blob: 479f1ebca117d38f41d5906c3c1881987f5619d8 [file] [log] [blame]
/*------------------------------------------------------------------------
* Vulkan Conformance Tests
* ------------------------
*
* Copyright (c) 2015 The Khronos Group Inc.
* Copyright (c) 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice(s) and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*
*//*!
* \file
* \brief Draw Indirect Test
*//*--------------------------------------------------------------------*/
#include "vktDrawIndirectTest.hpp"
#include "vktTestCaseUtil.hpp"
#include "vktDrawTestCaseUtil.hpp"
#include "vktDrawBaseClass.hpp"
#include "tcuTestLog.hpp"
#include "tcuResource.hpp"
#include "tcuImageCompare.hpp"
#include "tcuTextureUtil.hpp"
#include "tcuRGBA.hpp"
#include "vkDefs.hpp"
namespace vkt
{
namespace Draw
{
namespace
{
struct JunkData
{
JunkData()
: varA (0xcd)
, varB (0xcd)
{
}
const deUint16 varA;
const deUint32 varB;
};
class IndirectDraw : public DrawTestsBaseClass
{
public:
IndirectDraw (Context &context, ShaderMap shaders, vk::VkPrimitiveTopology topology);
virtual tcu::TestStatus iterate (void);
private:
de::SharedPtr<Buffer> m_indirectBuffer;
std::vector<vk::VkDrawIndirectCommand> m_indirectDrawCmd;
vk::VkDeviceSize m_offsetInBuffer;
deUint32 m_strideInBuffer;
deUint32 m_drawCount;
JunkData m_junkData;
protected:
deBool m_isMultiDrawEnabled;
deUint32 m_drawIndirectMaxCount;
};
class IndirectDrawInstanced : public IndirectDraw
{
public:
IndirectDrawInstanced (Context &context, ShaderMap shaders, vk::VkPrimitiveTopology topology);
virtual tcu::TestStatus iterate (void);
private:
de::SharedPtr<Buffer> m_indirectBuffer;
std::vector<vk::VkDrawIndirectCommand> m_indirectDrawCmd;
vk::VkDeviceSize m_offsetInBuffer;
deUint32 m_strideInBuffer;
deUint32 m_drawCount;
JunkData m_junkData;
};
IndirectDraw::IndirectDraw (Context &context, ShaderMap shaders, vk::VkPrimitiveTopology topology)
: DrawTestsBaseClass(context, shaders[glu::SHADERTYPE_VERTEX], shaders[glu::SHADERTYPE_FRAGMENT])
{
m_topology = topology;
switch (m_topology)
{
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
m_data.push_back(PositionColorVertex(tcu::Vec4( 1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( -1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( -0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( -0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( 0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( 0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( 0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( -0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( -1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
break;
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
m_data.push_back(PositionColorVertex(tcu::Vec4( 1.0f, -1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(-0.3f, 0.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( 0.3f, 0.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(-0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( 0.3f, -0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(-0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( 0.3f, 0.3f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(-0.3f, 0.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4( 0.3f, 0.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
m_data.push_back(PositionColorVertex(tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), tcu::RGBA::blue().toVec()));
break;
case vk::VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LAST:
DE_FATAL("Topology not implemented");
break;
default:
DE_FATAL("Unknown topology");
break;
}
initialize();
// Check device for multidraw support:
