| // Copyright 2018 The Amber Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef AMBER_SHADER_INFO_H_ |
| #define AMBER_SHADER_INFO_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| namespace amber { |
| |
| enum ShaderFormat { |
| kShaderFormatDefault = 0, |
| kShaderFormatText, |
| kShaderFormatGlsl, |
| kShaderFormatHlsl, |
| kShaderFormatSpirvAsm, |
| kShaderFormatSpirvHex, |
| kShaderFormatOpenCLC, |
| }; |
| |
| enum ShaderType { |
| kShaderTypeCompute = 0, |
| kShaderTypeGeometry, |
| kShaderTypeFragment, |
| kShaderTypeVertex, |
| kShaderTypeTessellationControl, |
| kShaderTypeTessellationEvaluation, |
| kShaderTypeMulti, |
| }; |
| |
| /// Stores information for a shader. |
| struct ShaderInfo { |
| /// The format of the shader. |
| ShaderFormat format; |
| /// The type of shader. |
| ShaderType type; |
| /// This is a unique name for this shader. The name is produced from the |
| /// input script, possibly with extra prefix contents. This name, if used |
| /// in the ShaderMap will map to this specific shader. |
| std::string shader_name; |
| /// This is the shader source, the source is in the |format| given above. |
| std::string shader_source; |
| /// A list of SPIR-V optimization passes to execute on the shader. |
| std::vector<std::string> optimizations; |
| }; |
| |
| } // namespace amber |
| |
| #endif // AMBER_SHADER_INFO_H_ |