dEQP-VK.graphicsfuzz.return-inside-loop-in-function
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.return-inside-loop-in-function
Change-Id: Iecac2b9b639402b1bdfae3f23de5472271f55e5a
diff --git a/android/cts/master/vk-master.txt b/android/cts/master/vk-master.txt
index 3b89f91..3486568 100644
--- a/android/cts/master/vk-master.txt
+++ b/android/cts/master/vk-master.txt
Binary files differ
diff --git a/external/vulkancts/data/vulkan/amber/graphicsfuzz/index.txt b/external/vulkancts/data/vulkan/amber/graphicsfuzz/index.txt
index 0a489d4..24a44c5 100644
--- a/external/vulkancts/data/vulkan/amber/graphicsfuzz/index.txt
+++ b/external/vulkancts/data/vulkan/amber/graphicsfuzz/index.txt
@@ -48,6 +48,7 @@
{ "return-before-writing-wrong-color.amber", "return-before-writing-wrong-color", "A fragment shader with return before writing wrong color" },
{ "return-float-from-while-loop.amber", "return-float-from-while-loop", "A fragment shader with unreachable while loop" },
{ "return-in-loop-in-function.amber", "return-in-loop-in-function", "A fragment shader with early return from loop in function" },
+{ "return-inside-loop-in-function.amber", "return-inside-loop-in-function", "A fragment shader with return inside loop" },
{ "returned-boolean-in-vector.amber", "returned-boolean-in-vector", "A fragment shader with returned boolean in vector" },
{ "similar-nested-ifs.amber", "similar-nested-ifs", "A fragment shader with similar nested ifs and loops" },
{ "smoothstep-after-loop.amber", "smoothstep-after-loop", "Fragment shader with 1-iteration loop and smoothstep" },
diff --git a/external/vulkancts/data/vulkan/amber/graphicsfuzz/return-inside-loop-in-function.amber b/external/vulkancts/data/vulkan/amber/graphicsfuzz/return-inside-loop-in-function.amber
new file mode 100644
index 0000000..b10ad7a
--- /dev/null
+++ b/external/vulkancts/data/vulkan/amber/graphicsfuzz/return-inside-loop-in-function.amber
@@ -0,0 +1,223 @@
+#!amber
+
+# Copyright 2019 Google LLC
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+
+# A test for a bug found by GraphicsFuzz.
+
+# Short description: A fragment shader with return inside loop
+
+# The test passes because main always writes the color red.
+
+# Optimized using spirv-opt with the following arguments:
+# '--eliminate-dead-inserts'
+# '--private-to-local'
+# '--eliminate-dead-inserts'
+# '--ccp'
+# '--vector-dce'
+# '--vector-dce'
+# '--inline-entry-points-exhaustive'
+# '--eliminate-dead-branches'
+# '--merge-return'
+# '--eliminate-dead-inserts'
+# '--redundancy-elimination'
+# '--eliminate-dead-branches'
+# '--eliminate-dead-branches'
+# '--inline-entry-points-exhaustive'
+# '--eliminate-dead-inserts'
+# '--private-to-local'
+# '--eliminate-dead-inserts'
+# '--convert-local-access-chains'
+# '--eliminate-local-multi-store'
+# '--simplify-instructions'
+# '--convert-local-access-chains'
+# spirv-opt commit hash: 6b072126595dd8c2448eb1fda616251c5e6d7079
+
+
+
+SHADER vertex variant_vertex_shader PASSTHROUGH
+
+# variant_fragment_shader is derived from the following GLSL:
+# #version 310 es
+# precision highp float;
+#
+# layout(location = 0) out vec4 _GLF_color;
+#
+# vec3 GLF_live4drawShape()
+# {
+# for (int i = 0; i < 0; i++)
+# {
+# return vec3(1.0);
+# }
+# }
+#
+# void main()
+# {
+# _GLF_color = vec4(1.0, 0.0, 0.0, 1.0); // Writes the color red
+# GLF_live4drawShape();
+# }
+SHADER fragment variant_fragment_shader SPIRV-ASM
+; SPIR-V
+; Version: 1.0
+; Generator: Khronos Glslang Reference Front End; 7
+; Bound: 90
+; Schema: 0
+ OpCapability Shader
+ %1 = OpExtInstImport "GLSL.std.450"
+ OpMemoryModel Logical GLSL450
+ OpEntryPoint Fragment %4 "main" %32
+ OpExecutionMode %4 OriginUpperLeft
+ OpSource ESSL 310
+ OpName %4 "main"
+ OpName %9 "GLF_live4drawShape("
+ OpName %13 "i"
+ OpName %32 "_GLF_color"
+ OpDecorate %13 RelaxedPrecision