if (m_context.getDeviceFeatures().multiDrawIndirect)
m_isMultiDrawEnabled = true;
else
m_isMultiDrawEnabled = false;
m_drawIndirectMaxCount = m_context.getDeviceProperties().limits.maxDrawIndirectCount;
}
tcu::TestStatus IndirectDraw::iterate (void)
{
tcu::TestLog &log = m_context.getTestContext().getLog();
const vk::VkQueue queue = m_context.getUniversalQueue();
switch (m_topology)
{
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
{
vk::VkDrawIndirectCommand drawCommands[] =
{
{
3, //vertexCount
1, //instanceCount
2, //firstVertex
0 //firstInstance
},
{ (deUint32)-4, (deUint32)-2, (deUint32)-11, (deUint32)-9 }, // junk (stride)
{
3, //vertexCount
1, //instanceCount
5, //firstVertex
0 //firstInstance
}
};
m_indirectDrawCmd.push_back(drawCommands[0]);
m_indirectDrawCmd.push_back(drawCommands[1]);
m_indirectDrawCmd.push_back(drawCommands[2]);
break;
}
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
{
vk::VkDrawIndirectCommand drawCommands[] =
{
{
4, //vertexCount
1, //instanceCount
2, //firstVertex
0 //firstInstance
},
{ (deUint32)-4, (deUint32)-2, (deUint32)-11, (deUint32)-9 }, // junk (stride)
{
4, //vertexCount
1, //instanceCount
6, //firstVertex
0 //firstInstance
}
};
m_indirectDrawCmd.push_back(drawCommands[0]);
m_indirectDrawCmd.push_back(drawCommands[1]);
m_indirectDrawCmd.push_back(drawCommands[2]);
break;
}
case vk::VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LAST:
DE_FATAL("Topology not implemented");
break;
default:
DE_FATAL("Unknown topology");
break;
}
m_strideInBuffer = 2 * (deUint32)sizeof(m_indirectDrawCmd[0]);
m_drawCount = 2;
m_offsetInBuffer = sizeof(m_junkData);
beginRenderPass();
const vk::VkDeviceSize vertexBufferOffset = 0;
const vk::VkBuffer vertexBuffer = m_vertexBuffer->object();
m_vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset);
const vk::VkDeviceSize dataSize = m_indirectDrawCmd.size()*sizeof(m_indirectDrawCmd[0]);
m_indirectBuffer = Buffer::createAndAlloc( m_vk,
m_context.getDevice(),
BufferCreateInfo(dataSize,
vk::VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT),
m_context.getDefaultAllocator(),
vk::MemoryRequirement::HostVisible);
deUint8* ptr = reinterpret_cast<deUint8*>(m_indirectBuffer->getBoundMemory().getHostPtr());
deMemcpy(ptr, &m_junkData, static_cast<size_t>(m_offsetInBuffer));
deMemcpy((ptr+m_offsetInBuffer), &m_indirectDrawCmd[0], static_cast<size_t>(dataSize));
vk::flushMappedMemoryRange(m_vk,
m_context.getDevice(),
m_indirectBuffer->getBoundMemory().getMemory(),
m_indirectBuffer->getBoundMemory().getOffset(),
dataSize);
m_vk.cmdBindPipeline(*m_cmdBuffer, vk::VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipeline);
if (m_isMultiDrawEnabled && m_drawCount <= m_drawIndirectMaxCount)
m_vk.cmdDrawIndirect(*m_cmdBuffer, m_indirectBuffer->object(), m_offsetInBuffer, m_drawCount, m_strideInBuffer);
else
{
for(deUint32 drawNdx = 0; drawNdx < m_drawCount; drawNdx++){
m_vk.cmdDrawIndirect(*m_cmdBuffer, m_indirectBuffer->object(), m_offsetInBuffer + drawNdx*m_strideInBuffer, 1, m_strideInBuffer);
}
}
m_vk.cmdEndRenderPass(*m_cmdBuffer);
m_vk.endCommandBuffer(*m_cmdBuffer);
vk::VkSubmitInfo submitInfo =
{
vk::VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const vk::VkPipelineStageFlags*)DE_NULL,
1, // deUint32 commandBufferCount;
&m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(m_vk.queueSubmit(queue, 1, &submitInfo, DE_NULL));
VK_CHECK(m_vk.queueWaitIdle(queue));
// Validation
tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
referenceFrame.allocLevel(0);
const deInt32 frameWidth = referenceFrame.getWidth();
const deInt32 frameHeight = referenceFrame.getHeight();
