpp |
| ) |
| |
| if (DEQP_SUPPORT_GLES2 OR DEQP_SUPPORT_GLES3 OR DEQP_SUPPORT_OPENGL) |
| set(SGLR_SRCS |
| ${SGLR_SRCS} |
| sglrGLContext.cpp |
| sglrGLContext.hpp |
| ) |
| endif () |
| |
| add_library(glutil-sglr STATIC ${SGLR_SRCS}) |
| target_link_libraries(glutil-sglr glutil tcutil referencerenderer ${DEQP_GLES2_LIBRARIES}) |