+ OpDecorate %32 Location 0
+ OpDecorate %51 RelaxedPrecision
+ OpDecorate %68 RelaxedPrecision
+ OpDecorate %79 RelaxedPrecision
+ %2 = OpTypeVoid
+ %3 = OpTypeFunction %2
+ %6 = OpTypeFloat 32
+ %7 = OpTypeVector %6 3
+ %8 = OpTypeFunction %7
+ %11 = OpTypeInt 32 1
+ %12 = OpTypePointer Function %11
+ %14 = OpConstant %11 0
+ %21 = OpTypeBool
+ %23 = OpConstant %6 1
+ %24 = OpConstantComposite %7 %23 %23 %23
+ %27 = OpConstant %11 1
+ %30 = OpTypeVector %6 4
+ %31 = OpTypePointer Output %30
+ %32 = OpVariable %31 Output
+ %33 = OpConstant %6 0
+ %34 = OpConstantComposite %30 %23 %33 %33 %23
+ %37 = OpTypePointer Function %7
+ %43 = OpConstantFalse %21
+ %44 = OpTypePointer Function %21
+ %46 = OpConstantTrue %21
+ %76 = OpUndef %7
+ %77 = OpUndef %11
+ %78 = OpUndef %21
+ %87 = OpUndef %7
+ %88 = OpUndef %11
+ %89 = OpUndef %21
+ %4 = OpFunction %2 None %3
+ %5 = OpLabel
+ %49 = OpVariable %44 Function %43
+ %50 = OpVariable %37 Function
+ %51 = OpVariable %12 Function
+ %52 = OpVariable %37 Function
+ OpStore %32 %34
+ OpStore %49 %43
+ OpBranch %53
+ %53 = OpLabel
+ %71 = OpPhi %21 %43 %5 %78 %55
+ OpLoopMerge %54 %55 None
+ OpBranch %56
+ %56 = OpLabel
+ OpStore %51 %14
+ OpBranch %57
+ %57 = OpLabel
+ %70 = OpPhi %21 %71 %56 %78 %59
+ %68 = OpPhi %11 %14 %56 %77 %59
+ OpLoopMerge %58 %59 None
+ OpBranch %60
+ %60 = OpLabel
+ %62 = OpSLessThan %21 %68 %14
+ OpBranchConditional %62 %63 %58
+ %63 = OpLabel
+ OpStore %49 %46
+ OpStore %50 %24
+ OpBranch %58
+ %59 = OpLabel
+ OpBranch %57
+ %58 = OpLabel
+ %73 = OpPhi %7 %76 %60 %24 %63
+ %69 = OpPhi %21 %70 %60 %46 %63
+ OpSelectionMerge %65 None
+ OpBranchConditional %69 %54 %65
+ %65 = OpLabel
+ %66 = OpUndef %7
+ OpStore %49 %46
+ OpBranch %54
+ %55 = OpLabel
+ OpBranch %53
+ %54 = OpLabel
+ %72 = OpPhi %7 %73 %58 %66 %65
+ OpStore %52 %72
+ OpReturn
+ OpFunctionEnd
+ %9 = OpFunction %7 None %8
+ %10 = OpLabel
+ %45 = OpVariable %44 Function %43
+ %38 = OpVariable %37 Function
+ %13 = OpVariable %12 Function
+ OpBranch %40
+ %40 = OpLabel
+ %82 = OpPhi %21 %43 %10 %89 %42
+ OpLoopMerge %36 %42 None
+ OpBranch %41
+ %41 = OpLabel
+ OpStore %13 %14
+ OpBranch %15
+ %15 = OpLabel
+ %81 = OpPhi %21 %82 %41 %89 %18
+ %79 = OpPhi %11 %14 %41 %88 %18
+ OpLoopMerge %17 %18 None
+ OpBranch %19
+ %19 = OpLabel
+ %22 = OpSLessThan %21 %79 %14
+ OpBranchConditional %22 %16 %17
+ %16 = OpLabel
+ OpStore %45 %46
+ OpStore %38 %24
+ OpBranch %17
+ %18 = OpLabel
+ OpBranch %15
+ %17 = OpLabel
+ %84 = OpPhi %7 %87 %19 %24 %16
+ %80 = OpPhi %21 %81 %19 %46 %16
+ OpSelectionMerge %47 None
+ OpBranchConditional %80 %36 %47
+ %47 = OpLabel
+ %29 = OpUndef %7
+ OpStore %45 %46
+ OpBranch %36
+ %42 = OpLabel
+ OpBranch %40
+ %36 = OpLabel
+ %83 = OpPhi %7 %84 %17 %29 %47
+ OpReturnValue %83
+ OpFunctionEnd
+END
+
+
+BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
+
+PIPELINE graphics variant_pipeline
+ ATTACH variant_vertex_shader
+ ATTACH variant_fragment_shader
+ FRAMEBUFFER_SIZE 256 256
+ BIND BUFFER variant_framebuffer AS color LOCATION 0
+END
+CLEAR_COLOR variant_pipeline 0 0 0 255
+
+CLEAR variant_pipeline
+RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
+
+EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255
diff --git a/external/vulkancts/mustpass/master/vk-default-no-waivers.txt b/external/vulkancts/mustpass/master/vk-default-no-waivers.txt
index d468637..8ac0806 100644
--- a/external/vulkancts/mustpass/master/vk-default-no-waivers.txt
+++ b/external/vulkancts/mustpass/master/vk-default-no-waivers.txt
Binary files differ
diff --git a/external/vulkancts/mustpass/master/vk-default.txt b/external/vulkancts/mustpass/master/vk-default.txt
index 8344ab3..741997c 100644
--- a/external/vulkancts/mustpass/master/vk-default.txt
+++ b/external/vulkancts/mustpass/master/vk-default.txt
Binary files differ