tcu::clear(referenceFrame.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f));
ReferenceImageCoordinates refCoords;
for (int y = 0; y < frameHeight; y++)
{
const float yCoord = (float)(y / (0.5*frameHeight)) - 1.0f;
for (int x = 0; x < frameWidth; x++)
{
const float xCoord = (float)(x / (0.5*frameWidth)) - 1.0f;
if ((yCoord >= refCoords.bottom &&
yCoord <= refCoords.top &&
xCoord >= refCoords.left &&
xCoord <= refCoords.right))
referenceFrame.getLevel(0).setPixel(tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f), x, y);
}
}
const vk::VkOffset3D zeroOffset = { 0, 0, 0 };
const tcu::ConstPixelBufferAccess renderedFrame = m_colorTargetImage->readSurface(queue, m_context.getDefaultAllocator(),
vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_COLOR_BIT);
qpTestResult res = QP_TEST_RESULT_PASS;
if (!tcu::fuzzyCompare(log, "Result", "Image comparison result",
referenceFrame.getLevel(0), renderedFrame, 0.05f,
tcu::COMPARE_LOG_RESULT)) {
res = QP_TEST_RESULT_FAIL;
}
return tcu::TestStatus(res, qpGetTestResultName(res));
}
IndirectDrawInstanced::IndirectDrawInstanced (Context &context, ShaderMap shaders, vk::VkPrimitiveTopology topology)
: IndirectDraw (context, shaders, topology)
{
}
tcu::TestStatus IndirectDrawInstanced::iterate (void)
{
tcu::TestLog &log = m_context.getTestContext().getLog();
const vk::VkQueue queue = m_context.getUniversalQueue();
switch (m_topology)
{
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST:
{
vk::VkDrawIndirectCommand drawCmd[] =
{
{
3, //vertexCount
4, //instanceCount
2, //firstVertex
2 //firstInstance
},
{ (deUint32)-4, (deUint32)-2, (deUint32)-11, (deUint32)-9 }, // junk (stride)
{
3, //vertexCount
4, //instanceCount
5, //firstVertex
2 //firstInstance
}
};
m_indirectDrawCmd.push_back(drawCmd[0]);
m_indirectDrawCmd.push_back(drawCmd[1]);
m_indirectDrawCmd.push_back(drawCmd[2]);
break;
}
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP:
{
vk::VkDrawIndirectCommand drawCmd[] =
{
{
4, //vertexCount
4, //instanceCount
2, //firstVertex
2 //firstInstance
},
{ (deUint32)-4, (deUint32)-2, (deUint32)-11, (deUint32)-9 },
{
4, //vertexCount
4, //instanceCount
6, //firstVertex
2 //firstInstance
}
};
m_indirectDrawCmd.push_back(drawCmd[0]);
m_indirectDrawCmd.push_back(drawCmd[1]);
m_indirectDrawCmd.push_back(drawCmd[2]);
break;
}
case vk::VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY:
case vk::VK_PRIMITIVE_TOPOLOGY_PATCH_LIST:
case vk::VK_PRIMITIVE_TOPOLOGY_LAST:
DE_FATAL("Topology not implemented");
break;
default:
DE_FATAL("Unknown topology");
break;
}
m_strideInBuffer = 2 * (deUint32)sizeof(m_indirectDrawCmd[0]);
m_drawCount = 2;
m_offsetInBuffer = sizeof(m_junkData);
beginRenderPass();
const vk::VkDeviceSize vertexBufferOffset = 0;
const vk::VkBuffer vertexBuffer = m_vertexBuffer->object();
m_vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset);
const vk::VkDeviceSize dataSize = m_indirectDrawCmd.size()*sizeof(m_indirectDrawCmd[0]);
m_indirectBuffer = Buffer::createAndAlloc( m_vk,
m_context.getDevice(),
BufferCreateInfo(dataSize,
vk::VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT),
m_context.getDefaultAllocator(),
vk::MemoryRequirement::HostVisible);
deUint8* ptr = reinterpret_cast<deUint8*>(m_indirectBuffer->getBoundMemory().getHostPtr());
deMemcpy(ptr, &m_junkData, static_cast<size_t>(m_offsetInBuffer));
deMemcpy((ptr + m_offsetInBuffer), &m_indirectDrawCmd[0], static_cast<size_t>(dataSize));
vk::flushMappedMemoryRange(m_vk,
m_context.getDevice(),
m_indirectBuffer->getBoundMemory().getMemory(),
m_indirectBuffer->getBoundMemory().getOffset(),
dataSize);
m_vk.cmdBindPipeline(*m_cmdBuffer, vk::VK_PIPELINE_BIND_POINT_GRAPHICS, *m_pipeline);
