blob: 61026e521394c918150afd8164bd405103fff48f [file] [log] [blame]
/* WARNING: This is auto-generated file. Do not modify, since changes will
* be lost! Modify the generating script instead.
*
* Generated from Khronos GL API description (gl.xml) revision 30159.
*/
if (de::contains(extSet, "GL_KHR_blend_equation_advanced"))
{
gl->blendBarrierKHR = (glBlendBarrierKHRFunc) loader->get("glBlendBarrierKHR");
}
if (de::contains(extSet, "GL_KHR_debug"))
{
gl->debugMessageCallback = (glDebugMessageCallbackFunc) loader->get("glDebugMessageCallbackKHR");
gl->debugMessageControl = (glDebugMessageControlFunc) loader->get("glDebugMessageControlKHR");
gl->debugMessageInsert = (glDebugMessageInsertFunc) loader->get("glDebugMessageInsertKHR");
gl->getDebugMessageLog = (glGetDebugMessageLogFunc) loader->get("glGetDebugMessageLogKHR");
gl->getObjectLabel = (glGetObjectLabelFunc) loader->get("glGetObjectLabelKHR");
gl->getObjectPtrLabel = (glGetObjectPtrLabelFunc) loader->get("glGetObjectPtrLabelKHR");
gl->getPointerv = (glGetPointervFunc) loader->get("glGetPointervKHR");
gl->objectLabel = (glObjectLabelFunc) loader->get("glObjectLabelKHR");
gl->objectPtrLabel = (glObjectPtrLabelFunc) loader->get("glObjectPtrLabelKHR");
gl->popDebugGroup = (glPopDebugGroupFunc) loader->get("glPopDebugGroupKHR");
gl->pushDebugGroup = (glPushDebugGroupFunc) loader->get("glPushDebugGroupKHR");
}
if (de::contains(extSet, "GL_EXT_tessellation_shader"))
{
gl->patchParameteri = (glPatchParameteriFunc) loader->get("glPatchParameteriEXT");
}
if (de::contains(extSet, "GL_EXT_geometry_shader"))
{
gl->framebufferTexture = (glFramebufferTextureFunc) loader->get("glFramebufferTextureEXT");
}
if (de::contains(extSet, "GL_EXT_texture_buffer"))
{
gl->texBuffer = (glTexBufferFunc) loader->get("glTexBufferEXT");
gl->texBufferRange = (glTexBufferRangeFunc) loader->get("glTexBufferRangeEXT");
}
if (de::contains(extSet, "GL_EXT_primitive_bounding_box"))
{
gl->primitiveBoundingBoxEXT = (glPrimitiveBoundingBoxEXTFunc) loader->get("glPrimitiveBoundingBoxEXT");
}
if (de::contains(extSet, "GL_OES_EGL_image"))
{
gl->eglImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOESFunc) loader->get("glEGLImageTargetRenderbufferStorageOES");
gl->eglImageTargetTexture2DOES = (glEGLImageTargetTexture2DOESFunc) loader->get("glEGLImageTargetTexture2DOES");
}
if (de::contains(extSet, "GL_OES_texture_storage_multisample_2d_array"))
{
gl->texStorage3DMultisample = (glTexStorage3DMultisampleFunc) loader->get("glTexStorage3DMultisampleOES");
}
if (de::contains(extSet, "GL_OES_sample_shading"))
{
gl->minSampleShading = (glMinSampleShadingFunc) loader->get("glMinSampleShadingOES");
}
if (de::contains(extSet, "GL_EXT_copy_image"))
{
gl->copyImageSubData = (glCopyImageSubDataFunc) loader->get("glCopyImageSubDataEXT");
}
if (de::contains(extSet, "GL_EXT_draw_buffers_indexed"))
{
gl->blendEquationSeparatei = (glBlendEquationSeparateiFunc) loader->get("glBlendEquationSeparateiEXT");
gl->blendEquationi = (glBlendEquationiFunc) loader->get("glBlendEquationiEXT");
gl->blendFuncSeparatei = (glBlendFuncSeparateiFunc) loader->get("glBlendFuncSeparateiEXT");
gl->blendFunci = (glBlendFunciFunc) loader->get("glBlendFunciEXT");
gl->colorMaski = (glColorMaskiFunc) loader->get("glColorMaskiEXT");
gl->disablei = (glDisableiFunc) loader->get("glDisableiEXT");
gl->enablei = (glEnableiFunc) loader->get("glEnableiEXT");
gl->isEnabledi = (glIsEnablediFunc) loader->get("glIsEnablediEXT");
}
if (de::contains(extSet, "GL_EXT_texture_border_clamp"))
{
gl->getSamplerParameterIiv = (glGetSamplerParameterIivFunc) loader->get("glGetSamplerParameterIivEXT");
gl->getSamplerParameterIuiv = (glGetSamplerParameterIuivFunc) loader->get("glGetSamplerParameterIuivEXT");
gl->getTexParameterIiv = (glGetTexParameterIivFunc) loader->get("glGetTexParameterIivEXT");
gl->getTexParameterIuiv = (glGetTexParameterIuivFunc) loader->get("glGetTexParameterIuivEXT");
gl->samplerParameterIiv = (glSamplerParameterIivFunc) loader->get("glSamplerParameterIivEXT");
gl->samplerParameterIuiv = (glSamplerParameterIuivFunc) loader->get("glSamplerParameterIuivEXT");
gl->texParameterIiv = (glTexParameterIivFunc) loader->get("glTexParameterIivEXT");
gl->texParameterIuiv = (glTexParameterIuivFunc) loader->get("glTexParameterIuivEXT");
}