| #!amber |
| # Copyright 2019 The Amber Authors. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # https://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| SHADER vertex vtex_shader HLSL |
| struct VS_OUTPUT { |
| float4 pos : SV_POSITION; |
| float4 color : COLOR; |
| }; |
| |
| VS_OUTPUT main(float4 pos : POSITION, |
| float4 color : COLOR) { |
| VS_OUTPUT vout; |
| vout.pos = pos; |
| vout.color = color; |
| return vout; |
| } |
| END |
| |
| SHADER fragment frag_shader HLSL |
| float4 main(float4 color : COLOR) : SV_TARGET { |
| return color; |
| } |
| END |
| |
| BUFFER position_buf DATA_TYPE R8G8_SNORM DATA |
| # Full frame |
| -128 -128 |
| 127 127 |
| -128 127 |
| -128 -128 |
| 127 127 |
| 127 -128 |
| |
| # Half frame |
| 0 -128 |
| 127 127 |
| 0 127 |
| 0 -128 |
| 127 127 |
| 127 -128 |
| |
| # Quarter frame |
| -128 0 |
| 0 127 |
| -128 127 |
| -128 0 |
| 0 127 |
| 0 0 |
| |
| # Quarter frame |
| 0 0 |
| 127 127 |
| 0 127 |
| 0 0 |
| 127 127 |
| 127 0 |
| END |
| |
| BUFFER vert_color DATA_TYPE R8G8B8A8_UNORM DATA |
| 255 0 0 255 |
| 255 0 0 255 |
| 255 0 0 255 |
| 255 0 0 255 |
| 255 0 0 255 |
| 255 0 0 255 |
| |
| 0 255 0 255 |
| 0 255 0 255 |
| 0 255 0 255 |
| 0 255 0 255 |
| 0 255 0 255 |
| 0 255 0 255 |
| |
| 0 0 255 255 |
| 0 0 255 255 |
| 0 0 255 255 |
| 0 0 255 255 |
| 0 0 255 255 |
| 0 0 255 255 |
| |
| 127 127 127 255 |
| 127 127 127 255 |
| 127 127 127 255 |
| 127 127 127 255 |
| 127 127 127 255 |
| 127 127 127 255 |
| END |
| |
| BUFFER framebuffer FORMAT B8G8R8A8_UNORM |
| |
| PIPELINE graphics pipeline |
| ATTACH vtex_shader |
| ATTACH frag_shader |
| |
| VERTEX_DATA position_buf LOCATION 0 |
| VERTEX_DATA vert_color LOCATION 1 |
| |
| BIND BUFFER framebuffer AS color LOCATION 0 |
| END |
| |
| CLEAR pipeline |
| |
| RUN pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 6 |
| EXPECT framebuffer IDX 0 0 SIZE 250 250 EQ_RGB 255 0 0 |
| |
| RUN pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 6 COUNT 6 |
| EXPECT framebuffer IDX 0 0 SIZE 125 250 EQ_RGB 255 0 0 |
| EXPECT framebuffer IDX 125 0 SIZE 125 250 EQ_RGB 0 255 0 |
| |
| RUN pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 12 COUNT 6 |
| EXPECT framebuffer IDX 0 0 SIZE 125 125 EQ_RGB 255 0 0 |
| EXPECT framebuffer IDX 125 0 SIZE 125 250 EQ_RGB 0 255 0 |
| EXPECT framebuffer IDX 0 125 SIZE 125 125 EQ_RGB 0 0 255 |
| |
| RUN pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 18 COUNT 6 |
| EXPECT framebuffer IDX 0 0 SIZE 125 125 EQ_RGB 255 0 0 |
| EXPECT framebuffer IDX 125 0 SIZE 125 125 EQ_RGB 0 255 0 |
| EXPECT framebuffer IDX 0 125 SIZE 125 125 EQ_RGB 0 0 255 |
| EXPECT framebuffer IDX 125 125 SIZE 125 125 EQ_RGB 127 127 127 |