#version 460 | |
#extension GL_EXT_mesh_shader : enable | |
#define MAX_VER 81 | |
#define MAX_PRIM 32 | |
layout(local_size_x = 1) in; | |
layout(max_vertices=MAX_VER) out; | |
layout(max_primitives=MAX_PRIM) out; | |
layout(triangles) out; | |
// use of storage qualifier "taskPayloadSharedEXT" in mesh shaders: | |
struct taskBlock { | |
int atom1; | |
}; | |
taskPayloadSharedEXT taskBlock mytask; | |
void main() { | |
atomicAdd(mytask.atom1, 1); | |
} |