if (m_isMultiDrawEnabled && m_drawCount <= m_drawIndirectMaxCount)
m_vk.cmdDrawIndirect(*m_cmdBuffer, m_indirectBuffer->object(), m_offsetInBuffer, m_drawCount, m_strideInBuffer);
else
{
for (deUint32 drawNdx = 0; drawNdx < m_drawCount; drawNdx++){
m_vk.cmdDrawIndirect(*m_cmdBuffer, m_indirectBuffer->object(), m_offsetInBuffer + drawNdx*m_strideInBuffer, 1, m_strideInBuffer);
}
}
m_vk.cmdEndRenderPass(*m_cmdBuffer);
m_vk.endCommandBuffer(*m_cmdBuffer);
vk::VkSubmitInfo submitInfo =
{
vk::VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
DE_NULL, // const void* pNext;
0, // deUint32 waitSemaphoreCount;
DE_NULL, // const VkSemaphore* pWaitSemaphores;
(const vk::VkPipelineStageFlags*)DE_NULL,
1, // deUint32 commandBufferCount;
&m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
0, // deUint32 signalSemaphoreCount;
DE_NULL // const VkSemaphore* pSignalSemaphores;
};
VK_CHECK(m_vk.queueSubmit(queue, 1, &submitInfo, DE_NULL));
VK_CHECK(m_vk.queueWaitIdle(queue));
// Validation
VK_CHECK(m_vk.queueWaitIdle(queue));
tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5 + WIDTH), (int)(0.5 + HEIGHT));
referenceFrame.allocLevel(0);
const deInt32 frameWidth = referenceFrame.getWidth();
const deInt32 frameHeight = referenceFrame.getHeight();
tcu::clear(referenceFrame.getLevel(0), tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f));
ReferenceImageInstancedCoordinates refInstancedCoords;
for (int y = 0; y < frameHeight; y++)
{
const float yCoord = (float)(y / (0.5*frameHeight)) - 1.0f;
for (int x = 0; x < frameWidth; x++)
{
const float xCoord = (float)(x / (0.5*frameWidth)) - 1.0f;
if ((yCoord >= refInstancedCoords.bottom &&
yCoord <= refInstancedCoords.top &&
xCoord >= refInstancedCoords.left &&
xCoord <= refInstancedCoords.right))
referenceFrame.getLevel(0).setPixel(tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f), x, y);
}
}
const vk::VkOffset3D zeroOffset = { 0, 0, 0 };
const tcu::ConstPixelBufferAccess renderedFrame = m_colorTargetImage->readSurface(queue, m_context.getDefaultAllocator(),
vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_COLOR_BIT);
qpTestResult res = QP_TEST_RESULT_PASS;
if (!tcu::fuzzyCompare(log, "Result", "Image comparison result",
referenceFrame.getLevel(0), renderedFrame, 0.05f,
tcu::COMPARE_LOG_RESULT)) {
res = QP_TEST_RESULT_FAIL;
}
return tcu::TestStatus(res, qpGetTestResultName(res));
}
} // anonymous
IndirectDrawTests::IndirectDrawTests (tcu::TestContext &testCtx)
: TestCaseGroup(testCtx, "indirect_draw", "indirect drawing simple geometry")
{
/* Left blank on purpose */
}
IndirectDrawTests::~IndirectDrawTests (void) {}
void IndirectDrawTests::init (void)
{
ShaderMap shaderPaths;
shaderPaths[glu::SHADERTYPE_VERTEX] = "vulkan/draw/VertexFetch.vert";
shaderPaths[glu::SHADERTYPE_FRAGMENT] = "vulkan/draw/VertexFetch.frag";
addChild(new InstanceFactory<IndirectDraw>(m_testCtx, "indirect_draw_triangle_list", "Draws triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST));
addChild(new InstanceFactory<IndirectDraw>(m_testCtx, "indirect_draw_triangle_strip", "Draws triangle strip", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP));
shaderPaths[glu::SHADERTYPE_VERTEX] = "vulkan/draw/VertexFetchWithInstance.vert";
shaderPaths[glu::SHADERTYPE_FRAGMENT] = "vulkan/draw/VertexFetch.frag";
addChild(new InstanceFactory<IndirectDrawInstanced>(m_testCtx, "indirect_draw_instanced_triangle_list", "Draws an instanced triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST));
addChild(new InstanceFactory<IndirectDrawInstanced>(m_testCtx, "indirect_draw_instanced_triangle_strip", "Draws an instanced triangle strip", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP));
}
} // DrawTests
} // vkt